I played the above using my Tengu Vigilante (Avenger Specialization) named Drake Mallard. So far, I'm loving the class. Most of the time the party didn't even know I was there. I passed my civilian identity off as a scholar who was recording the exploits of Pathfinders to be put within the Chronicles, but as soon as trouble started I Stealthed my way out and in-character the group thought I chickened out (excuse the pun). I shadowed them for a while until they got into combat, then I popped a smoke bomb and revealed myself in a dramatic manner as befitting a masked avenger of the night. Combat-wise, I like the Avenger's "Assault Training" class ability, as it essentially lets me have a Dex-based character (which is my favorite to play) while still getting the effect of a full BAB. I cannot wait to get a few levels on this guy and test out some of the Vigilante Talents, but even if I never become great at combat the role-play and theatrics of this class are exactly the kind of thing I've been wanting in Pathfinder.
I'm not seeing how it means they can only take racials, but even if it's true and there's something I'm missing that wouldn't make sense at all. There are only a handful of feats in that book and if Skinwalkers were to be restricted to racial feats only they would be the absolute weakest characters ever. I suspect that would be clarified should there ever be a Skinwalker boon. The Wereboar, Werecrocodile, Wererat and Wereshark-kin are given no racial feats, meaning that they would have none whatsoever.
The text says that those racial feats are only available to Skinwalkers, not that those are the ONLY feats available to them. Unless there's invisible text I can't see, I'm even more confused now.
Thank you, Jeffrey Fox; that was the only answer I was seeking when I posed the question. I've only been at this for a little over a year and there is a great deal I find ambiguous or just flat-out confusing. I don't have time to sit and read every single tiny little rule and notation and what-not and just asked for a simple "yes, it's racial" or "no, it's not racial" to clear up my confusion. I didn't want or ask for this to become a fight and I'm sorry I *ever* asked a question. I'll never do that again.
Then there probably SHOULD be a mention of it, one way or another; this isn't the first time I've found that Additional Resources page to be confusing. And I'm not the only one, as several other people I've spoken to are of the opinion that the text within "Blood of the Moon" disqualifies Wolf Style as a racial feat, which is what prompted this question. The way it reads should be changed to "Feats are only available to skinwalkers". That can't be THAT hard, can it? Clears up a lot of muddy water and removes any and all debate over whether Wolf Style is a racial feat or not, because it firmly states that it wouldn't be legal anyway.
I'm not trying to be a jerk or rock anyone's boat or get a rule changed (though I'll freely admit I wouldn't mind if that were to be a sole exception to the feats in the book), but I absolutely hate things that are seemingly ambiguous and arbitrary, which is all I seem to encounter with that page.
The Additional Resources does indeed list many things which are illegal. What I want the ruling on is is Wolf Style constitutes a racial feat. A good deal of other feats in "Blood of the Moon" do say they are only for those races (example: "These feats are available to werebat-kin".), but Wolf Style reads quite differently, as I said in my first post.
Whatever official ruling comes down I will abide by; I just want it crystal clear one way or another.
The thing I want to know centers around the Wolf Style Feat in "Blood of the Moon"; is that considered a racial feat as per Additional Resources? The source book itself says "The following style feats were developed by werewolf-kin monks, but can be used by anyone with an affinity for
I tried making the modification, Mr. Bender, but then I got an error whenever I tried to load PCGen (removing the line restored it to functionality), so I'm not sure I did it right. The lines are not numbered so I had to take my best guess (I opened this in Notepad, so if there's a better program I'd very much like to know). I placed it right under "Rampart" and right above "Rebuke" in the first section of the LST file, since these seem to be in alphabetical order unless I'm way off. There seems to be a lot of data for the other spells (indicating school, range, etc.); does that all have to be entered as well? And does spacing on the tabbing matter?
I know the book (and thus the archetype) are not implemented; I have the PDF of Inner Sea Magic and I was mostly asking about a way to manually add Ray of Frost to the Witch's Level-0 spells to make it work for the time being (it is literally the one and only thing I am hung up on). If that can't be done, that's fine.
I'm getting it from "Inner Sea Magic", but I guess it's the same archetype either way. I am using 6.02.00, and this is what I have loaded:
Princes of Darkness - Book of the Damned, Volume 1
So what is a Jira and how do I open one? (I hate being n00bish about this, but up until now I've done all character creation by hand and have zero experience with these types of things).
I just started using PCGen the other day and slow speed aside I like the program's utility and flexibility so far (made four test characters with it in two days, which is incredible seed for me). The only issue I'm running into is that I'm making a Witch of the Winter Archetype and I can't add Ray of Frost to my Level-0 spells as the archetype allows. Is there a way to manually add a spell to the spell list that I'm just not seeing?