Althos Tiraliis |
(This is T-Ron)
Here's Althos, an elven arcane archer. I think if I stay with Nymeria she will be a dragon sorcerer, heading also for dragon disciple...maybe with one level of arcane archer just for some bonuses on bows. If I go with Althos, he will be a mad bowman all the way. Think Sorcerer/ranger...
4d6 ⇒ (3, 5, 6, 4) = 18
4d6 ⇒ (3, 4, 6, 4) = 17
4d6 ⇒ (1, 5, 1, 1) = 8
4d6 ⇒ (1, 2, 5, 4) = 12
4d6 ⇒ (3, 2, 5, 2) = 12
4d6 ⇒ (6, 4, 2, 2) = 14
4d6 ⇒ (4, 1, 4, 5) = 14
=> 74
4d6 ⇒ (1, 2, 2, 4) = 9
4d6 ⇒ (1, 5, 4, 1) = 11
4d6 ⇒ (2, 3, 6, 3) = 14
4d6 ⇒ (1, 5, 4, 4) = 14
4d6 ⇒ (2, 3, 4, 5) = 14
4d6 ⇒ (1, 6, 1, 1) = 9
4d6 ⇒ (1, 1, 3, 4) = 9
=> I won't even bother...
4d6 ⇒ (1, 3, 3, 6) = 13
4d6 ⇒ (2, 6, 2, 2) = 12
4d6 ⇒ (4, 3, 1, 3) = 11
4d6 ⇒ (4, 5, 1, 6) = 16
4d6 ⇒ (1, 1, 4, 3) = 9
4d6 ⇒ (3, 5, 6, 2) = 16
4d6 ⇒ (5, 3, 2, 2) = 12
=>71
4d6 ⇒ (3, 2, 6, 5) = 16
4d6 ⇒ (5, 1, 1, 3) = 10
4d6 ⇒ (4, 2, 2, 5) = 13
4d6 ⇒ (2, 3, 1, 2) = 8
4d6 ⇒ (3, 5, 1, 4) = 13
4d6 ⇒ (2, 3, 5, 5) = 15
4d6 ⇒ (4, 6, 4, 6) = 20
=>75 Wow, dicebot hates me today...
4d6 ⇒ (5, 3, 4, 5) = 17
4d6 ⇒ (6, 2, 2, 1) = 11
4d6 ⇒ (4, 3, 6, 3) = 16
4d6 ⇒ (3, 2, 4, 2) = 11
4d6 ⇒ (4, 3, 3, 4) = 14
4d6 ⇒ (5, 1, 3, 4) = 13
4d6 ⇒ (1, 3, 6, 3) = 13
=> 72 seriously.
I give up. I will try another post later to see if the wrath of the dicebot has been abated...
TarkXT |
(This is T-Ron)
Here's Althos, an elven arcane archer. I think if I stay with Nymeria she will be a dragon sorcerer, heading also for dragon disciple...maybe with one level of arcane archer just for some bonuses on bows. If I go with Althos, he will be a mad bowman all the way. Think Sorcerer/ranger...** spoiler omitted **
I honestly think you'd be happier with a straight sorcerer. We've got a world of hurt coming out of this group. Between the gunslinger, the ogre, the, um, multiclassed monstrosity with 20 strength, and a cleric of buffs the group with rage I doubt theres much more that can be done in terms of murdering things.
Tirion Jörðhár |
Nymeria - yeh - stay sorcerer(draconic), I will change my background so that I am silver or some other type of dragon to simplify things. Read up on the Arcane Trickster and/or Arcane Archer, you fit both perfectly, but will have to multi to get either (you could do Arcane Archer without, but would need like level 10 as a sorcerer to get the required +6 BAB.)
As an arcane Trickster, you can get sneak attack damage with your spells if people are flatfooted. Imagine a fireball into an unsuspecting crowd --> 10d6 + 7d6 ⇒ (2, 2, 2, 1, 1, 3, 5, 2, 2, 3) + (4, 3, 1, 4, 5, 2, 6) = 48 <-- And that is perhaps the worse 17d6 in history.
Jezbazeel Ruckskal |
Althos Tiraliis wrote:I honestly think you'd be happier with a straight sorcerer. We've got a world of hurt coming out of this group. Between the gunslinger, the ogre, the, um, multiclassed monstrosity with 20 strength, and a cleric of buffs the group with rage I doubt theres much more that can be done in terms of murdering things.(This is T-Ron)
Here's Althos, an elven arcane archer. I think if I stay with Nymeria she will be a dragon sorcerer, heading also for dragon disciple...maybe with one level of arcane archer just for some bonuses on bows. If I go with Althos, he will be a mad bowman all the way. Think Sorcerer/ranger...** spoiler omitted **
Who you calling a monstrosity? I am just a nice little girl (with a really big knife). Sticks out tongue and goes tbtbtbtbt.
--> actually running the numbers, figure I can get stats to Str 30, Dex 10, Con 16, Int 16, Wis 12, Cha 24 by level 20. She will be able to win the arm wrestling competitions at most mage conventions.
Tirion Jörðhár |
1 person marked this as a favorite. |
yeah mine too...that sucks.
arm wrestling on a mages' convention sounds like chess at the barbarian camp.
The only problem with chess at a barbarian convention is that you have to dodge all the flying shrapnel every time a piece gets taken out. - Oh, and do not get DMHW started on chess, the conversation will never end. We will have some strange Chesswizard who casts all his spells using an 8x8 board of black and white squares where the spells involve intricate movement of pieces on the board.
Nymeria Tárkony |
I heard, he even made a way to play chess in D&D! That's what I heard:)
Tirion: I'll think about other classes. I think I want to stay magical though. Half-elves can pick two favored classes, so I might go with either wizard or bard for that...
Zyren: Re: TPK warning: The enraged gray ball of hobgoblin fury slashes everyone in the room's throats simultaneously with a whip of his spiked chain...The end...
Thordak son of Throtgar |
Has anybody ever thought of doing giant wizard's chess, like in Harry Potter? This is more than a bit cheesy, but it could be interesting...
Zyren Zemerys |
@ Sable: Yeah, the captain is a good choice.
@ Nymeria: Theoretically creating new spells is possible, but to the honest, I would like you not to do it until we reach epic levels...Honestly, I don't think it's a good idea, since Paizo already offers zillions of spells and the balancing is always a problem when you redo existing spells.
DM Harpwizard |
1 person marked this as a favorite. |
"Has anybody ever thought of doing giant wizard's chess, like in Harry Potter? This is more than a bit cheesy, but it could be interesting..."
"Long before Harry Potter was ever conceived, there was a great room sized chess set in the Legendary Ghost Tower of Inverness written by Gary Gygax himself. If you tried to move across the room in any direction other than of the piece you were suppose to represent, you would be zapped by an arcane trap ever so sinister!"
Tirion Jörðhár |
@ Nymeria: Theoretically creating new spells is possible, but to the honest, I would like you not to do it until we reach epic levels...Honestly, I don't think it's a good idea, since Paizo already offers zillions of spells and the balancing is always a problem when you redo existing spells.
There is the whole Words of Power stuff in the Ultimate Magic book. That at the very least gives you an outline as to how to balance things.
Shifty |
"Long before Harry Potter was ever conceived, there was a great room sized chess set in the Legendary Ghost Tower of Inverness written by Gary Gygax himself. If you tried to move across the room in any direction other than of the piece you were suppose to represent, you would be zapped by an arcane trap ever so sinister!"
Wow I remember that!
Damn I'm old.
But damn I love those old 1st ed modules, I will always remeber the ARTWORK if nothing else... so evocative.
Vaughn Elliot |
But damn I love those old 1st ed modules, I will always remeber the ARTWORK if nothing else... so evocative.
"Whadayamean you wanna talk to the lynx? The last monster we talked to ate half the party!"
voodoo chili |
I still have them all well stored :)
Ghost Tower on Inverness is one of my most favourite being the first real Forgotten realms module.
Wha-? That was in Greyhawk. Actually, I don't know if it had any location originally as a competition module, but it ended up on the shores of Woolly Bay south of the City of Greyhawk. It was way before the Forgettable Reams stuff :P
(yep. I'm so old skool that I grew up with a map of Greyhawk on my wall.)
Mark Sweetman |
:) - Eye of the Beholder was fun and all, but Ultima Underworld was the real mind blower there.
Pools of Radiance - the scary ass frogs on the island and camping for days to clear out the ruins.
Gold Box Dragonlance - moving all your money off the Solamnic Knight when you moved into town so you didn't need to tithe.
DM Harpwizard |
One of my favorite's was always White Plume Mountain. I remember having an elven thief named Aldor that eventually got Blackrazor. He eventually turned it into a +5 blade and became unstoppable. Tirion was my DM for that one, and he let me get away with murder, but we had a blast! Well, at least I did!
Tirion Jörðhár |
One of my favorite's was always White Plume Mountain. I remember having an elven thief named Aldor that eventually got Blackrazor. He eventually turned it into a +5 blade and became unstoppable. Tirion was my DM for that one, and he let me get away with murder, but we had a blast! Well, at least I did!
Yeh - as I recall that was my first and last attempt at DMing, Aldor made level 10 in 1 day as I recall. We did have a blast though.
Vaughn Elliot |
Maaaaaan . . . I have some BAD memories of the White Plume Mountains!! We had a pair of troublemakers in our group--no hyperbole, they'd only have fun if they were causing some sort of inter-party angst. I was running a wizard/paladin with a paladin cohort (Kyren/DMHW, you may have heard of me talking about Rossatto Cassaretto sometime? That's him).
When, at the end of the module, the druid ghost kills the infant Keraptis and the whole place threatens to go kabloie, the troublemakers stole the infant's corpse and had it rasied. That caused quite a bit of consternation and uproar; they ended up out of the party for that little stunt.
one player simply couldn't udnerstand how come his characters always "got in trouble" with the rest of the group; this character had been his third and last attempt. We parted ways in the game world, and chalked it up to "incompatable player styles." (I still chalk it up to "Unlike you, I like my groups to be at least semi-cohesive, and the conflict to be between us and the bad guys, within reason")
The other player actually continued to try to defend what they did by comparing it to a previous in-game situation in another module where another player did something behind the rest of the party's back; even though the situations were *WILDLY* different, he cited them as "the same thing." (I could write a 5-page discourse on how they were substantively different, and list the one common thread between the two situations in four words: "The timeline was altered.")
They even had the gall to say "we thought we were doing the right thing" even though they took GREAT PAINS to cover their tracks from the rest of the group (we had resources they could not overcome, though, so we found them out almost immediately . . .). I don't care what anybody says--you don't hide unless you don't want to get caught. And you shoudln't care about getting caught BY A PALADIN if you're doing "the right thing!!"
what a freakin' nightmare, brought on by nothing more than a desire for players to be a pain in the butt simply for the sake of being a pain in the butt.
TarkXT |
Oh Celestra kills me. XD
A paladin detects evil into a haunted mansion and is stunned at the sheer impenetrable darkness of its hatred. Curses as it knocks him for a loop and visibly causes him pain and shock while commenting on what a wretched pit of blackness the place is.
And then she chastises him for a potty mouth.
Poor Wandering One |
Shameless plug for a friends game company.
All you folks talking about the good old days of Ultima and the SSI dungeons and dragons games should take a look at Spiderweb software.Run by my old friend Jeff Vogel that crank out lovely, complex, entertaining and frequently HARD old school adventure games. The demos are free and addictive. Give it a look.
And in other news. I have two or three pbp's dying on me. It makes me feel bad to leave because I know how hard the GM gig is but still....
Poor Wandering One |
Why do you leave them?
Wow! This Avadon looks really cool. You ever played one of the games?
Yes. I've played a good number and enjoyed the heck out of them. I think my favorites were the exile/avernum games. A globe spanning empire uses caves deeeeeep under the earth to dump it's non conformists. Think Fantasy Plistocene exile crossed with Land of the Lost. The Geneforge games are a blast as well. In Pathfinder terms, summoner politics. Is a summoned beast alive? How about one that can exist with out a master? You can force it to obey you but what does this say about you?
I cannot say enough good things about these games. Try the free demos. Just trust me on this one.I have only ever left one game. Left it today in fact. Gm set up the idea that we would be playing a high historical realism game but it turned into simple hack and slash. I politely stepped out a couple of days after the hyper-competent GM pc's made an appearence. Pity I had hopes for my Welsh knight.