Joe Mathos's page

***** Venture-Captain, Virginia—Norfolk 12 posts. No reviews. No lists. 1 wishlist. 37 Organized Play characters. 1 alias.


I was 10 years old cutting my RPG teeth on the TSR Marvel Super Heroes Basic box.

4/5 Venture-Captain, Virginia—Norfolk aka Joe Mathos

I have a ranger with the Aspis Defector boon and the boon that grants Favored Enemy (Aspis Consortium). Whenever we fight Aspis agents that have Aspis badges listed among their gear, I ask the GM to note on my chronicle sheet that he has taken them as his way of counting coup.

4/5 Venture-Captain, Virginia—Norfolk aka Joe Mathos

As a convention organizer, I put together a packet for all the GMs running games for me at the con. I include their GM boon and enough custom sign-in sheets for the number of tables they are running. When they arrive at the convention, I hand them their packet. I also keep a few extra copies of the GM boons and sign-in sheets in case another GM shows up to run an extra slot.

4/5 Venture-Captain, Virginia—Norfolk aka Joe Mathos

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Join me in congratulating Brad McTeer, Bryce Kinneman, and Ryan Wickes on their promotions to Venture Lieutenant.

Brad is now V-L for Portsmouth, VA, responsible for Portsmouth and Chesapeake.

Bryce is the V-L for Norfolk, VA, taking care of Norfolk and Virginia Beach.

Ryan is the V-L for Poquoson, VA, handling duties on the Virginia Peninsula.

Thank you guys for all your hard work.

4/5 Venture-Captain, Virginia—Norfolk aka Joe Mathos

There is nothing else you need to do. The organizers for the PFS games at the con will report the scenario along with all the other ones being run. That's why there is a sign in sheet.

4/5 Venture-Captain, Virginia—Norfolk aka Joe Mathos

You don't have to lug all the books around. If you own the watermarked PDFs, you can print just the pages that reference the feat/trait/class/race/etc that you need. One of my players does just that, putting them in a folder with his character sheet and chronicle sheets.

Or, as was suggested, you can build a character just using the Core Rule Book to play in the Core Campaign. One of the many reasons why Core Campaign was started is that it only requires you to own one book.

4/5 Venture-Captain, Virginia—Norfolk aka Joe Mathos

As one of the players at Steve's Marscon tables, he did a fantastic job GMing. He totally deserves that fifth star. Congrats Steve.

One of my friends built a "knockout artist" with 1 level of monk and the rest as rogue. He went with sap adept, sap master, improved and greater feint, powerful sneak and deadly sneak. At 12th level he's able to do about 80 points of nonlethal damage per hit. After that, the other players don't need to do much more damage to take out the big bad guy.

I've just started playing a Lore Warden built with my GM credit. I am going with a scorpion whip as my weapon of choice, trying to maximize the whip feat tree. That allows me to stay a little bit further out of the fray. For my combat maneuvers, I am using trip and disarm. For flavor, I will dip 2 levels of rogue for acrobatics and trapfinding. Since the level 2 rogue gets a rogue talent, I am going to use it to pick up a combat feat. This way I am not losing a feat, only 1 BAB, but getting evasion, skill points, and a bonus to reflex saves.

4/5 Venture-Captain, Virginia—Norfolk aka Joe Mathos

My polearm fighter uses an adamantine lucerne hammer.

4/5 Venture-Captain, Virginia—Norfolk aka Joe Mathos

I am proud to announce that Jason Avery will be joining the ranks of Venture Officers as my new Venture Lieutenant for Norfolk, Virginia. Jason has been working hard coordinating our gamedays at Atlantis Comics. Please welcome him aboard.

Congratulations, Jason!

4/5 Venture-Captain, Virginia—Norfolk aka Joe Mathos

Thank you for the opportunity to contribute to our hobby. I have some big shoes to fill with Paul's departure as VC. His example is part of the reason I volunteered for the position. I look forward to meeting and working with all of you.