Encumbrance is killing my skilled characters!


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The problem with encumbrance is that it's not the armor and weapons. It's more of the tents, bedrolls, etc. Those things actually add up to quite a bit of weight. For the adventurer who wants to cover everything, it's actually hard not to be in medium.

I don't have a problem with NPC infantry with encumbrance because they probably are in medium load instead of light. "Normal" conscripted men probably has a 12 STR at best. That means light or medium armor, plus weapons, plus bedroll/tent, plus clothes. They are definitely in medium load.


Which isn't unrealistic, or such a terrible thing imo. When you get into a surprise firefight, you don't leave all of your gear on your back, ya drop it and head for cover (unless that gear pertains directly to killin folks :P)

The Exchange Contributor, RPG Superstar 2010 Top 16

BYC wrote:

The problem with encumbrance is that it's not the armor and weapons. It's more of the tents, bedrolls, etc. Those things actually add up to quite a bit of weight. For the adventurer who wants to cover everything, it's actually hard not to be in medium.

I don't have a problem with NPC infantry with encumbrance because they probably are in medium load instead of light. "Normal" conscripted men probably has a 12 STR at best. That means light or medium armor, plus weapons, plus bedroll/tent, plus clothes. They are definitely in medium load.

I guess it depends on the adventure. If you are ambushed on the side of the trail while on a multi day journey, then bedrolls are important (though that makes horses/ riding dogs etc more likely). If you are fighting kobolds in the sewers of Absalom, it's unlikely you are bringing tents.

Liberty's Edge

Dennis Baker wrote:
Christopher Rowe wrote:

Are there any feats or traits that can help these types of characters out at first level or do I just need to (in the future) "buy" higher strength at the expense of something else that a skills-focused character would normally want?

Meantime, I'm just waiting for enough treasure to be able to afford a Haversack!

With your PFS character you can ditch armor entirely and pick up a wand of mage armor for 2PA after your first scenario. Even if you burn 4 charges per scenario that will last you until 5th level where you can afford mithril armor. Your armor bonus is pegged at +4 for that whole time but if you have a high dexterity thats far better than an armor check penalry.

And, for your first scenario or two, until you have the PP, you can spend 25 gp for a scroll of Mage Armor or 50 gp for a potion of it.


Slotless muleback cords cost 2000gp and I don't know what they weigh.
Handy Haversack is 2000gp and weighs 5 lbs.
I'd advise getting both on any character with a low to mid strength rating. The haversack is pretty much a must on any character. The utility of being able to get any item you want as a move action without provoking is phenomenal.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I still think Pathfinder getting rid of the "you ignore your first set of clothing's price/weight" rule is an omission error.

Either way, we don't count it in our games.


If clothing isn't free encumbrance anymore, there is an obvious solution.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Sissyl wrote:
If clothing isn't free encumbrance anymore, there is an obvious solution.

*rolls eyes and blushes*


Yes, you're going to get a lot of that. Especially the bard and sorcerer ladies among you. They don't have any obvious dump stats except strength, you know, and typically a good charisma.


BYC wrote:

The problem with encumbrance is that it's not the armor and weapons. It's more of the tents, bedrolls, etc. Those things actually add up to quite a bit of weight. For the adventurer who wants to cover everything, it's actually hard not to be in medium.

I don't have a problem with NPC infantry with encumbrance because they probably are in medium load instead of light. "Normal" conscripted men probably has a 12 STR at best. That means light or medium armor, plus weapons, plus bedroll/tent, plus clothes. They are definitely in medium load.

An infantry kit should be a light load for a "normal" conscript. The one thing infantry does a lot of is march and anything that reduces speed by 33% is going on a mule so the army can march as far and as fast as possible. That's less certain since the advent of the internal combustion engine, but it's sure as aching feet that the standard kit for the Romans was carried around by thousands of men on foot.


Sissyl wrote:
If clothing isn't free encumbrance anymore, there is an obvious solution.

Great, now all the scrawny and/or flabby out of shape characters are running around in the skimpy outfits... It's like a real life nude beach. Yuck, let's get back to fantasy land.

Dark Archive

Jason Bulmahn ruled that clothing does add to Encumbrance


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
ZomB wrote:
Jason Bulmahn ruled that clothing does add to Encumbrance

I guess that will be one of our first house rules then. If NPCs don't have to write it down in their stat block nor deal with any of the penalties from having it, then PCs shouldn't either (besides, we are FAR too used to doing it the v3.5 way).


You mean I can't wear my heavy winter outfit without penalties? Oh the humanity!


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Cheapy: Back in v3.5, only a handful of outfits could be considered "free." I do no believe that was one of them.

Lantern Lodge

i beleive we should bring back the old 3.5 route of one outfit you are currently wearing on your body doesn't affect your encumbrance. it allows for us to develop more artistic outfits instead of repeating that the wizard is completely naked with tattoos inked onto his flesh.


Dennis Baker wrote:


With your PFS character you can ditch armor entirely and pick up a wand of mage armor for 2PA after your first scenario. Even if you burn 4 charges per scenario that will last you until 5th level where you can afford mithril armor. Your armor bonus is pegged at +4 for that whole time but if you have a high dexterity thats far better than an armor check penalry.

+1


leo1925 wrote:
Lastoth wrote:
Hey, fighter, carry this!
That.

Yes!

Silver Crusade

Sissyl wrote:
If clothing isn't free encumbrance anymore, there is an obvious solution.

http://www.giantitp.com/comics/oots0025.html

http://www.giantitp.com/comics/oots0026.html
http://www.giantitp.com/comics/oots0027.html
http://www.giantitp.com/comics/oots0028.html


1 person marked this as a favorite.
Khrysaor wrote:

Slotless muleback cords cost 2000gp and I don't know what they weigh.

Handy Haversack is 2000gp and weighs 5 lbs.
I'd advise getting both on any character with a low to mid strength rating. The haversack is pretty much a must on any character. The utility of being able to get any item you want as a move action without provoking is phenomenal.

Muleback cords take up a Shoulder slot. You can either have that or a Cloak, apparently. :-/

But isn't there a Feat or something like that, that can help?

Right now, we're a low-level party (not even in the high single digits yet!), out in the middle of FREAKIN' NOWHERE, with no MagicMart or the equivalent to buy said goodies at. X-P

LB


1 person marked this as a favorite.
Fromper wrote:
Sissyl wrote:
If clothing isn't free encumbrance anymore, there is an obvious solution.

http://www.giantitp.com/comics/oots0025.html

http://www.giantitp.com/comics/oots0026.html
http://www.giantitp.com/comics/oots0027.html
http://www.giantitp.com/comics/oots0028.html

ROFLMAO!!! :D

The oots0029 I recall, but for some odd reason, I hadn't remembered the previous four... X-D

LB

Dark Archive

3 people marked this as a favorite.

11 year necro. thats a contender for oldest necro of the month

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