Where are all the Goblinoids?


Pathfinder First Edition General Discussion

Lantern Lodge

I am attempting to track down a list of all the current “Goblinoid” type monsters in the current PF releases. Does anyone have any suggestions for an easier way to accomplish this short of leafing through the Bestiaries and other supplements I have? I’ve searched the SRD and “Goblinoid” only brings back two entries. I know the obvious ones, Goblins, Hobgoblins and Bugbears, but it seems like there were quite a few more once upon a time. I know over the course of the editions that the Goblinoids have been pared down, but are we down to only the three? I appreciate any suggestions anyone might have.

Thanks,
-D.H.T.

Paizo Employee Creative Director

Dr. Horatio Thwack wrote:

I am attempting to track down a list of all the current “Goblinoid” type monsters in the current PF releases. Does anyone have any suggestions for an easier way to accomplish this short of leafing through the Bestiaries and other supplements I have? I’ve searched the SRD and “Goblinoid” only brings back two entries. I know the obvious ones, Goblins, Hobgoblins and Bugbears, but it seems like there were quite a few more once upon a time. I know over the course of the editions that the Goblinoids have been pared down, but are we down to only the three? I appreciate any suggestions anyone might have.

Thanks,
-D.H.T.

In Pathfinder, those three are pretty much it for now for goblinoids.

Lantern Lodge

James Jacobs wrote:
In Pathfinder, those three are pretty much it for now for goblinoids.

Excellent, while it wasn’t the answer I was hoping for, it was really quick! No problem I can work with three Goblinoid races and some thematically appropriate racial add ins here and there. Thanks.

-D.H.T.


It's worth noting that Grindylows (bestiary 2) are somewhat akin to goblins (in appearance and behaviour; though not at all in creature type)

Lantern Lodge

Threeshades wrote:
It's worth noting that Grindylows (bestiary 2) are somewhat akin to goblins (in appearance and behaviour; though not at all in creature type)

Okay, I'll take a gander at them as well. I think the next step will be branching out into similar types of creatures. Ones that fit thematically or behaviorally with Goblinoids.

-Thanks for the suggestion!
D.H.T.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

Also, Oni keep the subtype of the creature they're based on, so there's Oni version of goblins, hobgoblins, and bugbears. The Hobgoblin Oni was in the latest Jade Regent AP - Forest of Spirits. The other two haven't been described yet, but could be in the Bestiary 3 potentially.

There's also a variant bugbear in classic monsters revisited called the Kolcek (and probably some other variants as well, that I don't recall.)

Lantern Lodge

Excellent idea, I hadn't even considered the Oni option. I'll have to take a look at it. And I've been meaning to pick up the classic monsters revisited book, I think this gives me an excuse.

Thanks!
D.H.T.


It's not a PF book, but Paizo has already said that if they put Psionics in PF it will be this book...

...Blues from Psionicsl Unleashed are goblinoids


very goblin-themed ar of course the goblin-snake and goblin-dog fom Rise of the runelords

in 3.5 there where really cool feral hobgoblins, I think they where called Varags

Lantern Lodge

aeglos wrote:

very goblin-themed ar of course the goblin-snake and goblin-dog fom Rise of the runelords

in 3.5 there where really cool feral hobgoblins, I think they where called Varags

Good call, I've been grabbing anything with "Goblin" in the name and perusing them as well. Yeah, the Verag, I forgot about them--excellent suggestion, you guys are really helping a lot!

D.H.T.


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"Someone askses fer a goblin?"


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Well if you also want pre PF goblinoids, there are
Varag (MM4 I think), Dekanter (some forgotten Realms book), Blue (expanded psionics), Forestkith (MM3) and Bhuka (Sandstorm)


Threeshades got most of the ones I was going to add!

In Eberron (though not in other settings) in 3.5, gith were actually of goblinoid descent (both -yanki and -zerai).

Psionics Unleashed has the new "Pathfinder" style of Blue


Barghasts are goblins in one of their forms, though they are really outsiders iirc.


Skaorn wrote:
Barghasts are goblins in one of their forms, though they are really outsiders iirc.

This is correct. They are (large) goblins, half-wolves, and wolves in their three forms. At least in 3.X.


Tacticslion wrote:
Skaorn wrote:
Barghasts are goblins in one of their forms, though they are really outsiders iirc.
This is correct. They are (large) goblins, half-wolves, and wolves in their three forms. At least in 3.X.

See the Bestiary (p27) for these guys.

Grand Lodge

Pathfinder Companion Subscriber

Goblin Snakes. I hear they are due to be updated as well. Do not forget the templates, you can template the crap out of them and create a slew of new goblins.


Or you can use the rules in the ARG race building playtest to create slews of variants. I did that for kobolds in my upcoming campaign.


Not in PF but a 3.5 racial version cane be found in Dragon magazine 343 (another wonderful Paizo contribution to the hobby) is one my Greyhawk favorites ... the norker.


Worghests are Goblins with Barghest blood, kinda like Goblin Tieflings. Just wanted to throw that here since it was mentioned in the thread about planetouched races.


Tacticslion wrote:


In Eberron (though not in other settings) in 3.5, gith were actually of goblinoid descent (both -yanki and -zerai).

Is this recent lore? I can't remember anything about that in the 3.5 books.


Fabious: I believe (although I'm by no means sure) that it's described that way in whatever 3.X Eberron planar book came out. I know I have it somewhere, but I really don't know where and can't cite it for a while. I'll try looking, but give me some time. But yes, that's pretty much how they describe it. The story goes something like when Xoriat was at its most powerful, the mindflayers took some goblinoid critters of indeterminate type, threw them in a blender, and created the Githyanki to be slave warriors, and the Githzerai to be servitor in more civilized environs until Xoriat's power was sealed and the 'flayers' power broke, freeing the various Giths who bravely ran away.

MOST campaign settings, that is not true. Instead the gith race were originally from a human-like (possibly even actually human) type of humanoid that was altered by the mindflayers into a perfect servitor race which, after the successful rebellion led by Gith (from which the they get their racial name) they divided philosophically - Gith wanted revenge but Zerth (I think I don't recall his name for sure) wanted self-perfection (and felt that Gith's unending rage would destroy their people/make them like the mind flayers they'd fought to be free of). So the Githyanki followed Gith and became warlike (until she disappeared into hell and the 'yankis got their pact with red dragons instead). The Githzerai followed Zerth and led lives of contemplation and self-perfection.


The Gith are talked about in the Explorer's Handbook (page 94). Note that it is never said that they are actually goblinoids. Mindflayers created them, and it says this instead:

Quote:
Some say the mind flayers created them fully formed, while others contend the illithids twisted humans or hobgoblins into the gith.

While it is possible they are descended from hobgoblins (a goblinoid species), they still don't have the goblinoid subtype.


Well they're not necessarily in game but there are bogels, boggarts, brownies, buccas, bugbears, goblins, hobgoblins, knockers, kobolds, phooka, redcaps, spriggans, and trows. Just to name a few. :)

The Exchange

Dr. Horatio Thwack wrote:

I am attempting to track down a list of all the current “Goblinoid” type monsters in the current PF releases.

What you mean all goblinoid type monsters? We monsters? RAAAWR! HAAWR HAAWR! See, I growled and laughed at once!

We be goblins. No more goblins needed but us. We are prefe... parfai... infe... as goodas it gets!

...

I accidently set fire to your horse. And eight your dog, purely by accident.

Really wanted do other way round.

But horse smells yummy now, so never mind.

The Exchange

Arikiel wrote:
Well they're not necessarily in game but there are bogels, boggarts, brownies, buccas, bugbears, goblins, hobgoblins, knockers, kobolds, phooka, redcaps, spriggans, and trows. Just to name a few. :)

You are handsum goblin!


Käi-iosss da Goblin wrote:
You are handsum goblin!

I's true 'cause I look like you!


The second and third monstrous arcana adventures dealing with illithids, masters of eternal night and dawn of the overmind, for 2nd edition, had the original gith race, called there Forerunners. I believe the original canon is human stock. Oh, and his name was Zerthimon.


The Scarred Lands setting has some cool goblins: spider-eye goblins and coal goblins and maybe one or two others; the Creature Collection I is worth picking up.


In the Eberron campaign setting, Dolgrims and Dolgaunts were originally goblinoids before they were mutated into aberrations. Replace Daelkyr with Drow in their backstory, and you've got a brand new pair of fleshcrafted monsters for your next Darklands encounter.

The Vril from Drow of the Underdark are also good fleshcraft candidates, and don't need any backstory adjustment at all.


So, I found it... and discovered I'd been ninja'd by, um... a day.

Regardless:

Player's Guide to Eberron pg 123 wrote:

Githyanki and Githzerai (EPH): Mind flayers from Xoriat created the githyanki and githzerai to serve as their slaves some nine thousand years ago. Some say the mind flayers created each race fully formed, while others contend that the illithids twisted humans or hobgoblins into the gith. The mind flayers bred the githyanki to be slave laborers and expendable soldiers, while the githzerai were destined to be personal servants and scribes for the mind

flayers and their daelkyr overlords. When the Gatekeepers severed the connection to Xoriat, the githyanki and githzerai took the opportunity
to t u rn on their mind flayer masters, escaping their slavery en masse. The two gith races were part of different slave castes, however, and came into conflict once they had won their freedom. The githyanki retreated to the Astral Plane, lured by its timeless qualities, while the githzerai went to Kythri to get as far away from the mind flayers as possible. A few githyanki and githzerai stayed on the Material Plane,
though, forming small communities in widely scattered locations across Eberron. The githyanki and githzerai are bitter rivals who aren't
above raiding each other's communities, but they remain united in their hatred of the mind flayers and anything else that hails from Xoriat. Even rival gith communities sometimes band together to enter Khyber and ensure that the magic seals imprisoning powerful remnants of the Xoriat
interlopers remain strong. Other gith communities unite simply to kill as many mind flayers as they can. Unlike the githyanki described in the Monster Manual, githyanki in Eberron have no special connection to red
dragons.

So, yeah, as Jeraa said, not necessarily goblin-stock, I was wrong about that. But it's left as a distinct possibility. I'd just used it in my Eberron-based games so often that I'd forgotten that it was ambiguous in the original. And Sissyl is correct about 2nd edition canon.

One curious thing about goblinoids, if I recall correctly, in Pathfinder is that they're a distinct sub-type that's in addition to whatever specific sub-type they are, and are humanoids. That indicates - to me at least - there might be something else "behind" the goblinoids... basically something that came before the goblinoids did.

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