
![]() |
So we've all seen really bad optimization advice being given out, you know, the stuff so bad that all you can do is laugh at it? So let us all compile it. (Nothing from this site please, we don't want to embarrass anyone.)
1) You don't need strength on your monk, damage isn't important. Dexterity + Wisdom plus things like deflect arrows and crane style are where it is at.
2) Barbarians suck because they get knocked out of rage any time they become fatigued.
3) Barbarians suck because after they get out of a rage they're fatigued and fatigue lasts for hours.

FanaticRat |
1 person marked this as a favorite. |
I don't get where you're coming from, strayshift. This thread isn't about mocking players learning the game, it's about pointing out bad advice GIVEN to those players. I actually think it's important, given that it shows that not all advice you get is good and you shouldn't feel like you should unerringly go on the suggestions of others, a mistake I made when I was starting out on the game.
Anyway...
15. You don't need perception, so don't bother putting any skillpoints into it.

TarkXT |
2 people marked this as a favorite. |

18. You should never worry about what the other characters are playing and focus entirely on your personal fun. It's the GM's job to accomodate you're very specific needs from the game.
19. Your job as a melee fighter is to act before the casters and throw yourself between the enemy and the casters to ensure their safety.

Vincent Takeda |

27) The gm is God. His plot and world are designed with the same loving care as to follow the same dynamic as the ABC Baking Company... your job is simply to shut up and enjoy it because its awesome.
You give-a-me the money
I make-a-you-a-pie
What-a-you mean you-a-no-like-a-the pie?
You dont-a-know how to eat a pie
You dont-a-know what you like
You eat-a the pie. You like-a the pie. You pay for the pie. You get out of my store.
You tell all of your friends that I showed you what a good pie is.
You bring them by tomorrow
I show them what good pie is
You do that. Yes. Goodbye.
28) Catfolk kender... You want to play a catfolk kender. Your gm and your party will love it because everyone loves catfolk kender. If the sytem doesnt have catfolk kender... Make one anyway... It'll be awesome. If your gm doesnt allow catfolk kender, make it a kitsune kender instead... or better yet, just make one anyway. It'll be awesome.

Vincent Takeda |
1 person marked this as a favorite. |

31) WBL means 'want buddy's loot'... Your first job as a player is to try and get treasure from other party members... (see kenderkin's rule 12) Because they have the same goals and everyone is dangerous (see rules 7 and 9), If the other players have properly followed rule 9 then they will have properly followed rule 15, but just in case they're not as good at taking advice as you, it's still best to do so in a surreptitious manner by playing ninjas and rogues (see rule 5 and shroudb's rule 22), passing notes to the dm instead of announcing it outright (see rule 7). Make sure to sit as close to the gm as possible to avoid having your correspondance intercepted.
32) Once you get everyone else's loot, your job is to destroy it, (see daenar's rule 26) because every gm and player agrees that the game is much more fun and balanced when nobody has any loot. (again see rule 12)
33) Then go hug something that has level drain until you're almost dead... Try not to overdo it, but if you accidentally overdo it, thats ok. (see Rule 11)

FanaticRat |
31) WBL means 'want buddy's loot'... Your first job as a player is to try and get treasure from other party members... (see rule 12) Because they have the same goals and everyone is dangerous (see rules 7 and 9), If the other players have properly followed rule 9 then they will have properly followed rule 15, but just in case they're not as good at taking advice as you, it's still best to do so in a surreptitious manner by playing ninjas and rogues (see rule 5), passing notes to the dm instead of announcing it outright (see rule 7). Make sure to sit as close to the gm as possible to avoid having your correspondance intercepted.
32) Once you get everyone else's loot, your job is to destroy it, because every gm and player agrees that the game is much more fun and balanced when nobody has any loot. (again see rule 12)
33) Then go hug something that has level drain until you're almost dead... Try not to overdo it, but if you accidentally overdo it, thats ok. (see Rule 11)
Please, for the love of all that is holy, tell me no one actually suggested these things to you.

mplindustries |

25) if you're a frontline melee'r you are full attacking in combat every round regardless of circumstances...or you are irrelevant dead weight. See also xp sink.
34) Frontline melee is totally valuable in the end game, even if you're not full attacking every round!
35) Vital strike is the best feat EVAR!
36) There are totally better things you can do than cast spells.

MrSin |

Please, for the love of all that is holy, tell me no one actually suggested these things to you.
I've seen #31 and 32, and 33 was a forum topic a long time ago if I remember right.
40. Paladins get charisma to everything. Dump everything else. Its okay, you can just smite.
41. Wizards suck, all that bookkeeping and if your spellbook is destroyed your useless.

Daenar |

Daenar wrote:25) if you're a frontline melee'r you are full attacking in combat every round regardless of circumstances...or you are irrelevant dead weight. See also xp sink.34) Frontline melee is totally valuable in the end game, even if you're not full attacking every round!
35) Vital strike is the best feat EVAR!
36) There are totally better things you can do than cast spells.
I don't actually see a contradiction here...unless we are going beyond what I said and into the realm of assumption?

MrSin |

mplindustries wrote:I don't actually see a contradiction here...unless we are going beyond what I said and into the realm of assumption?Daenar wrote:25) if you're a frontline melee'r you are full attacking in combat every round regardless of circumstances...or you are irrelevant dead weight. See also xp sink.34) Frontline melee is totally valuable in the end game, even if you're not full attacking every round!
35) Vital strike is the best feat EVAR!
36) There are totally better things you can do than cast spells.
#34 contradicts #25, because number 25 pretends full attacking is just as good as not. You lose 3/4 of your attacks if your 2hF, and more if your twf. Its a big loss, and it kinda' sucks. best not turn it into an argument that consumes the thread about how martial caster disparity.