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Well given the lackluster responses to my http://paizo.com/threads/rzs2qt2l?Ifrit-Fire-Elemental-Sorcerer thread, I am curious what, if you did have it did you use your boon for? That is what did you build and how you like it?

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Brother Justice:
Gunslinger (Mysterious Stranger)1/ Paladin (Sacred Servant) 2
I will be taking 3 levels of Fighter (Weapon Master) next then back to Paladin.
The two other people playing ifrits in our group:
Brother Vengence = Gunslinger (Mysterious Stranger)1/ Paladin (Divine Hunter) 2. Vengeance will be taking 3 levels of Fighter (Weapon Master) next then back to Gunslinger.
Brother Wrath = Gunslinger (Mysterious Stranger)1/ Paladin (Divine Hunter) 2. Wrath will be taking 3 levels of Fighter (Weapon Master) next then switch to Sorcerer.
So far we have been having lots of fun with the builds. Little feat starved at low levels, but have proven very versatile.

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Bard, although I'm going the Arcane Healer route... just wish Arcane Healer stacked with Songhealer. Currently playing him as a paramour of sorts, who worked at a temple but was removed from clerical duty for 'ruining; some of the nuns. An aficionado of life, learning, and love, he joined the Society to explore and find a more practical use for his abilities.

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Efreeti bloodline Sorcerer and Oracle of Flame.
Brothers who are seeking power to rival their ancestors.
Sounds somewhat familiar.
I've got an Oracle (although I stuck with the Life variety), and my wife has a Sorcerer. They're both GM credit babies (using up the credits we earned at the con where we picked up the boons), so they started off at 3rd level. We're currently running them through "Destiny of the Sands".

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I've got an Oracle (although I stuck with the Life variety), and my wife has a Sorcerer. They're both GM credit babies (using up the credits we earned at the con where we picked up the boons), so they started off at 3rd level. We're currently running them through "Destiny of the Sands".
I rocked the sorcerer through Murder's Mark as a cleric since that was what the party needed, then rebuilt him. Haven't had a chance to do much with him since. Built the oracle up with GM credit a bit before throwing him into City of Strangers. He's been quite fun.

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I REALLY want these boons. Gaddamnit pazio. Just make the uncommon races the boons and leave the featured ones as limited to Gamemasters. Thus giving more incentive to buy paizo products.
Pretty much the system would work like this: One star grants you one race of your choice. Two stars grants you a randomly chosen race. Three grants you another race of your choice. This goes on untill five stars. Thats when you get every race.

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First i had in mind either a wishcrafter sorcerer with elemental fire bloodline or a ninja focussing on shuriken and smokebombs.
Then i heard of Blood of the Elements and decided to wait untill then.
Anyway, might be a rules question, but it might also be a table variation thing. I lately read somewhere about smoke only giving concealment 20%, what would make it impossible to go through with that smokebombs ninja build, melee or ranged. Any comments on that?
Edit: nevermind the question, just looked it up and saw it´s treated like the fog cloud spell, thus giving 50% concealment and allowing sneak attacks.

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I'm going with a swashbuckler. I haven't had a chance to play him yet, just assigned 2 scenarios of GM credit to him. I'm definitely looking forward to the +11 initiative at level 1, though. I wonder if I should take Reactionary to make it +13? Eh, it's probably not worth giving up Indomitable Faith or Dangerously Curious.

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He's still cooking (haha fire guy? Get it? Never mind) but he will be a blackened life oracle with low wis, no selective channel, a healthy addiction to intimidate, and as many command spells as possible. He has impulse control issues and is a Megalomaniac.
At least he's not a pyromaniac...

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I have plans to make a pistol-wielding Buccaneer (the Bard archetype from Pirates of the Inner Sea). Will most likely be a GM credit baby due to being feat starved until 5th or 7th level.
1st - Gunsmithing
3rd - Exotic Wpn Proficiency (firearms)
5th - Amateur Gunslinger (for Quick Clear Deed)
7th - Rapid Reload (double barrel pistol)

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I have plans to make a pistol-wielding Buccaneer (the Bard archetype from Pirates of the Inner Sea). Will most likely be a GM credit baby due to being feat starved until 5th or 7th level.
1st - Gunsmithing
3rd - Exotic Wpn Proficiency (firearms)
5th - Amateur Gunslinger (for Quick Clear Deed)
7th - Rapid Reload (double barrel pistol)
Are you going to start as a Mysterious Stranger or stay a regular 'slinger? This is of great personal interest to me, come Con season.

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Nefreet wrote:Are you going to start as a Mysterious Stranger or stay a regular 'slinger? This is of great personal interest to me, come Con season.I have plans to make a pistol-wielding Buccaneer (the Bard archetype from Pirates of the Inner Sea). Will most likely be a GM credit baby due to being feat starved until 5th or 7th level.
1st - Gunsmithing
3rd - Exotic Wpn Proficiency (firearms)
5th - Amateur Gunslinger (for Quick Clear Deed)
7th - Rapid Reload (double barrel pistol)
100% Bard. Hence the need for the feats I listed.

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My gunslinger was abandoned as a baby as an orphan, two elven parents looking for someone that ages roughly the same as them adopted her. She was raised in the way of the gun by her father who lived in the Mana Wastes. Her mother was portective and never let her leave the house, but then told her she was an elf blessed by seranae(Hence the red hair, The power to control fire and speak ignan) When she could finally leave she took her dads musket and joined the pathfinders.

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Muser wrote:100% Bard. Hence the need for the feats I listed.Nefreet wrote:Are you going to start as a Mysterious Stranger or stay a regular 'slinger? This is of great personal interest to me, come Con season.I have plans to make a pistol-wielding Buccaneer (the Bard archetype from Pirates of the Inner Sea). Will most likely be a GM credit baby due to being feat starved until 5th or 7th level.
1st - Gunsmithing
3rd - Exotic Wpn Proficiency (firearms)
5th - Amateur Gunslinger (for Quick Clear Deed)
7th - Rapid Reload (double barrel pistol)
Since you're waiting till level 7 anyway, you can always just use a couple of pepperboxes and not take Rapid Reload—saving yourself a feat.
That's what my gunslinger ifrit does. The revolver type weapons are also thematically cooler than a double-barreled pistol, imo.

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Nefreet wrote:Muser wrote:100% Bard. Hence the need for the feats I listed.Nefreet wrote:Are you going to start as a Mysterious Stranger or stay a regular 'slinger? This is of great personal interest to me, come Con season.I have plans to make a pistol-wielding Buccaneer (the Bard archetype from Pirates of the Inner Sea). Will most likely be a GM credit baby due to being feat starved until 5th or 7th level.
1st - Gunsmithing
3rd - Exotic Wpn Proficiency (firearms)
5th - Amateur Gunslinger (for Quick Clear Deed)
7th - Rapid Reload (double barrel pistol)Since you're waiting till level 7 anyway, you can always just use a couple of pepperboxes and not take Rapid Reload—saving yourself a feat.
That's what my gunslinger ifrit does. The revolver type weapons are also thematically cooler than a double-barreled pistol, imo.
I have always wondered how an Ifrit Gunslinger manages to avoid setting off his gunpowder every time he touches it.