Arlindil

Althos Tiraliis's page

2 posts. Alias of T-Ron.


Full Name

Althos Tiraliis

Race

Elf

Classes/Levels

Sorcerer 1

Gender

Male

Size

M

Age

115

Special Abilities

Low-light vision,

Alignment

CG

Deity

Erastil

Location

Absalom

Languages

Common, Elven, Draconic

Occupation

Soldier

Strength 14
Dexterity 18
Constitution 9
Intelligence 13
Wisdom 16
Charisma 18

About Althos Tiraliis

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Althos
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Offense:
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+4 Initiative +0 BAB
+2 CMB (+0 BAB, +2 Str)
+15 CMD (+0 BAB, +2 Str, +3 Dex, +10)
+2 Melee Weapons
+4 Ranged Weapons

Longbow damage:(1d8+4)(Crit. 19-20x3)

Dagger damage:(1d4+2)(Crit. 19-20x2)(10')

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Defense:
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Current hp: 10
Max hp: 10 (+6, -1 Con, +1 Fav(1), +3 Toughness)
AC 14 (+3 Dex, +10 )

-1 Fort (+0 base, -1 Con)
+3 Ref (+0 base, +3 Dex)
+4 Will (+2 base, +2 Wis)+2 against enchantment
Immune to sleep

Skills:

Armor Check Penalties: N/A(ac)

+4 Acrobatics (+4 Dex) ac
+1 Appraise (+1 Int, Class)
+8 Bluff (+4 Cha, Class)
+2 Climb (Str +2) ac
+1 Craft, Clothing (+1 Int, Class)
+4 Diplomacy (+4 Cha)
+4 Disable Device (+4 Dex) ac
+4 Disguise (+4 Cha)
+4 Escape Artist (+4 Dex) ac
+4 Fly (+4 Dex, Class) ac
+4 Handle Animal (+4 Cha)
+3 Heal (Wis +3)
+4 Intimidate (+4 Cha, Class)
+5 Knowledge Arcana (+1 Int, +1 Rank, +3 Class)
+1 Knowledge Dungeoneering (+1 Int)
+1 Knowledge Local (+1 Int)(+2 for art/music)
+1 Linguistics (+1 Int)
+9 Perception (+3 Wis, +1 Rank, +2 Racial, +3 Class)
+4 Perform, Sing (+4 Cha)
+3 Profession, Soldier (+3 Wis, Class)
+4 Ride (+4 Dex) ac
+3 Sense Motive (+3 Wis)
+4 Sleight of Hand (+4 Dex) ac
+5 Spellcraft (+1 Int, +1 Rank, +3 Class)
+4 Stealth (+4 Dex) ac
+3 Survival (+3 Wis)
+2 Swim (+2 Str) ac
+8 Use Magic Device (+4 Cha, +1 Rank, +3 Class)

Languages: Common, Elven, Draconic

Elf:

Normal Speed: Elves have a base speed of 30 feet.
Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.
Elven Immunities: Elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.
Keen Senses: Elves receive a +2 racial bonus on Perception skill checks.
Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance.
In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.
Keen Senses: Elves receive a +2 racial bonus on Perception skill checks.
Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.

Traits:

Focused Mind: +2 on concentration checks
Ear for Music: +1 Perform, +2 Knowledge (local) for art or music scene

Feats:

Toughness: +3 hp (+1/lvl@4th) (Lvl 1)
Eschew Materials: No materials needed for spells (Sorcerer)

Lvl 1: +1 hp

Spells:
Magic
Spells
Advanced Spells
Ultimate Spells

Saving Throws = 10 + Spell Level +4 Cha
Lvl 0: n/n
Detect Magic
Message
Acid Splash
Ray of Frost
Lvl 1: 4/4
True Strike
Magic Missile

Equipment:
Arms, Armor, and Clothing
Dagger 1lb
Longbow 2lbs
Arrows 20 3lbs

Explorer's Outfit 8lbs

Backpack: 2lbs
Bedroll 1lb
Rations (10) 5lbs
Ink
Inkpen
Parchment

Belt Pouch
6 gp

Carrying Capacity

Current Weight: 14+9 = 23 lbs

Light Load: x < 30 lbs
Medium Load: 31 < x < 60 lbs
Heavy Load: 61 < x < 90 lbs

Background: