What good is the Elf?


Advice

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Liberty's Edge

Ravenbow wrote:
This has been an amusing thread, but I have often wondered what people would play if all races were just descriptions. Same stats. Same number of feats etc, but you could choose the race you liked, but there were zero in game benefits or disadvantages of say Elf over Dwarf over Human or whatever

Goblin

The Exchange

Elf... maybe Tallfellow Halfling (which is just a small elf)


Lathiira wrote:
RedPorcupine wrote:
Lathiira wrote:
Elves are also known for baking tasty cookies. Does that count?
Don´t think so. I believe it´s halflings, who are famous for cookies, elves are infamous for salads. Brrr..
You mean Keebler's been lying to me all these years? He's a halfling, not an elf? AAAAAARRRRRRGGGGGGHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!

Not only that but Santa's 'elves' are actually tinker gnomes.


Mr. Green wrote:
I've enjoyed countless hours of reading these and other boards. As such I've come upon couple of questions that I really can't phantom an answer for.

I suggest looking up some of the Optimization guides Elf is the top choice for a wizard.

Shadow Lodge

nosig wrote:
immunity to Ghoul paralization - yeah, most people miss that.

How often does that come up? I don't think I've ever seen it come into play. It being a clause in the ghoul monster entry doesn't help matters.


David knott 242 wrote:
have generally assumed that you only need two hands on a bow when you are actually shooting with it, which means that you would have a free hand when you need it but would find it highly inconvenient to actually hold anything in that hand. Does anyone else play it differently?

I rule it the same way. That's the main reason why I prefer a 1-handed melee weapon that can also be used in 2-hands if need be. Unlike a greatsword, you can still wield a longsword or bastard sword (if proficient) one-handed without dropping your precious bow.


Laithoron wrote:
Lathiira wrote:
RedPorcupine wrote:
Lathiira wrote:
Elves are also known for baking tasty cookies. Does that count?
Don´t think so. I believe it´s halflings, who are famous for cookies, elves are infamous for salads. Brrr..
You mean Keebler's been lying to me all these years? He's a halfling, not an elf? AAAAAARRRRRRGGGGGGHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!
Not only that but Santa's 'elves' are actually tinker gnomes.

You just blew my mind!

The Exchange

TOZ wrote:
nosig wrote:
immunity to Ghoul paralization - yeah, most people miss that.
How often does that come up? I don't think I've ever seen it come into play. It being a clause in the ghoul monster entry doesn't help matters.

I play a lot of elves. I play a lot below 6th level. Does it have to come up more than once (and prevent a TPK when the two elves in the party are the only ones not frozen up?)?

Shadow Lodge

Has it ever come up? Even once?


TOZ wrote:
Has it ever come up? Even once?

I get the feeling nosig was referencing a specific incident, not a hypothetical one.


Tiny Coffee Golem wrote:
You just blew my mind!

"Seriously, the cone-shaped red hats didn't tip you off? Don't tell me they fooled you with the fluffy white trim and the pom-pom..." Laithoron's voice trails off at the Tiny Coffee Golem's mind goes *BOOM*

"Oh hell... First Eric Swanson and now you?"

*sigh*

Laithoron rolls out the wet/dry ShopVac™ and gets to work... again.

"I'm going to need to call Stanley Steamer this weekend," he grumbles.


TOZ wrote:
Has it ever come up? Even once?

Saved my ass from drowning in Serpent's Skull with those gorram aquatic ghouls.

The Exchange

TOZ wrote:
Has it ever come up? Even once?

last weekend, in a PFSOP mod

Mod:
Black Waters.

the rest of the party was paralized in the surprize round, the Wiz and the Rogue were not. The Rogue even got hit in the surprize round and would have missed his save... except he's an elf.

Like I said, I play a lot at 6th level or less, and Ghouls/Ghasts are tough at that level (real tough at 2nd or 3rd). I'd say I encounter them more than I hit Trolls, but less then Swarms. But I carry firebombs anyway.


W E Ray wrote:


Want to play an arrogant, self-righteous, effete snob?
. . . . Elf is the answer.

That makes no sense. Elves are usually chaotic, and arrogance and self-righteousness, not to mention snobbery and effeteness are sure signs of lawfulness.


Tiny Coffee Golem wrote:
Trinam wrote:
Tiny Coffee Golem wrote:
Trinam wrote:

Elf... Barbarians..?

....

...........

RAGE.

Elf barbarian's don't rage. They have hissy fits. ;-)
The only, the ONLY good reason to go elf barbarian would be in a dervish dance urban build, and honestly, a halfling would be better for that because at least they don't get a -2 to their rage stat.
Halfling barbarians throw tantrums.

Half-orc barbarians throw halflings.


Quote:
that makes no sense. Elves are usually chaotic, and arrogance and self-righteousness, not to mention snobbery and effeteness are sure signs of lawfulness

And dwarves are lawful, but all you ever see are chaotic beer swilling fighting berzerkers.

There's probably a reason those types are adventuring.....


nategar05 wrote:
Chris Ballard wrote:

One thing I like is getting the racial weapons proficiencies. If I play an elven wizard, I like to have a composite longow as my chosen arcane bond weapon. With that, I don't have to waste a feat on martial weapon proficiency with the longbow.

That's just one thing I do like about elves.

Doesn't that interfere with somatic spells because you have to wield it with two hands?

If you're wielding a bow with two hands, what do you handle the arrows with?

On second thoughts, don't tell me. I'm sure I really don't want to know! :P


KaeYoss wrote:
nategar05 wrote:
Chris Ballard wrote:

One thing I like is getting the racial weapons proficiencies. If I play an elven wizard, I like to have a composite longow as my chosen arcane bond weapon. With that, I don't have to waste a feat on martial weapon proficiency with the longbow.

That's just one thing I do like about elves.

Doesn't that interfere with somatic spells because you have to wield it with two hands?

If you're wielding a bow with two hands, what do you handle the arrows with?

On second thoughts, don't tell me. I'm sure I really don't want to know! :P

Wow...I just got your name...


Lord Tsarkon wrote:

In Pathfinder the negative levels are Permanent

reincarnate spell

Seems people were powergaming or over abusing the spell.. and Pathfinder fixed it... First time I've ever been Raised or Reincarnated

Since this is already a troll/humour thread, I feel compelled to do this:

RULES KNOWLEDGE FAIL!!!!11one

:P


Pathfinder Rulebook Subscriber
TOZ wrote:
nosig wrote:
immunity to Ghoul paralization - yeah, most people miss that.
How often does that come up? I don't think I've ever seen it come into play. It being a clause in the ghoul monster entry doesn't help matters.

The only time it came up for me was when we were up against Ghasts. I was all like, "I've got this! I'm immune to their paralysis!" So I dove into a cave with four of them.

When it came time look up exactly how Ghasts are different from Ghouls, whooooo boy was I embarassed.


Noir le Lotus wrote:

Golarion Elves are really far from the cliché of the Middle-Earth elf.

They are not fading, they are back on Golarion and want to take their land back.

The main elven god is the goddess of Lust, Revenge and Trickery.

To be short, Golarion Elves are witted tricksters who came to steal your money, woo your woman or take revenge for something you or your parents did (and sometimes all the three together).

This. Experience has shown that elf haters are usually those who were cuckolded by elves.

Guy "Me real man. Elf man sissy. Look at me with my ratty beard. Manly me!"
Friend "Yeah? How come your youngest has suspiciously pointed ears?"
Wife "That's just a coincidence. For some reason, it has to do with the fact that my oh so 'manly' man won't wash more than once a month."

:D

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

KrispyXIV wrote:
TOZ wrote:
nosig wrote:
immunity to Ghoul paralization - yeah, most people miss that.
How often does that come up? I don't think I've ever seen it come into play. It being a clause in the ghoul monster entry doesn't help matters.

The only time it came up for me was when we were up against Ghasts. I was all like, "I've got this! I'm immune to their paralysis!" So I dove into a cave with four of them.

When it came time look up exactly how Ghasts are different from Ghouls, whooooo boy was I embarassed.

What did your next character think? ;-)

The Exchange

Mr. Green wrote:

I've enjoyed countless hours of reading these and other boards. As such I've come upon couple of questions that I really can't phantom an answer for.

The one I bring to the community is this: What good is a elf race for as a player?

The Elf has tons of fluff, a massive amount of history, yet as far as it goes for creating a character the Elf seems to fall short.

Humans seem to dominate the field in almost every class as far as optimization. Half Elves seem to only come to play for Archer builds.

What class does an elf excel at, and how does one build such a character that a human could not do better?

Thanks in advance for you input to this conundrum of mine.

Wizard.


Kierato wrote:


I would stop playing humans all together, they're boring

Fixed it for you. But other than the spelling and punctuation, you're right: Humans need the edge they have or they would die out as a played race.


Pathfinder Rulebook Subscriber
Matthew Morris wrote:
What did your next character think? ;-)

I'm actually running that game now :)

But yeah, that was an important learning experience, and one I won't forget.

Beyond that though, I dont think I've ever had Immunity to Ghoul Paralysis come up :/


Kierato wrote:
KaeYoss wrote:
nategar05 wrote:
Chris Ballard wrote:

One thing I like is getting the racial weapons proficiencies. If I play an elven wizard, I like to have a composite longow as my chosen arcane bond weapon. With that, I don't have to waste a feat on martial weapon proficiency with the longbow.

That's just one thing I do like about elves.

Doesn't that interfere with somatic spells because you have to wield it with two hands?

If you're wielding a bow with two hands, what do you handle the arrows with?

On second thoughts, don't tell me. I'm sure I really don't want to know! :P

Wow...I just got your name...

I'm a man of many layers - like the OSI model (except that that's not a man).


BigNorseWolf wrote:
There's probably a reason those types are adventuring.....

They´re freaks, not exactly outcasts, but a proper dwarf stays under his mountain. Just like a decent elf stays in his tree. Those that are abroad are thus "in-decent". Q.E.D.

*holler* TOSS ME ANOTHER ELF*

PS: Not even sure where that came from or which part of my brain;).


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

The thri-kreen tell me elves are good raw, but I think I prefer the halfling method to BBQ them.


deinol wrote:
The thri-kreen tell me elves are good raw, but I think I prefer the halfling method to BBQ them.

Yeah, but you need good heat and a good marinade. There´s so little fat on them, by the time their crispy, they tend to be dry. Best stuff them.

Liberty's Edge

deinol wrote:
The thri-kreen tell me elves are good raw, but I think I prefer the halfling method to BBQ them.

Darksun references make me all warm and fuzzy.

And I've not got KaeYoss's name yet, but now that I know there's something there to get, I'm working on it.

On topic: As have been pointed out, for int based casters, elves are top notch.

On the topic of making all races mechanically the same: I hate it. You could do the same with classes and just take us back to having 4 basic classes, but really, why would you want to. Options are good, variety is the spice of life and all that.


I always play an elf, just for the flavor. Plus, I like skills, so the Int bonus is great. Flavorwise, I like the dream-substitution ability more than the +2 vs. SR ability, but I may've read too many of Tad Williams' books... Elves are my hands-down favorite race in pretty much every incarnation of D&D I've seen.

That said, the elf jokes in this thread are hilarious. Carry on :)


KaeYoss = Chaos.


Mr. Green wrote:
What good is a elf race for as a player?

They are best in stir-fries with ginger and lemongrass, and Elf meat also makes a great curry. They're also easy to digest.


elves don't have enough meat on thier bones. i think orcs and dwarves taste much better. fattier AND meatier. now, with Orcs and Dwarves, you can make an awesome steak or even an amazing stew.

Dark Archive

What good are elves?

well its really hard to make half-ellves without them


KaeYoss wrote:
Noir le Lotus wrote:

Golarion Elves are really far from the cliché of the Middle-Earth elf.

They are not fading, they are back on Golarion and want to take their land back.

The main elven god is the goddess of Lust, Revenge and Trickery.

To be short, Golarion Elves are witted tricksters who came to steal your money, woo your woman or take revenge for something you or your parents did (and sometimes all the three together).

This. Experience has shown that elf haters are usually those who were cuckolded by elves.

Guy "Me real man. Elf man sissy. Look at me with my ratty beard. Manly me!"
Friend "Yeah? How come your youngest has suspiciously pointed ears?"
Wife "That's just a coincidence. For some reason, it has to do with the fact that my oh so 'manly' man won't wash more than once a month."

:D

Hows the saying go? Youth and energy will be beat by age and treachery every time.

Elves have a lot of that age and treachery stuff.

Lantern Lodge

what redeeming qualities do half elves get?

free skill focus, only good for either Perception or UMD. best traded for dual minded to maximize your will save.

+2 to any stat, humans get this too.

+2 perception, this ability is handed out to several other races

+2 diplomacy, rarely used outside of urban campaigns

multitalented, seriously? the game punishes multiclassing and this isn't enough of a fix.

low light vision, so freely handed out, but i like the more freely handed out and more powerful darkvision better.

the ability to milk an extra evolution point every 4 levels with the summoner. sorry, i like the human's extra spell known per level better.

my overall analysis of the half elf.

the half elf only surpasses the human in the case of a character that was going to take either skill focus or iron will already. or a character that wishes to double up on iron will.

Shadow Lodge

In 3.0 and 3.5 half elves sucked mechanically and hence were seldom played. I see very few elven PCs in PFS or in game. The mechanics don't seem to make them the top choice for very much and the fluff gets a lot of metrosexual type jokes.

So are elves the new half elf?

The Exchange

I sat down at a PFSOP game a few weeks ago and in checking on the other characters discovered that there were 4 half-elves at the table with my elf. As I am an old 3.5 player this was such a shock I had to call another old player on my drive home and tell him. Both of use then commented that "I guess this just shows that PF isn't 3.5".

And no, I don't think that "elves are the new half elf".


TOZ wrote:
Has it ever come up? Even once?

I've ran several and played in several games where if not for the elves immunity to ghoulish paralysis the game would have ended in a TPK. Ghouls are a favorite of low-level graveyards and if enough surround you that save is going to be missed eventually.

In a recent 12th level game, we ran into hordes of ghouls and eventually the dwarven fighter and gnome duelist got surrounded and missed their saves and were then about to be drug off and eaten, but my elven arcane archer was able to eventually pull them to safety after a score of hits that would have probably seen me paralyzed as well (I have the rottenest luck at saves...seriously*)

*in our most recent game, my character had a +9 Fortitude save and missed a DC 14 poison check 6 times in one combat, that was only 6 of the 14 natural 1's I rolled that COMBAT.

Lantern Lodge

in 3.0/3.5 the core elves always sucked. when people DID play elves, it was always a subrace tailored to thier classes strengths. and dragonborn elves were popular for erasing the con penalty at the cost of the Dex bonus.

Wood Elf Martials (Typically dragonborn) (+2 Str/Dex -2 int/con) (+2 str -2 int if dragonborn)

Grey Elf Wizards (typically dragonborn as well) (+2 Int/Dex -2 Str/Con) (-2 str +2 int if dragonborn)

UA Snow Elf Rogues/non int based arcane full casters (-2 str +2 dex)


Luminiere Solas wrote:


multitalented, seriously? the game punishes multiclassing and this isn't enough of a fix.

But it´s the only one. Or not?;)

Edit: Apart from eclectic, which doesn´t really count, as it is a feat.

The Exchange

Luminiere Solas wrote:

in 3.0/3.5 the core elves always sucked. when people DID play elves, it was always a subrace tailored to thier classes strengths. and dragonborn elves were popular for erasing the con penalty at the cost of the Dex bonus.

Wood Elf Martials (Typically dragonborn) (+2 Str/Dex -2 int/con) (+2 str -2 int if dragonborn)

Grey Elf Wizards (typically dragonborn as well) (+2 Int/Dex -2 Str/Con) (-2 str +2 int if dragonborn)

UA Snow Elf Rogues/non int based arcane full casters (-2 str +2 dex)

I did not find this to be true. I played LG (3.0 & 3.5) for 8 years, all over the country (US), trying to hit every region at least once, and found core elves to be one of the MOST common races. I can not beleave the Min-Max players in LG would play a race that "always sucked".

I can remember playing at tables more than once that only had Elves at it (though one or two would be Wood Elfs, who we poked fun as being Country Elves). It was a regular thing to run a game where we told the DM that we were only speaking Elvish, cause everyone knew it. Several of my friends and I created a mock organization called Fast Elven Delivery Express (FEDEx), created a logo and a dummy cert and recruited Elven players.

Lantern Lodge

well, that is organized play, which tends to have more restrictive rules than even the core rulebooks themselves. and organized play is like the minority.

but when you see homegames and builds for 3.5 posted on sites like gleemax.

i never saw a core elf. what i saw was stuff like triple PRCed Dragonborn grey elf wizards, massively multiclassed dragonborn wood elf martials, or even, massively multiclassed UA snow elf TWF rogues.


Luminiere Solas wrote:


multitalented, seriously? the game punishes multiclassing and this isn't enough of a fix.

It's all in how you use it and how high level you are going.


In all of 3 and most of 3.5, I played primarily core elves. I played 1 grey elf wizard (no templates) and 1 wood elf ranger (no templates).


Kierato wrote:
In all of 3 and most of 3.5, I played primarily core elves. I played 1 grey elf wizard (no templates) and 1 wood elf ranger (no templates).

To be honest, I'm a bit afraid that you had to qualify your characters as with "no templates".


Cheapy wrote:
Kierato wrote:
In all of 3 and most of 3.5, I played primarily core elves. I played 1 grey elf wizard (no templates) and 1 wood elf ranger (no templates).
To be honest, I'm a bit afraid that you had to qualify your characters as with "no templates".

It was in response to all of the *Draconic <elf subtype>s" mentioned before. I did not make frequent use of templates. Too hard for me to justify the "installment" cost.

Dark Archive

Luminiere Solas wrote:

what redeeming qualities do half elves get?

+2 diplomacy, rarely used outside of urban campaigns

they don't get this in PF. it makes me a little sad


Name Violation wrote:
Luminiere Solas wrote:

what redeeming qualities do half elves get?

+2 diplomacy, rarely used outside of urban campaigns
they don't get this in PF. it makes me a little sad

Use your free skill focus.

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