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What do you think are the most obnoxious PFS legal rules.
It can be for OP.
It can be for illogical.
It can be for time consuming.
It can be because it vexes you (like guns or tech for some people).
Anything.
For me
Summoning.
It's time consuming.
Extremely powerful to the point of disruptive.
Highly versatile.
Which is a shame because I loved the concept of a summoning druid when I first made it.
For obnoxious adventures

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1. (less important) The ioun stone must be allowed to be used by everyone, because it's on everyone's chronicle sheet, and that's how chronicle sheets work - everyone gets the items in PFS.
Because it's a boon, this is awkward - I can't see why only one person in the party has the opportunity to get it, and the rest automatically get it crossed off. But it's actually been ruled that this is the way it works.
2. (more important) Using the ioun stone can be completely forgiven with an atonement spell, even though it breaks the spell's rules. You just remove the curse, and keep its benefit. Atonement specifically says:
The creature seeking atonement must be truly repentant and desirous of setting right its misdeeds.
so it shouldn't even work if you plan on keeping its bonus.
Atonement for deliberate misdeeds also normally requires a material component of 2,500gp, but for classes where alignment doesn't matter, it's a 2 prestige spend - usually a 750gp value.

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Alright, I'll just post all the things I've heard somebody complain about being OP.
I worked on Baird's review spreadsheet, so I've gotten some good insight into what players do and don't like.
(For simplicity's sake I boiled it down to the two main points)
/s

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I can't think of any "obnoxious" PFS-specific rules. Everything is really manageable.
The example in the Original Post about summoning is more a complaint about the PFRPG rules in general.
Sometimes I wish we could get an answer to a particularly vexing question a bit faster, like everything involving these Faction changes, but sometimes questions are answered quickly, so I can't even say it's a regular complaint.
Overall I'm really happy with PFS.

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I can't think of any "obnoxious" PFS-specific rules. Everything is really manageable.
The example in the Original Post about summoning is more a complaint about the PFRPG rules in general.
Sometimes I wish we could get an answer to a particularly vexing question a bit faster, like everything involving these Faction changes, but sometimes questions are answered quickly, so I can't even say it's a regular complaint.
Overall I'm really happy with PFS.
The OP is asking about rules that are legal for use in PFS that you find obnoxious, not PFS specific rules.

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Oh, actually, I'll get on board with that.
7 person tables.
4-5 is great. 6 is okay. When you get to 7, it's either turn someone away, or force everyone else to play less. There is no win-win. Someone has to lose. And if that 7 person table includes Animal Companions, everyone loses. Including the GM.
If tables were capped at 6, in the Guide, then everyone would be aware of it. If someone Waitlisted, they'd know in advance that they might not have a table to play at. And there wouldn't be that awkward discussion of whether to add them in or not.

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nosig wrote:Take 10?Correction, Take 10 shirts.
LOL!
I've started giving them away now.I ordered 10 (wink-wink) in different sizes and colors - and have given 5 away so far... so if you see someone in one, it might not be me! LOL!
(I think I'll have to take another 10 - so I'll have more to give away as gifts!)

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New players who pick a mechanically tricky class that they don't understand yet. Like a Brawler who flexibilizes into Dirty Trick while not understanding what Dirty Trick does. Or new players that pick a Summoner as their first PC ever.
Can't-believe-they're-not-evil (Chaotic) Neutral BBEGs. (Paladin gripe.) It just feels like cheating.

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New players who pick a mechanically tricky class that they don't understand yet. Like a Brawler who flexibilizes into Dirty Trick while not understanding what Dirty Trick does. Or new players that pick a Summoner as their first PC ever.
Can't-believe-they're-not-evil (Chaotic) Neutral BBEGs. (Paladin gripe.) It just feels like cheating.
Sounds like you need a dip into Hellknight.

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It's PFS legal in at least one adventure and there are multiple boons for getting limited access to it. There are also adventures that make use of Mythic monsters even though the PCs themselves aren't mythic. I am, of course, speaking as a GM. As a player, Mythic is only ever optional.
Dylos wrote:It's legal in certain cases, and certainly obnoxious to some in said case.trollbill wrote:MythicNot exactly pfs legal, that's like saying performance combat.
Performance combat is legal in at least one scenario as well, hence my comparison.

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Most obnoxious?
A table of 5-3-3-3-3 is obligated to play tier 1-2 in a "tier 1-5" season 0-3 scenario.
If all the players wanted to play subtier 4-5 with circumstances like that, I'd be inclined to throw that "round the APL to the nearest whole number" rule to the wind. Only if they all wanted to do it and accepted the risk.
There's little fun to be had in subtier 1-2 there; surely the rule didn't intend for this exceptional case.
The one caveat is that level 3 characters get a good easy-mode from playing 1-2, only at the cost of losing out on the 4-5 chronicle items, which few people care about anyway. Same gold reward regardless of subtier.