
xorial |

James Jacobs wrote:Now I'm thinking Bladerunner.Raith Shadar wrote:One thing I found confusing is the "counts as a humanoid and construct." The android listing says Humanoid (Android). So that means they are a unique humanoid and will not count as a humanoid if attacked by a ranger with humanoid (human) as their favored enemy. Very few NPCs or players will take humanoid (android) targeted abilities. So the main concern is construct targeted abilities. That's how I read it.Depends on the campaign.
Now I am thinking of an adventure where there are a sudden increase of the number of androids being produced. The Technic League starts capturing them & turning them into slaves. Special units of android hunters running around catching new ones & escaped ones.

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Hey, do Androids have to look like humans? Can they look like Data from Star Trek? Can I play them with, like, a horse face and play Beta Ray Bill?
Data from Star Trek looks like a human, in my opinion. Off-color skin and strange eyes, but he still looks human.
Yes. Androids look human.

Bwang |

I have 7-8 artificial Humanoids in my game, 5 can currently be played.
1) Forged, a geared down Warforged from the big E.
2) Crocks (Crockery men), think a tougher version of the porcelain girl from the Oz movie (OK, a lot tougher) built to be household servants to the nobility. They still have a penalty to Con.
3) Blumen (yes, the Blue Man act inspired them), a touch telepathy race of mutes. The first time the players encountered them, the 'face' Bard was freaked by their 'touching' her!
4) Gears, (reskinned PF androids) think of metal constructs
5) Animates, a catchall solution to an 8yo saying "I wanna play the scarecrow" and her brother opting from the Tin man. These are normally just alterations of existing races. The 'Tin Man' was an Orc or half-Orc, I forget.
All suffer from being pooled together as 'Constructs' for Favored Enemy purposes.

lordzack |
4 people marked this as a favorite. |

I think androids are awesome, and I love them in Alien, Blade Runner and Star Trek.
But I'm kinda sad they exist in Golarion. To me they have no place in a fantasy rpg. I like magic, dragons and medieval flavor in a fantasy rpg, and I know a lot of people agree.
Imo if paizo wanted to add this "cyberpunk" stuff they should have made a seperate campaign setting for it.
Stuff like robots and the like have been in fantasy rpgs for about as long as they have existed. For instance, Gary Gygax's Greyhawk campaign had multiple characters obtaining blasters, and Dave Arneson ran Gary Gygax's Mordenkainen, and Rob Kuntz's Robilar through the "City of the Gods" a crashed alien spaceship. Androids, robots and cyborgs are mentioned in the first published version of D&D as potential monsters. This has basis in a lot of the fiction that Gygax and Arneson read, such as Conan having met an alien in "The Tower of the Elephant". Fantasy is a lot broader than Tolkien and his imitators, and I'm glad that Paizo has chosen to explore some of the possibilities of fantasy that many do not.

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Hmm, an android bard using this as bardic performance?

Kajehase |

Espagnoll wrote:I figured Numerian bards and imported music from Verces was already there, but androids do make bards with built-in Autotune much more likely. ;)Could be an android bard the perfect excuse for introduce anachronistic music on Golarion?
Which begs the question, how long until the church of Shelyn excommunicate anyone using Autotune?
I'm guessing about a week.

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1 person marked this as a favorite. |

Mikaze wrote:I love the Dark Tapestry/Dominion of the Black, like, a whole bunch. That said, I hope Numeria has nothing to do with it/them. The universe is a big place after all, with plenty of room for aliens who aren't HPL abominations. We'll be getting Dominion of the Black Love soon enough from a couple PF modules, after all.
Or are they trying to make us ready to welcome them?
Being the loremonkey (or fox) I am, I scrounged around. The Silver Mountian is again, (according to sages) a fragment of a massive "spelljammer" bigger than anything ever created, and is believed to have come "beyond the multiverse", crossed into the system loaded for bare, and slammed into golarion, breaking up on impact.
What is more nothing alive has come out, and nobody has found anything alive inside the ruins save the occasional abberation, most of it is tech. The Silver Mount is a massive thing, and it's probably the tail end of the ship, so the ship may have been bigger than an entire country, or larger, and entirely built out of adamantine.
The mechanical menaces are enough to indicate the power of these former creatures.
I ran an adventure inside the Silver mount about a year and a half ago, without all the new stuff printed for numeria. The gearmen intentionally let their guard down during a sandstorm and "slipped up" so the players could get inside where they faced a zoo of abberations and nasty stuff, robotic attack dogs, assault robots, a few wierd alien ghosts (just ghosts with templates and some beefed up stats), unique tech haunts, and at the end a mad Glados like Med-Computer that was trying to recreate the dead alien crew from kidnapped locals, abberations, and summoned outsiders.
The Gearmen appeared at the end, shining cold eyes in the dark sandstorm, thanking the players for "removing another obsticle" before fading away into the sand and night.
I WANNA REPLAY IT AND CONTINUE THE STORY *flails in excitement and rage at collage having gone into full swing and killed his unfinished game.*

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Vamptastic wrote:Hey, do Androids have to look like humans? Can they look like Data from Star Trek? Can I play them with, like, a horse face and play Beta Ray Bill?Data from Star Trek looks like a human, in my opinion. Off-color skin and strange eyes, but he still looks human.
Yes. Androids look human.
Star Trek actually has two stylings of Androids. There's Data, the wind up doll with detachable limbs and the skin overlay and other Soong model androids which have more a more sophisticated outer covering as to totally fool people as Human barring a tricorder reading.
And then there is the Flint model android from the TOS episode "Requiem for Methuselah" which are essentially artificially constructed biological beings, or Cylons in effect, which can't be distinguished from Humans save through the most stringent of examination.
So on a Rayna scale of lifelikeness. where 10 is Rayna and 0 is Data, where would Numerian Androids lie?

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James Jacobs wrote:Vamptastic wrote:Hey, do Androids have to look like humans? Can they look like Data from Star Trek? Can I play them with, like, a horse face and play Beta Ray Bill?Data from Star Trek looks like a human, in my opinion. Off-color skin and strange eyes, but he still looks human.
Yes. Androids look human.
Star Trek actually has two stylings of Androids. There's Data, the wind up doll with detachable limbs and the skin overlay and other Soong model androids which have more a more sophisticated outer covering as to totally fool people as Human barring a tricorder reading.
And then there is the Flint model android from the TOS episode "Requiem for Methuselah" which are essentially artificially constructed biological beings, or Cylons in effect, which can't be distinguished from Humans save through the most stringent of examination.
So on a Rayna scale of lifelikeness. where 10 is Rayna and 0 is Data, where would Numerian Androids lie?
Probably an 8.
The BEST comparison in media are the androids from Alien, Aliens, or Prometheus.

+5 Toaster |

well here are my feats
Empathy Adaptation
You have developed the ability to process emotional responses
Prerequisites
Android, Cha 11
Benefit
You lose the penalty granted from your Emotionless Racial Trait. In addition you may receive the benefit of Morale Bonuses, but with a -2 penalty (minimum 0).
Infiltrator
You were designed to blend in with native species
Prerequisites
Android, must be 1st level
Benefit
You must choose one race of humanoid. You gain that Races’ subtype and a +10 Racial bonus on disguise checks to appear as that race.
Special
When you take this feat your physical appearance changes to match that of the chosen race.
Emotional Fuel
You may trigger an emotional response to push your nanites into repeated use.
Prerequisites
Android, Empathy Adaptation
Benefit
You may use you Nanite Surge an additional number of times per day equal to half your Charisma Modifier.
Protection Field
Your nanites now can expend your nanites energy into a protective shield
Prerequisites
Android
Benefit
You may expend one use of your nanite surge to gain a force field (Inner Sea Bestiary page 42) equal to your hit dice.

Journ-O-LST-3 |

Hmmmm.
Not sure about the emotional adaption one, it seems odd to give one feat to overcome half the downsides from the race.
I like the infiltrator one though.
Also, if you want variant androids, like all the different kinds of asamir:
Fury: +2 STR and CON -2 CHA, meant to be brutes
Neotechnic: +2 DEX, small size, emulate children, or where young androids come from, or infiltrators.
Menton: +2 INT and WIS -2 CHA designed for thinking and applying magical force
Ghost: +2 INT and DEX -2 CHA, trade the nanite surge (3rp) and +2 perception (2rp) for reactive camouflage (+2 stealth and silent hunter and stalker traits (5rp)
Sylph: +2 WIS and CHA -2 STR, loses emotionless and darkvision, negotiators and other talkers.
Surya: +2 CON and INT,-2 DEX, immune to fire and does not breathe, in the shape of a giant red whale, designed for operating in the sun.
I held it in as long as I could.

The Golux |

Hmmmm.
Not sure about the emotional adaption one, it seems odd to give one feat to overcome half the downsides from the race.
I like the infiltrator one though.
Also, if you want variant androids, like all the different kinds of asamir:
Fury: +2 STR and CON -2 CHA, meant to be brutes
Neotechnic: +2 DEX, small size, emulate children, or where young androids come from, or infiltrators.
Menton: +2 INT and WIS -2 CHA designed for thinking and applying magical force
Ghost: +2 INT and DEX -2 CHA, trade the nanite surge (3rp) and +2 perception (2rp) for reactive camouflage (+2 stealth and silent hunter and stalker traits (5rp)
Sylph: +2 WIS and CHA -2 STR, loses emotionless and darkvision, negotiators and other talkers.
Surya: +2 CON and INT,-2 DEX, immune to fire and does not breathe, in the shape of a giant red whale, designed for operating in the sun.I held it in as long as I could.
...I think the Surya would have to be a different kind of creature altogether, and you'll need a new name for the Sylph, which may be a bit counter to some of the ideas of the race, but the fury, neotechnic, menton, and ghost seem pretty cool.

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LazarX wrote:James Jacobs wrote:Vamptastic wrote:Hey, do Androids have to look like humans? Can they look like Data from Star Trek? Can I play them with, like, a horse face and play Beta Ray Bill?Data from Star Trek looks like a human, in my opinion. Off-color skin and strange eyes, but he still looks human.
Yes. Androids look human.
Star Trek actually has two stylings of Androids. There's Data, the wind up doll with detachable limbs and the skin overlay and other Soong model androids which have more a more sophisticated outer covering as to totally fool people as Human barring a tricorder reading.
And then there is the Flint model android from the TOS episode "Requiem for Methuselah" which are essentially artificially constructed biological beings, or Cylons in effect, which can't be distinguished from Humans save through the most stringent of examination.
So on a Rayna scale of lifelikeness. where 10 is Rayna and 0 is Data, where would Numerian Androids lie?
Probably an 8.
The BEST comparison in media are the androids from Alien, Aliens, or Prometheus.
Which would seem to indicate that if you met a Numerian Android in the field, it would be like a Vulcan walking down the streets of 1950's Carbon Creek? You might not ever realise it's not Human?

The Golux |

The Golux wrote:How long does the force field last? Those all look pretty cool, though.until depleted, though maybe I should include a non stacking clause so the character doesn't sit there day after day building it up.
Force Fields as given in the ISB are 5xCR HP with Fast Healing CR, but short out for 24 hours when brought to 0. Does your formula use Hit Dice as CR, or is it straight Hit Dice bonus HP? I think if you go with the full value it should last 24 hours at most, or more likely hours per hit die.

The Golux |

Which would seem to indicate that if you met a Numerian Android in the field, it would be like a Vulcan walking down the streets of 1950's Carbon Creek? You might not ever realise it's not Human?
As long as you don't look too closely and they're not wearing exposing clothes, yeah (and even then you might think they just have some kind of glowy tattoos). The picture in the ISB really looks pretty human.

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LazarX wrote:Which would seem to indicate that if you met a Numerian Android in the field, it would be like a Vulcan walking down the streets of 1950's Carbon Creek? You might not ever realise it's not Human?As long as you don't look too closely and they're not wearing exposing clothes, yeah (and even then you might think they just have some kind of glowy tattoos). The picture in the ISB really looks pretty human.
I might be wrong, but I think the tattos only glow when the android is using Nanite Surge. Then again, just tell the locals you're from Varisia.

The Golux |

The Golux wrote:I might be wrong, but I think the tattos only glow when the android is using Nanite Surge. Then again, just tell the locals you're from Varisia.LazarX wrote:Which would seem to indicate that if you met a Numerian Android in the field, it would be like a Vulcan walking down the streets of 1950's Carbon Creek? You might not ever realise it's not Human?As long as you don't look too closely and they're not wearing exposing clothes, yeah (and even then you might think they just have some kind of glowy tattoos). The picture in the ISB really looks pretty human.
Nanite Surge makes them glow as bright as a torch; They glow faintly all the time. Other than the tattoos and the blue lips and slightly odd eyes (which could be passed off as lipstick and hidden otherwise), the example android looks like a pale human woman.

+5 Toaster |

+5 Toaster wrote:Force Fields as given in the ISB are 5xCR HP with Fast Healing CR, but short out for 24 hours when brought to 0. Does your formula use Hit Dice as CR, or is it straight Hit Dice bonus HP? I think if you go with the full value it should last 24 hours at most, or more likely hours per hit die.The Golux wrote:How long does the force field last? Those all look pretty cool, though.until depleted, though maybe I should include a non stacking clause so the character doesn't sit there day after day building it up.
i use hit die, this makes the fast healing effect more balanced. Since your expending a limited resource to perform it, limiting it to 24 hours seems cruel. In fact to get the most out if the effect, you will need a high charisma and 3 feats (see emotional fuel). Actually I may switch emotional fuel to half +1 just to make it worth taking at all. The plus one essentially negates the charisma penalty. Another option is to rewrite the feat as Con based.

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LazarX wrote:Nanite Surge makes them glow as bright as a torch; They glow faintly all the time. Other than the tattoos and the blue lips and slightly odd eyes (which could be passed off as lipstick and hidden otherwise), the example android looks like a pale human woman.The Golux wrote:I might be wrong, but I think the tattos only glow when the android is using Nanite Surge. Then again, just tell the locals you're from Varisia.LazarX wrote:Which would seem to indicate that if you met a Numerian Android in the field, it would be like a Vulcan walking down the streets of 1950's Carbon Creek? You might not ever realise it's not Human?As long as you don't look too closely and they're not wearing exposing clothes, yeah (and even then you might think they just have some kind of glowy tattoos). The picture in the ISB really looks pretty human.
Androids don't glow all the time. Only when they use their nanite surge. Also, not all androids have the same markings. Some have more and less of these than others.

The Golux |

The Golux wrote:Androids don't glow all the time. Only when they use their nanite surge. Also, not all androids have the same markings. Some have more and less of these than others.LazarX wrote:Nanite Surge makes them glow as bright as a torch; They glow faintly all the time. Other than the tattoos and the blue lips and slightly odd eyes (which could be passed off as lipstick and hidden otherwise), the example android looks like a pale human woman.The Golux wrote:I might be wrong, but I think the tattos only glow when the android is using Nanite Surge. Then again, just tell the locals you're from Varisia.LazarX wrote:Which would seem to indicate that if you met a Numerian Android in the field, it would be like a Vulcan walking down the streets of 1950's Carbon Creek? You might not ever realise it's not Human?As long as you don't look too closely and they're not wearing exposing clothes, yeah (and even then you might think they just have some kind of glowy tattoos). The picture in the ISB really looks pretty human.
Makes sense, I was just going by the ISB text, which was slightly ambiguous.

Journ-O-LST-3 |

Journ-O-LST-3 wrote:
...I think the Surya would have to be a different kind of creature altogether, and you'll need a new name for the Sylph, which may be a bit counter to some of the ideas of the race, but the fury, neotechnic, menton, and ghost seem pretty cool.
The Surya was a joke*, I just stole morphs from Eclipse Phase but the idea works out well if you want a huge variety of androids.
Feat idea:
Enhanced metabolism: the android needs only 1/3rd as much food and water, gaining a +2 bonus to any check brought on by hunger/thirst as well as a +1 versus poison. In addition, they no longer sweat and produce much less body waste, creatures tracking by scent have a -4 penalty to track them.
Other ideas (not all stolen from EP) would be environmental sealing, not dependent on air, natural attack (trade one arm for a weapon).
As for how they look, I think it's kind of up to the GM, I mean the one from the book looks all pale and stuff and obviously not human. However in my game I'm putting them right in the uncanny valley because they're the main mystery.
(Spoiler, they're servants of a maybe dead race from the future manning empty lifeboats.)
*In EP it's the morph of people who want to go to the sun and do real hands-on research or just swim in magnetic currents.

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+5 Toaster |

Voltumna |
Hi there. This is my first post in the Paizo forums. A question has come up in our game where the ability of androids to breathe and smell is questioned. Can androids breath and smell or not? I would consider the ability to not breath actually an advantage: you could not drown, not be subject to poison gases, spores (although if effects from spores are "diseases" the androids are immune to that), nauseating smell effects...
The question has come up in the context of a perception check, where the sense of smell is involved. DM is ruling out the ability of androids to breath and therefore smell too.
Thanks and cheers,
Carlos

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Hi there. This is my first post in the Paizo forums. A question has come up in our game where the ability of androids to breathe and smell is questioned. Can androids breath and smell or not? I would consider the ability to not breath actually an advantage: you could not drown, not be subject to poison gases, spores (although if effects from spores are "diseases" the androids are immune to that), nauseating smell effects...
The question has come up in the context of a perception check, where the sense of smell is involved. DM is ruling out the ability of androids to breath and therefore smell too.
Thanks and cheers,
Carlos
It might be easier to keep things straight if you consider Paizo's androids to be more on the order of artificial organics, rather than metal men.

Voltumna |
Thanks for the replies. This has been an interesting thread. I rewrote my character when I found about androids (we were in the process of creating new characters). It's a pity there are no race specific options, or more extensive details on Numeria. Given abuses in the past, we stick to Paizo published rules only, so custom made stuff is not allowed in our group. Playing an android is boon enough though.
Cheers,
Carlos

Fnipernackle |

Espagnoll wrote:I figured Numerian bards and imported music from Verces was already there, but androids do make bards with built-in Autotune much more likely. ;)Could be an android bard the perfect excuse for introduce anachronistic music on Golarion?
I hope Numerian bards use these.