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Answer is likely: they've said some things will be exclusive, but we'll have to wait until the shop is up to know what exactly.
Remember that Alpha backers are people who shell out 1000$+. In my personal opinion, the exclusivity of the Kickstarter can be compromised for individuals so prepared to give towards Goblinworks.

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When you look at the Pledge Guide, you can assume for the moment that anything with a "Bonus" tag won't be in the Goblin Squad Store.
Exceptions:
The Guild Land Rush promotion will continue.
Some of the miniatures will be available for purchase separately but won't be included in membership bundles.
Alpha gets what Alpha gets
Of the Add-Ons, I think the "packs" will be in the store and the 1 month and 12 month game time offers, but nothing else.

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@Nihimon - I cannot say for sure but I think the plan right now is that the new Goblin Squad Store will replace the old Pledge Management tool. If so, then no, you won't be able to get the offers not made in the Goblin Squad Store. If the Pledge Manager lives in parallel to the Goblin Squad Store than you may be able to do that. I will ask for some clarification on this point.
@Bluddwolf - see above re: content not in the Goblin Squad store. Changing your pledge amount does not change your place in Early Enrollment (which for 99% of KS2 backers is month 1)

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@Nihimon - I cannot say for sure but I think the plan right now is that the new Goblin Squad Store will replace the old Pledge Management tool. If so, then no, you won't be able to get the offers not made in the Goblin Squad Store. If the Pledge Manager lives in parallel to the Goblin Squad Store than you may be able to do that. I will ask for some clarification on this point.
Many thanks, I'd love to be able to pick up a few of the Backer-only perks :)

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I'm slightly thrown by the Guild Land Rush continuing--I thought that was a time-bound race during the Kickstarter. So now new guild can come in, and potentially displace the prior results?
I'd always assumed the Land Rush would be based on each guild's standing at the time the Settlements were being allocated. I've been trying to keep myself from assuming that The Seventh Veil is guaranteed anything.

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From sticky poll at top of threads:
The Kickstarter Land Rush Promotion
This Leaderboard will determine the order that initial Settlements will be created in Pathfinder Online during the Early Enrollment period. After a suitable amount of time has elapsed in Early Enrollment for players to get a sense of the available territory and the relative merits of the initial Hexes available, we will conduct a draft for Territory.
The Guild with the highest Membership total will draft first, the second highest Membership will draft second, etc. These Membership totals will be finalized as a part of the post-Kickstarter survey process so final totals will not be available until after that process has completed. This Leaderboard should give Guilds a sense of where they stand in relation to other Guilds during the Kickstarter and it will help them track how effective they've been at recruiting Guild members to join the promotion.

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I'm not saying it will be open until the actual Land Rush itself, and I'm not saying there aren't good reasons to think it won't be. I'm just saying that I've tried to keep myself (and others) from thinking it's a done deal.
I know that new members of T7V have recently been able to cast their votes for us on the Land Rush.

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I don't in anyway begrudge the need for more cash, or those people for giving it, but I think they should have some sort of in game brand on their face say a large "L" that lasts until OE. What do you think? As far as Alpha I am starting to wonder if that is worth the $1k? With talks of EE being delayed I will hold my judgement, perhaps those new folks can skip the branding.
It does stand to reason that folks who have put down there money and been waiting for over a year now should retain something that the late comers will not get. Twin Destiny comes to the top of my list.

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Here's the word from Paizo's Tech team about the Pledge Manager:
"My understanding is that the pledge manager will continue to operate as before. Actually it has to because that's how you'll select buddies if you buy the Goblinsquad Buddy or guild.
The options shown in the pledge manager will be whatever is appropriate to your pledge. I think the only way you can get a balance that needs to be assigned to add-ons is by having gone through Kickstarter. So your options won't change between today and when we roll out the store."
I believe this means that if you are a KS2 backer, you can still go into the Pledge Manager and use your excess balance to get Add Ons. But that will not be available to people who buy a membership via the Goblin Squad Store.

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@Vwoom: Go to our Kickstater Project Page.
Scroll down to the Crowdforger Pioneer reward tier - or any of the higher tiers.
See where it says "Estimated Delivery, June 2014"?
Yeah, we're on track for that. But it is Estimated. We might be a bit late. Nobody needs an L.
Please don't be a jerk.

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I've been following SotA development. Portalarium have just had to start a damage limitation exercise and give Kickstarter backers some new benefits because their forum community challenged them over perceived backtracking on statements made during the kickstarter campaign, etc.
Do you have a link for that?

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Kelpie wrote:I've been following SotA development. Portalarium have just had to start a damage limitation exercise and give Kickstarter backers some new benefits because their forum community challenged them over perceived backtracking on statements made during the kickstarter campaign, etc.Do you have a link for that?
https://www.shroudoftheavatar.com/forum/index.php?threads/trust-and-doing-t he-right-thing-regarding-early-founder-pledge-gifts-transfers.7158/
and
https://www.shroudoftheavatar.com/forum/index.php?threads/recognizing-our-o riginal-backers.7234/
I don't have the full details. But it seems the Kickstarter backers were feeling they had been taken for granted and had backed the game sight unseen, and taken a risk in doing so, when they could have waited until much later, getting the same benefits as kickstarter backers at the same price.

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The best way I see it is to keep Kickstarter and shop options completely separate, not sharing with each other. This way the Kickstarter folks get their limited time perks for backing the game but they and everyone else will have the option to purchase different things from the shop. That would mean that those who didn't get in on the Kickstarter wouldn't have access to the Kickstarter stuff, but that's okay. That's the point.

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It is odd though, once I made that addon purchase yesterday, it is now locked: I can not buy anymore addons. The purchase went through fine though, it is listed in the things that I own, the payment is listed and the balance is back to 0.
I guess the tool stayed open untill I made that first addon purchase, then locked? I indeed never changed or bought anything during the may/june period so maybe that is why?

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Tyncale wrote:Well it must be at least twice as good as not having it!Are you making a math joke?
Opinions on his addition joke are divided. My conclusion: it was average.
I understand limited funds and time mean Twice-Marked won't get the full Willy Wonka treatment with a special TM-only dungeon or something.
Personally, before the full extent is revealed to players I would love seemingly random* visits from undead -sometimes hostile, sometimes chatty- but always able to drop a clue as to what's going on with the second mark. Maybe a certain ability suddenly appears one patch but that itself is just another clue in the bigger story of it all.
Since writing is less expensive than game coding and art (I think) stretch that mofo out into a year-long River Kingdoms mystery plot or something, see if the PO community can come together in game and in forums to solve it.
*- But more common near where the dead congregate of course; walking by a graveyard is never blank-minded autopilot for those used to being twice-marked. If worried about interrupting game play, maybe just on log-in or a function of idle time and time since the last visit.
tl;dr - THAT is a math joke.

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Pax Keovar wrote:Opinions on his addition joke are divided. My conclusion: it was average.Tyncale wrote:Well it must be at least twice as good as not having it!Are you making a math joke?
Whereas I found it to be rather derivative and nowhere near integral to the topic at hand. I've seen worse tangents, however.

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While I agree with all of the sentiment that early backers took more risk in pledging, and hence should have important and potentially (probably) unique rewards, we all want to see the game be completed as quickly as feasible and with the most rich feature set practicable.
So there's no need to one up newer folks; just enjoy the game's continued progress.

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Smedley (of SOE) talks sandbox: The Sandbox MMO
My work buddy linked me this article the other day. He's paying a lot of attention to Landmark.
I thought some of the ideas were reminiscent of things Ryan had said, but overall, I think it failed to offer any solutions to many of the other problems Ryan has pointed out, most specifically the Spike & Crash.

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Everything Ryan says about game design seems "on the money" to me. It's certainly nice to have him in charge; and the team seems very thoughtful in developing and explaining its game concepts. With the discipline of having a tight budget, the team is focused on doing the critical things well. Conversely, Smed's chequebook would be fairly impressive.
My actual concern for PFO is balance overall - whether the focus is ghetto fights over your shanty breeding shanty citizens; or a genuinely more rich environment, which I am hopeful can be achieved. It's not whether on not GW can design it, which I am comfortable with, it's a cost/budget/speed/profitability equation.

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Moridian, the Pioneer award(100 dollars) will still give you Early Enrollment, it was never a bonus. The lower tiers never gave Early Enrollment so you did not miss out on that.
I even think it may be wise, once EE is under way, to add lower tiers to the Goblin Store that give access to EE since they will need enough people to grow the game organically as new features are being added. And there may be some churn. I think currently there are somewhere around 7-8k people entitled for EE, I am sure they will be needing a lot more at some point.
Personally I would not mind at all if the DT became available again, but it may not be wise for GW from a financial standpoint. I think it would bring in a nice amount of new people, though I do not expect it to cost only 35 dollars then. At the time it was obviously meant to help the Kickstarters succeed.

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My actual concern for PFO is balance overall - whether the focus is ghetto fights over your shanty breeding shanty citizens; or a genuinely more rich environment, which I am hopeful can be achieved. It's not whether on not GW can design it, which I am comfortable with, it's a cost/budget/speed/profitability equation.
I hear you. There is so much talk about mechanics like Reputation, Stand and Deliver, Siege, Warfare and PvP, that it gets easily forgotten that this is also a game with many PvE elements that are hopefully fun.
So I hope, like you, that enough time and funds will go into things like:
- enough variety in monstermodels;
- good looking armors and waepons, and lots of it;
- Monsterescalations will be fun;
- crafting will be satisfactory and involved;
- the buildings, PoI's and settlements will look good;
- spells and combat wil be fun, both for PvE as PvP (is that possible?);
- some cool, sprawling dungeons with lots of atmosphere;
Some of the above is probably pretty far out still.
I did not pledge for Camelot Unchained because it lacks any PvE elements, even though I think the project has many merits.

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@Tyncale, we have a video of some monster models already, if you haven't seen 'em (granted, only 2 models with no varieties, but still). Q3 Milestone Vid. In my opinion they look very good; the PF stylization is obvious, but they also don't look too cartoony for me.

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A quick update - we are not going to put the Buddy and Guild packages into the Goblin Squad Store. The logic to enable the extra accounts to be distributed is not something we are going to implement at this time.
You will be able to purchase a Guild Add On package that will give you all the non-account benefits of the Guild package.