Froth Maw wrote:
Was playing a suicidally brave human fighter/barbarian named Ulf Helsmasher. DM split the party for two separate final fights and I wound up fighting a summoner who had been a member of our party before he got swayed to the dark side. I had a super OP magic sword so the DM expected me to stand there and bang it out sword against eidolon. The summoner somehow had no CMD even with his eidolon so instead I just tackled him and beat him to death with my bare hands. It took forever to punch him out, but it was one of the most anti-climactic things ever. My battle cry through the whole campaign had been "NO ONE OUT GRAPPLES ULF HELMSMASHER!" (lots of little spider-like construct suicide bombers had been trying to latch on to me through the whole game, so it came up pretty often) and it held up all the way to the end.
Ulf Helsmasher sounds so friggin' Metal, man!
Vampires can create vampire minions that only have one hitpoint. But reducing them to zero just knocks them out if you don't use a wooden stake or spear to the heart, or fire, or cutting their heads off.
Same thing with zombies, but only decapitation or called shots to the head kill them. Furthermore, most zombies fall under True Neutral, basically undead animals.
The players are knights of Camelot, and King Arthur has just been slain by his nephew. The game spans years and shows the slow, inevitable decay of his kingdom as they grow older and more bitter, losing sight of themselves as they turn more to drink and concubines, and the game finally concludes when the characters are on their deathbeds, their grand achievements in life trivialized by relatives who don't appreciate them, forgotten by the world that has moved on, a world that no longer cares, a world in which they are well and truly irrelevant.
That's a game I'd want to play in.
Name: Ripper. The name he grew up, however, was Frances Herbert Blake. After about the eighth consecutive stomping by the local street kids, Frances tried to adopt various 'tough' street names. Ripper is just the one that stuck, and what he goes by these days.
Race: Dhampir. Duh.
Class: Fighter, Brawler Archetype
History: Ripper has no idea who his father is or was, and doesn't much care at this point. Grew up in an urban sprawl and was basically raised by the streets, has a chip on his shoulder as a result. Made his living betting on himself in bar brawls and prizefights, and built up a reputation as being good at his "job". 'Nuff said.
Hey, I'm slowly building this guy, but I want to clarify what your rules say for a moment.
Rynjin wrote this: "While in Vampiric Form the Dhampir gains a number of vampiric qualities, chosen from the following list. He may choose up to two vampiric qualities, no two from the same category."
Your campaign feat says this: "New Campaign feat: Additional Vampiric Qualities.
So we can basically choose four powers, but there are only three categories. How do we pick four abilities without overlap between the categories?
So, after this thread, in which Rynjin basically made the Dhampir that I'd always wanted to see, I started thinking about a possible game or campaign in which all Dhampirs are recruited for whatever reason. Maybe some high ranking mayor or priest needs a vampire slain, or they need someone to go into a haunted mansion or castle, so they hire powerful adventurers who they also see as expendable. And it's perfect, because including that variant that Rynjin made, there are so many different kinds of Dhampir, so you'd get a little bit of everything.
Unfortunately, I really want to play in this sucker and not just run it. So, let me ask some questions.
Anybody interested in playing this?
Anybody interested in running this? I'm not an experienced DM, gaming with me would probably be a bumpy ride.
If I were going to run this thing, I'd probably make things slightly on the Gothic side of fantasy, just for the flavor.
So, yeah. Who's with me?
Reading over this again, because I practically want to marry it.
"Ability Scores: -2 Con, +2 Cha [+2 Dex and Str, -2 Cha]*"
Does this mean that they don't take a hit to Constitution when in their Vampiric Form? I'd rule that they always keep that particular negative, personally.
Also, do they choose one of the Racial Weaknesses, or do they have all three? Do they only apply in Vampiric Form, or are they constant?
I love the Running Water aversion bit, man. That's excellent stuff, man.
Well I'm with you in that I don't really understand LA or CR, so I can't help you with the math. But, you know they have a Dhampir race.
And if you're going to convert something and not really care about it being "canon", check out this awesome variant Rynjin did:
There ya go.