Ross Byers RPG Superstar 2008 Top 32 |
Dragonsong |
It's so bizarre to me that some people seem upset that the monk is having its turn to shine.
I'd love for the monk to shine IF the rules weren't broken to do it. I think it sucks if that is the case, because it enforces his reviled status
edited: to remove some irrelevant stuff about summoners
Shadow_of_death |
I see it being mentioned that an open plain would be required for this to work but as I read it it seemed to make more and more sense that this would work well in a forest. Monks can run up trees you know, and more then likely jump to the next one over. Even if the owlbear tries to run away you can leap from tree to tree and shoot him down.
cdglantern |
I will throw my hat in with those saying, "So what."
Wizards 'control' situations all the time with tactics and it is applauded because, well, they are wizards.
People constantly complain about how the monk is under powered. One of the few instances that they are perhaps more capable and people are annoyed by it. Running seems a good tactic when you are as fast as a horse. Had a wizard held it or cast deep slumber on it and walked up and killed it no one would blink and that is no less "Fair" and much less clever.
mdt |
couldn't the owlbear go back to its lair for cover?
Couldn't the monk and his group, once they were up and moving again, smoke it out with fire?
The point is, if the group decides to kill a lone owlbear no-matter what, it's dead.
Besides, you missed the part above where the owlbear was permanently enraged as part of an AP, and thus would never go back to it's lair. Or even run away for that matter. It was bent on fighting to the death.
Probably had rabies.