Punch yourself as a free action?


Advice

Grand Lodge

With the Amulet of Mighty Fists dropping down to 2000 gp for +1 this has now become the cheapest Spell Storing item in the book (actually it already was, but now it's much more so).

So, given that you can cut yourself for damage as part of spell's casting component (a swift action if quickened), would it be reasonable to allow a free action self-punch that does not provoke?


I was hoping this had rules for forcing people to punch themselves.

I AM DISMAYED.

(I see no real reason to deny that, myself, though it's kind of goofy)

Grand Lodge

You're talking about this?

Grand Lodge

blackbloodtroll wrote:
You're talking about this?

Yes.


Andrew Kennedy wrote:
With the Amulet of Mighty Fists dropping down to 2000 gp for +1

Where's this? I'm not familiar with Paizo errata.

edit: Thanks, didn't see the link.

Grand Lodge

igotsmeakabob11 wrote:
Andrew Kennedy wrote:
With the Amulet of Mighty Fists dropping down to 2000 gp for +1
Where's this? I'm not familiar with Paizo errata.

Click on the link.


Cutting yourself is part of the casting action itself.

Only rules I know of for attacking yourself are 3.5 Death Urge, which is a full round action that automatically crits.

Silver Crusade

Just because I can't think of any reason you'd want to, what spell are you intending to punch yourself with?


I think it would be an attack action.

Grand Lodge

Depending on your DM, you may end up punching yourself simply by being clever.

According to SKR, all Alchemists, more or less, punch themselves all the time. Especially if they have extra limbs to do so.


blackbloodtroll wrote:

Depending on your DM, you may end up punching yourself simply by being clever.

According to SKR, all Alchemists, more or less, punch themselves all the time. Especially if they have extra limbs to do so.

Wait what!?


Booksy wrote:
Just because I can't think of any reason you'd want to, what spell are you intending to punch yourself with?

Self buffs like Displacement or Blur.


Interesting...


There was a discussion about this a while back in this thread I made.

The people there came to the conclusion that you couldn't use spell storing weapons to circumvent the "self only" limitation on spells since the spell storing weapon is considered the caster of the spell, not the wielder.

It should work with spells that are not self only. Just for balance reasons, I would have it cost at least a move action though.

If you allow it as a free action, you get something that is essentially a 7th level (3rd level quickened) spell once every combat for only 2k. That is WAY to powerful in my eyes...


Paladins can Lay on Hands themselves as a swift action, so it seems to me that touching yourself should always be a swift action.

/giggity


Pathfinder Maps Subscriber

Certainly not a free action. The amulet of mighty fists isn't usually an intelligent item, it can't tell the difference in who you're punching, so it should work the same regardless of the target.


ZanzerTem wrote:

Paladins can Lay on Hands themselves as a swift action, so it seems to me that touching yourself should always be a swift action.

/giggity

I think it's a requirement of the Antagonize feat :-)

Silver Crusade

But you're not just 'touching' yourself with it. You're using an offensive weapon to activate an effect on you...by hitting yourself with it. (merciful gauntlet +1 of cure moderate wounds...gads)

Anywhos. Its an attack, so I agree some kind of attack action is necessary, maybe substitutable for any attack in a Full Attack or Standard. But in regards to spell storage, it only casts it once, who is going to 'replace' the spell? If you have access to a caster, why not UMD a wand? Can you make a wand with built in 'proficiency'?


Andrew Kennedy wrote:

With the Amulet of Mighty Fists dropping down to 2000 gp for +1 this has now become the cheapest Spell Storing item in the book (actually it already was, but now it's much more so).

So, given that you can cut yourself for damage as part of spell's casting component (a swift action if quickened), would it be reasonable to allow a free action self-punch that does not provoke?

Not sure if you realized but a +1 Amulet of Mighty Fists is 4,000 gold, not 2,000.


It takes a swift action to Lay on Hands yourself, so at minimum it should be a swift action, not a free action.


No no no no no

Because Clerics/Druids can get plenty of domain-based touch actions like Touch of Good or Touch of Law that they can use on allies (with themselves being an ally of themself hrrrblee brrrble) that are standard actions.

So 'just because paladins can do it' isn't a very good reason, in and of itself.


Alright. First off Lay On Hands is nothing like Spell Storing. You don't just need to touch yourself in order to use Spell Storing.

"Anytime the weapon strikes a creature and the creature takes damage from it, the weapon can immediately cast the spell on that creature as a free action if the wielder desires."

This is what triggers a Spell Storing weapon. It seems to me that it looks like its describing an attack. Attacks are generally a Standard Action or part of a Full-Attack.

So you need to make an attack to trigger Spell Storing.


Brain in a Jar wrote:

Alright. First off Lay On Hands is nothing like Spell Storing. You don't just need to touch yourself in order to use Spell Storing.

"Anytime the weapon strikes a creature and the creature takes damage from it, the weapon can immediately cast the spell on that creature as a free action if the wielder desires."

This is what triggers a Spell Storing weapon. It seems to me that it looks like its describing an attack. Attacks are generally a Standard Action or part of a Full-Attack.

So you need to make an attack to trigger Spell Storing.

I'd figure you can do nonlethal damage and wouldn't have to make an attack roll, and maybe even do minimum or no damage, but it would still take up one of your attacks(if full attacking) that round.


Brain in a Jar wrote:
Andrew Kennedy wrote:

With the Amulet of Mighty Fists dropping down to 2000 gp for +1 this has now become the cheapest Spell Storing item in the book (actually it already was, but now it's much more so).

So, given that you can cut yourself for damage as part of spell's casting component (a swift action if quickened), would it be reasonable to allow a free action self-punch that does not provoke?

Not sure if you realized but a +1 Amulet of Mighty Fists is 4,000 gold, not 2,000.

Crafting it is 2,000 GP so they are still correct.

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