Alecak |
It is always a good rule to have at least 1 weapon of each type of Material and/or S/P/B on your character. so you can bypass any DR that may come up. I personally don't do this on all characters because why would my trip fighter carry around anything that wouldn't allow him to trip.
In Colorado Springs, at least 1 person at every table above 1-3 have had at least 1 adamantine weapon. Plus blanches are cheap for your arrow/bolt users.
TriOmegaZero |
My dwarven Holy Vindicator has an adamantine heavy pick.
My tiefling magus has a cold iron gladius.
My kitsune bard has a mithral rapier.
My halfling rogue has a cold iron punching dagger and alchemical silver hammer.
I am just wondering... shouldn't the supply eventually run out?
Shouldn't only one PC be able to purchase Gamin the Misforged? Jedrek's Shard?
Every PFS character both exists and does not exist in the campaign setting, as sort of an abstract concept. The same way there is only one party of PCs in an adventure path.
Todd Lower |
I am just wondering... shouldn't the supply eventually run out? I mean.. it comes from space. SPACE. The last thing that fell from space on Golarion... well that didn't end up so well... big changes, ya know?
Naw, we're fine. We just keep recycling all the weapons from those dead losers over there (points to a large pile of dead pathfinders in the corner of the blacksmith shoppe.)
Nefreet |
My Gunslinger has ammunition of all types, including Adamantine.
My Magus uses an Adamantine dwarven waraxe.
My Tengu uses his +3 claw/claw/bite.
My Druid uses a Darkwood club, if he has to.
My Fighter might go Adamantine. Right now he just uses a masterwork longsword.
And my Oracle couldn't wield a weapon effectively if his/her life depended on it.
kinevon |
My archers usually have adamantine blanched arrows.
Most of my PCs don't have regular adamantine weapons, though.
I think my 7th level Magus can simulate it, with his +2 black blade and another +2 from an arcane pool point, if needed. I think +4 is admantine-equivalent...
My whip fighter doesn't have adamantine, just a heavy flail for backup/damage.
My polearm fighter doesn't do much damage, so his backup weapon is just an Agile rapier. Of course, it can be amusing to trip or disarm things with a rapier, instead opf his silversheen fauchard...
Just remember, Fortifying Stones are your friend. Anyone have any idea how many can be attached to single weapon?
Seraphimpunk |
i saw something briefly mentioned in the Gen Con suggestions thread, about adamantine weapons *not* having a hardness of 20. but it was dropped / told to be taken to another thread. i haven't seen another thread on this.
I'm under the impression anything adamantine has a hardness 20, for objects made primarily of metal. ( for polearms and whatnot, i can understand hafted weapons use the hardness for the wood instead, but the blade end of an adamantine polearm still has a hardness 20 itself )
there seemed to be a bunch of players and GMs arguing that adamantine weapons only have extra hit points, and don't have a hardness 20. Is that a small contingent ? i'm sanity checking that adamantine weapons do indeed have a hardness 20. thanks.
Hobbun |
I’m not sure what info they are using to back up their argument of adamantite weapons not having a hardness of 20, but this is straight out of the PRD:
Weapons and armor normally made of steel that are made of adamantine have one-third more hit points than normal. Adamantine has 40 hit points per inch of thickness and hardness 20.
It makes a statement for both weapon and armors, doesn’t specify armor or exclude weapons.
Nefreet |
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HERE is the most recent discussion on Adamantine weapon hardness over in the rules forum. The 2nd post in that thread was my attempt at an FAQ months ago, and it linked several other attempts from years past. There's never been an official clarification on what the hardness of an Adamantine weapon is, and opinions are split.
Click on the link if you want to discuss it. Let's keep this thread on track.
Seraphimpunk |
Thanks Nefreet for the link.
to the OP:
i get an adamantine weapon w/ all my melee characters first thing if i can.
usually a +1 ghost touch adamantine weapon.
admantine blanche on my gunslingers and crossbow ranger.
only ones that I don't have adamantine on are my casters.
~15 characters. 10 of them have something adamantine or blanched.
and I picked up the Trusty Buddy adamantine crowbar for a +4 to break open doors
Mystic Lemur |
I personally don't do this on all characters because why would my trip fighter carry around anything that wouldn't allow him to trip.
Trip Weapons: If you want to make a trip combat maneuver, do you have to use a weapon with the trip special feature?
No. When making a trip combat maneuver, you don't have to use a weapon with the trip special feature--you can use any weapon. For example, you can trip with a longsword or an unarmed strike, even though those weapons don't have the trip special feature.
Note that there is an advantage to using a weapon with the trip special feature (a.k.a. a "trip weapon") when making a trip combat maneuver: if your trip attack fails by 10 or more, you can drop the trip weapon instead of being knocked prone.
DarthGoob |
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Matt Polkowsky wrote:Naw, we're fine. We just keep recycling all the weapons from those dead losers over there (points to a large pile of dead pathfinders in the corner of the blacksmith shoppe.)I am just wondering... shouldn't the supply eventually run out? I mean.. it comes from space. SPACE. The last thing that fell from space on Golarion... well that didn't end up so well... big changes, ya know?
The ones from Bonekeep are in the dumpster out back.....
Seraphimpunk |
thats why its EXPENSIVE =)
i mean, keep in mind too, the cannon is kind of there are only a few hundred pathfinders in your sliver of the golarion dimension. there may be thousands and thousands of players, but they're not all playing in the same world together.
so technically, the limited supply of adamantine isn't being depleted nearly as fast as it seems.
besides , someone has to keep those salvage runs to the mana wastes for spaceship metal going.
Mergy |
Silver Crusader Ulrik Ulrikson of the Silver Crusade's primary weapon is a +1 furious adamantine greatsword. I haven't come up with a good name for it yet unfortunately, but maybe something demon-related when I also make it evil outsider bane.
I'm also one of the bad people saying an adamantine weapon gains no additional hardness, and the post we're trying to get FAQ'd is located here.
Hobbun |
I'm also one of the bad people saying an adamantine weapon gains no additional hardness, and the post we're trying to get FAQ'd is located here.
From my understanding, the clarification is now with a weapon that is made of two materials (like wood and metal), correct?
Should there really be any argument or clarification needed where a weapon fully made with adamantite doesn’t have a hardness 20?
But as for running out of adamantite in Golarian. and therefore, there should be some limit on players being able to buy it, how would that be regulated? Something only found on a chronicle sheet, like Dragonhide?
Matthew Morris RPG Superstar 2009 Top 32, 2010 Top 8 |
Mergy |
Adam Mogyorodi wrote:
I'm also one of the bad people saying an adamantine weapon gains no additional hardness, and the post we're trying to get FAQ'd is located here.From my understanding, the clarification is now with a weapon that is made of two materials (like wood and metal), correct?
Should there really be any argument or clarification needed where a weapon fully made with adamantite doesn’t have a hardness 20?
But as for running out of adamantite in Golarian. and therefore, there should be some limit on players being able to buy it, how would that be regulated? Something only found on a chronicle sheet, like Dragonhide?
Read the thread in its entirety, and stop taking this one off topic please. I've posted a response to you there.
thistledown Venture-Captain, California—San Francisco Bay Area North & East |
Don't have any real adamantine weapons right now, but I've got some adamantine ammo on both gunslingers.
I'm planning out some characters right now. Some of them might have very heavy weapons, that I'll go for adamantine since it's cheaper than mithral if the base item is over 12lbs.
Fell for the trap of Elysian Bronze for one character. It's a decent material, but she never runs into monstrous humanoids or magical beasts, so she never gets the bonus. She just keeps picking the wrong scenarios.
nosig |
nosig wrote:hotsauceman wrote:My dwarf barbarian go tired of using doors. So now he makes holes in walls with his adamantine hammer.just don't take out a load bearing wall!Eh, he is a Barbarian and has DR, he'll be ok.
:P
so, a new vanity is needed?
"Body recovery - when the Pathfinder is still alive, just trapped in rubble."
Matt Haddix |
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What? No one has a Mithral Waffle Iron and all its Non-Stick glory?
My character in the Serpent's Skull AP actually negotiated passage from a tribe of natives by trading them a mithral waffle iron and teaching them the benefits of starting their day with a complete breakfast.