Bloodrager and Barbarian Fast Movement


Rules Questions


1 person marked this as FAQ candidate.

The Barbarian has the following class feature:

Core Rulebook wrote:

Fast Movement (Ex)

A barbarian's land speed is faster than the norm for her race by +10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor, and not carrying a heavy load. Apply this bonus before modifying the barbarian's speed because of any load carried or armor worn. This bonus stacks with any other bonuses to the barbarian's land speed.

And the Bloodrager has the nearly identical class feature:

Advanced Class Guide wrote:

Fast Movement (Ex)

A bloodrager's land speed is faster than is normal for his race by 10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor, and not carrying a heavy load. Apply this bonus before modifying the bloodrager's speed due to any armor worn or load carried. This bonus stacks with any other bonuses to the bloodrager's land speed.

Finally, the Advanced Class Guide says:

Advanced Class Guide wrote:
Parent Classes: Each one of the following classes lists two classes that it draws upon to form the basis of its theme. While a character can multiclass with these parent classes, this usually results in redundant abilities. Such abilities don't stack unless specified. If a class feature allows the character to make a one-time choice (such as a bloodline), that choice must match similar choices made by the parent classes and vice-versa (such as selecting the same bloodline). The new classes presented here are all hybrids of two existing core or base classes. (source)

Since both abilities say that they stack with any other bonuses to speed, does this mean that a character who takes a level of both Barbarian and Bloodrager will get +20 feet to his or her movement speed?

Grand Lodge

That would be correct. :) Congratulations on Speed Rager. ;)

Liberty's Edge

So what you do is multiclass this with fire oracle and take cinder dance as a revelation, (also the ability to cast long strider) then you take a level of the cavalier archetype emissary which allows you to move at normal speed in medium armor, spend a feat to get heavy armor proficiency (as somehow with all this multiclassing, you didn't get that.) Then get mithral full plate. End result is a bullet train with a landspeed of 70ft in fullplate (with longstider) at level 4.

Imagine that in a dark dungeon?


I'm not sure that they do stack. Both say they stack with any other bonuses to speed, but both of them are "Fast Movement (Ex)". Doesn't that make them the same bonus?


Bob Bob Bob wrote:
I'm not sure that they do stack. Both say they stack with any other bonuses to speed, but both of them are "Fast Movement (Ex)". Doesn't that make them the same bonus?

Good point.

Liberty's Edge

1 person marked this as FAQ candidate.

It specifies that it stacks with any other bonuses to the barbarian's and bloodrager's speed respectively; thereby making the distinction between two different class features and thus making it not the same bonus.

Furthermore, "other" also means "additional copies of the same". To exclude this, the word "different" meaning "not similar" should be used.

Grand Lodge RPG Superstar 2012 Top 32

1 person marked this as a favorite.
Bob Bob Bob wrote:
I'm not sure that they do stack. Both say they stack with any other bonuses to speed, but both of them are "Fast Movement (Ex)". Doesn't that make them the same bonus?

I don't think we can assume that two different class features are automatically the same just because of the name. The monk, rogue, and ranger all have a class feature called "Evasion", but they're different: the ranger's works in light or medium armor, while the rogue and monk only get to use it in light or no armor. Similarly, how many classes have a class feature called "Ki Pool" that all work differently?

This shows that class features can't be assumed by default to be self-existent things independent of source, so in turn we can't assume that the barbarian's and bloodrager's Fast Movement are the same ability. We would need something saying so, which we don't have.

The closest we have is the thing about parent classes, which says they don't stack unless specified. Both abilities specify that they stack with everything.

So, it looks to me like they stack.


Thread necro: does this line matter?

Quote:
A bloodrager's land speed is faster than is normal for his race by 10 feet.

The ability doesn't grant a +10' bonus; it says your speed is 10' greater than an average member of your race. Both abilities say that. So, a human barbarian/bloodrager would apply both abilities, but both abilities only say that their speed is 40' (10' faster than a normal human), not 30'+10'+10'. Has this been clarified anywhere else in the meantime?


I suppose it might at that. And my guess is that you're interpretation of the human barbarian/bloodrager would be correct. I don't know of a further clarification.


Considering a bloodrager's parent classes are barbarian and sorcerer, it doesn't matter.

No hybrid class can multiclass with either parent class.


That's not actually true, originally that was going to be the case, but the final version of the ACG says otherwise. I'm away from books, but this is what the PFSRD states:

Hybrid Classes: Each one of the following classes lists two classes that it draws upon to form the basis of its theme. While a character can multiclass with these parent classes, this usually results in redundant abilities. Such abilities don't stack unless specified. If a class feature allows the character to make a one-time choice (such as a bloodline), that choice must match similar choices made by the parent classes and vice-versa (such as selecting the same bloodline). The new classes presented here are all hybrids of two existing core or base classes.

The Exchange Owner - D20 Hobbies

Hybrids can multiclass with their parent, that was a beta restriction.

They either stack or not:

Pro stacking:

  • Untyped bonuses stack

Con stacking:

  • Same source rules block two "Fast Movement (Ex)" abilities, which are the same ability, from stacking exactly like two weapons with "Speed" property won't stack.
  • Language such as "is faster than is normal for his race by 10 feet" would not stack in the same way Strong Jaw and Improved Natural Attack" both said "steps bigger than normal".

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