Ravingdork |
If you were an adventurer with a magical spool that produced an infinite amount of rope or twine*, what would you do with it? This is a thread of cool and useful ideas.
I'll start:
- Make a hammock to sleep in at night
- Tie up an A-frame shelter
- Scale an infinite cliff
- Tie together a decoy rope mannequin
- Make small twine dolls for children
- Hemp rope makes a good chew toy for a pet
- Clothesline
- Towing device
- Rescue line (to save someone who's drowning or sinking in quicksand)
- Used as a travel aid (sending the best climber/swimmer/navigator out first to tie off the line for use as a crutch)
- Use marked twine as a measuring device
- Create tar-covered balls of flammable rope for use in siege warfare
What other ideas do you have?
Jiggy RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 |
Ravingdork |
It is permanent. It can be resold. You can get 10 feet of rope or 30 feet of twine per round without limit. (You could get more faster, but then you break your magic item.)
<<Insert obligatory Paracountess Zarta Dralneen joke here.>>
8O <-- shocked expression
Ravingdork |
Some more ideas:
- Make a rope ladder
- Set up some rope fencing
- Create a rope bridge
- Tie up a trip line
- Prepare an alarm line (twine and bells)
- Tie rope to a log to make a buoy
- Tie rope to a boulder to create an anchor
- Use anchor as an improvised flail
- prep a fishing rod (twine and stick)
Bigger Club |
But basically start thinking it like it's duct tape and go crazy with it.
Antimony |
Tie one end to a tree or some such at the top of a cliff, hold onto the other end, and jump off the cliff.
If the rope would unravel at ten feet per round, I would think I could descend just slowly enough to avoid injury (notwithstanding getting bumped against the cliff itself as the rope gets longer).
Also: use it to illustrate principles of calculus as x --> infinity.
Benly |
Tie one end to a tree or some such at the top of a cliff, hold onto the other end, and jump off the cliff.
If the rope would unravel at ten feet per round, I would think I could descend just slowly enough to avoid injury (notwithstanding getting bumped against the cliff itself as the rope gets longer).
Also: use it to illustrate principles of calculus as x --> infinity.
Ten feet per round is considerably slower than "just slowly enough to avoid injury" - it's a pretty casual walking pace.
Ravingdork |
Antimony wrote:Ten feet per round is considerably slower than "just slowly enough to avoid injury" - it's a pretty casual walking pace.Tie one end to a tree or some such at the top of a cliff, hold onto the other end, and jump off the cliff.
If the rope would unravel at ten feet per round, I would think I could descend just slowly enough to avoid injury (notwithstanding getting bumped against the cliff itself as the rope gets longer).
Also: use it to illustrate principles of calculus as x --> infinity.
60 feet per round is considered a safe falling speed, per feather fall.
At 10 feet a round, you might even drop an egg without cracking it's shell.
VoodooHoodoo |
Run a single length of rope through my entire lair (you know as a safety feature) and them use Posses Object on it so that I can be aware of every thing that happens in my lair. (Okay I'm not 100% sure this would actauly work).
Alternative pay for a festival in a city, decorate the city with one really long piece of bunting and posses that - and get to know the secrets of the city.
VoodooHoodoo |
Sympathy and Antipathy also effect 'one object' so you could run a rope around the city and prevent the invading horde (well till those that passed the save worked out it was being caused my the rope, but hey, that's what archers are for.) 95% of an invasion stalled.
Grease also effects one object, but I cant quite think of a use for a really long slippery rope - perhaps a zip line?
Adamantine Dragon |
For all those "use the rope to climb an infinite cliff" or "make a rope to space" suggestions, if actual real-world effects have any bearing at all, rope is actually not very good for very long height functions. The length rapidly causes the weight to exceed it's tensile strength and the weight of the rope alone will break the rope, even not taking into account the thing it is supposed to be hauling or climbing it.
As far as what any character of mine would do with such a magic item? Probably sell it and buy something else.
Lathiira |
In conjunction with some dimensional anchor spells-or not, if I'm a charming enough guy-summon a lot of succubi. The rest I leave to your imaginations :)
Another idea: give it to a powerful thieves' guild. Whatever ideas I come up with, they'll come up with something even more nefarious or sneaky. Never hurts to earn some good will with the local crime syndicate either.
To take Voodoo's idea further, grease+infinite rope=a really long fuse.
Silent Saturn |
-Make several spools of 200-300 feet each, and keep them on hand to give away whenever I need to make a Diplomacy check with someone.
-Tie one end to a secure anchor point, then grapple the dragon.
-Use several castings of Animate Rope and Permanency to make an army of rope minions. (Note: Animate Objects is probably better for this purpose.)
-Build a suspension bridge... and then a suspension city for the bridge to lead to.
-Take Exotic Weapon Proficiency: Rope Gauntlets
-Build and string the world's largest harp.
Vicon |
Drain lakes or moats by spooling the wet rope on the opposite side of the water feature -- infinite dry rope goes in, infinite wet rope comes out.
You basically have the makings of a settlement -- (just like NASA is entertaining making structures out of long empty plastic bags spooled up into igloos (they'll fill them with dust or debris they find where they're building the structures to save the cost of shipping the structure's weight) -- so basically just spool a bunch of igloo-shaped coils of rope, cover them with wet clay or mud daubing and you have houses that will resist the elements and will actually be quite comfortable and sturdy.
Put layers of rope inside of walls you are afraid pesky casters will stone to mud -- they'll mud the outer layer of stone but then they'll have to clear a layer of rope to get the stone behind it. Considering the materials cost nothing, working this into your standard building construction might save you money on stone, and actually help against folks undermining/bypassing your defenses with an old trick.
Landfill -- Constantly spill rope off the coast of a shallow area, and debris and sand will pile up on it. Even as the rope breaks down (which may take a while) it WILL effect the topography of the shallow area -- build an island or network of islands like those engineers in Dubai. The real estate value of your property will become massive as your tiny beachfront and swath of open water becomes a long naval promontory. Might take months, but a lot of that time wouldn't require heaps of attention. Weather control spells would speed the process nicely.
Azaelas Fayth |
Ask, and Tome of Horrors shall provide:
Rope Golem
Oh the horror... my players are gonna be in for }:]>