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Master Pugwampi wrote:Rysky wrote:{sarcasm}What? No Skittle Setting for the caramelization cauldron?{/sarcasm} :PAzura Celestine wrote:A tasty rainbow!Please do not nom on the Skittermanders for they are friend.
(That and I haven’t figured out how to turn them into Skittles yet)
{whispers:} Be thankful she hasn't worked out a polymorph into skittermander spell or some kind of skittermander-ing transformation gun.
Edit: A pouch of candy that works like russet mold, except instead of vegepygmy, it turns the eater into a skittermander?
That’s an assumption you are having.

John Napier 698 |
That's my problem; my brain keeps trying to instead name them as skittlemanders.
Maybe you can buy a small pouch/bag of dehydrated skittermanders and just rehydrate them like sea monkeys?
Or those Instant Martians from that one Bugs Bunny episode. No, I don't know which one it was.

questioning rabbit |

Sir RicHunt Attenwampi wrote:Or those Instant Martians from that one Bugs Bunny episode. No, I don't know which one it was.That's my problem; my brain keeps trying to instead name them as skittlemanders.
Maybe you can buy a small pouch/bag of dehydrated skittermanders and just rehydrate them like sea monkeys?
Eh' do you mean "Hare-Way to the Stars" Doc?

Hunt, the PugWumpus |
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So, based on the scuttlebutt and general climate of the messageboards, should we, Rysky's Khalasar, officially lobby Paizo to not create We Be Space Goblins adventures for Starfinder...
>_>
<_<
...and instead lobby Paizo to create We Be Skittermanders adventures?*
I assume space linnorms aren't yet an option?

Rysky the Dark Solarion |

So, based on the scuttlebutt and general climate of the messageboards, should we, Rysky's Khalasar, officially lobby Paizo to not create We Be Space Goblins adventures for Starfinder...
>_>
<_<
...and instead lobby Paizo to create We Be Skittermanders adventures?*
I assume space linnorms aren't yet an option?
I wouldn’t be opposed to that.

John Napier 698 |
1 person marked this as a favorite. |
Well, until someone actually makes a Space Linnorm, I've kit-bashed something that may work.
XP 153,600
CE Gargantuan dragon
Init +11; Senses darkvision 60 ft., low-light vision, scent, true seeing; Perception +24
DEFENSE
AC 35, touch 13, flat-footed 28 (+7 Dex, +22 natural, –4 size)
hp 290 (20d12+160); regeneration 10 (cold iron)
Fort +20, Ref +21, Will +17
Defensive Abilities freedom of movement; DR 15/cold iron; Immune acid, curse effects, energy drain, mind-affecting effects, negative energy, paralysis, poison, sleep; SR 29
OFFENSE
Speed 40 ft., climb 40 ft., fly 100 ft. (average)
Melee bite +29 (3d8+13/19–20 ), 2 claws +29 (2d6+13), tail +24 (3d6+6 plus grab)
Space 20 ft.; Reach 20 ft.
Special Attacks breath weapon, constrict (tail, 2d6+19), death curse
STATISTICS
Str 37, Dex 24, Con 26, Int 5, Wis 20, Cha 27
Base Atk +20; CMB +37 (+41 grapple); CMD 54 (can't be tripped)
Feats Blind-Fight, Cleave, Great Cleave, Improved Critical (bite), Improved Initiative, Improved Vital Strike, Lightning Reflexes, Power Attack, Skill Focus (Perception), Vital Strike
Skills Climb +33, Fly +13, Perception +24, Stealth +26, Swim +28; Racial Modifiers Acrobatics (+4 when jumping), +8 Stealth
Languages Aklo, Draconic, Sylvan
ECOLOGY
Environment deep space
Organization solitary
Treasure triple
SPECIAL ABILITIES
Immortality (Ex) A Void Linnorm does not age, nor does it need to eat or breathe. Only violence can bring about the death of one of these creatures.
Limited Starflight (Ex) A Void Linnorm can survive in the void of outer space, and its wings allow it to use its fly speed in outer space despite the lack of air. Unlike full starflight , a Void Linnorm's ability to fly in outer space does not allow it to reach unusual speeds. When it wishes to fly to another world, the creature relies entirely upon its immortality and patience to complete the journey.
Breath Weapon (Su) Once every 1d4 rounds as a standard action, a void linnorm can expel a 60-foot cone of radiation, dealing 18d8 points of radiation damage to all creatures struck. A successful DC 28 Reflex save halves the damage . The save DC is Constitution-based.
Death Curse (Su) Curse of Gravitational Collapse: save Will DC 28; effect the creature suffers the effect of the Implosion Spell doing a one-time damage of 200 HP.
Void linnorms prefer to dwell in deep space, amid reaches of wreckage, or in caverns on isolated asteroids.
A void linnorm is 60 feet long and weighs 12,000 pounds.

John Napier 698 |
1 person marked this as a favorite. |
I saw Anthony Daniels today for the first time in nearly half a year. He's glad to see me back in the Garage.
For those that don't know, Anthony Daniels, the actor, is an Adjunct Professor at Carnegie Mellon University's Entertainment Technology Center. Which is just two hundred feet or so from my Garage. When he doesn't have acting work, and has classes to teach, he uses my garage.

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Happy Halloween, Oh great and powerful Mistress,
What are you dressing up as...or wish you could?
What is your favorite Halloween costume?
Sorry I didn’t respond to this till now, the site going wonky made me lose track of it.
*hugs*
Didn’t dress this year, but it I could have any outfit I wanted, probably a Tonberry.
The cute and sexy ones.
I hope you had a good Halloween ^w^

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What's the idea/source behind the name "Rysky?"
My third DND Character was a sorcerer and I had no idea how spells worked, so I named them “Rysk”, then when I joined this site I needed a name, and remembered them, and debated for like half an hour whether I liked Rysk or Rysky better.

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Rysky wrote:Vidmaster7 wrote:It does have the advantage of lending itself to puns. Plus somehow a succubus named Rysky just makes sense.Yep :3...and every self-respecting succubus will need talented beings with an innate ability to "adjust the odds" to make it less risky and more Rysky!
;)
Yep-yep :3

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Greetings Wonderful and Commanding Mistress,
What do you think of Ultimate Wilderness?
I’m liking it, the Shifter looks fun. Succubus friendflesh Shifter! Oozemorph!
And there’s a bunch of fun Archetypes. The Green Knight (unkillable) and Flamewarden (breath of life 1/day from a Ranger) are awesome. And there’s a bunch of fun feats and chains like Wildling and Totetemic.
About the most damning thing I can say about anything in the book is “Neat. Not something I’m personally interested in, but neat.”