
RDM42 |
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Hmmm. Bossy players. Anyone with rage issues. GM's who think its a good idea to create a 'theme' for their world that isn't loose enough to encompass all the possible choices the players might make for their characters.
The only way this can be true is if he only sort of game is a Golarion or forgotten realms clone. If you have any theme whatsoever, there are going to be at least some choices cut off. That in mind ...
Players who insist they can't play unless they get exactly what they want exactly the way they want it right away.

Auren "Rin" Cloudstrider |
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1. people who pick on mine and my boyfriend's lolitafied fey for being "too Disney"when we were clearly going for a darker throwback
2. people who claim to be "Otaku" but rather than building one of the many interesting and unique anime characters that could prove the benefit of having an Otaku, they build Generic Tsundere Catgirl Ninja #5745
3. DMs who deliberately limit a campaign's scope to be as "Realistic" as "possible" by restricting everything to the core rulebook of a given setting and placing arbritrary restrictions on things, like "no sneak attacks with Falchions"
4. People who hate "Weeaboos" because every "Weeaboo" they played with played a Generic Tsundere Catgirl Ninja
5. people who get on my boyfriend and i for playing cute small framed females with a taste for fancy period garb and call us "Paedophiles" due to misinterpreting our limited descriptive vocabulary because we suck at simple explanations
6. people who force generic steriotypes on their fellow players, and fail to realize that character's specific circumstances, "if you're a nymph, why don't you live in the woods and why aren't you seducing everything you see?" the answer on my whiteboard "because i was raised by humans in a large city detached from from the forest and am extremely detached from my fey roots"

Haladir |
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1. people who pick on mine and my boyfriend's lolitafied fey for...
2. people who claim to be "Otaku"...
4. People who hate "Weeaboos" because every "Weeaboo" they played with played a Generic Tsundere Catgirl Ninja...
I'm guessing that they're anime terminology, but what the heck do "lolitafied," "otaku," "weeaboo," and "tsundere" mean? I honestly have no idea whatsoever.

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Just how much notice do you need? My group plays on a weeknight, and there have been many, many times where one of us could not make it(overtime at work, sick kids, etc) and did not find out they could not make it until just shortly before the game is scheduled to begin. Personally, as long as someone just tells me at some point before the game, I'm fine with it. I just can't fathom needing more than a day's notice.
When possible at least 48 hours. Minimum 24 hours unless it's something that came out opf the blue like a sick child or having to do overtime at work.
I'm 41 years old. The players I game with and/or run are in the 35-43 age range. If we are not gaming we usual are busy with something else. As well some are married or in a relationship.Last minute cancellations happen. Too often and it screws up everyone else social calenders. Gamers in the hobby forget people have lives outside of D&D. It's not like when I was 15-20 years old. No responsabilites, job or family. Able to play every week on a regular basis. No we play once maybe twice a month. Mostly once a month. As well our group anyway we play if we have a minimum of three players including DM. When one is using a AP it's kind of hard to continue when too many players are missing. Of course I can make something new up. If the group reaches a crucial point in a AP say fighting a BBEG unless I can get a majority of the players I need to run something else or put it on hold.
Player misses because of a sick child or is sick. Or because of job no problem. Missing because they found out they had a barbecue to go to on a Monday of the week then tells me Friday no not a happy camper. I kicked out two players because apparently they had designated internet days. Even though they spend almost everyday playing mmos online. They have time to go online and play mmos yet not enough time to send me a email at least a day before the game. I'm not putting up with that type of BS from anyone anymore.

Auren "Rin" Cloudstrider |

Auren "Rin" Cloudstrider wrote:I'm guessing that they're anime terminology, but what the heck do "lolitafied," "otaku," "weeaboo," and "tsundere" mean? I honestly have no idea whatsoever.1. people who pick on mine and my boyfriend's lolitafied fey for...
2. people who claim to be "Otaku"...
4. People who hate "Weeaboos" because every "Weeaboo" they played with played a Generic Tsundere Catgirl Ninja...
lolitafied refers to lolita fashion, a clothing style designed for small framed women in their early twenties who appear a lot younger than they should, popular among asians
"Weeaboo" is a 4Chan filter Word for "Wapanese" or "Wannabe Japanese" referring to a guy who isn't raised Japanese but is Zealously obsessed with anime cliches to the point that they think Japan is this "super land" where they can meet the girl of their dreams. in other words, a bad Wu-Tang Clan Knockoff, and Wu-Tang Clan were actually an example of Weeaboo done respectfully rather than deconstructively. Weeaboo itself became a word of its own and Replaced "Wapanese"
Tsundere refers to a character with rapid mood swings, affectionate and sweet one moment, then abusive and violent the next, it is like a Japanese word for bipolar or something but it doesn't go as in depth as Bipolar Disorder itself, adopting only that sole aspect
Otaku is a word that refers to one who has a subject they are highly obsessed with, most people use it in reference to "Anime Otaku" when it is just as Valid to have "Hollywood Otaku" or "Engineering Otaku" or Otaku for everything someone could be obsessed over. the idea behind the word is that the person has highly specialized knowledge about the object of their obsession

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Edition warriors . The hobby is not enriched by them. Freedom of speech be damned I and my players don't want you polluting our game experience. Unless one has a gun to their head no one is forced to engage in such behavior.
Edition Warrior apologists. Nothing bothers me more than the "ehh what you can do that type of behavior will never go away types". Yeah no unless your a unthinking animal like a cat that acts on instinct. Or have a mental disease where one cannot control what comes out of onew mouth. It is something that most certainly does not have to be part of any hobby. Both types will be politely asked to stop at my table. If they don't both get shown the door in my games no exceptions non-negoticiable or up for debate. I walk away from a table if it's not my home. Better no gaming then bad gaming
Dms with a god complex. Or who can't say no in a respectful way. A simple "no I'n not allowing class/race/feat XYZ in my games". The ones who like to yell out NO!! or whatever else are shown my door. Or I walk. Were all adults. Being the DM does not mean one gets to act like a man-child. Telling me you bought the books and deserve special consideration for your work as a dm will fall on deaf ours with my group. All of us have been dms at least once. We never asked or wanted to be treated special. A person who takes the mantle of the DM also takes with it all the responsabilites. No one is forcing anyone to run the game.
Players with a god complex given the same treatment as above.
Rules lawyering I actually don't mind as long as it's minmal amounts. If the game stops because a rules lawyer has to discuss every damn rule. Shown the door no exceptions. DM is unwilling to reign one in I walk. Life is too short to be spent on arguing about rules.
Players who refuse to learn what their characters can do. Not that much of a problem for martials. For casters at high levels in any edition leading up to 4th it is. My group and myself are willing to turn a blind eye for a certain time. Yet by level 5 we expect the players to know what their spells can do. Even if it means writing out a cheat sheet. Some are easy enough to remember like Bless. As nothing slows a game down more than a player(s) looking through the core or sourcebooks for a feat/spell/ability. The only exception is the DM as he or she needs to remember a lot more than the players. Before anyone tells me they don't have the time. Well if you have the time to come and read what wrote here you have the time to learn what your character can do. A player loses his turn at our tables if he or she is unprepared.
The person who never brings food or drink to the game. Yet the first one to partake of everything. At our table we all like to bring something. We all share in the food and drink. While a person does not always have to bring food all the time. We do ask they bring something at least occasionally. Even if its a bottle of soda or bag of chips. Or leave and don't at least make a small effort to put their plate on least on the sink.
The Rip Van Winkles. I'm willing to overlook falling asleep at my table once twice three times. After that either get proper sleep or don't show up. Nothing runs the flow and ambiance of a game with a person falling asleep and passing out at the table. Leaving the table to sleep elsewhere is just as distruptive. As again nothing ruins the flow more than having to call the fighter slumped on a couch sleeping.
The individual who can't function on his own without the other family member. What i mean by this. Well I had two brothers in my game. We call them A and B. A was an is not able to function without B. A could go nowhere without B giving him a lift. B had to write up all the characters for A because unless we played a Palladium rpg which he knew inside and out A was not willing to learn let alone write up his character. I'm all for love and respect and wanting to help family members. When one cannot function at all without the aid of the other it's kind of hard to plan games or run games with them in it. When asked if A could show to a game his reponse was always "well is my brother going?" Nor did A have any medical condition requiring B help all the time.

Adjule |
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Those who play CN as CE in all but name. Or play CN as some totally random in everything they do because chaos is random. And it is usually rogues who do this. I groan either inwardly or outwardly whenever I see Chaotic Neutral for a character's alignment. I have never been pleasantly surprised by someone who has CN on their character sheet and them not playing some antisocial loner who would rather kill something than capture or talk to that something.
Those who break out the murder when NPCs won't allow the PCs to enter a building or other such thing. And how dare the DM have consequences for the PCs killing someone, especially in a town.
Those who play Lawful Good as a stuffy buzzkillington who makes Robocop and Judge Dredd seem like nice caring forgiving guys.
There are more, but they escape me.

Kiraya TiDrekan |
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My only pet peeve is the person who knows the expectations of the campaign, whatever those may be, and creates a character that doesn't meet those expectations.
Recent example from a 5E PbP on EN World...
Me: This is a homebrew world and elves have the following background.
Player: Here's is my Dragonlance elf character made using some online randomizer.
Me: Erm, this is a homebrew world, not Dragonlance.
Player: Well, Dragonlance is mentioned in the PHB elf entry so you have to allow it.
Me: Goodbye.

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Rules lawyers, the ones who compare my campaign to theirs and then proceed to tell me everything that is "wrong" compared to theirs, and the ones who don't or won't bathe. I've met one person who encompasses all three. *shivers*
Forgot about not wanting to bathe. i'm not saying come to the game smelling like a rack of deodrant products. Yet when a person smells worse than roadkill it's hard to game with such a person.

Terquem |
You know, I guess I'm just odd, but I hate it when a player wants to know "everything there is to know" about the upcoming adventure in order to build a character.
I'd prefer players who wanted to build characters based upon what they thought would be fun, and then see if that can be made to happen once they begin the adventure.

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Sometimes though they may have to ask. If I'm playing a Ranger I would like a idea of the types of enemies I'm supposed to face. If it's a campaign with a lot of undead. A ranger without undead as a favored enemy will still be useful just won't be as effective. Considering it's every five levels for a new favored enemy I would want to build a proper ranger.

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I have few I won't play with.
Those who refuse to use email or social media to communicate. Sometimes I'm just too busy to call or communicate in person. Made worse when they spend hours playing online. If one can play mmos for hours one can send a email or a message on Facebook.
Those that the GMG classify as "Lumps". Show up. Do minimal amounts of roleplaying. Offer no tactics and spend more time scanning their iPhone or iPad.
Optimizer sometimes. The ones that assume that does who do not have the best option for their character dont know what your doing. I'm all for advice just don't assume thAt I'm a idiot.
Not to be rude or anything, but you seem slightly intoxicated.
Also, not all of us like/have/know how to properly use social media or email. Some people just aren't social and while yes, I can understand your busy. But, many people might not have acess to internet at that time, for example, I don't even own a phone, my computer is from the prehistoric era and I generally hate facebook. Just saying mate.
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You know, I guess I'm just odd, but I hate it when a player wants to know "everything there is to know" about the upcoming adventure in order to build a character.
I'd prefer players who wanted to build characters based upon what they thought would be fun, and then see if that can be made to happen once they begin the adventure.
As a GM, I get annoyed by that, but I also think you have to make some allowances. Because it's true that a character won't be any fun in the wrong environment.
Player: I made a scruvy sea-dog of a pirate, who wields a pistol in one hand and a rapier in the other. He's a competent sailor to boot, and I gave him a couple rogue levels to adequately represent how he fights dirty and gets the drop on people.
GM: Okay. This is a prehistoric game in a landlocked country wherein you'll be fighting almost exclusively oozes and elementals. Oh yeah, and guns haven't been invented yet, so don't plan on using that proficiency. But have fun with your character!

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Not to be rude or anything, but you seem slightly intoxicated.
Also, not all of us like/have/know how to properly use social media or email. Some people just aren't social and while yes, I can understand your busy. But, many people might not have acess to internet at that time, for example, I don't even own a phone, my computer is from the prehistoric era and I generally hate facebook. Just saying mate.
Not not intoxicated. Just autocorrect being a problem. That's okay your not the first person to be rude to me on these forums. ;)
Well if I tell you the group is using email and/or Facebook from the start to communicate between games. Then you have two options. Either adapt or find another group. I and my players have adapted to a certain way we handle our gaming lifestyle and were not changing it for anybody. Not unless it's for a very good reason. Too lazy to write a email is not a good reason.
I can even understand not wanting to go on Facebook as one has to be careful with the account settings and know what they do. Emailing is not that hard. As for internet access one can get free wifi at the closest mcdonalds or even a mall. Hell even the cheap pizza place two blocks from me offers free wifi. As for the age of a computer unless it's 20-30 years old most computers can handle sending email. Emailing does not take that much processing power. I'm not asking a person to play WOW just send a few words by the internet.

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Not not intoxicated. Just autocorrect being a problem. That's okay your not the first person to be rude to me on these forums.
Well if I tell you the group is using email and/or Facebook from the start to communicate between games. Then you have two options. Either adapt or find another group. I and my players have adapted to a certain way we handle our and were not changing it for anybody. not for a very good reason. Too lazy to write a email is not a good reason.
I can even understand not wanting to go on Facebook as one has to be careful with the account settings and know what they do. Emailing is not that hard. As for internet access one can get free wifi at the closest mcdonalds or even a mall. Hell even the cheap pizza place two blocks from me offers free wifi. As for the age of a computer unless it's 20-30 years old most computers can handle sending email. Emailing does not take that much processing power. I'm not asking a person to play WOW just send a few words by the internet.
I figured it was either drunkeness or autocorrect. Its more of a I have one computer that is a desktop and I am a highschool student. I actually have the issue of using Gmail, gmail is terrible and clogs my computer up, however.... my school issued me a gmail account because google drive. I really hate this sometimes.

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I figured it was either drunkeness or autocorrect. Its more of a I have one computer that is a desktop and I am a highschool student. I actually have the issue of using Gmail, gmail is terrible and clogs my computer up, however.... my school issued me a gmail account because google drive. I really hate this sometimes.
I get that not everyone wants to go online or learn to. The issue is that it's just so convinent. Instead of say calling player after player on the phone to tell them about the upcoming session. Just easier to do a group email or message and send it off. At a certain point time and managing it properly becomes a priority. The days of spending hour or more talking on the phone with a friend is just rare. Not becaus I don't want go. Just a busy schedule.

Mythic Evil Lincoln |
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I find a certain kind of game extremely unpleasant: the ones who dream up implausible interpretations of the rules to achieve "broken" results and then advertise their own "genius" for having discovered the exploit -- but it is usually just something they read on the internet.
Punpun, the commoner rail-gun, etc... these are the ideas. They can be comical in a way, and educational about how all game systems fail at the extreme margins... but the type of gamer who causes me the most chagrin is usually claiming this innovation is their own, and that it must mean that the game has failed somehow.
It reveals a fundamental misapprehension of the game, and an egocentrism that is a total waste of my time.

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Otaku is a word that refers to one who has a subject they are highly obsessed with, most people use it in reference to "Anime Otaku" when it is just as Valid to have "Hollywood Otaku" or "Engineering Otaku" or Otaku for everything someone could be obsessed over. the idea behind the word is that the person has highly specialized knowledge about the object of their obsession
Half the people on these forums....

Splode |

I would say "don't like" is a bit strong for how I feel, but there are play styles and approaches that I've grown a bit wary of when recruiting for my home games.
Roleplaying according to what they think the story wants them to do, rather than what one's character would do/say. This play style has characters rushing to do whatever it takes to "trigger" the next plot development or combat encounter, and treats NPCs like quest-givers and exposition spitters. Their characters will behave inconsistently depending on what they think will drive the primary narrative forward. Since I like players to immerse themselves in the environment and their relationships while the story unfolds organically, I give more pause to players with the above play style than I would others.
Relying solely on one's character sheet and ignoring the environment and allies. There's a scene in Futurama where Bender is playing D&D and uses a fire spell on a body of water to create a steam cloud. While not written in the rules of the spell, this is a great example of a player looking beyond the words on a page and actually thinking intuitively about how the character and their abilities might interact with and affect the game world. Many players stop thinking in such terms when they become too immersed in the RAW minutiae of the game system. While it can be very helpful to have a very rules-knowledgeable person at the table, I find that often the difficulty of getting such players immersed outweighs that benefit.
Obviously, these are just my two cents. It's not that I "don't like" such play styles or players with such styles, it's just that I've GMed enough to know what sorts of styles are compatible with my GMing style.

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I'll admit I like getting into the story of my games, so when I make a backstory, I get a little detailed. Like, about the length of the Iconics backstory. So I might be biased. Regardless, I can't stand when someone shows up to a new game with a backstory two sentences long. Or worse: Amnesia. How is your character related to this world/setting/game at all? Did you even try? It might just be me, but it grates on my nerves like nothing else.
Looks at his 3 sentence background....shrugs.

Rynjin |

People who cannot role play
Otakus
Nekos
Anime fanboys/girls
Refrences
Metagamers/powergamers
People who are occupied often
PervertsIf I gave a discription for each reason, this list would be enough to fill a mirriam webster.
If I GM and you fall under any of these categories, I will tell you once in a quiet room, perist and I will torture you untill you leave by your own will.
TL;DR: "I CAN'T HANDLE IT WHEN PEOPLE LIKE THINGS I DON'T LIKE! STOP LIKING WHAT I DON'T LIKE! AAAAAAAAAAA"
Which honestly sums up the majority of this thread in a nutshell.
In many cases I'd feel like this was hyperbole but since he listed "Anime fanboy" as a category for which he will tell you "stop or I'll be an a~!+&@! until you leave"...

Artemis Moonstar |
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1. people who pick on mine and my boyfriend's lolitafied fey for being "too Disney"when we were clearly going for a darker throwback
2. people who claim to be "Otaku" but rather than building one of the many interesting and unique anime characters that could prove the benefit of having an Otaku, they build Generic Tsundere Catgirl Ninja #5745
3. DMs who deliberately limit a campaign's scope to be as "Realistic" as "possible" by restricting everything to the core rulebook of a given setting and placing arbritrary restrictions on things, like "no sneak attacks with Falchions"
4. People who hate "Weeaboos" because every "Weeaboo" they played with played a Generic Tsundere Catgirl Ninja
5. people who get on my boyfriend and i for playing cute small framed females with a taste for fancy period garb and call us "Paedophiles" due to misinterpreting our limited descriptive vocabulary because we suck at simple explanations
6. people who force generic steriotypes on their fellow players, and fail to realize that character's specific circumstances, "if you're a nymph, why don't you live in the woods and why aren't you seducing everything you see?" the answer on my whiteboard "because i was raised by humans in a large city detached from from the forest and am extremely detached from my fey roots"
You know, you two would get along with me and my fiance. Too bad you don't live in northern California :(. We'd love to game with you two.
Also!
Tsundere = A character that acts cold and distant to start with, but is sweet and caring after they 'warm up' to the person. Thanks to TOZ, I believe, I can never un-know that dwarves are tsundere... No amount of brain scrubbing!
Yandere = A character that is sweet and compassionate with their love-interest one moment, then violent and (varying levels of) crazed the next. A good example would be that psycho girlfriend that seemed super sweet with that home-baked cake, then starts destroying your apartment with a baseball bat.

Grey Lensman |
DungeonmasterCal wrote:Rules lawyers, the ones who compare my campaign to theirs and then proceed to tell me everything that is "wrong" compared to theirs, and the ones who don't or won't bathe. I've met one person who encompasses all three. *shivers*Forgot about not wanting to bathe. i'm not saying come to the game smelling like a rack of deodrant products. Yet when a person smells worse than roadkill it's hard to game with such a person.
I used to know a guy whose odor was so bad that when he 'borrowed' my stick deodorant one time he rendered it unusable. His own stink overpowered the stick and I had to throw the whole thing out.

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I used to know a guy whose odor was so bad that when he 'borrowed' my stick deodorant one time he rendered it unusable. His own stink overpowered the stick and I had to throw the whole thing out.
I have to ask wax he a zombie. Unless it was a low quality stick deodorant that's some pretty bad odor IMO. As in bottle it and drop it on ISIS.

Artemis Moonstar |

we do live in North Cali, a desert farming town an hour across the freeway from Sacramento. thing is, neither of us own a license.
o.O. Coulda swore I read you lived somewhere else. Must be someone else with your avatar >_>...
Well soon as I get my license we may have to set something up. (Got the permit, waiting to get on the insurance for the 'family car'). I suspect I may prefer the 'desert farming town' over 'pollen-and-scat-infested-cow-town Rio Linda', lol.
To add to this list: People who are not open to differing points of view in general. More a hatred of general humanity than gaming related, but still, grievous enough to make it onto my 'cant stand' list.

Auren "Rin" Cloudstrider |

my boyfriend and i live in the outskirts of Redding, to be precise, but just like a desert, it is water starved and there are still a lot of farms, it is still pollen and scat infested. next to no water, regulated bathing days, and well, hour across the freeway is an exaggeration of speed because it feels like an hour due to excitement making things seem faster
we usually have to stay at a friends house the night before the game and the night of the game. there are like no good game stores in redding, there is a book store, but we have to go to sacramento if we want anything Game or RPG related
well, we live on the outskirts of Redding and just consider ourselves part of Redding

NoncompliAut |

First, almost everyone has played a game these days, so the person cut me off in traffic this morning is a gamer I dislike.
Player behaviors that irritate me (not that I don't like my players):
- Making characters without anyone else from the group present, leading to characters ill-suited to the campaign.
- Failure to respond to emails, and then failure to show up, and then only explaining what's going on when telephoned. (This has led to sessions with only 1 player present that I have been forced to cancel.)
- Not offering to bring snacks or print character sheets.