Weapons / musical instruments?


Rules Questions


Are there any combination weapon/instruments in the Paizo material? If I could find something that's not too wacky but could serve as both, then it would let my bard (arcane deulist) avoid being yet another orator/singer in combat.


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Is your bard named "El Kabong?"

Grand Lodge

Pathfinder Companion Subscriber

I always wanted to play a bard with an ax mandolin. I suggest talking with your dm about combining two. With all the wacky weapons out there, I doubt an instrument/weapon is too far fetched.


I had a fun idea for a True Primitive Barb that wanted to use his Great Club as a musical instrument i.e. a giant drum stick. I haven't seen any official ones though. As the bbt said above I don't see making one to be too out of bounds of logic.


Yar.

Percussion.

Why beat on drums when you can beat on your enemies? Dual wield light maces or improvised clubs (see mallets or drum-sticks) and rhythmically bash their faces in! Wear a field drum / marching toms / small drums on a shoulder strap so that you can start your performance before entering melee, then incorporate your enemies skulls into your magical rhythms.

Percussionists in RL often use whatever they can find and is laying around them as instruments. If you can hit it and it makes a noise when you do, it's a percussion instrument.

~P


Some weapon/musical instrument ideas:

Axe/guitar combo. This offers amazing heavy metal puns too.

Flute/blowgun combo. I'd give you stealth bonuses on surprise attacks while performing.

Rapier/saw combo. You can make amazing sounds by warping a vibrating saw different ways. A flexible rapier should be able to handle that. Magic would help too.

Maraca/mace. Nuff said. Plus bonus cha-cha sounds in combat!

Musical shuriken, play them like spoons.

Bow/violin. Use the bow as an arrow (ha! double pun bonus!)

I actually have no problem with the El Kabong approach. Just beat the heck out of enemies with a two-handed steel guitar. You should even be able to get one enchanted for perform and attack/damage.

Or be a skiffle-bard, and specialize in unarmed combat...

Grand Lodge

Pathfinder Companion Subscriber

No, imagine wailing out a tune, then grasping the neck, and then crying out "This is my ax!" as you decapitate an enemy, with your medieval guitar. Priceless.

Dark Archive

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Adamantine Dragon wrote:
Is your bard named "El Kabong?"

You have dated yourself many years sir. But I laughed.

Grand Lodge

Pathfinder Companion Subscriber

Giving it some thought, this thread needs more cowbell.

Dark Archive

Adamantine cowbell with Catch Off-Guard?

Grand Lodge

Pathfinder Companion Subscriber

Are there rules for a keytar?


There's an old RPG for the PS2 called Ephemeral Fantasia which had a bard, literally, as the main character. He used a guitar with a sword being embedded into it lengthwise, drawing the hilt out from the part with all the adjustment knobs whenever combat started. I'd say that would make a fairly good weapon/instrument combo without delving too much into cheese territory. (Not that that's a bad thing. XD )

Sovereign Court

In the Adventurer's Armoury, there is a trait that allows for the tools of a job (which would normally incur improvisation penalties) to be used as regular weapons. It goes into examples, with lutes being "fragile and not sturdy weapons."

In a non-PFS setting, though, I don't see why anyone would have an issue with a darkwood/magically enhanced instruments as a weapon.

Grand Lodge

1 person marked this as a favorite.
Pathfinder Companion Subscriber

Mithral axe-bass. Adventure time!


YES! OMG YES!

I am now going to have to make a Christopher Walken-themed character... Perform: dance, Intimidate.... hmmm


Enchant an instrument with a weapon enchantment and use it as an improvised weapon .. not effective but it looks cool :)

+1 flaming guitar

Liberty's Edge

Pathfinder Adventure Path Subscriber

There is a Totem Spear From the Curse of the Crimson Throne AP. It's a Sklar-Quah spear that functions as a wind instrument. It is Exotic.

Dark Archive

Interzone wrote:

YES! OMG YES!

I am now going to have to make a Christopher Walken-themed character... Perform: dance, Intimidate.... hmmm

Perform: oddly-cadenced oratory.

Mounted combat feats, and a feat that lets you run around without your head.


Mergy wrote:
Interzone wrote:

YES! OMG YES!

I am now going to have to make a Christopher Walken-themed character... Perform: dance, Intimidate.... hmmm

Perform: oddly-cadenced oratory.

Mounted combat feats, and a feat that lets you run around without your head.

BAHAHAHAH

YES!


Ki_Ryn wrote:


Are there any combination weapon/instruments in the Paizo material? If I could find something that's not too wacky but could serve as both, then it would let my bard (arcane deulist) avoid being yet another orator/singer in combat.

You should read this.


Brutesquad07 wrote:
There is a Totem Spear From the Curse of the Crimson Throne AP. It's a Sklar-Quah spear that functions as a wind instrument. It is Exotic.

Sorry to necro an old thread, but I came in here looking for ways I could use Summon Instrument in combat, and I think I found it.


El Kabong is precisely what I'm trying to build: Bard (Sound Striker) and Vigilante (Magical Child) ;-)


It's a long time after this thread has been closed, but if anyone is seeking an answer from now on, there is an item from the Advanced Class Guide called "Lute of the Battle Ready."

Price 2,000 gp; Slot none; CL 3rd; Weight 3 lbs.; Aura faint transmutation
DESCRIPTION

These magic items are usually crafted as lutes, though they can be fashioned as other instruments. On command three times per day, the lute can transform into a +1 spear, +1 longsword, or +1 battleaxe. The type of the weapon the instrument transforms into must be chosen at creation, and the weapon must be appropriately sized for the user of the instrument. The instrument takes weapon form for 1 minute, or until its wielder uses another command word to transform it back to its normal form.
CONSTRUCTION REQUIREMENTS

Cost 1,000 gp; Feats Craft Wondrous Item; Spells shillelagh


Or use a Tuned Bowstring.


the bard spell and the level 0 spell .. summon instrument and the feat . throw anything .. is this an option what work .. and do you need power attack or deadly aim for more damage ?


I love this thread and am glad it has been revived.

You can absolutely use Throw Anything to chuck cowbells at your foes with no penalty, and you can use Deadly Aim to increase the damage. (If you just want to hit them over the head with your guitar, you'd want Catch Off-Guard and Power Attack.) In both cases, gloves of improvised might are your best friend.

Note that if you're throwing stuff, this is a pretty slow method unless you pre-conjure a bunch of cowbells before battle. Some GMs (including me) might not allow Quick Draw to work with improvised weapons as well, so pre-stashing them might still limit you to one throw per turn.


guess with powerattack it will go .. using arcane strike aswell .. a ka-choing bard decent cha . semi high str and go for it ..

str + . power attack , bardic song ( vocal ) arcane strike


Phantom horse, plus summon instrument = airial assault of falling tubas...


I played around with the idea and came up with this build

Double Fisted Flautist (Rogue)

Spoiler:

Key concepts: A brawler that can flurry with improvised weapons
Race: Elf
Race Trait: Light Bringer
Class: Rogue(x)
Trait: Surprise Weapon, Adopted, Minor Wishcraft
Archetypes: Makeshift Scrapper
Feats: Shikigami Style(1st), Shikigami Mimicry(3rd), Shikigami Manipulation(5th), Equipment Trick[Instrument or Ladder](7th),
Bonus Feats: Catch off Guard(1st), Throw Anything(1st), Improvised Weapon Mastery(12th)
Suggested Feats: Improvisational Focus
Suggested Gear: Gloves of Improvised Might, Cracked Pale Green Prism
Key Features: • You can cast the spell Instant Instrument at will to always have an improvised weapon on hand.
• At 5th level your flute will deal (1d4 base -> 3d6+str)

and while it's not included in the above build I figure you should be able to use it with the feats disposable weapon and/or splintering weapon. Depending on the type of instrument you're summoning.

Especially if you went barbarian bloodrager instead of rogue.


Hinyasi brawler is the true master of the opera with instrumental improvised weapons.

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