Class view on each other?


Pathfinder First Edition General Discussion


Hi, I think I've read this somewhere but can no longer find it.

For example, if I remember correctly, the barbarian distrust wizard due to wiz draw power from words which the barb is not familiar with. There are views on classes from different race's perspective from APHB and general views on the classes in the campaign book and adventure path player guide, but I cannot find the opinions on each other.


This kind of thinking is rather outdated - classes aren't some kind of complete gestalt of motivation, upbringing, and society. They're just a set of skills that represent your basic abilities.


If I remember correctly, they had those sorts of list in the D&D 3.0 Hero Builder's Guidebook.


I think you shouldn't have classes have a floating sign above your head to know what class you are. Also isn't this prejusdiced just on different classes?

The Exchange

Mirage Wolf, you're best off just determining these things on an NPC-by-NPC basis rather than assuming any kind of universal truism will apply. One wizard might scorn sorcerors for getting magic 'the easy way'; another might envy their innately magical nature; a third may regard them as slow-witted pawns useful within the finite bounds of their abilities; a fourth could regard them as irrelevant and reserve his hatred for, oh, let's say alchemists.

In general, people in the game don't recognize classes (which are an out-of-character concept) aside from the really broad strokes ('berserker', 'priest', 'mage', etc.); and they're not liable to have a special attitude toward - oh, say, a monk - any more than they're likely to have a deep admiration for bricklayers or a violent dislike of rodeo clowns. I suppose the difference between a magus and a wizard is clear to a member of either class, just as scientific specialties are quite clear to scientists of other specialties, but that's about it.


Mirage Wolf wrote:

Hi, I think I've read this somewhere but can no longer find it.

For example, if I remember correctly, the barbarian distrust wizard due to wiz draw power from words which the barb is not familiar with. There are views on classes from different race's perspective from APHB and general views on the classes in the campaign book and adventure path player guide, but I cannot find the opinions on each other.

ooh this should be fun good choice! Opens us all for some rp right here on the board's too.

Silver Crusade

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Conversation at the beginning of a new campaign...

Player 1: So, what are you playing?
Player 2: Oh, my character is an Assassin for hire.
Player 1: What? You can't be an Assassin, that is a prestige class and we are level 1!
Player 2: I didn't say I had the Assassin prestige class.
Player 1: But you said you were an Assassin.
Player 2: Yeah, I kill people for money.
Player 1: <looks at Player 2's character sheet> Why didn't you just say you were playing a Fighter!

Bottom line, class designations are mostly for the players... not the characters. I can be an Assassin as any class... all I have to do is accept money to kill people. I can be a "Rogue" by playing a Bard, Fighter, hell I can be a Roguish Wizard.

I currently play a "Priest of Nethys" who's character sheet happens to say Witch. I have played a Raging Barbarian Pit Fighter who's character sheet happened to say Monk. I have a Society character who is a leather duster wearing Ulstlavic monster hunters who's character sheet happens to say Ninja and he's never even heard of Tien Xia.

The classes do not have to be pigeon holed.


Spoil sport.


Tempestorm wrote:

...good stuff

The classes do not have to be pigeon holed.

Hear! Hear!


Odd, I never read hero builder guidebook but felt I've read similar material somewhere.

From my understanding (English is not my first language), classes are not simply gained abilities, but somewhat a resemblance of what a character is. For example in the Council of thieves player's guidebook, the fluff says barbarians' treatment as bodyguard is worse when compared to a fighter due to local employers don't trust barbarians' chaotic nature.

And since there is a list of general views on different classes for each race instead of based on culture, local residents from different places, or per head, it wouldn't seem to surprising if there is said list imo.


Ultimate Magic makes mention that Magi are viewed by wizards as weirdos and by fighters as nerds(paraphrasing obviously) so some of that is still there.


therealthom wrote:
Tempestorm wrote:

...good stuff

The classes do not have to be pigeon holed.

Hear! Hear!

Hear hear here as well!

Nor do races have to be stereotyped. Or monsters. Or anything.


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Mirage Wolf wrote:
Odd, I never read hero builder guidebook but felt I've read similar material somewhere.

3.5 player's handbook. It included, among other things, a brief description of how classes generally feel about the other classes. The page long description of each.class was really good. Much better than this paragraph we have now.


I've actually gotten to a table (think it was a once off) where another player asked me what I was. I replied with "warrior". The response was something along the lines of "You are playing an NPC class? Hardcore"

I don't always like giving my character class away. As stated: people do not walk around with a sign about their heads stating class etc. :P


Lincoln Hills wrote:
In general, people in the game don't recognize classes (which are an out-of-character concept) aside from the really broad strokes ('berserker', 'priest', 'mage', etc.); and they're not liable to have a special attitude toward - oh, say, a monk - any more than they're likely to have a deep admiration for bricklayers or a violent dislike of rodeo clowns. I suppose the difference between a magus and a wizard is clear to a member of either class, just as scientific specialties are quite clear to scientists of other specialties, but that's about it.

You know alot of people do have very deep seated hatred and fears of clowns.


TheRedArmy wrote:
Mirage Wolf wrote:
Odd, I never read hero builder guidebook but felt I've read similar material somewhere.
3.5 player's handbook. It included, among other things, a brief description of how classes generally feel about the other classes. The page long description of each.class was really good. Much better than this paragraph we have now.

Thanks, I found these descriptions now. Glad I haven't sold my 3.5 books. =)


I'd say it depends on the character itself.

Due to being an arrogant Chelaxian, my Wizard looks down on any person who can't cast spells. On the other hand, my Barbarian appreciates the utility that a Wizard or Sorcerer can bring. That doesn't mean he automatically trusts that any good will come of it in the long run, though. Other characters can have different attitudes towards certain activities. They're not set in stone. Also, I can imagine someone asking my Cleric character if she's a Wizard since she can cast spells. Of course, she would explain that while she can cast spells, they are gifts from the gods, not concentrations of arcane power.

The Exchange

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Thomas Long 175 wrote:
Lincoln Hills wrote:
...they're not liable to have a special attitude toward - oh, say, a monk - any more than they're likely to have a deep admiration for bricklayers or a violent dislike of rodeo clowns...
You know alot of people do have very deep seated hatred and fears of clowns.

Well, that's circus clowns and party clowns. Of course they're feared and hated - they're spoiling our fun! Whereas a rodeo clown is a clown who uses his powers for good and not for evil, and has a small but real chance of being disembowelled right in front of you: the paladin of clowns, if you will.

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