Daxthemonk |
Ok so the plan is very veg at the moment... but I will be the gm so we can make it work if need be.
Right now I am thinking lvl 13-15 or so with atleast 2 lvls of spellblade magus for the lightsaber and a ring of telekinesis for alot of force powers.
Here is where you guys come in...
Any ideas are welcome
andreww |
Yodas big thing is predicting the future and knowing what the hell is going on. He is clearly a venerable halfling lore oracle with lots of divination spells and the haunted curse for telekinesis. Thats why the ready brek jedi turn up at the end of Return.
Unfortunately for him his main opponent is a high level sorcerer with great bluff and disguise skills who can cast Mind Blank.
Cap. Darling |
The Spell blade requierment is gonna wreck the concept IMOP. Is this Old yoda in his swamp, or middelaged yoda in the "films that should not be named"?
Is the magic important or can he be a melee dude, with jumping around speciality?
Any way i think a goblin kensai with pehaps a single monk dip is the way to go. If the ligth saber is important, you will need to beg the GM, for a house rule. If not just make sure that you sword is of the glowing variant.
insaneogeddon |
FLAME FOUNTAIN FIREWORK
Price 100 gp; Weight —
This hollow metal or wooden tube contains slow-burning powder. When you light the fuse (a move action), it creates a 3-foot-long, blazing fountain of red-hot fiery sparks. You wield this fountain of sparks as if it were a heavy mace. Attacks with the fountain are melee touch attacks. The fountain deals 1d8 points of fire damage (your Strength modifier does not apply to the damage).
The fountain sheds light as a torch and can ignite combustible materials such as parchment, straw, dry sticks, and cloth. Once ignited, it lasts for 1 minute. If extinguished before this time, the remaining duration is wasted. Crafting this item is a DC 25 Craft (alchemy) check.
http://paizo.com/pathfinderRPG/prd/ultimateEquipment/gear/alchemicalWeapons .html
insaneogeddon |
Worship Sarenre be a bard
(in gods and magic bards that worship sarenre get flame blade).
Use meta magic to boost it.
Good skills, Great knowledge checks, charismatic, can do melee, spells (expeditious retreat, gallant inspiration, suggestion, feather fall, cure light wounds, clairvoyance, detect thoughts, silent image, heroism, dance of 100 cuts, elocation, acute senses, glibness, haste, open/close, sonic thrust.
Bards work really well as jedi.
Imbicatus |
Bards get glibness. That is THE Jedi Mind trick spell. The Spells and Battle Dance performances of the Dervish Dancer make a very convincing Jedi.