Dr Lucky

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I build a rogue kobald with the major magic trick for gravity bow and a heavy repeating crossbow that could do work with vital strike feat


So one of my players wants to build a barbarian that throws another party member into combat

I have already allowed him to play a size large character with 2 lvls of giant and we are playing lvl 10 with a 25 point buy

How would you build it

His racial ajustments are +6 str -2 dex +4 con -2 to all mentals


I am going to take this as nobody cares about your stupid build


Lvl, pointbuy, others in group?
Helps if we have more information


Well since we will probably have 2 barbarians that will be grunting and pointing to communicate it is really up to him if he wants to be the dudley doright of paladins it is really up to him

(I will be the gm in said game haha)


He is going to be the main plot point/ last boss. I have also thought of goblin with a home brew magic item that makes his spell blade a katana. I was thinking sorcerer for mind tricks and what not


Ok so the plan is very veg at the moment... but I will be the gm so we can make it work if need be.

Right now I am thinking lvl 13-15 or so with atleast 2 lvls of spellblade magus for the lightsaber and a ring of telekinesis for alot of force powers.

Here is where you guys come in...

Any ideas are welcome


I have played with this idea alot... improved familiar with a dragon (tidepool is my favorite) then either umd a scroll or find a friendly wizard to cast polymoph any on it and you have a permanent size medium dragon!!! Just a thought


I think 20 pb and wealth will be lvl 8 gold for ease of replacement (it is a 1 shot that the gms have said to bring 4 characters) so 33000 gp I think

Sorry I am on my phone


Ok so here is the concept I have come up with for a buddy of mine that loves link...

We are playing a dwarf based campaign coming up soon and I told him I was going to help him build link from link to the past, we are starting at lvl 7

I have it built as a fighter 6 alchemist 1 with vital strike to give the bombs a little umph. Whirlwind attack for the spin attack and some custom items with gm approval.

How would you build him as a lvl 7 dwarf?


Bc the specific magic weapons have extra abilities that you cant just build yourself


So I am building a sniper rogue and want to build it around the heavy repeating crossbow and have discovered that there are not any named magic crossbows.

So I was thinking that we could rectify this by creating some... anyone want to give it a shot?


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Bad ass butter knife?


Master of Many Styles/2, Mindchemist/2
With kirin style and a crossbow with focus shot makes you very effective in combat


Teacup the tiny dragon... kobal with all the dragon feats it can muster

He sleeps on his pile of gold(no gear)


I came here hoping that this was about a "little" barbarian... :(


2 things about ninja... it is for a campaign and he is going to be the trap guy so rogue is way better at that and y waist a ki point when I can just pass a relatively easy check, since we wont be making it to lvl 10 that is


Yeah it would but we are playing relatively low lvl


Well in that case it might be worthwhile to take vital strike at some point just for the gravity synergy


I dont have the time to build it out but with leadership, vital strike, and a cannon you can probably do some serious work...


Would I have to rehide after every shot(move action) or can I just full attack away and mess everyone up


Basically the plan is to be a sniper and remain hidden for extra sa every round but I dont really understand how the whole staying hidden aspect works... anyone care to explain?


Have you discussed gestalt with your gm... it provides more survivability for just a 2 person campaign


I was just thinking about building a dragon disciple and happend across the kobald ability to become a dd with spontaneous devine casting... long story short I was wondering what cool combos can be made with the racial heritage feat and all the fun racial feats?


So my group is having a weekend long dwarf campaign starting at 8th lvl.

I would like to run a healer type (i would be ok with not doing any damage at all) and party buff bot.

We will probably get to lvl 11 or 12, I have never built a caster before so I am looking for advice


Dot bc I love this idea


If it works with crossbows... y not a cannon?


Bump for you guessed it,selfishness


So I saw the sub-zero build the other day so I automatically thought what I originally thought... scorpion is way cooler

For selfish reason (I am already planning on playing a dwarf for a game comming up) I am going to make it a dwarf, lore Worden that specializes in harpoon grappling and repositioning them too you.

Fire for flavor for sure and making yourself look like a skeleton for even more...

How would you build it, lets go 20 point buy (again for selfish reasons) and lets say starting around lvl 8 (yeah yeah you get it)


I have a one shot coming up starting at lvl 8 and going to probably 11 or so

What I know is that we a dwarfs that are trying to reclaim there home land...

I want to run a heavy hitter preferably 2 handed build but I am open to fun ideas (prefer to not play another barbar but unorthodox barbarians could be fun)


Like I said nate I like you... I have built a great summoner in the past kinda the reason my dm wont let anyone play one now :(


It is all for flavor... I am going to rp it as a gnome that wants to pimp his "ride"... I am already planning on boosting saves with feats and items... his ac will be fine I dont think I am going to be in combat with him all that much unless it is in mass combat with lots of low lvl baddies


Wow you can type but you cant read that is impressive... go ahead morph tell me what rules am I breaking bc I am pretty sure that the only technicality I am using is being a gnome so I can take improved familiar


Nate... I like you haha


Ok good I was planning on building a gnome so that is good to here nate, and I only need it cast once and have a buddy that is playing a wizard and will be able to cast polymorph any object for me no problem... it also wont be a front line fighter, I am planning on having it be a very fluff hit and run flyby oh s healer and all around utility ninja


I was also looking at tidepool dragon... with a 11 str it would not be hard to get that up to a respectable lvl... and with feats it could do some fun stuff


Nice sitri those help with hp "problem"


Pretty sure I dont need to be a 7th lvl spell caster I just need to have the ability to get a new familiar and also be lvl 7... and with gold comes progress haha


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I dont understand why people on here a community that should theoretically be trying to grow makes everyone that does not build the perfect monster character when asking for advice gets told your wrong this is a better way to do it... so what if I want to be a halfling wizard with a great maul... and want to know what feats would make it more fun, stop telling me to play a @$##ing summoner!!!!


Whenever the beast-bonded witch is capable of learning a new feat, she may choose to instead have her familiar learn the feat as a bonus feat. The familiar must meet the prerequisites for any feats that it learns this way. If her familiar is lost or dies, the witch can reclaim the feat slots and select new feats for herself, or apply the slots toward her new familiar.

http://www.d20pfsrd.com/magic/all-spells/p/polymorph-any-object

Works just fine with a pseudo dragon
So I am confused as to how I am breaking the rules as long as I hire a wizard to cast it for me so explain that to me


Ok lets make ir more basic and go with a 7th lvl fighter with a lvl 1 witch ccohortand you dont have to take leadership


You must be great at a fantasy game with its imagination and all


Dont worry about all that stuff... I have all that cleared with the dm... I am just wondering what feats and equipment people might use


First off his stats wont be bad at all
saves also not much worse than a fight of the same lvl and has lots of feats to make up some of it
And it will probably have a gnome on its back for healing purposes... and will also be a stinking dragon and just be effing cool


Ok so my plan is for a beast bonded witch 1/fighter 7... giving all of my feats and most of my gp to my familiar, using a polymorph any to turn my pseudo dragon into a gold dragon... so my question is what feats would you go with?


knowledge local: 1d20 + 10 ⇒ (18) + 10 = 28


Awww ok chris didnt tell me about the other part


I am a big fan of the ghost touch net... bc they are shut down all together it is kinda sad but alot of fun

So yes you could grapple it but it is not normally a good idea since the penalties are not that big a deal for touch attacks and things that are already hard to hit


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Spiderman- beastmorph alchemist with blindsencse (spidiesense)
Climb, fly (semulate swinging from webs) and pounce
His tanglefoot bombs (webs) are used to detain criminals until the police show up
Maybe some lvls of monk for the hand to tand stuff but whateves


My vote is for mind chemist as well

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