Essential PFS Preparations by Tier


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Mistwalker wrote:
EndlessForms wrote:
The Morphling wrote:


  • Something that lets you see invisible targets. It'll come in handy, I promise.
  • Has anyone come up with a good solution for this for non-magic-users? A fighter can't buy a potion of see invisibility or potion of invisibility purge because they are personal spells and personal spells can not be made into potions or oils. The best thing I can think of for a fighter is to hope the caster has those spells available or put a lot of money into a magic item that grants see invisibility (the cheapest is probably 100 000+ gp). I guess there's good ol' chalk but your time is probably better spent just hacking at the air.
    Bags of powder?

    If you want to be mean, bags of habenero pepper powder.

    :)

    -j

    Grand Lodge 2/5 *

    Pathfinder Adventure Path Subscriber

    I thought using PP to purchase single scrolls with miltiple spells on them was a no no?


    The PFS FAQ disagrees with you...

    http://paizo.com/paizo/faq/v5748nruor1fq#v5748eaic9paa

    Quote:

    Are multiple spell scrolls one item for the purposes of prestige point purchases? (E.g. Can I spend 2 PP to get one scroll with 5 copies of Scorching Ray?)

    You may purchase a multiple spell scroll but are limited to multiple copies of the same spell on the scroll. So, you can have five copies of scorching ray on one scroll but only that spell. You can not mix and match different spells on the same scroll.

    A multiple spell scroll may be purchased with either Prestige Points or gold pieces.

    1/5

    David Neilson wrote:
    I am still trying to figure out the best counter to confusion. I mean other than being a seventeenth level Paladin. Then again I am a fan of just shutting down the other side's abilities. I also think you should put in "Some Way to counter darkness" also when it does come up "Some way to counter extreme enviroments".

    After having a witch confused and in a death spiral with the party elvish archer, I did a little closer reading on confusion.

    confused wrote:


    A confused creature is mentally befuddled and cannot act normally. A confused creature cannot tell the difference between ally and foe, treating all creatures as enemies. Allies wishing to cast a beneficial spell that requires a touch on a confused creature must succeed on a melee touch attack. If a confused creature is attacked, it attacks the creature that last attacked it until that creature is dead or out of sight.

    Attack and then run like hell to hide. If you are not the squishy one of the two, this looks like metagaming. If you are the squishy, it just looks like falling back on combat instincts to me.

    It is not a full on counter, but it at least counters the death spiral.

    Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

    it also doesn't say "attack to the best of your ability." Last time Ksenia was confused I led off with punching. Sure she had a cestus, but with the person right next to me, I read 'attack' as 'attack' not "Blow the snot out of her with lightning bolt.

    4/5 ****

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    confused wrote:


    A confused creature is mentally befuddled and cannot act normally. A confused creature cannot tell the difference between ally and foe, treating all creatures as enemies. Allies wishing to cast a beneficial spell that requires a touch on a confused creature must succeed on a melee touch attack. If a confused creature is attacked, it attacks the creature that last attacked it until that creature is dead or out of sight.

    Note that the confusion spell does not actually give the confused condition and that there are several subtle differences.

    Confusion Spell:
    This spell causes confusion in the targets, making them unable to determine their actions. Roll on the following table at the start of each subject's turn each round to see what it does in that round.

    d% Behavior
    01–25 Act normally
    26–50 Do nothing but babble incoherently
    51–75 Deal 1d8 points of damage + Str modifier to self with item in hand
    76–100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self)
    A confused character who can't carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused character. Any confused character who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. Note that a confused character will not make attacks of opportunity against any creature that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).

    Confused Condition:
    Confused: A confused creature is mentally befuddled and cannot act normally. A confused creature cannot tell the difference between ally and foe, treating all creatures as enemies. Allies wishing to cast a beneficial spell that requires a touch on a confused creature must succeed on a melee touch attack. If a confused creature is attacked, it attacks the creature that last attacked it until that creature is dead or out of sight.

    Roll on the following table at the beginning of each confused subject's turn each round to see what the subject does in that round.

    d% Behavior
    01–25 Act normally.
    26–50 Do nothing but babble incoherently.
    51–75 Deal 1d8 points of damage + Str modifier to self with item in hand.
    76–100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self).
    A confused creature who can't carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused creature. Any confused creature who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. Note that a confused creature will not make attacks of opportunity against anything that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).

    Note that the confusion spell does not contain the "out of sight" provision. However the confusion spell only requires retaliating for one turn, (although if both characters are confused they will continue to attack each other), while the confused condition requires attacking until dead or out of sight.

    I am fairly certain they are intended to use the exact same set of rules and nobody but me ever notices the subtle difference here. Note that this is a PFS thread so we are RAW, unless you think common sense overrides...

    2/5

    I'm SO Confused!

    1/5

    @Pirate Rob

    I always read the line "causes confusion in the targets" as giving the confused condition. It then goes on to list the effect of confusion so you don't have to cross reference a table every time you use it. You are right though that the spell is mysteriously missing the line of sight line. What the smurf?

    Edit: I'm sorry, I saw it in another thread and had to try it.

    Grand Lodge 2/5 *

    Pathfinder Adventure Path Subscriber
    Quandary wrote:

    The PFS FAQ disagrees with you...

    http://paizo.com/paizo/faq/v5748nruor1fq#v5748eaic9paa

    Quote:

    Are multiple spell scrolls one item for the purposes of prestige point purchases? (E.g. Can I spend 2 PP to get one scroll with 5 copies of Scorching Ray?)

    You may purchase a multiple spell scroll but are limited to multiple copies of the same spell on the scroll. So, you can have five copies of scorching ray on one scroll but only that spell. You can not mix and match different spells on the same scroll.

    A multiple spell scroll may be purchased with either Prestige Points or gold pieces.

    Ah, I miss remembered.

    Shadow Lodge

    Castilliano wrote:

    Also for the 2 PP bow, trading the +1 mw bonus on attack for 3 extra damage can be worth it if you're strong enough(but you're unable to enchant it later, so get some magic arrows).

    Cheers.

    If you go for a higher strength bow, you can always get a Masterwork Transformation cast on it: It'll probably cost you another 360g, but buying 50 +1 arrows will cost you 300g in Masterwork costs anyway, so the spell is a better deal. This approach is a little easier on the gold pouch early in the game (you can use the mundane bow for a few sessions until you have the cash to pay for the spell), but it does mean you can't have it made out of Darkwood or other special material that requires Masterwork status.

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