
Angry Wizard |
Okay, so we're supposed to make fictional characters into Pathfinder characters and play them through an adventure. I wanted to try and play Link from Ocarina of Time (Adult version obviously). In my mind he should play as a sword and board character with a smattering of archery and plenty of gadgets. Here are the resources: 25 Point Build (only one dump stat), 62,000 gp to spend (up to 15,500 gp on any single item), and we are level 10.
Should he be:
Elf or Half-Elf?
Paladin, Ranger, or other class?
Anything else you can suggest?

HyperMissingno |

If you ask me Link is the Moble Fighter archetype, if only because that has "Leaping Attack" in it for more damage. One thing I should say is that Link has more dexterity than any other stat.

Angry Wizard |
If you ask me Link is the Moble Fighter archetype, if only because that has "Leaping Attack" in it for more damage. One thing I should say is that Link has more dexterity than any other stat.
It does, but then he loses his mount, and he can't be without Epona. =(

CHEEPENBULKY |

If you ask me Link is the Moble Fighter archetype, if only because that has "Leaping Attack" in it for more damage. One thing I should say is that Link has more dexterity than any other stat.
I agree that it has some flavor that makes this class archetype a good fit for Link: fighter so he can spend feats get the moderate archery, definitely plays well with sword and board, leaping attack works for melee as well as ranged attacks, even gets you class flavor for whirlwind attack
But this archetype makes getting whirlwind attack such a bummer. You pretty much already have spring attack from the rapid attack class feature, so working up to whirlwind would result in essentially 4 wasted feats (dodge and mobility aren't a complete waste but they do not really mesh with the build). So the capstone is either half wasted, or results in wasting 4 feats. I would talk to your DM and see if he would allow the capstone to give you the whirlwind attack feat for free, if your campaign plans on lasting that long.
As for race I would probably vote half-elf, as much as i agree Link is a dextrous character, being able to bump STR would help you more; plus the hit to CON from elf would hurt on a fighter type. Also adaptability can come in real handy, pair it with a trait that makes UMD a class ability and BAM you have a high utility magic wielder.
If I was going to dump a stat I would either dump CHA, Link really isn't much of a talker (only if you dont plan on goin the UMD route then I would beef up perception or acrobatics). Or WIS, keeps your CHA high for UMD DC's and allows you to play the role of main character. Personally I would just keep them both lowish but dump neither of them.
STR: 16+2 (racial)
DEX: 14
CON: 14
INT: 12
WIS: 11
CHA: 12
This would make a well rounded build, you have a shield to boost your AC so your DEX doesn't need to be phenomenal until later. Put your favored class bonus into skills to give you a reasonable amount of skills. Your WILL saves wont be fun, but you do gain immunities and bonuses from half-elf.

HyperMissingno |

HyperMissingno wrote:If you ask me Link is the Moble Fighter archetype, if only because that has "Leaping Attack" in it for more damage. One thing I should say is that Link has more dexterity than any other stat.It does, but then he loses his mount, and he can't be without Epona. =(
Yeah but OoT Link uses Epona for travel and can't even use his sword on her, just the bow.

CalethosVB |

Cleave into Great Cleave.
As a 10th level Fighter (no Archetype), Link's favored Weapons Groups would be Heavy Blades (+2) and Bows (+1). Heavy Blades favors the Master Sword, which he barely picks up before 5th level but is a staple of his adventure there after, Biggorn's Sword which he squeaks in by 10th level, and the composite bow which he uses to replace the childish slingshot.
He picks up the Shield Focus, Greater Shield Focus, Deflect Arrows (and Mythic Deflect Arrows) feats. He is a Mythic character.
He puts his skill points into Ride, a few into Perception to pick out Navi. He maxes out Acrobatics.
His Familiar, Navi, was gifted to him by a higher power since he didn't spend a feat like the other Kokiri to gain one.

Axelthegreat |
Cleave into Great Cleave.
As a 10th level Fighter (no Archetype), Link's favored Weapons Groups would be Heavy Blades (+2) and Bows (+1). Heavy Blades favors the Master Sword, which he barely picks up before 5th level but is a staple of his adventure there after, Biggorn's Sword which he squeaks in by 10th level, and the composite bow which he uses to replace the childish slingshot.
He picks up the Shield Focus, Greater Shield Focus, Deflect Arrows (and Mythic Deflect Arrows) feats. He is a Mythic character.
He puts his skill points into Ride, a few into Perception to pick out Navi. He maxes out Acrobatics.
His Familiar, Navi, was gifted to him by a higher power since he didn't spend a feat like the other Kokiri to gain one.
Navi never requires a perception check to be noticed.

CHEEPENBULKY |

HyperMissingno wrote:If you ask me Link is the Moble Fighter archetype, if only because that has "Leaping Attack" in it for more damage. One thing I should say is that Link has more dexterity than any other stat.It does, but then he loses his mount, and he can't be without Epona. =(
I would stick with a non-mounted class, and just purchase a trusted steed. Almost none of Link's fighting prowess comes from being mounted. And if you go for a mounted class you will lose out on some combat ability, or versatility.

Angry Wizard |
Okay so here's the gear I've picked out so far. I pleaded with my GM for a higher cash limit on one item because it fits the flavor of the Master Sword and he said yes, but that's the only one I get.
+1 Holy Longsword 18,015 gp
+1 Composite Longbow (+4 Str) 2,500 gp
+2 Chain Shirt 4,100 gp
+2 Heavy Steel Shield 4,020 gp
Alchemist Fire x6 120 gp (Bombs)
Handy Haversack 2,000 gp (Explanation for ability to carry all his gear and still roll across Hyrule)
Bottles x4 8 gp
Ioun Torch 75 gp (Navi)
Other gear I want to replicate if possible. Willing to lower +bonuses on other items to get the money for it.
Hover Boots or Iron Boots
Hookshot
Lens of Truth
Ocarina of Time (May have to assume this as a special item, at least a mwk instrument)
Megaton Hammer
Gorgon or Zora Tunics

Axelthegreat |

lemeres |

Swashbuckler.
Because one of the things that class is built for is sword and board without the need to do TWF for decent damage. The precise strike deed scales to keep a 1 handed attacks on par with 2 handed attacks from a full BAB character with decent enough strength for their level.
Maybe take slashing grace so you can just use dex and a longsword.
If you do swashbuckler, it would generally be better to do half elf. They have an alt racial trait, dual minded, which gives +2 to will saves (a weak point of the class). Same as iron will, stacks with iron will. Together, they mostly solve your will save problem (enough so that you can then patch things up with charmed life)
After that, just do the fighter-y things people have suggested. Grab acrobatics to do dodge rolls.

lemeres |

I second Swashbuckler. Link has a pretty good Charisma for a silent dude.
It could be a bluff check. That skill has a use where it can convey secret messages. Maybe that could be used to send nonverbal messages- Lassie style. Either that, or perform: pantomime.
Oh, and daring champion cavalier is a similar choice as swashbuckler, with many of the same advantages, except they also get challenges as well as precise strike.
The basic precise strike just makes up for your style, but 1 panche doubles its damage. Throw challenge on there, and you get 3x your level on each hit. Which just simply FEELS nice, right?

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I feel like Ranger or Paladin with a horse animal companion could both be great fits. Ranger gets a lot of skills and magic and looks great in green; Paladin has a high charisma, which is great for maxing out UMD to replicate all of Link's gadgets, and gets Aura of Courage, which is quite appropriate for the bearer of the Triforce of Courage.
Alternately, a Grenadier Alchemist could craft bomb arrows and use Throw Anything to toss pots and whatnot at people.

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Sounds like it's time to BOMB SOME DODONGOS!
Seriously, I really like the ranger idea. Reduced animal companion makes perfect sense for epona, you can pick up the Skirmisher archetype to never worry about spells (which don't make sense anyways), cleave or whirlwind attack are solid paths, and it even has a sword/shield archetype. That plus lots of skills make it a great fit.
Swashbuckler is also a solid choice.