What would you do?


Play-by-Post


Male Human Paladin 8

Give me your take on what you would do if placed in the current situation.

You have just entered the final room of the long forgotten keep, and expecting large amounts of treasure, from gems to art to gold. But as you enter the room you notice only broken weapons scattered among the floor, and the body of a skeleton leaning against the wall in broken armor. Against the far wall you see a small well filled with a silvery metal of sorts

What do you do?

when i get a couple of answers i'll post what happens


Well, a skeleton leaning against the wall could mean undead about to animate. But I'm more worried about that well! Whenever there is open water you run the other direction!


M somewhat akin to a kender Y / MA

Err

Paladin
detect evil

Druid
detect magic

Kender
Oh, what's that! (runs toward well)


Male Human Paladin 8

As the Paladin detects evil he notices that the skeleton does radiate a 1 on the evil scale, as he approaches he notices it rise clutching the greatsword next to it, and begins attacking.

Meanwhile the druid is detecting magic, and getting a few different readings the major power coming from the well.

Kender, you run into the well and take 6d6 fire damage and all metal your carrying *armor, metal weapons, coins etc) get turned into solid adamantium (if you carry alot it could sink you to the bottom of the well and you could drown from the lack of oxygen


what is the well filled with?


Male (he says so) Shadow Dragon Spellcaster (details and power level are unknown)

While walking toward the skeleton I'd check for traps and take at least a nquick look at the scattered weapons (what destroyed them?)

Then begin examining the well (approaching slowly).


M somewhat akin to a kender Y / MA
Michael Wadden wrote:

As the Paladin detects evil he notices that the skeleton does radiate a 1 on the evil scale, as he approaches he notices it rise clutching the greatsword next to it, and begins attacking.

Meanwhile the druid is detecting magic, and getting a few different readings the major power coming from the well.

Kender, you run into the well and take 6d6 fire damage and all metal your carrying *armor, metal weapons, coins etc) get turned into solid adamantium (if you carry alot it could sink you to the bottom of the well and you could drown from the lack of oxygen

Paladin attacks skeleton

Druid continues to utilize detect magic

Kender
wants to apply evasion to damage.....


KenderKin wrote:

Err

Paladin
detect evil

Druid
detect magic

Kender
Oh, what's that! (runs toward well)

The paladin detects the Kender as evil, as they are pure spawn of the lower planes.


M somewhat akin to a kender Y / MA
meatrace wrote:
KenderKin wrote:

Err

Paladin
detect evil

Druid
detect magic

Kender
Oh, what's that! (runs toward well)

The paladin detects the Kender as evil, as they are pure spawn of the lower planes.

Hey no backseat DMing!

I think this is an experimental "play by post"

Dark Archive

M Human, for the bonus feat Bard10/Rogue3

Rogue, searching for traps


Male Human Paladin 8
kenderkin wrote:

Paladin attacks skeleton

Druid continues to utilize detect magic

Kender
wants to apply evasion to damage.....

The longer the druid detects magic the more intense the magic becomes

Kender doesn't get to apply evasion to damage as he entered the well

The paladin attacks the skeleton assuming with a smite evil attack, sucessfully hitting, doing a decent amount of damage, over the skeleton seems unphased, and attempts to sunder the paladins weapon, its adamantium greatsword destroy's the weapon the paladin is holding and the force behind the strike also damages the paladin.

zmar wrote:

While walking toward the skeleton I'd check for traps and take at least a nquick look at the scattered weapons (what destroyed them?)

Then begin examining the well (approaching slowly).

You examine the well as you watch Kender struggle in the well, watching most of his metal objects get turn into a strange metal, after hearing the sound of metal breaking you look to see the skeleton as awoken and sundered the paladins weapon.

name voilation wrote:
Rogue, searching for traps

as you check around the well you see that there is an unease magic trap at work


I'm a wizard.

I disintegrate the skeleton, dispel the magic over the well, summon something to go check it out for me, then teleport all the riches inside the well into a different location for me to swim through at a later date.

Then I in real life snap my fingers, causing a pair of sunglasses to coalesce over my eyes. I stand up, twirl my hat before putting it on, make a pose, then magically levitate backwards away from the table and out of the house.

Dark Archive

M Human, for the bonus feat Bard10/Rogue3

disable trap

or sneak attack the wizard, taking his loot(possibly in real life)


Name Violation wrote:

disable trap

or sneak attack the wizard, taking his loot(possibly in real life)

You cannot sneak attack me in game. Just the sight of my character fills you with awe. You know that I am not merely a legend, but that which defies legends. Being in my presence unnerves you. Your rogue wets his pants ever so slightly

You cannot sneak attack me in real life, so awed you are by how incredible, awesome, and stylish I am. The fact that I have won D&D is so extraordinary - and yet so fitting for me - that it fills you with many sensations. You wet your pants ever so slightly.


M somewhat akin to a kender Y / MA

Paladin quickdraws heavy flail and decides not to LOH himself as he is not badly damaged.
Power attack!

Kender drops heavy objects to escape well.....
although has little metal.....

Druid summons natures ally. 1d4 eagles
1 to assist kender, 1 to flank undead, 2 wait instructions

Silver Crusade

I fuse the adamantium to my bone structure and take my rightful place beside Professor X.


hmmm at this point i'd run over to the well, dip my weapon in without going in, then go back and crack the skeleton in his high dr face.

Dark Archive

M Human, for the bonus feat Bard10/Rogue3
Kolokotroni wrote:
hmmm at this point i'd run over to the well, dip my weapon in without going in, then go back and crack the skeleton in his high dr face.

drat, beat me to it. admantine climbimg kit, short swords, thieves tools,

can i admantine plate my mithral shirt?

Dark Archive

Female Succubus I don't need them, I suck levels from others when i need it.

Throw the Parties halfling in the room and see if anything kills him. :)

Sovereign Court

Leave. If we are experienced adventurers, I would guess that the silvery well is some sort of construct or sentience which specializes in sundering.


M somewhat akin to a kender Y / MA
Dark_Mistress wrote:
Throw the Parties halfling in the room and see if anything kills him. :)

halfling panties?


Be thankful the halflings name is not John Connor.


Nebelwerfer41 wrote:
Leave. If we are experienced adventurers, I would guess that the silvery well is some sort of construct or sentience which specializes in sundering.

More like the skeleton in the corner is the sunder-master, using adamantine weapons, and the only way to prevent that is to rush the well and have your own weapons transmuted.

The Exchange RPG Superstar 2010 Top 16

Honestly, my reaction upon seeing the room depends on the level and style of the adventure so far.

If we're low-level, I'm not going to expect terrible magical traps, and I'll approach the room expecting trouble, but not lunacy.

If it's the last room of "The Mad Archmage's Hidden Sanctorum" and we've already hit a half-dozen crazy fights and five CR 10+ magical traps, then I'm going armed with true seeing, divination and anti-magic shell.


Amateurs, the lot of you!

I'd go skinny dipping in the metal well.

I'll either die a death horribly beyond mortal imagination or I will become metal. Either way: Pure awesome!

And since I already am metal (no less than 20 metal bands cite my very existence as their prime inspiration. Mostly heavy metal and death metal, though there is one glam band, too. I don't remember how that happened, but I vaguely recall one party where I was rascally drunk and someone raided his sister's make-up kit and suggested some funny games. That stuff never quite came off!) I guess the latter is much more likely.

On the way, I tear up the druid's PETA membership card, give the paladin an atomic wedgie, sic an insufferable little brat whose family has left him home alone on the rogue, show the kender a picture of Winona Rider so he breaks down and cries.

Oh, and I laugh that fancy-pants wizard in the face, make his familiar choke on his bonded item, remind him that this is Pathfinder so he has won nothing, and then I piss on his robes.

I roll 1d6 and let him take off the robe first if the result is an even number

Scarab Sages

Michael Wadden wrote:

Give me your take on what you would do if placed in the current situation.

You have just entered the final room of the long forgotten keep, and expecting large amounts of treasure, from gems to art to gold. But as you enter the room you notice only broken weapons scattered among the floor, and the body of a skeleton leaning against the wall in broken armor. Against the far wall you see a small well filled with a silvery metal of sorts

What do you do?

when i get a couple of answers i'll post what happens

I activate my light saber and use force pull to pull the skelliton towards me, attacking it once it is in range.


1 - Try detect and disarm all the traps in the room.

2 - Try some cotact with the skeleton.

3 - Try use the metal to repair the broken weapons and the skeleton armor.

RPG Superstar 2008 Top 16

KaeYoss wrote:

Amateurs, the lot of you!

I'd go skinny dipping in the metal well.

I'll either die a death horribly beyond mortal imagination or I will become metal. Either way: Pure awesome!

And since I already am metal (no less than 20 metal bands cite my very existence as their prime inspiration. Mostly heavy metal and death metal, though there is one glam band, too. I don't remember how that happened, but I vaguely recall one party where I was rascally drunk and someone raided his sister's make-up kit and suggested some funny games. That stuff never quite came off!) I guess the latter is much more likely.

On the way, I tear up the druid's PETA membership card, give the paladin an atomic wedgie, sic an insufferable little brat whose family has left him home alone on the rogue, show the kender a picture of Winona Rider so he breaks down and cries.

Oh, and I laugh that fancy-pants wizard in the face, make his familiar choke on his bonded item, remind him that this is Pathfinder so he has won nothing, and then I piss on his robes.

I roll 1d6 and let him take off the robe first if the result is an even number

LMAO

Community / Forums / Online Campaigns / Play-by-Post / What would you do? All Messageboards

Want to post a reply? Sign in.
Recent threads in Play-by-Post