JMD031 |
Also... still need an answer on how he doesn't sleep, since he can't regain his daily rage rounds without resting; its in the RAW. If he never sleeps, he'll run out of rages. If you want to try saying "rest and sleep aren't the same word" then what makes you think casters need sleep? They regain spells the exact same way a barbarian regains rage, or a bard regains bardic music, or a cleric regains channel energy. By resting.
What's good for the Goose is good for the Gander I always say.
AM BARBARIAN |
AM BARD wrote:AM SORCERER NOT WORRIED, AM SORCERER HAS MORE CONSTITUTION THAN AM WIZARD WITH A LOWER CONSTITUTION, HAS HIGH CHA FIRE MAGIC, AM THE WINNER FOREVER.DON'T KNOW. GATHER INFORMATION NOT HELP ANY...
*casts Protection from Fire on AM BARBARIAN*
SOMEWHERE BETWEEN FIRE RESISTANCE INTRINSIC, RING OF EVASION, EATER OF SPELLS, AND RAGELANCEPOUNCE BARBARIAN NOT PARTICULARLY WORRIED. MAYBE CASTY WANT JOIN PARTY? BARBARIAN KNOW GOD THAT NEED SMITING.
AM NINJA |
AM SORCERER AM JUST STUCK UP FLOOZY. AM BARBARIAN HAVE PICK UP WORSE. AM NINJA HAVE PICK UP WORSE. AM SORCERER SHOULD JUST STOP PUTTING ON ALL THAT MAKEUP. AM NINJA AM HAVE ENOUGH PROBLEMS DODGING CHILD SUPPORT AND STEALING IDENTITIES. AM NINJA HAVE AT LEAST 1 ILLEGITIMATE CHILD WITH EVERY WOMAN IN GOLARION.
JMD031 |
Picks apart Maddigans plan.
That made me LOL. As I stated before, even when you *think* you win, you lose.
It also made me realize that I would be too liberal in allowing Maddigan to do all that without realizing that he couldn't.
Oh, as far as the the restoration thing for BATTY BAT goes, Lesser Restore Eidolon ;).
DeathSpot |
AM SORCERER AM JUST STUCK UP FLOOZY. AM BARBARIAN HAVE PICK UP WORSE. AM NINJA HAVE PICK UP WORSE. AM SORCERER SHOULD JUST STOP PUTTING ON ALL THAT MAKEUP. AM NINJA AM HAVE ENOUGH PROBLEMS DODGING CHILD SUPPORT AND STEALING IDENTITIES. AM NINJA HAVE AT LEAST 1 ILLEGITIMATE CHILD WITH EVERY WOMAN IN GOLARION.
...problems dodging child support? With Hidden Master? Pfft.
DeathSpot |
Oh, as far as the the restoration thing for BATTY BAT goes, Lesser Restore Eidolon ;).
Really? When? And by who? Certainly not BATTY BAT; he hasn't slept in years. No spells left. And if AM wants to take yet another round, maybe two full rounds to get out a potion and administer it to BATTY BAT (no hands means BATTY BAT can't do it himself; thus, a move action to get the potion out, then probably a full-round action to administer it, as if BATTY BAT were unconscious), that's fine with me.
DeathSpot |
As far as I can tell, there is absolutely nothing that prohibits people from speaking before they've taken their first initiative turn in combat. There's even less preventing anyone with Uncanny Dodge from doing so; AM could make AoOs even during the surprise round.
AoO's are Not An Action, more or less. And I'd like to see where it says you can do anything BEFORE your first turn in a combat; it's a permissive ruleset, after all.
Fozbek |
And I'd like to see where it says you can do anything BEFORE your first turn in a combat; it's a permissive ruleset, after all.
Um, no. It doesn't work that way. The rules state that you can speak as a free action even when it is not your turn. The rules, therefore, must explicitly state that you are not allowed to take any actions before your first initiative turn in order to prevent you from speaking before your first initiative turn. They do not do so (as far as I can tell).
The rules say that you are flat-footed before your first initiative turn, and that flat-footed characters cannot make attacks of opportunity nor use immediate actions. As far as I can tell, those are the only two things that are proscribed before you take your first initiative turn, and both of those are covered by AM's Uncanny Dodge, which prevents him from being flat-footed.
Now, I may have missed another rule somewhere else that expands the list of proscribed activities before your first initiative turn. I accept that this is possible; I havn't completely memorized the Core Rulebook and sometimes the information is scattered in odd places.
AM NINJA |
AM NINJA AM UNDETECTABLE. BUT AM NINJA FIND WIZARD VIA SEE INVISIBILITY, WIZARD AM NOT HAVE CONCEALMENT AGAINST NINJA, WIZARD MAY NOT HIDE FROM NINJA, NINJA AM HIDE FROM WIZARD. EVEN SO, +40 FROM WIZARDS INVISIBILITY NOT APPLY, AND WIZARD TAKE -20 PENALTY TO STEALTH FOR SNIPING. NINJA AM HAVE +50SOMETHING PERCEPTION. STEALTH OF 40SOMETHING AM EASY FOR NINJA TO DETECT. BUT WIZARD HAVE NO COVER FROM NINJA AND THUS HAVE NO WAY TO HIDE. GREATER INVISIBILITY AM HAVE NOTHING COMPARED TO HIDDEN MASTER.
Jason Nelson Contributor, RPG Superstar 2008 Top 4, Legendary Games |
So AM is flying continuously on BATTY BAT. Sometimes he's asleep. BATTY BAT is never asleep. No problem there. Wait, one small problem: how does he get more lesser restoration items? That's an exploitable weakness (and no, I'm not going to post how to do it again; I've already done so once). Yeah, he can have a lot of them...but he'll eventually run out. Then he's got to land and go shopping.
How will he see the wizard? I posted a bit ago that my wizard will have a +85 to his stealth. With a bit of tweaking, I can get it up to a DC 125 or so to see me. How's he going to make that check? I can just wait in the middle of the default clearing and wait for him to come by. I'm going to get surprise on him, aren't I?
How will AM beat two straight waves of exhaustion spells, both cast before he can rage? Out of rage, he's a decent combatant, but no match for a wizard.
Perhaps a new magic item for AM's arsenal would be an item of at will invisibility purge, say set at 14th level so he always sees formerly invisible people at a range of 70 feet (i.e., too far for Waves of Exhaustion). It'd be expensive (3 x 14 x 1800) at 75600, but hardly out of his price range. He could get one made at 20th level to see invisibles about to 100 feet (100,800 gp). Mind blank is now irrelevant to detection, since IP isn't a divination.
Jason Nelson Contributor, RPG Superstar 2008 Top 4, Legendary Games |
Jason Nelson wrote:Picks apart Maddigans plan.That made me LOL. As I stated before, even when you *think* you win, you lose.
It also made me realize that I would be too liberal in allowing Maddigan to do all that without realizing that he couldn't.
Oh, as far as the the restoration thing for BATTY BAT goes, Lesser Restore Eidolon ;).
In all fairness, you could use a greater quicken rod to cast a quickened wish to teleport your posse of cold-blooded killaz... but that still leaves unanswered the GM fiat of whether you must transport yourself to a location (anyWHERE, as the spell stipulates), or whether the GM allows it to transport you into a situation or into the presence of a creature, regardless of where it is.
GM fiat is already acknowledged as a win condition for anybody against anybody.
AM NINJA |
AM NINJA KILL WIZARD, WIZARD NO GET GATED BALORS, GATE TAKE HOUR TO CAST, NINJA KILL WIZARD WHILE WIZARD GATE BALORS, WIZARD AM AUTOMATICALLY FAIL CONCENTRATION CHECKS, SNEAK ATTACK DAMAGE AM HIGHER THAN WIZARDS CONCENTRATION CHECK. WIZARD AM ALSO TAKE STRENGTH DAMAGE, WIZARD AM DUMP STRENGTH, WIZARD STRENGTH AM DROP TO ZERO. ZERO STRENGTH WIZARD AM HELPLESS, WIZARD AM EFFECTIVELY DEAD.
DeathSpot |
Perhaps a new magic item for AM's arsenal would be an item of at will invisibility purge, say set at 14th level so he always sees formerly invisible people at a range of 70 feet (i.e., too far for Waves of Exhaustion). It'd be expensive (3 x 14 x 1800) at 75600, but hardly out of his price range. He could get one made at 20th level to see invisibles about to 100 feet (100,800 gp). Mind blank is now irrelevant to detection, since IP isn't a divination.
One of the tactics I've considered is a widened WoE(via metamagic rod, obviously, rendering it rather expensive), which would hit him out to 120 feet, and render the purge somewhat less useful. It would also keep him well away from me, and make any chance of him finding me (greater invisibility, naturally) that much smaller.
JMD031 |
DeathSpot wrote:And I'd like to see where it says you can do anything BEFORE your first turn in a combat; it's a permissive ruleset, after all.Um, no. It doesn't work that way. The rules state that you can speak as a free action even when it is not your turn. The rules, therefore, must explicitly state that you are not allowed to take any actions before your first initiative turn in order to prevent you from speaking before your first initiative turn. They do not do so (as far as I can tell).
The rules say that you are flat-footed before your first initiative turn, and that flat-footed characters cannot make attacks of opportunity nor use immediate actions. As far as I can tell, those are the only two things that are proscribed before you take your first initiative turn, and both of those are covered by AM's Uncanny Dodge, which prevents him from being flat-footed.
Now, I may have missed another rule somewhere else that expands the list of proscribed activities before your first initiative turn. I accept that this is possible; I havn't completely memorized the Core Rulebook and sometimes the information is scattered in odd places.
AM doesn't have Uncanny Dodge. He gives it up for either Invulnerable Rager or Mounted Fury archtypes.
Glendwyr |
Really? When? And by who? Certainly not BATTY BAT; he hasn't slept in years. No spells left.
More to the point, lesser restore eidolon is a three round casting time, so we're not doing that!
Edit: I am an idiot.
But while BATTY BAT doesn't sleep real often, he also doesn't cast real often (so far, only when he needs to turn on submersible mode), so it's probably a bit uncharitable to assume he's always out of spell. If BATTY takes a few hours off once a month to top up, I'd be cool with that.
Blue Star |
JMD031 wrote:Man, for being a silent killer AM NINJA sure is talkative. I'm pretty certain he would lose just to the fact that any CASTY would hear him coming a mile away ;).Oh, an undetectable ninja is a definite fear for most wizards. But there are always ways to beat a supernatural ability.
Yes, it's called an anti-magic field, which means either you aren't casting spells, or he ghost steps through a wall, and then assassinates you.
Take 2 fort saves, first to not die, second to avoid the poison, make a concentration check at a ridiculously high number, now lose 3 strength. Alternatively it can still be 2 fort saves, but the concentration check is lower, and you lose 10 strength.
DeathSpot |
AM NINJA AM UNDETECTABLE, AM NO OFFICIAL COUNTER TO HIDDEN MASTER, HIDDEN MASTER ONLY COUNTERED BY DM FIAT. BUT DM FIAT COUNTER ANYTHING. AM NINJA AM ONLY BEATEN BY DM FIAT.
It's a supernatural ability. So my 18th-level cleric cohort, for example, could drop an antimagic field while he's standing next to you, and you'd be visible. And I think he could take you in a straight-up fight. Or I could use mage's disjunction, which would dispel the greater invisibility. Remember, you're casting a spell; it can be dispelled.
Talynonyx |
AM NINJA wrote:AM NINJA AM UNDETECTABLE, AM NO OFFICIAL COUNTER TO HIDDEN MASTER, HIDDEN MASTER ONLY COUNTERED BY DM FIAT. BUT DM FIAT COUNTER ANYTHING. AM NINJA AM ONLY BEATEN BY DM FIAT.It's a supernatural ability. So my 18th-level cleric cohort, for example, could drop an antimagic field while he's standing next to you, and you'd be visible. And I think he could take you in a straight-up fight. Or I could use mage's disjunction, which would dispel the greater invisibility. Remember, you're casting a spell; it can be dispelled.
Supernatural abilities are not subject to dispelling.
Jason Nelson Contributor, RPG Superstar 2008 Top 4, Legendary Games |
Jason Nelson wrote:Perhaps a new magic item for AM's arsenal would be an item of at will invisibility purge, say set at 14th level so he always sees formerly invisible people at a range of 70 feet (i.e., too far for Waves of Exhaustion). It'd be expensive (3 x 14 x 1800) at 75600, but hardly out of his price range. He could get one made at 20th level to see invisibles about to 100 feet (100,800 gp). Mind blank is now irrelevant to detection, since IP isn't a divination.One of the tactics I've considered is a widened WoE(via metamagic rod, obviously, rendering it rather expensive), which would hit him out to 120 feet, and render the purge somewhat less useful. It would also keep him well away from me, and make any chance of him finding me (greater invisibility, naturally) that much smaller.
How about an item of widened IP then.
Spell level 6 x CL 13 x 1800 = 140400 = a lot more expensive, but no invisibles out to 130 feet. :)
Trinam |
DeathSpot wrote:Jason Nelson wrote:Perhaps a new magic item for AM's arsenal would be an item of at will invisibility purge, say set at 14th level so he always sees formerly invisible people at a range of 70 feet (i.e., too far for Waves of Exhaustion). It'd be expensive (3 x 14 x 1800) at 75600, but hardly out of his price range. He could get one made at 20th level to see invisibles about to 100 feet (100,800 gp). Mind blank is now irrelevant to detection, since IP isn't a divination.One of the tactics I've considered is a widened WoE(via metamagic rod, obviously, rendering it rather expensive), which would hit him out to 120 feet, and render the purge somewhat less useful. It would also keep him well away from me, and make any chance of him finding me (greater invisibility, naturally) that much smaller.How about an item of widened IP then.
Spell level 6 x CL 13 x 1800 = 140400 = a lot more expensive, but no invisibles out to 130 feet. :)
Have you ever considered going to work for infomercials? Every time you talk I want to buy more things!
DeathSpot |
IF CASTY HAVE CLERIC COHORT, THAN NINJA AM HAVE SAMURAI COHORT. SAMURAI COHORT AM MOUNTED ON ROC MOUNT AND HAVE LANCE AND KATANA. SAMURAI COHORT AM CHALLENGE/LANCE/POUNCE OTHER CASTY. SAMURAI COHORT HAVE FEAT THAT ALLOWS POUNCE WHILE MOUNTED.
I can totally hear you coming, you know. AM BARBARIAN yells because he needs the constant affirmation of everyone noticing him (sorry dude, sometimes the truth hurts). I'm not sure why you're doing it...but it's not helping your stealth check any. :D
AM BARBARIAN |
AM NINJA wrote:IF CASTY HAVE CLERIC COHORT, THAN NINJA AM HAVE SAMURAI COHORT. SAMURAI COHORT AM MOUNTED ON ROC MOUNT AND HAVE LANCE AND KATANA. SAMURAI COHORT AM CHALLENGE/LANCE/POUNCE OTHER CASTY. SAMURAI COHORT HAVE FEAT THAT ALLOWS POUNCE WHILE MOUNTED.I can totally hear you coming, you know. AM BARBARIAN yells because he needs the constant affirmation of everyone noticing him (sorry dude, sometimes the truth hurts). I'm not sure why you're doing it...but it's not helping your stealth check any. :D
WHAT BARBARIAN HAVE TO DO WITH THIS?
TarkXT |
SAMURAI COHORT NOT IN EXACT SAME LOCATION AS AM NINJA, SAMURAI COHORT AM SERVE AS DISTRACTION. KEEP CASTY PREOCCUPIED. SAMURAI COHORT AM ALSO FLANKING BUDDY IN IMPOSSIBLE SITUATION WHERE NINJA AM DETECTED.
Spray bottle is an infinite foot radius effect. No save. Silences loud obnoxious ninjas.
Blue Star |
AM NINJA wrote:SAMURAI COHORT NOT IN EXACT SAME LOCATION AS AM NINJA, SAMURAI COHORT AM SERVE AS DISTRACTION. KEEP CASTY PREOCCUPIED. SAMURAI COHORT AM ALSO FLANKING BUDDY IN IMPOSSIBLE SITUATION WHERE NINJA AM DETECTED.Spray bottle is an infinite foot radius effect. No save. Silences loud obnoxious ninjas.
Never worked on the orange-jumpsuited kind though.... so if your outfit is the color of a road cone, you are okay.