Do alternate classes count as their main classes?


Advanced Class Guide Playtest General Discussion

Shadow Lodge

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Pathfinder Adventure Path, Lost Omens Subscriber

Does a tiefling's Fiendish Sorcery count for an Abyssal Bloodrager? Do characters of every race get their main-class favored class bonuses?

People keep saying "yes" to this, but I can't find anywhere that confirms this. Where does it say that Bloodragers are actually sorcerers, not just barred from taking sorcerer levels?

Grand Lodge RPG Superstar 2012 Top 32

It doesn't say it anywhere; some people tend to assume things. I seem to recall SKR actually stating that they were still considering how to treat that.

Dark Archive

I really hope so. Otherwise it seems like an awful waste. I'd hate to think multiclassing was being restricted without actually increasing the backward compatibility of these classes. If an ifrit elemental (fire) sorcerer counts as having 2 higher Charisma for bloodline abilities, an ifrit elemental (fire) bloodrager should too. Not that the elemental bloodrager bloodline seems to have any use for Charisma, mind you, but it's the principle more than the example. If not to more seamlessly slot these classes into the game's existing framework, why make them alternate classes at all?

Grand Lodge RPG Superstar 2012 Top 32

Here's the post from SKR I was thinking of, for what it's worth.

Dark Archive

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I think asking for a final, definitive answer in a playtest thread is a little silly.

Grand Lodge

1 person marked this as a favorite.
Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
The Morphling wrote:

Does a tiefling's Fiendish Sorcery count for an Abyssal Bloodrager? Do characters of every race get their main-class favored class bonuses?

People keep saying "yes" to this, but I can't find anywhere that confirms this. Where does it say that Bloodragers are actually sorcerers, not just barred from taking sorcerer levels?

No. Right now they just get the vanilla favored class bonus choice of hit points or skill points. Despite their origins, they are their own classes.

Presumably when these classes are finalised new racial related favored class options will become available, but there isn't any point in doing that work before that stage.

And it's way to early too ask for a FINAL ANSWER on anything when these classes ARE STILL IN DEVELOPMENT.


Why not? The design team seems to have final answers for everything else.

The Exchange RPG Superstar 2010 Top 16

I think it would be reasonable to treat a hybrid class as an archetype for each base class. If other archetypes of Sorcerer get a benefit, then so should hybrids based on Sorcerer, such as Bloodrager.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Chris Mortika wrote:
I think it would be reasonable to treat a hybrid class as an archetype for each base class. If other archetypes of Sorcerer get a benefit, then so should hybrids based on Sorcerer, such as Bloodrager.

And it would at the very least be equally reasonable to say that these classes should be restricted to their own archetypes, if for no other reason, than to have archetypes that better fit them.

The Exchange RPG Superstar 2010 Top 16

I apologize, LazarX, but I'm not following the sense of your post. Could you say that in a different way?


I think that this thread should be about whether or not these classes should count as their alt classes as opposed to asking for an answer for whether or not they are. I thought it was very clear since, to my knowledge, only the Brawler has been called out as counting as a fighter.

Personally I think if the rule that restricts multiclassing into the base class sticks I think they should count as their base classes for feats just because it opens up some options and clears up a few messes.

Shadow Lodge

Pathfinder Adventure Path, Lost Omens Subscriber

I'd love for them to count as their base classes. It would open up more fun options - there's a few archetypes of main classes that theoretically fit into the hybrid classes, and favored class bonuses, racial traits, and other interesting character options would be a huge help to many players.


The Morphling wrote:
I'd love for them to count as their base classes. It would open up more fun options - there's a few archetypes of main classes that theoretically fit into the hybrid classes, and favored class bonuses, racial traits, and other interesting character options would be a huge help to many players.

Favored class bonuses is a great argument for making them count as their base classes. Then you don't have to make new feats and favored class bonuses. I know new material means more books to sell but I think keeping information from being separated too much is more important.

Liberty's Edge

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Kaisos Erranon wrote:
Why not? The design team seems to have final answers for everything else.

That wasn't cool


LazarX wrote:
The Morphling wrote:

Does a tiefling's Fiendish Sorcery count for an Abyssal Bloodrager? Do characters of every race get their main-class favored class bonuses?

People keep saying "yes" to this, but I can't find anywhere that confirms this. Where does it say that Bloodragers are actually sorcerers, not just barred from taking sorcerer levels?

No. Right now they just get the vanilla favored class bonus choice of hit points or skill points. Despite their origins, they are their own classes.

Presumably when these classes are finalised new racial related favored class options will become available, but there isn't any point in doing that work before that stage.

Source?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
137ben wrote:
LazarX wrote:
The Morphling wrote:

Does a tiefling's Fiendish Sorcery count for an Abyssal Bloodrager? Do characters of every race get their main-class favored class bonuses?

People keep saying "yes" to this, but I can't find anywhere that confirms this. Where does it say that Bloodragers are actually sorcerers, not just barred from taking sorcerer levels?

No. Right now they just get the vanilla favored class bonus choice of hit points or skill points. Despite their origins, they are their own classes.

Presumably when these classes are finalised new racial related favored class options will become available, but there isn't any point in doing that work before that stage.

Source?

Are you serious? We're just in the beginning of the bloody playtest. We have classes that are far from finalised and you think along with the OP that a final answer about the classes should be HANDED DOWN RIGHT THIS MINUTE?

Since there ARE no special rules for favored class options for this bunch, the only options now are the default two choices, do you need a source for simple bloody logic?


1 person marked this as a favorite.
LazarX wrote:
137ben wrote:
LazarX wrote:
The Morphling wrote:

Does a tiefling's Fiendish Sorcery count for an Abyssal Bloodrager? Do characters of every race get their main-class favored class bonuses?

People keep saying "yes" to this, but I can't find anywhere that confirms this. Where does it say that Bloodragers are actually sorcerers, not just barred from taking sorcerer levels?

No. Right now they just get the vanilla favored class bonus choice of hit points or skill points. Despite their origins, they are their own classes.

Presumably when these classes are finalised new racial related favored class options will become available, but there isn't any point in doing that work before that stage.

Source?

Are you serious? We're just in the beginning of the bloody playtest. We have classes that are far from finalised and you think along with the OP that a final answer about the classes should be HANDED DOWN RIGHT THIS MINUTE?

Considering I never said any of that, you gave me a good laugh. Actually, not only did I not want "a final answer about the classes should be HANDED DOWN RIGHT THIS MINUTE?", but you did. In fact, you seem to not only think that a final rule has been decided, but that you somehow know what it is:

YOU were the one who gave an authoratative-sounding definitive answer claiming you somehow knew that the 'alternate' classes in the ACG don't count as the original classes for anything. You said that, not me. You are not a rules authority, though, so you should cite where that 'rule' comes from.
So yes, I am seriously asking you to cite your assertions, because you have a long history of making baseless claims in rules questions threads that turn out to be wrong.
Here, you started by making such an assertion, I asked where you got your information, and now you are telling me that oops, sorry, you don't actually know the rules, the assertion you made about the playtest rules is something you just pulled out of your rear end.
If you believe that this:

Quote:
Despite their origins, they are their own classes.

is a rule, even for a moment, you need to support that with something. Is there something in the playtest document to indicate it? Something one of the designers said? If not, it isn't a rule (yet, possibly). We are still in the playtest, so rules can change, and not all questions have been answered. If a question hasn't been answered, yet, then it hasn't been answered and people should wait. You seem perfectly capable of making baseless assertions about what you think the rules should say, but you aren't a designer any more than the OP, so unless you can back up your assertions, they don't indicate anything about the rules.

Right now, it would appear that the question asked in the OP hasn't been answered, either in the playtest document or by the developers (who may well answer it sometime before the end of the playtest, or they may not). Unless one of the devs pops in and answers it, it means that you have no idea what the answer is, nor does any other player. So stop trying to pretend you know the answer with your categorical assertions when the question has not been answered by the playtest so far.

Designer, RPG Superstar Judge

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Thread closed to stop pointless bickering.

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