What is this group lacking?


Advice


Hi all,

I have a couple idea's running thru my head but am unsure what this group is lacking most. The group currently consists of:

1)Elf Ranger (ranged)
2)Human Gunslinger
3)Human Druid (focus on melee / shape changing)
4)Orc Barbarian
5)Human Magus

At first glance I notice a few things we lack. A dedicated healer type. An arcane "god" focusing on controlling spells. A melee defender type in heavy armor and shield. So what are your thoughts? What do you think we lack the most?


Cleric (doesnt have to be a dedicated healer...an incidental healer is fine, druids dont get access to everything a cleric can access)

Wizard (certain toolbox spells would seem to be in short supply)

- Gauss


Depending on how the ranger is built, you might need a skill monkey.

Shadow Lodge

i would say trapsense archetype, like a bard, would be a great addition.


TheSideKick wrote:
i would say trapsense archetype, like a bard, would be a great addition.

+1

A bard can give you some things you lack or are short on.
- lots of skills
- Buffs
- depending on the archetype trapsense

Grand Lodge

Personality.
A reason to work together.
A plan.

EDIT: Actually, I am going to say a primary spellcaster who isn't focusing on melee, instead. Someone with all the knowledges and utility spells.


You are lacking healing and utility magic. A witch would be a great addition.

Sovereign Court

Witches have healing and some condition removal, but also a lot of arcane utility. The healing hex starts to become cost-effective in such a large party too.

Silver Crusade

You would do well with a character that can cast Restoration and Lesser Restoration.


Witch seconded.

Grand Lodge

My first choice would be an Oracle. It provides the clerical spells you are lacking as well as social type. The mystery could be chosen to give anything from disable device to knowledge skills. My second choice would be a trapfinding bard.

Sczarni

Alchemist. He is a CLW wand guy, bomb tosser and you can pass out buff spells.


Thank you for all the great options! What I am leaning towards is a very charismatic Sorcerer with max U.M.D. Do like the Alchemist idea and am serious contemplating the Bard. I think the Bard would bring the most to the party with buffs, spells and such.

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