New Order of the Stick Strip Up


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Well... she didn't say "no," exactly...


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1081: Ill Intent

Alas, I feel that's why diseases don't get much use from the DMG.

...

...also, couldn't she just accelerate the progress of the virus herself?


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Speeding up the disease just for this purpose might or might not violate the Domain Agreement.

Also, most people who get chicken pox don't encounter a chicken.


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Fair enough.


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In ANY case!

I'm sure Hel will figure something out. She's a smart enough cookie.


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I think she let her off easy. Frankly i'm surprised she wasn't keel-hauled. Which I think would be worse since its a flying ship. She should be glad its only no pay.


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Vidmaster7 wrote:
I think she let her off easy. Frankly i'm surprised she wasn't keel-hauled. Which I think would be worse since its a flying ship. She should be glad its only no pay.

As the sea-faring vessels on which such punishments would be meted out would be covered in barnacles and other sea-life, and as there would be the very real possibility of drowning or decapitation, I somehow suspect that an airborne version wouldn't be nearly as visceral.

Yes, the vertigo and potential for birdstrike is there, but... I dunno.


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jemstone wrote:
Vidmaster7 wrote:
I think she let her off easy. Frankly i'm surprised she wasn't keel-hauled. Which I think would be worse since its a flying ship. She should be glad its only no pay.

As the sea-faring vessels on which such punishments would be meted out would be covered in barnacles and other sea-life, and as there would be the very real possibility of drowning or decapitation, I somehow suspect that an airborne version wouldn't be nearly as visceral.

Yes, the vertigo and potential for birdstrike is there, but... I dunno.

Depends on how close to the ground you sail. I see jagged mountains everywhere in the back ground.


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Eh. I think they just need someone to be engineer more than they need to worry about her trying to take over the ship...again.

Plus they can always toss her overboard. ;)


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1082: And Your Souls For Free


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Hel must have been pretty awesome in the first version of this reality to have had that many people fear her.

Maybe.

The Concordance

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The way she tells it you would think Hel's in dire straits.


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Tacticslion wrote:
Intermediate, actually!

It's so crazy to me that there's so many Wikipedia articles devoted to specific items of D&D lore.


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Nah. I'm never surprised by anything any more.

*gets run over by a truck*


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1083: You Bet


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Puns are evil. :)


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Thomas Seitz wrote:
Puns are evil. :)

If I had to guess, I would say the sudden flurry of strips being posted in the last week or so were just so that Rich could get to delivering this pun.

Silver Crusade

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Now that he's done with the side project stuff, I'd expect him to keep going at this type of faster pace for a while, which is nice.


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You know if Hel was a better option than most other Neutral or Evil deities, she might be doing fine in the current arrangement.


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Sid,

How do we know she's not?


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I think that there were at least two or three priests of Loki appearing in the series by now while Hel only get her chance with Durkon, followed by vampiric snowball effect...


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Even so! The lack of clerics dedicated to her isn't the same thing as lack of power and/or clerical worship.


In 3.5 in most setting (Eberron being one explicitly noted maybe-sort-of-perhaps exception) it was a vague truism that gods sort-of-kind-of derived much of their power and/or existence from their worshipers (with the vague hand-waive that there was a certain amount of mutual maintenance from their dead souls - gods kept the souls that kept the gods that kept the souls, and so on ad infinitum). Though the gods may well have existed in some form or another without the worshipers/souls, and may well have been able to keep them just by being super-powered outsiders, they gained what is considered exclusively godly powers from those sources - both living and dead.

Nowhere was this more true than Forgotten Realms, but it was also considered true in general - effectively, as of most I've ever talked to, unless it was specified otherwise, it was considered true (though, of course, there were plenty of exceptions and vagaries about such things).

Obviously, Rich is playing at least somewhat fast and loose with this sort of thing, but the general principle is pretty self-evident from the page (and arc): the souls themselves are a source of great power and authority.

Hel has effectively languished, being unable to join in any reindeer godly games councils or have all that much relative power over reality, compared to the others, due simply to the fact that she has little in the way of living worshipers, and the race that she chose has devoted themselves to anything-but-her.


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Even so, I don't think she's out of juice enough to warrant her NOT having some modicum of influence on the North.


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Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

1084 Consumers Report.

Wow, Rich is going through strips like... Well, a pack of vampires through a blood bank. ;-D


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I'm not complaining! :)

Also love that line "Static on the line" ;)


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1085: Omission Possible


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Now we wait for Roy to screw this up.


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The Sideromancer wrote:
Now we wait for Roy to screw this up.

My bet is on Sabine...


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I'm kind of with Scrapper, Sabine has a better chance of doing it than Roy. Now ELAN on the other hand...


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It was more that Roy opens the door to stop the already stopped vampires, thus allowing them in. I think he has enough sense to not give it to Elan.


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I liked how Durkon took action by not taking action.


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Sid,

Who said he'd give it to Elan?

Dark Archive

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Ventnor wrote:
I liked how Durkon took action by not taking action.

Very zen of him. Probably not what you would expect of a cleric of Thor, but still, a good example of a high wisdom score.


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Yep. You'd expect more clerics of Thor to be like...well THOR! ;)


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I'm not gonna lie I am totally gonna steal that yellow mold line.


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No one has stone shape ready and can just go around the door?
What kind of clerics are these? There are even two dwarves!


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Give it another strip maybe one of them will think of it, or maybe the vampires won't think of it and the dwarf souls are hiding the info!

Also I'm not sure if OOTS thor domain would include stone/earth. Would be weird not to but who knows. If it wasn't a domain I wouldn't memorize that as one of my usual spells.

Silver Crusade

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I'd assume the area around the door is magically sealed, as well.

Sovereign Court

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They're not clerics of Thor anymore, they're vampire clerics of Hel.


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For people who forgot, the stone crumbling to dust was introduced a chapter or two ago in strip 1024.

Liberty's Edge

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Now the vampires created from the Creed of the Stone WILL be checking their memories for ways through stone. Chances are high that they will find a way.

Otherwise, people inside a temple sealed so tight that a gaseous form cannot enter ? Wait long enough and they will start suffocating

Liberty's Edge

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137ben wrote:
For people who forgot, the stone crumbling to dust was introduced a chapter or two ago in strip 1024.

Excellent point.

And now I am thinking that if Durkula ever gets banished from the Dwarven Lands, Durkon could stay there, effectively removing his soul from Durkula's grasp ;-P


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I think the major thing is I doubt Roy will be stupid enough to just GIVE him the stone. Elan on the other hand...


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Tacticslion wrote:

In 3.5 in most setting (Eberron being one explicitly noted maybe-sort-of-perhaps exception) it was a vague truism that gods sort-of-kind-of derived much of their power and/or existence from their worshipers (with the vague hand-waive that there was a certain amount of mutual maintenance from their dead souls - gods kept the souls that kept the gods that kept the souls, and so on ad infinitum). Though the gods may well have existed in some form or another without the worshipers/souls, and may well have been able to keep them just by being super-powered outsiders, they gained what is considered exclusively godly powers from those sources - both living and dead.

There is an old WoTC book that put numbers to it. Have it somewhere in my collection.

If I remember it's like 10 points of Primal Energy per 100 worshipers/Souls
Controlling a Plane also grants energy
Temples and shrines grants a little energy
Unwilling souls sacrificed to you grant 1 point/100 souls.

Maintaining a Priest costs 1 point of energy per highest level spell slot they can cast.

for more direct use 1 point of energy can blast someone for 10hp of damage, auto-hit and no save, ignores all defenses.
alternatively if a god has spellcasting levels they can lace a spell with 1 point of energy to make the spell Auto-hit, no save.

Grand Lodge

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1086: Look Inside.


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Durkon's gray-haired mom in the crowd got me all misty.


Tacticslion wrote:
In 3.5 in most setting (Eberron being one explicitly noted maybe-sort-of-perhaps exception) it was a vague truism that gods sort-of-kind-of derived much of their power and/or existence from their worshipers (with the vague hand-waive that there was a certain amount of mutual maintenance from their dead souls - gods kept the souls that kept the gods that kept the souls, and so on ad infinitum). Though the gods may well have existed in some form or another without the worshipers/souls, and may well have been able to keep them just by being super-powered outsiders, they gained what is considered exclusively godly powers from those sources - both living and dead.
Greylurker wrote:

There is an old WoTC book that put numbers to it. Have it somewhere in my collection.

If I remember it's like 10 points of Primal Energy per 100 worshipers/Souls
Controlling a Plane also grants energy
Temples and shrines grants a little energy
Unwilling souls sacrificed to you grant 1 point/100 souls.

Maintaining a Priest costs 1 point of energy per highest level spell slot they can cast.

for more direct use 1 point of energy can blast someone for 10hp of damage, auto-hit and no save, ignores all defenses.
alternatively if a god has spellcasting levels they can lace a spell with 1 point of energy to make the spell Auto-hit, no save.

Sounds pretty cool!

Hm... was that WotC, though? I kind of remember two publications - one being a 3E D&D 3rd party ("primal order" or something I think - seems to be what you're referring to) and one being a 2E/AD&D TSR publication that put numbers to those, but my memory is shoddy enough that I'm willing to admit I'm wrong. I might have to look into this more in a bit, now... XD

Either way, in the Deities & Demigods book it pretty explicitly noted that it required little to no effort (different from energy, one supposes) to empower those who believe in a given god and just kind of expanded their abilities "automatically" for a given tier of divinity.

There were numbers, but they were nowhere as concrete as you suggested - much like XP, it required vastly increasing numbers to get a god to higher echelons of divinity (though it was unclear if these ever-increasing numbers were on a "general category" basis - i.e. "it takes hundreds for quasi-, thousands for demi-, hundred thousands for lesser-, millions for intermediate-, billions for greater-" or whatever warning - those numbers were entirely fabricated by me in my head just now and may or may not have any correlation to the books) but didn't overtly tie power to number of worshipers in that instance - rather it said how many worshipers a god of <X> quality probably had... with the suggestion that they derived it from worship (though the book discusses both dependent and non-dependent divine power).


Dal Selpher wrote:
Durkon's gray-haired mom in the crowd got me all misty.

Who's graybeard grumpicus next to her, I wonder? Feels like we should know him.

(Not the other acolytes who are concerned about decorum, I mean the taller, fatter one with the cane.)


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I think that's his dad's brother maybe.

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