Additional Resources Updates


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3/5

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Dylos wrote:
Apocryphile wrote:

The Aldori Feats in Inner Sea Combat (page 10) are listed as PFS legal, but a big part of those feats requires the use of the Duelling rules from Ultimate Combat.

Are the duelling rules allowed for characters who take these feats?

I don't see the dueling rules as being a big part of those feats, and I may still consider taking them even though my aldori duelist swashbuckler would never participate in a duel.

Oh, me too. The Feats are pretty good as they are without the dueling rules (especially if you're playing a Swashbuckler with an Aldori Dueling sword..). I just thought I'd ask.

4/5 5/5 ***

Pathfinder Maps, Pathfinder Accessories, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Dylos wrote:
Matthew Morris wrote:
Michael Brock wrote:
With the Harrowing sourcebook coming out soon, I'm looking at different ways we can incorporate the Harrow Deck, and all the things that go with it, into PFS. If the VOs, John, and I come up with a resolution I'm happy with, them I would consider adding all the neat harrow stuff into the campaign. If that occurred, then we would take a closer look at whether to open up Irez and her obedience from CoR for play.
Oh, please please please! :-)
seconded.

+1 and cool.

3/5

Is the Drunken Rager archetype on Page 12 of the Alchemy Manual legal for PFS play?

The entry doesn't say either way.

Grand Lodge 4/5 Global Organized Play Coordinator

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Apocryphile wrote:

Is the Drunken Rager archetype on Page 12 of the Alchemy Manual legal for PFS play?

The entry doesn't say either way.

Yes

Silver Crusade 2/5

Michael Brock wrote:
Raisse wrote:
The magic weapon section of Inner Sea Gods says that the weapons can be upgraded to higher enhancement bonuses than their base +1's. Am I correct in assuming that for PFS the general rule about not upgrading named magic items would still apply?
That is correct.

Can non-magical items on the specific armors table such as Mithral Shirt, Elven Chain, and Adamantine Breastplate be enchanted?

Grand Lodge 4/5 Global Organized Play Coordinator

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DesolateHarmony wrote:
Michael Brock wrote:
Raisse wrote:
The magic weapon section of Inner Sea Gods says that the weapons can be upgraded to higher enhancement bonuses than their base +1's. Am I correct in assuming that for PFS the general rule about not upgrading named magic items would still apply?
That is correct.
Can non-magical items on the specific armors table such as Mithral Shirt, Elven Chain, and Adamantine Breastplate be enchanted?

From the FAQ:

Non-magic specific armor and specific weapons may be upgraded normally. Magic armor and weapons may be upgraded to named versions if they are the same basic material and shape as, and meet but do not exceed the enhancement bonuses of the named versio

Grand Lodge

So, I could upgrade a Adamantine Longsword, to a Shatterspike, and it would function identically, but would be Adamantine?

Scarab Sages 2/5

It says same basic material, so I would assume that mean the weapon/armor material like darkwood and mithral.

For another question, the Glorious Heat feat. I remembered it was changed to heal an amount to the spell level casted. The Inner Sea Gods version still have the text as the original one. So does that mean you allowed the first reading of it?

Grand Lodge 4/5 Global Organized Play Coordinator

Cao Phen wrote:

It says same basic material, so I would assume that mean the weapon/armor material like darkwood and mithral.

For another question, the Glorious Heat feat. I remembered it was changed to heal an amount to the spell level casted. The Inner Sea Gods version still have the text as the original one. So does that mean you allowed the first reading of it?

Glorious Heat grants a number of points of healing equal to the spell level, not the caster level (ie. flame strike grants 5 points, while spark grants 0).

I will get that line added to this specific entry so it matches what is found listed in the Faiths of Purity entry in Additional Resources.

Sczarni 4/5

since you're updating somethings, I mentioned this elsewhere but do familiars using wands have to use their masters UMD or can they use their own? Like wise do fairy dragons require UMD to use sorc wands?

Dark Archive 2/5

lantzkev wrote:
since you're updating somethings, I mentioned this elsewhere but do familiars using wands have to use their masters UMD or can they use their own? Like wise do fairy dragons require UMD to use sorc wands?

Whichever is higher, with regards to ranks.

No.

Sczarni 4/5

Justin Sluder wrote:
lantzkev wrote:
since you're updating somethings, I mentioned this elsewhere but do familiars using wands have to use their masters UMD or can they use their own? Like wise do fairy dragons require UMD to use sorc wands?

Whichever is higher, with regards to ranks.

No.

I'm aware what regular rules indicate....

Michael Brock wrote:
Wand use doesn't require the Animal Archive for these few improved familiars - brownie, faerie dragon, imp, lyrakien azata, mephit, quasit, sprite familiars - gained with the Improved Familiar feat. They use their master's UMD when activating a wand.

3/5

That still does not invalidate all the rest of the wand use rules. It just restates that a familiar uses their master's skill ranks which is already the rule by RAW.

With your reading a faerie dragon can use a staff but not a wand which is just weird and obviously not RAI by either RAW or PFS house rules.

Sczarni 4/5

to add further to his quote

Michael Brock wrote:
No other activated item may be used, to include scrolls, by any animal companion, familiar, or improved familiar.

So in PFS no a fairy dragon can't use a staff....

Grand Lodge 2/5 **

Pathfinder Adventure Path Subscriber

Given the number of "will be corrected/clarified in the next AR" comments over the past couple of days, is there any possibility of an early update?

Shadow Lodge 4/5 5/55/55/55/5 **** Venture-Captain, California—San Francisco Bay Area North & East

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Given that people are opposed to it and nobody seems to support it, why not just ban the new version of butterfly sting and keep the old one? It sounds like a lot of builds were using it.

4/5 ****

I support the new version of butterfly sting.

Shadow Lodge

As do I, it is a powerful feat, it should have a real requirement.

Shadow Lodge 4/5 5/55/55/55/5 **** Venture-Captain, California—San Francisco Bay Area North & East

Combat expertise isn't enough of a feat tax for it?

Shadow Lodge

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thistledown wrote:
Combat expertise isn't enough of a feat tax for it?

Not really no, Combat Expertise is a requirement for a handful of other good feats, and doesn't disallow the use of other feats or traits. Additionally, the flavor of Butterfly's Sting has always been Desna, and I feel that characters should embrace that flavor rather then ignore it.

Butterfly's Sting lets you use a 18-20 critical weapon at level 1 and pass critical hits to someone who has a x4 critical multiplier, and it's not even a teamwork feat that would require both players to choose the same feat. It grants too much for the cost of 1 moderately useful feat.

Shadow Lodge 4/5

I dont know, Ive always viewed at much more as a "float like a butterfly. . ." option.

Absolutely nothing about thr Feat screams (much less hints at) Desna, and flavor-wise works a lot better with other patrons and faiths in my opinion.

Iomedae, for example, fits the flavor a thousand times more, as her faith is all about tactics, self sacrifices for the greater good, and working as a team.

Shadow Lodge

"Devil's Advocate" wrote:

I dont know, Ive always viewed at much more as a "float like a butterfly. . ." option.

Absolutely nothing about thr Feat screams (much less hints) Desna, and flavor-wise works a lot better with other patrons and faiths in my opinion.

Float like a Desnan, sting like a Calistrian? I know there's another name for Calistria worshippers, but I cannot figure out how to spell it properly.

Desna is a butterfly, I could possibly see the feat fitting worshippers of the Black Butterfly, but what other god/dess fits the description of a butterfly?

5/5 5/55/55/5

Dylos wrote:
"Devil's Advocate" wrote:

I dont know, Ive always viewed at much more as a "float like a butterfly. . ." option.

Absolutely nothing about thr Feat screams (much less hints) Desna, and flavor-wise works a lot better with other patrons and faiths in my opinion.

Float like a Desnan, sting like a Calistrian? I know there's another name for Calistria worshippers, but I cannot figure out how to spell it properly.

Desna is a butterfly, I could possibly see the feat fitting worshippers of the Black Butterfly, but what other god/dess fits the description of a butterfly?

Mohamed Ali?

4/5

Dylos wrote:
embrace that flavor!

+100

Shadow Lodge 4/5 5/55/55/55/5 **** Venture-Captain, California—San Francisco Bay Area North & East

"Devil's Advocate" wrote:

I dont know, Ive always viewed at much more as a "float like a butterfly. . ." option.

Absolutely nothing about thr Feat screams (much less hints at) Desna, and flavor-wise works a lot better with other patrons and faiths in my opinion.

Iomedae, for example, fits the flavor a thousand times more, as her faith is all about tactics, self sacrifices for the greater good, and working as a team.

I also see it fitting better on an Iomedaen Paladin.

Scarab Sages 2/5 *

For the Alchemy Manual, if the reagents are listed as illegal, are all of the items that would use those reagents as ingredients also not allowed for society play?

The items on pg 11, all but one of the items use CYTILLESH SPORES, which is listed as not legal.

The items on pg 25, all but one of the items use either GINGER EXTRACT or MUGWORT EXTRACT which are both listed as not legal.

Grand Lodge 4/5 Global Organized Play Coordinator

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Cascade wrote:

For the Alchemy Manual, if the reagents are listed as illegal, are all of the items that would use those reagents as ingredients also not allowed for society play?

The items on pg 11, all but one of the items use CYTILLESH SPORES, which is listed as not legal.

The items on pg 25, all but one of the items use either GINGER EXTRACT or MUGWORT EXTRACT which are both listed as not legal.

Items that use those reagents will have to wait to be used until those ingredients show up on a Chronicle sheet.

Shadow Lodge 4/5 *** Venture-Captain, Michigan—Mt. Pleasant

Is that only for use in spontaneous alchemy? Making those items the normal way should be fine, correct?

Grand Lodge 4/5 Global Organized Play Coordinator

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Eric Clingenpeel wrote:
Is that only for use in spontaneous alchemy? Making those items the normal way should be fine, correct?

If something includes any of those ingredients, then the item isn't currently available for spontaneous alchemy. The normal way is fine.

Grand Lodge 2/5 **

Pathfinder Adventure Path Subscriber

That will have to be spelled out in the document, as it isn't at all clear that it means that.

Shadow Lodge 2/5

Hi, I'm looking for some updated answer to a question I have about Inner Sea Magic and Animal Archive.

I'm working on a winter witch character for PFS and I have a copy of Animal Archive which introduces the rabbit familiar.

Now, according to Inner Sea Magic, the winter witch's familiar options are as follows:

"Winter witches must choose a familiar that is native to the frozen north, even when they themselves operate in other regions. Traditionally, this limits winter witch familiar choices to bat, cat, fox, hawk, owl, rat, raven, or weasel. A winter witch who gains the Improved Familiar feat can select any familiar she desires, save for familiars with the fire subtype."

It appears to say that including the 'traditional' familiars allowed a Winter witch, one may in fact choose another type of familiar as long as it is a cold-climate creature.

Since the Winter Witch archetype was written before the release of Animal Archive,by the RAW it seems like that might be allowed.
Am I correct in this assumption?

Grand Lodge 4/5 * Venture-Agent, Texas—Houston

Kezzie Redlioness wrote:

Hi, I'm looking for some updated answer to a question I have about Inner Sea Magic and Animal Archive.

I'm working on a winter witch character for PFS and I have a copy of Animal Archive which introduces the rabbit familiar.

Now, according to Inner Sea Magic, the winter witch's familiar options are as follows:

"Winter witches must choose a familiar that is native to the frozen north, even when they themselves operate in other regions. Traditionally, this limits winter witch familiar choices to bat, cat, fox, hawk, owl, rat, raven, or weasel. A winter witch who gains the Improved Familiar feat can select any familiar she desires, save for familiars with the fire subtype."

It appears to say that including the 'traditional' familiars allowed a Winter witch, one may in fact choose another type of familiar as long as it is a cold-climate creature.

Since the Winter Witch archetype was written before the release of Animal Archive,by the RAW it seems like that might be allowed.
Am I correct in this assumption?

If in any case a resource gives a specific list which may be expanded at the GM's discretion, then you must choose from that specific list unless additional resources says otherwise.

Shadow Lodge 2/5

Well, that is part of why I am asking. If there is any plan for future expansion on these particulars anytime soon.

Besides the fact that there is no GM discretionary mention in the entry.

Sczarni 5/5 5/55/5 ***

Live in the now.

5/5 5/55/55/5

Ok, the way the alchemy manual's entry is written is a little confusing (it switches back and forth between inclusive and exclusive). I take it the drunken rager archetype is banned because its not mentioned at all?

Silver Crusade 5/5

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Here you go, BNW, it's a little bit upthread.

Michael Brock wrote:
Apocryphile wrote:

Is the Drunken Rager archetype on Page 12 of the Alchemy Manual legal for PFS play?

The entry doesn't say either way.

Yes

Shadow Lodge 2/5

1 person marked this as FAQ candidate.
Nefreet wrote:
Live in the now.

Right now, I'm trying to figure out a rules question that like many recent releases is in regards to a very unclear wording in a published work. It does NOT say "at your GM's discretion ", it simply says that there is a specific climate or listed options as choices.

All I want is a solid 'Yes' or 'No' answer on the subject from someone who actually has full say in such maters.

In either case, once answered in one way or another, I will let the mater rest.

Horizon Hunters 4/5 5/5 *** Venture-Lieutenant, Indiana—Indianapolis

Kezzie Redlioness wrote:
Nefreet wrote:
Live in the now.

Right now, I'm trying to figure out a rules question that like many recent releases is in regards to a very unclear wording in a published work. It does NOT say "at your GM's discretion ", it simply says that there is a specific climate or listed options as choices.

All I want is a solid 'Yes' or 'No' answer on the subject from someone who actually has full say in such maters.

In either case, once answered in one way or another, I will let the mater rest.

What does the Additiona Resources document day about the Animal Archive?

Shadow Lodge 2/5

Mark Stratton wrote:
What does the Additiona Resources document day about the Animal Archive?

That the rabbit is PFS legal. Also considering that Inner Sea Magic came out in 2011 and animal archive came out last year, it is not too clear on what the actual ruling is. I'm just trying to figure out if there is one.

Grand Lodge 4/5

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Kezzie Redlioness wrote:
Mark Stratton wrote:
What does the Additiona Resources document day about the Animal Archive?
That the rabbit is PFS legal.

Good, we're making progress. Does that page in Animal Archive say that it modifies the winter witch's choice of familiars?

Kezzie Redlioness wrote:
Also considering that Inner Sea Magic came out in 2011 and animal archive came out last year, it is not too clear on what the actual ruling is.

The relevance of this observation is that if Animal Archive changed the rules published in Inner Sea Magic, it would have to explicitly say so.

Horizon Hunters 4/5 5/5 *** Venture-Lieutenant, Indiana—Indianapolis

Kezzie Redlioness wrote:
Mark Stratton wrote:
What does the Additiona Resources document day about the Animal Archive?
That the rabbit is PFS legal. Also considering that Inner Sea Magic came out in 2011 and animal archive came out last year, it is not too clear on what the actual ruling is. I'm just trying to figure out if there is one.

ISM says:

""Winter witches must choose a familiar that is native to the frozen north, even when they themselves operate in other regions. Traditionally, this limits winter witch familiar choices to bat, cat, fox, hawk, owl, rat, raven, or weasel. A winter witch who gains the Improved Familiar feat can select any familiar she desires, save for familiars with the fire subtype."

AA says the rabbit is legal.

The list that is given isn't finite. Why? Because the sentence that follows it conditionally opens the list up to any familiar (that would be legal in PFS, of course.). The rabbit is a legal familiar for the winter witch IF that character possesses the Improved a familiar feat. I don't think it inherently falls into the list that is provided. It doesn't matter that ISM came out before AA; if AA modifies that list, it would have to explicitly say so, or campaign managment would need to say so.

5/5 5/55/55/5

Just call it a snowshoe rabbit.

Mark I think your argument is a little out there. Resources are added to the general list, not every specific list.

Shadow Lodge 2/5

Thanks Norse.

Also, I'm referring to the Animal Archive rabbit, not Reign of Winter's Arctic Hare.

Shadow Lodge 2/5

At any rate. I think I give up for now. If anything changes it does. If not, then not. *Shrugs*

Sczarni 5/5 5/55/5 ***

That's pretty much what I meant.

The Exchange 4/5 5/5

Chris Lambertz wrote:
Hey guys, just a quick reminder to keep this as on topic and about the updates to the page/PDF as much as possible. This helps Mike and myself sort through issues more easily. :)

Horizon Hunters 4/5 5/5 *** Venture-Lieutenant, Indiana—Indianapolis

Kezzie Redlioness wrote:

Thanks Norse.

Also, I'm referring to the Animal Archive rabbit, not Reign of Winter's Arctic Hare.

And so sm I.

Shadow Lodge *

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Dragnmoon wrote:
I like that the Variant Spellcasting is legal for play from the Inner Sea Gods.

I just noticed that this is only true for the Core 20. Are there any plans to make those legal for the Other Gods listed in Chapter 2?

I'm someone who makes a habit out of playing Clerics of obscure gods, so I'm a little sad I miss out on many of the new toys. Was there a particular deity whose Variant Spellcasting was a problem?

Silver Crusade 5/5

Pirate Rob wrote:

While we're on the subject of Additional Resources, any chance of an update on module sanctioning?

We're two modules behind now.

I was wondering this myself...

Digital Products Assistant

A couple updates have been added to the document and page. :)

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