Zealot / Warlock Base Ability


Ultimate Intrigue Playtest General Discussion


Do the talents that increase the spell casting ability increase the spell casting ability you have in your social identity too, or are you stuck with just the base spells that come at level 1 for your social identity?

Designer

You keep everything in your social identity. But you might get caught if you fling it around too openly.


Excellent to know, thank you!


Mark Seifter wrote:
You keep everything in your social identity. But you might get caught if you fling it around too openly.

Has an official change to the playtest material come out for this?

EDIT: I see, round two is up. Time to re-download.

Designer

No. Well I guess yes and no? It was always a part of the current playtest round.

EDIT: Yup!


yeah it's a bluff I think check to cover up using any special ability in social mode (past the lv 1 stuff)

which is great.


Question: if your social identity is a spell caster too, why is this a problem?


Abraham spalding wrote:
Question: if your social identity is a spell caster too, why is this a problem?

I'm under the impression its more of a "why are you casting that spell during this nice and proper dinner? Are you less civil than we thought?"

sorta thing.

Like... it's to maintain how "perfect" your identity is. Even if your a known caster, theres a difference between being that nice known caster. and being that caster who is "less than secretely" beguiling everyone.

and a few gm's i know have typically thought that spellcasting is a lot like finger prints, everyone does it slightly differently so someone who saw you do it and saw the vigilnate do it would note a strange similiarity in casting styles.

maybe?

Liberty's Edge RPG Superstar Season 9 Top 16

Abraham spalding wrote:
Question: if your social identity is a spell caster too, why is this a problem?

Superman's cover works better as a bumbling reporter than if his cover was as an alien athlete with super speed and super strength.


Thrawn007 wrote:
Abraham spalding wrote:
Question: if your social identity is a spell caster too, why is this a problem?
Superman's cover works better as a bumbling reporter than if his cover was as an alien athlete with super speed and super strength.

Errrr in this situation that would be that same scenario, but a third of the population also happens to be kryptonian. Spell casting isn't that unusual.

Liberty's Edge RPG Superstar Season 9 Top 16

Batman might also get found out faster if his cover was as a detective instead of as a playboy.


Thrawn007 wrote:

Batman might also get found out faster if his cover was as a detective instead of as a playboy.

and yet Renee Montoya does that as the question, who works better as a representation of the vigilante anyways.

Edit: and considering who is batman currently, I find this kind of ironic.

Scarab Sages

Nightwing kept his cover relatively well as officer Dick Grayson in Bludhaven.


Well part of the reason for the question is I want to run my warlock as spell caster by day, blaster/ bomber by night. So he seems a nice if not too good wizard normally and his alter ego doesn't cast spells but has blasting ability.

Night guy wears armor, two weapon fights has bombs, day guy doesn't wear armor and is a scholar.

To me a large part of this class relies on the GM and player agreeing before had what roles each identity plays.

I think if you had two specializations, (in effect we do, it is just one is mandatory social) it could make for a richer class with more nuance and character spread.

Kind of saddens me he isn't a candidate for master chymist.

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