Enlarge Person, does it work on elementals?


Rules Questions


I use Hero Lab for a lot of my Pathfinder gaming. Hero Lab says that Enlarge Person is a valid spell effect to be on an elemental. I just want to clarify whether it is or not, because I have been told that it should not.

If not, are there spells that can be cast on them to enlarge them and give them a greater size and strength?

Any takers?


Hero Lab does not identify valid targets, it just applies the affects you tell it to. It's not a rule source.

To answer your question, No, enlarge person has no effect on outsiders, with or without the elemental subtype. {Unless you happen to be an Ifrit who took an alternate racial trait to be able to use their enlarge person spell-like ability on other Ifrit, OR if the target is your familiar or animal companion.}

The Exchange Owner - D20 Hobbies

Herolab Doesn't say it is valid.
It allows you to put any spell on you.
It is up to you to determine it is valid.


The spell sells it affects humanoid creatures. Elementals are not humanoids. It does not work that way. Hero Lab is often off about things.

The Exchange Owner - D20 Hobbies

Cerberus Seven wrote:
Hero Lab is often off about things.

Less off, more "doesn't account for spell effects applied".

Especially since you can apply effects on creatures not normally allowed. If you check, then you need to account for all those corner cases.

Herolab is excellent about checking the build, it isn't designed or intended to check spell effects from being applied. There literally is no code to check. There could be code. It is intentionally not written.


James Risner wrote:


Herolab is excellent about checking the build

Nah.


No, Enlarge Person is not valid on elementals. It only affects those of the humanoid type, such as humanoid(human) or humanoid(elf).

Sovereign Court

No. Elementals are not humanoid.

The Exchange Owner - D20 Hobbies

Don't go into Power Dome A wrote:
James Risner wrote:
Herolab is excellent about checking the build
Nah.

Compared to humans, it is an order of magnitude better. I find so few issues auditing characters (and I do double check everything) that I've debated on just trusting it in all cases. These are with highly complicated optimized builds. Humans on the other hand have a 90% error rate or higher. They are nearly always calculated incorrectly.

YMMV


Okay, so overwhelmingly NO to Enlarge Person working on an elemental. So, are there any core spells or third party spells that anyone knows of that can be cast on elementals that enlarge them and give a size bonus?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Pauper Princess wrote:
Okay, so overwhelmingly NO to Enlarge Person working on an elemental. So, are there any core spells or third party spells that anyone knows of that can be cast on elementals that enlarge them and give a size bonus?

None. There is no Enlarge Monster spell.

Grand Lodge

Not gonna happen.

The Exchange Owner - D20 Hobbies

Pauper Princess wrote:
Okay, so overwhelmingly NO to Enlarge Person

Yea no way to make it work in general.

Grand Lodge

There is one way, they have to cast Righteous Might on themselves (It is a range personal spell) it does not have the humanoid requirement.


Nope. X person spells don't work on Outsiders Native, Elemental, or otherwise.


Drake Brimstone wrote:

There is one way, they have to cast Righteous Might on themselves (It is a range personal spell) it does not have the humanoid requirement.

Somehow get an elemental familiar and cast Righteous Might through shared spells?


2nd edition AD&D had the enlarge spell instead. It affected creatures or objects.

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