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Game Master Swordwhale

Warhammer 40k - Only War game. Tribute game to the famous 'All Guardsmen Party'.
Tactical-Map|| Shared notebook


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WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

That is exactly what I was envisioning! My next character will either be a warm-up human priest or a explosives expert, just so you know.


And since proliests are often the face of a party ... You may eventually become known as the OGRYN-DIPLOMAT of your Squad ... rofl


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

I'm not seeing "bone'ead" advancements. Do you remember where they are?


WS28 BS47 S34 T36 Ag42 Int23 Per30 WP32 Fel26 l Wounds 15/15; 0 Critical l Fate 2/2 l Insanity: 2 l Corruption: 4

Shield of Humanity has it.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Oh. I don't think I have that book

Edit: yeah, I totally don't have that book. I'm going to have to find a copy somewhere.


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Female; Temporary WP 28 Human; Rank 1 Sanctioned Psyker WS: 28 BS: 28 S: 30 T: 31 Ag: 26 Int: 29 Per: 31 WP: 41 Fel: 23 Wounds 13/13 Fate: 2 Insanity: 7 Corruption: 8

You need PDFs? Because I've got some PDFs *cough*


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Oh wow. I had no idea there were that many.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

I have unwittingly already displayed some of the characteristics attributed to bone'eads. At the same time I seem to have overestimated the standard Ogryn's mental capacity... oh well. Thud's special. :)

In the end then I'll be a triple-classed charater. Sweet.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

I just noticed the Prelate-at-Arms. Maybe I'll have 4 classes...
Or I'm just going all 3.5 on this when I don't need to.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Nope, Incinerant Priest is where it's at. It gives me an Evicerator for free. :)

but that's years away in PbP terms. I'll have 4 classes at that point.


Female; Temporary WP 28 Human; Rank 1 Sanctioned Psyker WS: 28 BS: 28 S: 30 T: 31 Ag: 26 Int: 29 Per: 31 WP: 41 Fel: 23 Wounds 13/13 Fate: 2 Insanity: 7 Corruption: 8

I have faith in you and your vision of a Burny-Choppy Thud who, in his own Ogryn way, chants Imperial Litanies when in combat.

Also, Ogryn diplomat: the ultimate way to flatfoot or piss off people you have to deal with.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

He'll probably either make any true priest either proud that he earned the robes at all or extremely frustrated that he gets exactly none of the nuance. :)


Female; Temporary WP 28 Human; Rank 1 Sanctioned Psyker WS: 28 BS: 28 S: 30 T: 31 Ag: 26 Int: 29 Per: 31 WP: 41 Fel: 23 Wounds 13/13 Fate: 2 Insanity: 7 Corruption: 8

I can see it now:

"IT BE DARK IN 'DERE! SO WE LIGHT IT UP WIT FIRE OF DE EMPRAH!" *fwoooosssshhhh*


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Basically. :D


I was thinking about Bone'ead more of an cybernetic upgrade that is given to you after RP achievement ('lool at that Ogryn, he seems special. He may be worth a Cybernetic Upgrade, don't you think so?' rather than class advance... Basically you certainly will get one if he will make it into the =][= Part of the game. I don't think the big I would want a giant, near mindless man-child in their service. It's just plainly to dangerous: 'Ohhh, wonder what's in da box there ... BLOOD FOR THE BLOOD GOD!'


WS28 BS47 S34 T36 Ag42 Int23 Per30 WP32 Fel26 l Wounds 15/15; 0 Critical l Fate 2/2 l Insanity: 2 l Corruption: 4

Out of curiosity, are we in the Spinward Front or Calixis Sector or somewhere homebrew?

Maybe the Jericho Reach? (*shudder*) but it's not known for having lots of Orks around so...

What's the sector in 2e Dark Heresy? Askellion or something like that?


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

I think he would need it before he went to Priest School. Or perhaps he goes to Priest School and annoys everyone there so much/gathers up so many accidental Destruction of Church Property charges that they give him the upgrade for their own sanity. :P

We shall see. For now let's go kill some orks. :)


WS28 BS47 S34 T36 Ag42 Int23 Per30 WP32 Fel26 l Wounds 15/15; 0 Critical l Fate 2/2 l Insanity: 2 l Corruption: 4

Just in case we complete this mission and get our XP while I'm gone, here's what Ashora wants, in order:

1,000XP's Worth of Advances:

Stealth +10 (200XP)
Dodge [Known] (200XP)
Awareness [Known] (200XP)

Ambush [Tier 1 Talent] (200XP)
Deadeye [Tier 1 Talent] (200XP)


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

How much xp do you get for a mission, typically?


WS28 BS47 S34 T36 Ag42 Int23 Per30 WP32 Fel26 l Wounds 15/15; 0 Critical l Fate 2/2 l Insanity: 2 l Corruption: 4

Highly variable! The "Against the Savages" sample mission in the Core Rulebook provides over 1,200XP for an adventure that includes about 5-6 combat encounters and 2-3 potential diplomacy/RP encounters. Admittedly, the encounters detailed there aren't quite as dangerous as the ones we've faced, but we had a lot more NPCs than that one did.


A guideline is the good-old 400xp per game session (4-8h game time).
The first mission got extra XP for obvious reasons. Expect later missions to give less.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

So how are we defining "session" in PbP? One deployment? One day?


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

How does that guideline map into play-by-post tho? We've had like 6 month of
game time now and I don't see us getting THAT much ep ; D


WS28 BS47 S34 T36 Ag42 Int23 Per30 WP32 Fel26 l Wounds 15/15; 0 Critical l Fate 2/2 l Insanity: 2 l Corruption: 4

I haven't run it yet for any of my groups, but "No Surrender" is f+*~ing monstrously brutal & gives like 3,000+ XP per player even if the same characters don't survive all three chapters.

That one includes fighting multiple Superheavies without any special plot-assistance (amongst other nasties), so it might be an outlier. It's also not session-oriented and instead plot-oriented.


Female; Temporary WP 28 Human; Rank 1 Sanctioned Psyker WS: 28 BS: 28 S: 30 T: 31 Ag: 26 Int: 29 Per: 31 WP: 41 Fel: 23 Wounds 13/13 Fate: 2 Insanity: 7 Corruption: 8

IIRC, we get xp once our squad as a whole, and not just individual characters (ie Faye), get rotated out or whatever and/or we all die? Maybe?

But I'm not too worried, if anything the more shenanigans we get up to before getting xp'd the more we might have banked :p

Playing a Super-Heavy Company would be pretty sweet :o


Yup XP will be given for the regiment as a whole. I have come up with a special tier system in which the regiment advances ... Any character you create/play will always reflect the current xp-state of the regiment.


WS28 BS47 S34 T36 Ag42 Int23 Per30 WP32 Fel26 l Wounds 15/15; 0 Critical l Fate 2/2 l Insanity: 2 l Corruption: 4

A superheavy company actually sounds a little dull to me...it's either a lot of "well, I guess I rotate the turret XX degrees and fire," or it's a lot of "holy s&&% the Carnifexes ate our Baneblade I don't have any Talents or Skills for surviving outside a tank!"

You're either way over-powered or way under-powered. Mechanized infantry is the sweet spot IMHO.


Female; Temporary WP 28 Human; Rank 1 Sanctioned Psyker WS: 28 BS: 28 S: 30 T: 31 Ag: 26 Int: 29 Per: 31 WP: 41 Fel: 23 Wounds 13/13 Fate: 2 Insanity: 7 Corruption: 8

I've heard of games where instead of playing the tank crew, you play scouts/spotters for the Super-Heavies instead that way you're not in the "MURDER EVERYTHING-OH CRAP THEYRE FEET FROM OUR TANK WE'RE DOOMED!" world of things.

Would also let the characters requisition scout vehicles like Scout Sentinels or Tauros amongst other things.

But yeah, we're in a pretty good spot with our own regiment!


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Thud's 1800 xp rough draft advancement that only includes one fancy Talent... oh my word advancement is expensive!:

100 - Weapon skill simple +5
250 - Weapon Skill intermediate +5
200 - Athletics trained +10
200 - Intimidate trained +10
100 - Parry known
200 - Parry trained +10
100 - Takedown
250 - Strength Intermediate +5
500 - Strength Trained +5

I could use the talents:
Battle Rage
True Grit
Hardy
Die hard
Crushing blow -> Hammer blow
Thunder Charge
Furious assault

It's good to have plans, right? And that doesn't even think about taking characteristics to their fullest.

One thing I was never clear on, can Thud wear armor? Because if he got the Regimental flack armor he'd be at 10 armor for all locations... 11 when he frenzies.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Oh, and that only in the core book. No supplements or additions used. :)


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

And, as a side note, I can't wait to see what happens next. :)


Female; Temporary WP 28 Human; Rank 1 Sanctioned Psyker WS: 28 BS: 28 S: 30 T: 31 Ag: 26 Int: 29 Per: 31 WP: 41 Fel: 23 Wounds 13/13 Fate: 2 Insanity: 7 Corruption: 8

since others are doing it, might as well do it too:

Monia's 2k xp Progression path if she doesnt die::

-Willpower 2nd [250]
-Awareness Known [200]
-Dodge Known [200]
-Parry Known [200]
-Psy Rating 3 [600]
-Flame Breath [300]
-Commerce [100] (Have 50 xp still banked)

This is mostly in the event that xp is awarded and I'm AFK for whatever reason and things need to be moved along.

Lets not forget about Faye either::

-Vox-Tech [250]
-Get Them! [250]
-Toughness 2nd [250]
-Parry Known [100]
-Dodge Known [200]
-Command +10 [200]
-True Grit [400]
-Radiant Presence [200]
At the end of this all, 150xp will still be banked.


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

Corebook states you can indeed wear armor Thudd, the thing is regular armor
doesn't fit you, so you'll have to ask someone to fit multiple suits of armor
together to make one big enough for you - and making a helmet that way will
probably be tricky.

So, its fluffy that you don't start out with armor in a newly created regiment
where everything is still shiney and the way the manual says it is but since we
had some fights now and there are several... used armors you could get 'Phix to
tailor one for your. Gonna bring in more RP drama probably but that's always a
good thing in my books =3

Not gonna post an ep plan for myself, I have the rough idea written down in the
chara notes but I changed that so often because of new situations we encountered
that it's not realy worth keeping up to date - gonna check what makes sense once
the Ep hits =3


WS28 BS47 S34 T36 Ag42 Int23 Per30 WP32 Fel26 l Wounds 15/15; 0 Critical l Fate 2/2 l Insanity: 2 l Corruption: 4

Also having a character/NPC who can use the Trade (Armorer) skill is a relatively cheap way to get a lot of small bonuses from customizations if your local Techpriest/Commissar cares more about results than--*BLAM*

There's a list of them on Pg. 190 if the Corebook, Quick-Release combined with the Rapid Reload Talent would give most of us Free Action reloads for our Basic & Pistol weapons


Ogryn-Shield: Heavy slab of reinforced metal to be used as portable cover (AP: 18+1 from Celephixs DoS) for someone with to much strength.
.. Requires the Unnatural Strength Trait or a Strength Score of 60+ to be used
.. You cannot look where you walk, so no sight-based perception test for anything happening in a 45° arc before you - thus you are considered UNAWARE of ANY attacks coming from that direction
.. Cannot take the dodge action while carrying the shield - but you may decide to drop the shield as part of a Dodge action
.. Your legs are exposed if you do anything else but set it to the ground and cover behind it
.. Follows basic Cover rules (so repetitive attacks will cause the AP to drop), and you expose head&arms if firing from behind cover
.. Can be used as a two-handed melee weapon of sorts with the following profile (melee, 2d10, Primitive (6), Concussive (0), Unwieldy, Special: Enemies receive +20 to Dodge attacks made with his weapon but suffer a -20 penalty to parry
.. Obviously your 'cover' will not apply if it was used as a weapon during the round


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Looks good to me. It should let me absorb some small arms fire at least if we get attacked in the open as we advance.


@Choon: Hahaha, you are hereby officially awarded with the 'Golden Ogryn Award' (again)
Made me laugh really hard there - lucky I didn't take a sip of my juice while reading - could have resulted in a mess otherwise =D

Another note to the above ... as you are Hulking ... up to four normal-sized humans can take cover behind you and your shield as well if needs be.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Thanks! I do try to play my idiots well. :)

And awesome. That was my intent!


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Female; Temporary WP 28 Human; Rank 1 Sanctioned Psyker WS: 28 BS: 28 S: 30 T: 31 Ag: 26 Int: 29 Per: 31 WP: 41 Fel: 23 Wounds 13/13 Fate: 2 Insanity: 7 Corruption: 8

me OOC right now @thud


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

You're totally making me think twice about that decision to sew the priests
mouth shut with that awesome RP, nicely done. Wait that doesn't quite do it
justice. rotfl-ly done! =3


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Did I recover anything besides the 12 wounds from Leni's care?


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

Not yet as 24 hours have not yet passed since the extended care began.
If we survive to see it without you having to do anything strenous that breaks
the treatment then you'll recover ~

58 Int
+10 for extended care
+10 for 1 assistant(Phix, every now and again)
+20 for Medkit
(Not counting the hospital here since they did not stay in there, she just used
it for treatments)
= 98

Treatment: 1d100 ⇒ 6 Wooping 10Dos
So you heal 2x the normal rate, which is 1point of dmg per 24h as you are
heavily damaged
So +12 wounds for everyone heavily wounded under care(which definitly includes Thudd and and Monia but I'm pretty sure First Aid on Phix is still open - she wanted get back to Leni about that after the drug induced happiness wore off - but didn't get around to it yet?)

Again - we still have a few hours left until that hits, so it will probably fall through due to strenous activitys to achieve not dying so much =3


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

but critical damage is unchanged, I take it. I'm doing well, but I'm still technically half way to death at the moment.


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

No, actually crit damage is always healed first so you already 'lost' that crit
damage when you received first aid.
We're kinda beating the system here a bit due to Lenis unusually high int stat
and that awesome reroll on your first aid.
5 crit damage is -50 to the first aid roll so it should be challenging to make
the roll at all, much less get any DoS on it, so getting 4 heal from it should
already be stellar. You got like 15? ^^

Healing naturally you'd have taken at least 18 days if we assume you made all Toughness rolls. Now you'll be back to almost full after 24 hours =3


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

So I actually have no crit and ten wounds left?


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

Calculating back the First aid was 7DoS + 5IntB so +12Wounds.
Since you had 5crit that means 7 wounds and no crit damage. Leaving you at
heavily damage because you have more than 2x your TB in damage.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Got it. Complicated system is complicated. :)


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

Wh40K RP is damn complicated but wounds arent so bad realy. Just think of your
'wounds' as max hp and crit damage as negative health.

So: -5Hp + 12hp = +7hp

Healing on the other hand is complicated, but you can leave that to your
friendly neighborhood doctor for now xP
Should be enough for you to know that you heal a metric f@$*ton as long as you
stay lightly damaged AFTER first aid - you heal 16+X Hp per day under care while
lightly damaged =3


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Wow. No wonder that "always count as lightly damaged" talent is Teir 3


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

Yeah that Talent would be effing strong for you. Depends on the Chara tho. Leni would only go from 2+x to 4+x because of the lower TB

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