Spellstrike + Close Range arcana + Arcane Blast feat = possible ?


Round 3: Revised Magus Discussion


Can a Magus with the Arcane Blast feat (from the APG) can convert a spell into a ray, convert it again into a melee touch attack and then use that new melee touch attack with Spellstrike ?


No.

Once you use Arcane Blast the attack is no longer a spell.

But seriously why would you want to do this? It´s 1d6 per level of the spell slot. A level 1 slot that could be used for a shocking grasp would only do 1d6 , at level 2 it becomes worse since you have scorching ray - or intensified shocking grasp.


Banpai wrote:

No.

Once you use Arcane Blast the attack is no longer a spell.

But seriously why would you want to do this? It´s 1d6 per level of the spell slot. A level 1 slot that could be used for a shocking grasp would only do 1d6 , at level 2 it becomes worse since you have scorching ray - or intensified shocking grasp.

I still think that the spell list is lacking ranged touch and melee touch attacks at higher levels. Sure, you get disintegrate for a 6th level spell, but that's it.

You see, my major problem with the Magus is that there isn't a feat or class feature that allows it to convert any spell in a melee touch attack. Why isn't there something that allows the Magus to convert single-target spells like Flesh to Stone or area spells like Fireball or Cone of cold into a melee touch attack so it could be used with Spellstrike ? That could be far more useful than just limiting it to melee touch attacks and then to ranged touch attacks, especially since like I said the list is lacking. For instance, where's Polar Ray ? Just give it as a 6th-level, and no harm done.

Geez... that's probably all the Magus needs to be a great class. The Magus might probably have a better melee attack bonus then a ranged attack bonus or a spell DC, so might as well amp up the possibilities that uses a melee atack roll and give the Magus the possibility to convert any spells into melee touch attacks.

Furthermore, it wouldn't be broken, because Spellstrike targets only one creature, so you have to decide if you'll hit at 90% chance a single target for maximum damage or target multiple ones for a 50% chance of minimum damage ?

Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
JiCi wrote:
Can a Magus with the Arcane Blast feat (from the APG) can convert a spell into a ray, convert it again into a melee touch attack and then use that new melee touch attack with Spellstrike ?

No.. The spells are what put the Spell in Spellstrike. The Arcane Blast effect is not a spell.


LazarX wrote:
JiCi wrote:
Can a Magus with the Arcane Blast feat (from the APG) can convert a spell into a ray, convert it again into a melee touch attack and then use that new melee touch attack with Spellstrike ?
No.. The spells are what put the Spell in Spellstrike. The Arcane Blast effect is not a spell.

I see, thanks for the input.


JiCi wrote:
Banpai wrote:

No.

Once you use Arcane Blast the attack is no longer a spell.

But seriously why would you want to do this? It´s 1d6 per level of the spell slot. A level 1 slot that could be used for a shocking grasp would only do 1d6 , at level 2 it becomes worse since you have scorching ray - or intensified shocking grasp.

I still think that the spell list is lacking ranged touch and melee touch attacks at higher levels. Sure, you get disintegrate for a 6th level spell, but that's it.

You see, my major problem with the Magus is that there isn't a feat or class feature that allows it to convert any spell in a melee touch attack. Why isn't there something that allows the Magus to convert single-target spells like Flesh to Stone or area spells like Fireball or Cone of cold into a melee touch attack so it could be used with Spellstrike ? That could be far more useful than just limiting it to melee touch attacks and then to ranged touch attacks, especially since like I said the list is lacking. For instance, where's Polar Ray ? Just give it as a 6th-level, and no harm done.

Geez... that's probably all the Magus needs to be a great class. The Magus might probably have a better melee attack bonus then a ranged attack bonus or a spell DC, so might as well amp up the possibilities that uses a melee atack roll and give the Magus the possibility to convert any spells into melee touch attacks.

Furthermore, it wouldn't be broken, because Spellstrike targets only one creature, so you have to decide if you'll hit at 90% chance a single target for maximum damage or target multiple ones for a 50% chance of minimum damage ?

Don´t really see your point here buddy.

I mean the spelllist could use some more fitting spells, but with intensify spell and the close range arcane I feel pretty much everything is covered when if commes to spellstrike.

The reason why I currently against allowing to use flesh to stone as a touch range spells the following:

Why should it give you another swing, if the effect of the spell still gives a saving throw? I really don´t see the need for such an ability here.

On the other hand, if you could use a spell storing weapon with level 6 spells it would be pretty much what you suggested.

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