This is the discussion thread for two campaigns:

Possible Council Of Thieves Game


Play-by-Post Discussion

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The more I read the more I like this Ap

As the first pathfinder AP they seem to have put a lot of work into it. It flows very naturally and makes sense.

You will have days of in game downtime as soon as level 2 so flush out your personal life a bit. No orphans with anemisa =P

Like I said you can be friends with people that can help you out. To a point of course.


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

Hmmm. I've never played a bard before, that might be interesting. As an alternate to Za Chien here's an elven bard named Garrand


Male shirren priest mystic 4 | SP 28 HP 30 | RP 6 | EAC 16; KAC 16 | Fort +3; Ref +2; Will +8 | Init: +1 | Perc: +11, blindsense (vibration) 30 ft.;SM:+4 | Speed 30ft | Active conditions: None.

I'm making a couple of seperate characters also. I'll make a 1 hand fighter/duelist type and a 2 hand inquisitor bruiser.


Female Halfling, 4 Per +13 SM +10 Init +6 F +2(1) R +9 W +3 AC 17 (T 15 FF 13) CMD 15 HP 21(20)
GM: Dave the Dwarf wrote:

I start these AP's with every intention of finishing the whole thing. If thats too much for you dont join please.

I will leave it to the party. How do you feel Sorsha about 2 rouges. Is that going to step on your toes?

It shouldn't. I built Sorsha to be a party face/skill monkey. If the rogue/sorc goes charisma and is even more of a party face, that could be good or if he goes combat god, then we get burst and sustained damage, which is lovely.

I've played in an all-wizard party. That was crazy mad fun.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Almost done with Adria's crunch. GM, how much starting gold do we get?


Do fighter max for everyone.

You can start with anything you can afford including scrolls.

Talon either character you want to play is fine.


Added a blurb in campaign info.


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Here is my one handed fighter with some fluff written in.

Dave, my choice as a free hand fighter is going to revolve around your ruling on this issue.

1) Can I use a buckler as a free hand fighter? The RAW says hand must be free with nothing in it, the buckler technically doesn't occupy the hand because the rules allow for wielding items while using the buckler with the same hand. It makes a big difference because freehand fighter pretty much gives up medium/heavy armor to get bonuses to hit/damage and ac when wielding 1 weapon 1 handed. I'm pretty sure it will not unbalance things if I have the extra 1-3 ac with a buckler equipped, but if it seems broken later I'd give it up.


Nice he looks good. Totaly up to you if you want to do him or the inquisitor.

Dark Archive

Adria is done. Holy hairballz I forgot how much work it was to put a character together. My wife KNOWS when i'm thinking about D&D at the dinner table.

wife sense motive check: 1d20 + 900 ⇒ (3) + 900 = 903


Nilus Romani wrote:

Here is my one handed fighter with some fluff written in.

Dave, my choice as a free hand fighter is going to revolve around your ruling on this issue.

1) Can I use a buckler as a free hand fighter? The RAW says hand must be free with nothing in it, the buckler technically doesn't occupy the hand because the rules allow for wielding items while using the buckler with the same hand. It makes a big difference because freehand fighter pretty much gives up medium/heavy armor to get bonuses to hit/damage and ac when wielding 1 weapon 1 handed. I'm pretty sure it will not unbalance things if I have the extra 1-3 ac with a buckler equipped, but if it seems broken later I'd give it up.

I dont see a problem with you doing that.

I know for a fact there is a 2 hand fighter archype that can use 2 handers and a buckler.

The whole design of the buckler is a very small shield strapped to your arm.

Actuall I came up with a similar concept myself once.


Just to sum up the party so far.

Adria cleric going through some soul searching?
Nilus a 1 hand fighter dualist
Sorsha a halfling rouge
Garrand the elf Bard or Za Chein the rouge sorcer
Haruk the evil sorcerer Tiefling.

Sounds like a fun party to me.

5 players should not throw the intended encounter difficulty off much. That was my major concern for this one.

Talon choose your character please.

Haruk make him level 1 please. The one evil character should be fun. You are expected to play along with the story though. I dont see it being any more disruptive than having a paladin in a group of chatoic good and chatoic neturals.

Please put all of your character info including skills in your profile so I can make checks for you if needed.

Please put things I will beed like Hp, your 3 AC's, CMD, and saves in your class or race line.

I have a good feeling about this game!


Male Elf Bard/4 HP:23/23 | AC 17/13/14| CMD 16 | F+2 R+7 W+4

I think I'll go with the bard. I'll build a backstory for him soon.


Ok thats the party!

If you were invited but did not get your character submited in time sorry.


Male Elf Bard/4 HP:23/23 | AC 17/13/14| CMD 16 | F+2 R+7 W+4

When can we start!?

Dark Archive

Balls yes... let's get started!


Probably today.

Halruk you are going to be my slow poster so give me a good rundown of how I can play him when need be.

Personality wise and in combat. I dont like to spend players spells but maybe you have a touch attack or a cantrip I can use for you.


CoT Gameplay

The gameplay thread of this thread is messed up go to that link to start the game please.


Please post anything in the other gameplay thread so I know your with me.


Hey I got smart and linked this discussion to the new gameplay.


Male Elf Bard/4 HP:23/23 | AC 17/13/14| CMD 16 | F+2 R+7 W+4

Updated Garrand's character sheet with his background and made a few minor tweeks to the character.


Cool beans now post in gameplay foo. Lol


Male Elf Bard/4 HP:23/23 | AC 17/13/14| CMD 16 | F+2 R+7 W+4

foo? I know you didn't just call me a foo!


What did you spend the extra 300 GP on.

We will go with everyone that hears your last name chuckles and thinks you are a prostitute. You are too proud to change it or lie about your last name so you got to change your familys rep.

Sound good?


Male Elf Bard/4 HP:23/23 | AC 17/13/14| CMD 16 | F+2 R+7 W+4

Sounds good. I took the 300gp to be his starting money. Was it supposed to be on top of the starting money?


Yea you get another 300 from your famous family. In your case maybe a masterwork weapon from when times were bad?

Does a masterwork bow give a bonus to hit?


Male Elf Bard/4 HP:23/23 | AC 17/13/14| CMD 16 | F+2 R+7 W+4

Yes it does. I'll find something and update the sheet.

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Still want me to make up a character for this, boss? :)


Sorry Yorn I really want a weekend game.

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

No problem! Thanks for thinking of me.


I hate to do it but if Haruk has not posted in gameplay by the time we are done with part one of the game I will have to drop him.

Hopefully I am jumping the gun here but I want to let everyone know ahead of time.


Male Human Sorcerer(Infneral) 5/Infernal Disciple 3

Wasn't home all of yesterday, thus unable to read or post at all.

Dark Archive

Haruk I put you on the map where I think you said you are...

Dark Archive

i'm just following the monsters. If you guys don't want to fight a gibbering mouther or think it will kill us I will stop.


I don't think the game designers ever actually play their game.

Special
A special encounter is with something out of the ordinary,
something the PCs probably can’t defeat at 1st or even 2nd
level. It’s here to give the PCs a reason to come back to the
sewer, whether in search of fame, to solve a mystery, or to
find what the creature is guarding. Special encounters are
reactive; if the creature is guarding something, it only
attacks if the PCs try to pass it or steal what it is guarding,
and doesn’t pursue the PCs beyond the range of its post.
Example special encounters include a mad hermit-priest
of Ghlaunder, a hungry otyugh the PCs could bribe with
any offer of nice food (an extremely subjective term for an
otyugh), a powerful shadow beast such as the shadowgarm
detailed on page 80, a pair of imps, or even an obvious
magical or mechanical trap barring progress down a
particular tunnel. The point of the special encounter is
not to humble or kill the PCs, but to make them realize
that there are things in the campaign they’re not ready to
find out just yet and to encourage them to follow up on old
leads, hints, and mysteries. Obviously deadly monsters or
traps should be located in side rooms or near passageways
that, if the PCs stick to the ones marked as leading to the
safe house, can be avoided.

I chose a CR 5 for this thinking that would be big enough for 5 characters of first level to stay away...


An Otyugh is a CR 4 by the way. And the Shadowgarm is a CR 2!

Dark Archive

Good enough for me. And we've rpged an emotional reason into Adria to come back at higher level to find out what it's guarding. They are right, it makes the world more real if things don't feel leveled to the PCs. I remember when I realized that OBLIVION was all leveled encounters. It broke the game for me and I sold my X-box, haha!


I am looking for one MAYBE 2 more players for my Legacy of Fire game. We started with 7 now we are down to 4.

Nilus is playing Hajar a paladin of Saranrae and he is pretty much the leader of the party.

We have a wizard focused on summoning spells.

A Ranger who switches up between his bow and a Falchon who also worships Saranrae.

And a Tifeling rouge.

With 5 to 6 players I don't really want any pets.

They don't have a healer but they don't really think they need one either.

Mostly I want to breathe new life into the game.

You would start at 5th Level and we will be ending the first book in the next few days. So you will come in right at the start of the second book.
20 point buy 2 traits yada yada. We will figure out your gear together.

Let me know if your interested.


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

I'd like to add that we post a good bit so ability to make multiple posts a day would be great. It's been a really fun campaign but the multiple posting had two players drop because they couldn't keep up.

LINK TO RECRUIT PAGE


Other info on the LoF.

The current party is getting ready to come up on a year of down time in game so it will be as easy as can be to introduce a new character.

NPC's that could be made into characters if one of these inspired you. Or you can always make your own of course.

Janx: A goblin merchant that was enslaved to be a jester by the bad guy.

Gnoll Bartender: He was a coward and stayed behind when the bad guy was defeated.

Haleen: Hajar's adopted sister in the book she is a fencer but she could be changed into any class.

Dashki: A human raised by Gnolls who was recently converted to Sarenrae.

Undrella: a Harpy they met that is Chaotic Neutral and wants to bang Hajar. It makes Hajar Very uncomfortable.

Dark Archive

I would love to play. Gnoll Bartender Fighter sound fun. I'd get my spell casting fix from this game, and bash things in with a gnollish axe in Legacy. Plus I've been kind of following your game already. Consider me as an applicant Dave...


If you wanted to do the Gnoll Bartender we could change him from being a coward to hating the way his tribe acts or something.

I think Hajar would be happy to not be alone on the front line anymore haha.

What do you think Hajar/Nilus?


Male Elf Bard/4 HP:23/23 | AC 17/13/14| CMD 16 | F+2 R+7 W+4

I've got a pretty full plate right now. Thanks for the invit but I'll have to pass.


This is the Gnoll in the advanced race guide. Nothing flashy but pretty good all in all especially for a fighter.

GNOLL
Type Humanoid (gnoll) 0 RP
Size Medium 0 RP
Base Speed Normal 0 RP

Ability Score Modifiers
Flexible (+2 Str, +2 Con) 2 RP

Languages Xenophobic 0 RP-Members of this race start with
their racial language only. Races without a racial language
cannot take this array. Furthermore, choose up to four
languages (except for Druidic or other secret languages),
one of which must be Common (or Undercommon, if the
race is native to the Darklands). Members of this race
with high Intelligence scores can choose from any of
these additional languages.

Racial Traits
Defense Racial Traits
Natural armor 2 RP-Natural Armor (2 RP): Prerequisites: None; Benefit:
Members of this race gain a +1 natural armor bonus to
their Armor Class

Senses Racial Traits
Darkvision 60 ft. 2 RP

Total 6 RP


That' cool I would like to stay at 5 anyway it does not get too crazy that way.


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Well, the Gnoll would be ok....we actually have need of a ranged damage dealer really. Naziri, Grim and I work well as melee combatants. A Gnoll bow wielder or something would work better than a melee...we kinda get crowded out as it is now.


That's true. You don't know this yet but all the guys you are fighting right now have +4 composite longbows. So if you made the Gnoll with an 18 Str you already got the bow.


Archer
The archer is dedicated to the careful mastery of the bow,
perfecting his skills with years of practice honed day
after day on ranges and hunting for game, or else on the
battlefield, raining destruction down on the enemy lines.
Hawkeye (Ex): At 2nd level, an archer gains a +1 bonus
on Perception checks, and the range increment for any
bow he uses increases by 5 feet. These bonuses increase by
+1 and 5 additional feet for every 4 levels beyond 2nd. This
ability replaces bravery.
Trick Shot (Ex): At 3rd level, an archer can choose one of
the following combat maneuvers or actions: disarm, feint, or
sunder. He can perform this action with a bow against any
target within 30 feet, with a –4 penalty to his CMB. Every
four levels beyond 3rd, he may choose an additional trick
shot to learn. These maneuvers use up arrows as normal.
At 11th level, he may also choose from the following
combat maneuvers: bull rush, grapple, trip. A target grappled
by an arrow can break free by destroying the archer’s arrow
(hardness 5, hit points 1, break DC 13) or with an Escape
Artist or CMB check (against the archer’s CMD –4). This
ability replaces armor training 1, 2, 3, and 4.
Expert Archer (Ex): At 5th level, an archer gains a +1
bonus on attack and damage rolls with bows. This bonus
increases by +1 for every four levels beyond 5th. This ability
replaces weapon training 1.
Safe Shot (Ex): At 9th level, an archer does not provoke
attacks of opportunity when making ranged attacks with a
bow. This ability replaces weapon training 2.
Evasive Archer (Ex): At 13th level, an archer gains a +2
dodge bonus to AC against ranged attacks. This bonus
increases to +4 at 17th level. This ability replaces weapon
training 3.
Volley (Ex): At 17th level, as a full-round action, an
archer can make a single bow attack at his highest base
attack bonus against any number of creatures in a 15-footradius
burst, making separate attack and damage rolls for
each creature. This ability replaces weapon training 4.
Ranged Defense (Ex): At 19th level, an archer gains DR
5/— against ranged attacks. In addition, as an immediate
action, he can catch an arrow fired at him and shoot it any
target he chooses, as if he had the Snatch Arrows feat. This
ability replaces armor mastery.
Weapon Mastery (Ex): An archer must choose a type
of bow.

Dark Archive

Gnoll archer (img) who used to be a coward. I will roll one up at LVL 5. I'd rather not read back through 1000 posts, can you guys PM me a paragraph with any story basics you want this Gnoll to know?

Also, my inlaws are in town this weekend. I plan to post, but probably not at my full post speed:)


Its cool they got to kill the bad guy of the first book then we have a year of down time to play out. So no hurry on getting the character together. Just post in discussion or Gameplay when you can.

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