The Confirmation Thread


GM Discussion

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Liberty's Edge 2/5 *

Random Monster encounter table.

Paizo Employee 5/5 Managing Creative Director (Starfinder)

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Hear that Kyle. I think that calls for a shot!

Paizo Employee 4/5 Developer

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I don't follow. Is there a question here?

5/5

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John Compton wrote:
I don't follow. Is there a question here?

No clue either. I'll just take Thursty's advice.

Liberty's Edge 2/5 *

Sorry that was not a question. I just saw the fact there was one and loved it. Thankyou Kyle, and yes please take a shot.

5/5

Whether you love them or hate them, I encourage everyone to read the scenario thoroughly first. They're *sort* of random encounters.

Shadow Lodge 3/5

This scenario looks great; feels a bit like a First Steps, part 4. Didn't really expect that. Strange boon on the chronicle sheet, considering that. I'll leave anymore feedback to the review.

Questions.

1) Survival check on p9 says "Unless a PC succeeds at a .... check" - is it reasonable to suggest that one PC can make the check and the rest can aid? Or is it strictly limited to one PC getting a total of 15 on their own? Note that this is an active check; a passive check seems like it would make more sense that only one PC could make the check where aid wasn't allowed.

2) Section B2 - instead of the knowledge check, can PCs make 2 checks using both of the 2 alternate skills? Or do they have to just pick 1? They're both untrained.

3) Section B3 - what indication do the PCs get if they get the blessing? Do they know what the benefit is?

4) Scaling B4 sidenote has some numbers in brackets - what do these mean? Looks like it might be an editing error?

5)

potentially a spoiler even for GMs, re Section A1/B3:
- if a player has GM'd the game before, but is playing it for the first time, does that count towards Uori not being there? Or is it still treated as a "first time" for that player?

5/5

1) GMs are always allowed to decide how many PCs can reasonably aid. Use your best judgement and decide what would be most enjoyable for the table.

2) Not sure I fully understand the question, but they can choose to use any one of the 5 skills once.

3) I would describe the benefit in detail but would also follow that with the crunch. I'm enjoying this evening a bit too much to drop some fluff here, but I'll say this: be creative!

4) Yep. I blame Thursty. Don't ask why.

5) I would treat any player who's been exposed to the story and aware of what's in B3 as NOT being a first time player. i.e. those who've GM'd it should count as having played it already.

1/5

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Pathfinder Survival 101: The Confirmationing

1/5

I am kind of glad you did the favorite thing to my post, Kyle Baird, so because of that I am going to just gross-double-post and just basically say that if you want to get better at functioning in PFS at a low level you should play this scenario, because the experience of it is going to save you having to track down and read a number of disparate blog posts and threads

now, it may just super murder your first awesome-super-best-just-the-coolest-person you want to implement in this first game, but hey, that is PFS being PFS and showing you how to respect the mechanics while also loving the flavor

fluff knowledge + mechanics knowledge = good

Grand Lodge 4/5

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Pathfinder Adventure, Rulebook Subscriber

I look forward to teaching some new players a thing or two with this scenario.

5/5 *

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PHEW, thats a lot of statblocks!

PDF of stat blocks with templates being uploaded to shared drive now...

Will report back on Friday with tales of it's running. (3 tables scheduled now!)

Edit: So that minotaur at the end doesn't know how to wield his broken battleaxe two-handed?

Grand Lodge 4/5

Cheers CRobledo, love your work.
Will be back with a report after next Tuesday.

Shadow Lodge 4/5 *** Venture-Captain, Michigan—Mt. Pleasant

Carlos, a broken weapon has -2 attack, -2 damage, and only crits on 20/x2 , which is why it might looks like he's not wielding it two handed. So you might want to fix your stats.

5/5 *

Eric Clingenpeel wrote:
Carlos, a broken weapon has -2 attack, -2 damage, and only crits on 20/x2 , which is why it might looks like he's not wielding it two handed. So you might want to fix your stats.

Ah, actually that explains the stats. He actually is two handing the battleaxe (+6 STR x 1.5) but the -2 is from broken. Hence the +4.

I fixed his stats already and re-uploaded, used this chance to go ahead and add in a player handout that contains a checklist with everything in Janira's backpack. This way I can just give it to the PCs if/when they run away.

Andrei Buters wrote:

Cheers CRobledo, love your work.

Will be back with a report after next Tuesday.

Thanks Andrei!

For this one I also made a treasure checklist, to help GMs keep track of what the party finds so they can mark them on or off the chronicle sheets. There are quite a few things scattered everywhere.

5/5 5/55/55/5

Must.. obey.. dice .. gods...

5/5

Is it me, or is Uori's wand missing from the Chronicle?

5/5 *

Kyle Baird wrote:
Is it me, or is Uori's wand missing from the Chronicle?

I wasn't going to say anything...

5/5

Carlos Robledo wrote:
Kyle Baird wrote:
Is it me, or is Uori's wand missing from the Chronicle?
I wasn't going to say anything...

I wasn't either, but it's a really nice item. Unfortunately not something that can be fixed until next week. If *I* were to GM this before it's fixed, I'd write it on chronicles for my players.

5/5 *

I know this is unlikely to get answered by tomorrow but:

How is the gold distribution handled in a mixed party of level 1s and twos? Going by the RAW of the guide:

Party playing the 1 subtier, the level 2 characters get the average of subtier 1 and 2 gold?
Party playing the 2 subtier, the level 1 characters get the average of subtler 1 and 2 gold?

Or is there no OOT gold at all, since it's not listed on the chronicle like other season 5 scenarios? (I have a feeling this was the intention)

Dark Archive 3/5

Pathfinder Lost Omens, Rulebook Subscriber

I'm so excited to run this one Sunday. I got a gang of local PFS veterans together, they all built ACG playtest PCs, including our new VL (who's buying a portable printer on Black Friday) and we're gonna savor every random moment. :D

5/5

Carlos Robledo wrote:
Or is there no OOT gold at all, since it's not listed on the chronicle like other season 5 scenarios? (I have a feeling this was the intention)

This (from my understanding).

Paizo Employee 4/5 Developer

Yep, there's no Out of Subtier gold for this one. OoS makes little sense when the difference between the two values is less than 100 gp (as I recall).

5/5 *

Sweet. Figured as much but the little subtier blurb did not specify. Thanks!

4/5 5/5 Venture-Lieutenant, Finland—Tampere

I'll be running this on Sunday, and I know my players well (I've been playing since Season 0 with some of these chumps). They are going to insist on fighting the minotaur as soon as they run into it, because PFS NPCs have a legendary reputation for their ineptness over here and they won't take the halfling's suggestion that she can lead it away seriously - you have no idea how glad I am to see a supporting NPC with class levels who actually does something in combat. So I'm a bit afraid they'll feel like the scenario ends on a low note since they sort of don't get a BBEG fight at the end, but hopefully they'll enjoy it anyway. I actually expect they'll get more out of their second playthrough just because they're probably not going to be able to predict all the things that can vary between each playthrough of this.

5/5 *

That's another interesting question... If they fight the Minotaur early in subtler 1-2 do we leave it with a great axe as per the bestiary statblock?

Also since it's used in this scenario, any ETA on the bestiary 4 on the PRD?

5/5

Yes, if they fight it early, they get the horns. A minotaur, emerging from the surrounding trees with a clear path to charge some poor little PC.

If they fight it early, then it increases the odds they explore both C4 and C5 and less likely to walk into something at C6 (pulling room #'s from memory).

Paizo Employee 4/5 Developer

Kyle Baird wrote:

Yes, if they fight it early, they get the horns. A minotaur, emerging from the surrounding trees with a clear path to charge some poor little PC.

If they fight it early, then it increases the odds they explore both C4 and C5 and less likely to walk into something at C6 (pulling room #'s from memory).

Pretty much this. Beating the miontaur early is one way to play and is purposely included as a possibility. That said, I imagine the minotaur would stomp at least one or two PCs into the ground before falling. This may be just the challenge some folks want. It may also serve as an important lesson about the better part of valor, which could be an even more painful experience at later levels.

Yes, it keeps the greataxe no matter which subtier they're playing if they ignore Janira's warnings.

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber

Man, knowing my community it might be a short session on the 14th...

Paizo Employee 4/5 Developer

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TriOmegaZero wrote:
Man, knowing my community it might be a short session on the 14th...

Good thing the scenario is replayable!

4/5 5/5 Venture-Lieutenant, Finland—Tampere

I'll report back here on the minotaur situation on Sunday night, but five gold says they fight it immediately and get through with no PC deaths, even though five out of six characters attending will be brand new, all but one will be ACG class tests, and one will be a reroll of a character with 1 XP (33 tables and counting of no deaths at tables I've run, and I don't pull punches - just always end up with cold dice).

Shadow Lodge 4/5

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May the spirit of the Care Baird guide your 20s.

4/5

Running this in little more than an hour.

Is it me or the Last of the Azlanti's still have a bit of divine spark on Golarion?

Also depending on Gm choice on the item selection in a certain area does the GM cross off the items from the Chronicle sheet if he did not select them?

4/5 5/5 Venture-Lieutenant, Finland—Tampere

June Soler wrote:
Also depending on Gm choice on the item selection in a certain area does the GM cross off the items from the Chronicle sheet if he did not select them?

I think it says so in the relevant area's description, yes.

5/5 *

Correct, you cross off anything not handed out.

Paizo Employee 4/5 Developer

June Soler wrote:

Running this in little more than an hour.

Is it me or the Last of the Azlanti's still have a bit of divine spark on Golarion?

Also depending on Gm choice on the item selection in a certain area does the GM cross off the items from the Chronicle sheet if he did not select them?

Just as a wand might still store energy after the creator has perished or a battery might gradually lose charge.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

June Soler wrote:

Running this in little more than an hour.

Is it me or the Last of the Azlanti's still have a bit of divine spark on Golarion?

I got the impression it is a bit of left over energy, like if a Aroden Cleric made a wand of cure light wounds or something.

In the Scarred lands, there was a trilogy centered around the resurrection of a dead god. I doubt Paizo would do something similar.

4/5

Rei wrote:
June Soler wrote:
Also depending on Gm choice on the item selection in a certain area does the GM cross off the items from the Chronicle sheet if he did not select them?
I think it says so in the relevant area's description, yes.

Yeesh how did I miss that.

4/5 5/5 Venture-Lieutenant, Finland—Tampere

June Soler wrote:
Rei wrote:
June Soler wrote:
Also depending on Gm choice on the item selection in a certain area does the GM cross off the items from the Chronicle sheet if he did not select them?
I think it says so in the relevant area's description, yes.
Yeesh how did I miss that.

By being so stunned by the quality of the scenario that your eyes were blinded to greater detail. You are now an Oracle of Paizo.

Grand Lodge 3/5

OK i ran this after Thanksgiving for a mixed group of 4 players. All fresh level 1s. Some new to role-playing all together and some new to PFS and 1 that plays PFS semi regular. Everyone had a great time, the mix is the great, the tips on running it different are awesome.

This is a great introduction to PFS.

4/5

just finished running this. Will write a review tomorrow.

The Exchange 5/5

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I am curious why Janira's last name was changed to Gavix. On Monday's Blog the picture indicated her name was Janira Longburrow. Obviously "The Confirmation" was edited to change the name to Gavix because on page 7 her Wayfinder still has her original initials, "J.L.".

5/5

Divorce?

The Exchange 5/5

Unless the real Janira Longburrow was killed in the playtest and her equipment was salvaged and assigned to the replacement guide...

She's far too competent and prepared to be an Aspis Consortium infiltrator, so we can rule that out.

5/5 5/55/55/5

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She tries to keep you alive, i KNEW she couldn't be venture captain material...

5/5

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Perhaps this proves that Pathfinders get less competent with experience.

Dark Archive 4/5

Is it true that in order for him to get you to write this, John Compton had to sacrifice a GM bathed in the tears of innocent players?

5/5

Todd Morgan wrote:
Is it true that in order for him to get you to write this, John Compton had to sacrifice a GM bathed in the tears of innocent players?

Almost true. It wasn't just a GM, it was also a VC.

Grand Lodge 4/5 5/55/5 ***

Kyle Baird wrote:
it was also a VC

Yeah, I had to add ghost touch to my hooded cloak so I could still wear it :-/

Curse you Baird!

Shadow Lodge 4/5

1 person marked this as a favorite.

Sacrificing Venture Captains? Instead of field operatives? This isn't the Society I'm used to...

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