Pathfinder Society Organized Play Rules v2.2 FAQ


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5/5

Enevhar Aldarion wrote:
The Grandfather wrote:

Are regional affinities required in PFS to take Pathfinder Chronicles Campaign Setting feats that have such requirements.

Quandary once asked about regionl affinity in PFS but part of his question was as far as I know never answered - can additional reginal affinities be gained after character creation? and if so what does it ake?

If by regional affinities you mean regional traits, then yes, you have to have a connection to a region in order to take a trait labeled as a regional trait from that area. The character had to have either been born there or to have lived in that region for at least a year to qualify for a regional trait assigned to that area. And no, you can never have more than one trait from each category, so no more than one reqional trait ever, at least in PFS play.

Details on all this is in the Character Traits Web Enhancement and will also be in the Advanced Player's Guide when that comes out.

No, I am not refering to regional traits. I am refering to regional affinity as introduced in the PCCS.

Since PFS wavers many of the special requirements for feats maybe the same is the case for affinity requirements. At any rate it is very difficult to demonstrate and quantify that a PFS character has ever lived in any given place.

Scarab Sages 1/5

Forum monster ate my post from last night. :(

Anyways, just wondering when 2.3 PFS rules will come out. I am wanting to know when and what of the Faction Book (Chronicles) will become legal.

Grand Lodge 3/5

The Grandfather wrote:
Enevhar Aldarion wrote:
The Grandfather wrote:

Are regional affinities required in PFS to take Pathfinder Chronicles Campaign Setting feats that have such requirements.

Quandary once asked about regionl affinity in PFS but part of his question was as far as I know never answered - can additional reginal affinities be gained after character creation? and if so what does it ake?

If by regional affinities you mean regional traits, then yes, you have to have a connection to a region in order to take a trait labeled as a regional trait from that area. The character had to have either been born there or to have lived in that region for at least a year to qualify for a regional trait assigned to that area. And no, you can never have more than one trait from each category, so no more than one reqional trait ever, at least in PFS play.

Details on all this is in the Character Traits Web Enhancement and will also be in the Advanced Player's Guide when that comes out.

No, I am not refering to regional traits. I am refering to regional affinity as introduced in the PCCS.

Since PFS wavers many of the special requirements for feats maybe the same is the case for affinity requirements. At any rate it is very difficult to demonstrate and quantify that a PFS character has ever lived in any given place.

PCCS is a 3.5 book. It doesn't work under the Pathfinder rules.

Sovereign Court

Herald wrote:
PCCS is a 3.5 book. It doesn't work under the Pathfinder rules.

Due to backwards compatibility, it does work with Pathfinder with only a few tweaks (such as replacing tumble with acrobatics), and it is an allowed source in the PFS OP guide.

But I think that Josh has said elsewhere that each character can only have two affinities, one from their faction, and one other from their home nation. So I don't think there is a way to gain affinity to a new region in PFS games, but that may change when the world guide is released.

Silver Crusade 1/5

To gain local affinity, a character must live in a nation
for at least a year and gain at least 2 ranks in Knowledge
(local) while there. Then he may qualify for the feat.

I am pretty sure you can claim where you are from and rock on from there.
Also, it states in the PFS guide that you can be part of a faction but from somewhere else. Indeed, I would imagine many PFS characters moving all over the place routinely.

Hopefully we can get guidance on how to make it happen in PFS.I am hoping for: Pathfinders are from all over the place, live all over the place, and move all over the place all of the time. You say you live there, so be it.

5/5

samerandomhero wrote:


Hopefully we can get guidance on how to make it happen in PFS.I am hoping for: Pathfinders are from all over the place, live all over the place, and move all over the place all of the time. You say you live there, so be it.

As I see it regional affinities should not matter in PFS as far as the PCCS requirements is concerned.

As you put it pathfinders are from all over the place and there is no real way to measure how long a character lives in any place. Besides, giving access to all the already approved PCCS feats is not unbalancing.

1/5

I thought at one point Josh had said that you can choose one affinity at first level, which does not have to be the country that your faction resides in, and that is your only affinity for regional feats.

I'm not sure where that was said, however.


KnightErrantJR wrote:

... you can choose one affinity at first level, which does not have to be the country that your faction resides in, and that is your only affinity for regional feats.

This.

5/5

KnightErrantJR wrote:

I thought at one point Josh had said that you can choose one affinity at first level, which does not have to be the country that your faction resides in, and that is your only affinity for regional feats.

I'm not sure where that was said, however.

I think it was in the v2.2 FAQ. But no mention was made at that time of whether it was possible to gain new affinities.

With Joshua's last answer it is clear though that it cannot be done.

If regional feats are going to be as big a part of the new Inner Sea PCCS book as it was in the last version, I think it would be a good idea to include a trait that granted affinity to a new region.
Thus the extra trait feat could allow a player to gain a new region and a corresponding regional trait to go with that, that would even allow the character to dig into the new regions feats.

Silver Crusade 1/5

Thanks for the info. it is good to know. PFS has been a blast for me.

Scarab Sages 2/5

Going back to scrolls, for just a moment, a 3rd level bard spell would cost the same as a 3rd level wizard spell, correct?


Sanakht Inaros wrote:
Going back to scrolls, for just a moment, a 3rd level bard spell would cost the same as a 3rd level wizard spell, correct?

I believe it would depend on the spell.

An arcane scroll of Blink would cost 375 gp.

An arcane scroll of Confusion would cost 700 gp.

An arcane scroll of Speak with Animals would cost 25 gp, I think.

An arcane scroll of Glibness would cost 375 gp, maybe? Or maybe 525 gp?

Grand Lodge 3/5

Sanakht Inaros wrote:
Going back to scrolls, for just a moment, a 3rd level bard spell would cost the same as a 3rd level wizard spell, correct?

yes, you are correct.


Herald wrote:
Sanakht Inaros wrote:
Going back to scrolls, for just a moment, a 3rd level bard spell would cost the same as a 3rd level wizard spell, correct?
yes, you are correct.

I'm almost certain that's not correct if the 3rd level bard spell in question is Confusion.

The Exchange 2/5

hogarth wrote:
Herald wrote:
Sanakht Inaros wrote:
Going back to scrolls, for just a moment, a 3rd level bard spell would cost the same as a 3rd level wizard spell, correct?
yes, you are correct.
I'm almost certain that's not correct if the 3rd level bard spell in question is Confusion.

I think 700 is correct for the Confusion scroll because it's priced the same as if a Wizard crafted it. Since Confusion is a 4th level Wizard spell and minimum caster level is 7, that's 4x7x25=700.


Sanakht Inaros wrote:
Going back to scrolls, for just a moment, a 3rd level bard spell would cost the same as a 3rd level wizard spell, correct?

No, unless the bard spell was also available at the same level to a wizard, cleric or druid.

From page 491 of the Core Book for scroll prices:

Lvl - Wizard - Bard
0 - 12.5 gp - 12.5 gp
1st - 25 gp - 25 gp
2nd - 150 gp - 200 gp
3rd - 375 gp - 525 gp
4th - 700 gp - 1000 gp
5th - 1125 gp - 1625 gp
6th - 1650 gp - 2400 gp


Enevhar, here's the relevant part of the PFS rules:

"Purchasing Potions/Scrolls/Wands

All potions, scrolls, wands, and other consumables are
made by wizards, clerics, or druids in Pathfinder Society
Organized Play. The only exceptions are spells that are not
on the wizard, cleric, or druid spell list. For example, a
scroll of lesser restoration must be purchased as a 2nd-level
scroll off the cleric spell list and may not be purchased as a
1st-level scroll off the paladin spell list."

(So a scroll of Glibness would cost 525 gp, but I still don't know about an arcane scroll of Speak with Animals.)


hogarth wrote:
Sanakht Inaros wrote:
Going back to scrolls, for just a moment, a 3rd level bard spell would cost the same as a 3rd level wizard spell, correct?

I believe it would depend on the spell.

An arcane scroll of Blink would cost 375 gp.

An arcane scroll of Confusion would cost 700 gp.

An arcane scroll of Speak with Animals would cost 25 gp, I think.

An arcane scroll of Glibness would cost 375 gp, maybe? Or maybe 525 gp?

See how much easier this is?

And a divine scroll of poison is both 375gp and 700gp at minimum caster level.

But don't worry a scroll of lesser restoration is 150gp so things are simpler, even if your paladin that has the spell memorized has to make a caster level check to read it.

It's a bad house rule that doesn't simplify things as was stated it was it's goal.

-James

Scarab Sages 2/5

And the rules clarification isn't really all that clarifying.

Next question: How much would a villa cost in PFS? Character planning for retirement. Most know these things.

Grand Lodge 2/5

Just because I'm tired of hearing one guy's crusade against the restriction I want to say I'm in favor of it. The idea that every town you travel to in Golarion would have a paladin who took a craft scroll or wand feat just to go into business and sell you cheaper items is ridiculous. Paladins have better things to do. Complications of the poison spell or not, I support the crafted items availability rule.

Scarab Sages 2/5

I, personally, would like to see the PFS just say something like:

Regardless of class, use the Wizard/Cleric cost.

Now...About that villa.

Liberty's Edge 1/5

Sanakht Inaros wrote:

I, personally, would like to see the PFS just say something like:

Regardless of class, use the Wizard/Cleric cost.

Now...About that villa.

A good chuck of spells aren't on either list.


james maissen wrote:


It's a bad house rule that doesn't simplify things as was stated it was it's goal.

-James

Seriously? Still?


Joshua J. Frost wrote:


Seriously? Still?

we have to do something with this dead horse, and I'm sick of glue and gelatin.


yoda8myhead wrote:
Joshua J. Frost wrote:


Seriously? Still?
we have to do something with this dead horse, and I'm sick of glue and gelatin.

No rule ever made will please 100% of the people, so we have to accept that no matter what, there will always be someone to complain about something. This is his pet peeve with PFS and he has the right to not like it. The problem is in his constantly complaining about it instead of accepting that this will not change any time soon, if ever.

Sometimes, I think that the easiest was to solve this would be to rule that if a spell is not on the spell lists for a wizard, cleric or druid, then it is simply not available to buy on a scroll or in a wand.

The Exchange 2/5

yoda8myhead wrote:
Joshua J. Frost wrote:


Seriously? Still?
we have to do something with this dead horse, and I'm sick of glue and gelatin.

Try pet food. At least then someone is getting something out of it. :)


Joshua J. Frost wrote:
james maissen wrote:


It's a bad house rule that doesn't simplify things as was stated it was it's goal.

-James

Seriously? Still?

Sure still. Its still a bad rule Josh.

What do you accomplish from it? Really, for all your annoyance with my 'still talking about this' you haven't really answered this.

You said it simplified things, but it doesn't. If anything it complicates things. It changes core rules to boot. For every spell that the consumables are now more expensive, there are just as many that are now cheaper.

And to others, I didn't bring it up.. but when it is, yes I'm going to comment on it.

ithuriel wrote:
The idea that every town you travel to in Golarion would have a paladin who took a craft scroll or wand feat just to go into business and sell you cheaper items is ridiculous. Paladins have better things to do.

But those paladins are there. They make scrolls and wands of bless weapon, heal mount, holy sword, etc. So that argument's simply not there.

Is it really that people don't like lesser restoration being a 1st level Paladin spell?

Why not simply make a rule that it is now a 2nd level paladin spell? Wouldn't that be even simpler? Sure it changes the core rules, but that's already the case with the current rule.

-James

5/5

james maissen wrote:

*Stuff*

-James

I'm sorry, but this rule is far less complicated or confusing than the thousands of other rules in Pathfinder RPG and PFS. Josh likes the rule. Most PFS players don't have a problem with it (at least not one that can't be explained by a competent GM). It's never going to change. Save your energy for a fight you can actually win.

Dark Archive 4/5

Uhh, it IS simpler. Not having to calculate caster level, spell level,etc for all the caster classes for a particular scroll, you only have to calculate it for one of three: wizard, cleric or druid. How is that not more simple. You go from more caster classes to less. Pretty sure that is MORE simple.

Grand Lodge 3/5

Todd Morgan wrote:
Uhh, it IS simpler. Not having to calculate caster level, spell level,etc for all the caster classes for a particular scroll, you only have to calculate it for one of three: wizard, cleric or druid. How is that not more simple. You go from more caster classes to less. Pretty sure that is MORE simple.

+1

Scarab Sages 4/5 5/55/55/5 **** Venture-Captain, Australia—NSW—Greater West

I don't know if this has been asnsered elsewhere, but for a "day job" role, do gnomes gets to add in their racial bonus to craft/profession rolls??

Scarab Sages 2/5

sanwah68 wrote:
I don't know if this has been asnsered elsewhere, but for a "day job" role, do gnomes gets to add in their racial bonus to craft/profession rolls??

Josh has answered this before, they do not. The Day Job roll is a 'special' roll on which you only get your ranks (plus class skill bonus if applicable), ability modifier, and feat/trait bonuses. Nothin' else.

Scarab Sages 4/5 5/55/55/5 **** Venture-Captain, Australia—NSW—Greater West

Thanks for the speedy reply

5/5

Has Josh made any ruling on the Heirloom Weapontrait for OP or is it still legal?


The Grandfather wrote:
Has Josh made any ruling on the Heirloom Weapontrait for OP or is it still legal?

The last I saw was from this post where he said:

Joshua J. Frost wrote:


"We've discussed this trait at great length. I'm of the opinion it's a little too powerful for a trait and is more akin to a campaign trait. I'm going to think about it some more, but this is perched precariously on the edge of me disallowing it."

I have not heard a ruling beyond that yet.

Grand Lodge

Sanakht Inaros wrote:

And the rules clarification isn't really all that clarifying.

Next question: How much would a villa cost in PFS? Character planning for retirement. Most know these things.

No you don't. It's not like they're going to write your character into the background of the world. You're retired.. bang end of your book and the beginning of another.

Besides available land immediately around Absalom is pretty much already owned by either a ruling power, or a noble family. If you want a place of your own, you pretty much have to go to somewhere no one has control, take it over yourself, and hold it long enough to build.

Grand Lodge 2/5

Karui Kage wrote:
Josh has answered this before, they do not. The Day Job roll is a 'special' roll on which you only get your ranks (plus class skill bonus if applicable), ability modifier, and feat/trait bonuses. Nothin' else.
hogarth wrote:
If I have a gnome, he can't add his racial bonus to Craft/Profession to his "Day Job" roll, correct? (Only skill ranks + ability score mod + feat mods apply.)
Joshua J. Frost wrote:
Correct. The day job roll is made exactly as it is written in the Guide.

This is a little surprising to me, and feels a tad arbitrary and punitive. So it's OK for my Cleric to buff Profession with Owl's Wisdom before my roll, but it's not ok for my Gnome to benefit from an inherent racial bonus he has every day of his life? Or am I missing something? A bazinga somewhere perhaps?


Joshua J. Frost wrote:
Correct. The day job roll is made exactly as it is written in the Guide.
Zizazat wrote:


This is a little surprising to me, and feels a tad arbitrary and punitive. So it's OK for my Cleric to buff Profession with Owl's Wisdom before my roll, but it's not ok for my Gnome to benefit from an inherent racial bonus he has every day of his life? Or am I missing something? A bazinga somewhere perhaps?

I agree, it does seem odd that a gnome cannot use his racial bonus for this roll.

Grand Lodge 2/5

Zizazat wrote:
Karui Kage wrote:
Josh has answered this before, they do not. The Day Job roll is a 'special' roll on which you only get your ranks (plus class skill bonus if applicable), ability modifier, and feat/trait bonuses. Nothin' else.
hogarth wrote:
If I have a gnome, he can't add his racial bonus to Craft/Profession to his "Day Job" roll, correct? (Only skill ranks + ability score mod + feat mods apply.)
Joshua J. Frost wrote:
Correct. The day job roll is made exactly as it is written in the Guide.
This is a little surprising to me, and feels a tad arbitrary and punitive. So it's OK for my Cleric to buff Profession with Owl's Wisdom before my roll, but it's not ok for my Gnome to benefit from an inherent racial bonus he has every day of his life? Or am I missing something? A bazinga somewhere perhaps?

Yes. You cannot buff your profession roll with any spells because they don't provide ranks, class skill bonus, ability modifier, or a feat/trait bonus. The spell provides a very temporary enhancement bonus to your ability modifier. The rolls represents days or weeks of work and your spell is only going to cover a few minutes out of each day. It may be that I am wrong and will be corrected, but I thought it had been officially stated you couldn't bump the day roll job with spells. It isn't in the Guide though at this point other than this round about way:

PFS Guide to Organized Play wrote:

Spell Duration

Simply put, any spell cast by a PC during the course of a
scenario that is still active at the end of a scenario, ends
when the scenario does. For example, if your cleric PC
cast bless on the party and bless is still active when the
scenario ends, then bless ends.

Besides all that though, I agree with you about the gnome thing. It isn't like a +2 racial bonus is going to break the game and everyone is going to start playing gnomes in the hope of eeking out an extra 50 gp from a scenario.

The Exchange 5/5

Ithuriel is correct about the day job.


Todd Morgan wrote:
Uhh, it IS simpler. Not having to calculate caster level, spell level,etc for all the caster classes for a particular scroll, you only have to calculate it for one of three: wizard, cleric or druid. How is that not more simple. You go from more caster classes to less. Pretty sure that is MORE simple.

Go back to the poster who asked about the price of a 3rd level bard scroll and got 5-6 correct answers.

The bard player has to search out where on other classes' lists his spells happen to be on, and if they are on more than one he gets to pick. Note that the bard player HAS to do this.

Normally he would just look on his own list to figure out the price. Should he wish to try to find a cheaper version he could do so by looking at other lists. But he could pay more even for those should he not wish to spend the time to look.

Moreover the bard (or ranger or whomever) might have a spell known or memorized and yet not be able to buy a scroll of it that they can always read.

What does this solve?

If it's just education on the cheapest prices of certain spells it would be far easier to make a list of these spells than to have to change the core rules to do so.

If it's just that Josh doesn't like that lesser restoration is a 1st level paladin spell, then why doesn't he change that and say for PFS that lesser restoration is a 2nd level paladin spell.

-James


James, your railing on this issue is going to result in smurfs much quicker than it's going to precipitate change in the rules. I don't see many people being converted by your repetitive arguments. I do see a lot of people getting annoyed with it. When someone asks for a rules clarification (since this is the rules clarification thread, and not a rules debate thread) can we just keep it to providing them the answer based on the rules we all agree to play by when we take part in PFS?

Grand Lodge 4/5 5/55/5 ***

yoda8myhead wrote:
James, your railing on this issue is going to result in smurfs much quicker than it's going to precipitate change in the rules. I don't see many people being converted by your repetitive arguments. I do see a lot of people getting annoyed with it. When someone asks for a rules clarification (since this is the rules clarification thread, and not a rules debate thread) can we just keep it to providing them the answer based on the rules we all agree to play by when we take part in PFS?

+1...in a thread that is for answers to core OP questions and is already a couple hundred posts long, on-going arguments regarding asked and answered issues is making it increasingly difficult to search for results and keep up on current events

Grand Lodge 3/5

yoda8myhead wrote:
James, your railing on this issue is going to result in smurfs much quicker than it's going to precipitate change in the rules. I don't see many people being converted by your repetitive arguments. I do see a lot of people getting annoyed with it. When someone asks for a rules clarification (since this is the rules clarification thread, and not a rules debate thread) can we just keep it to providing them the answer based on the rules we all agree to play by when we take part in PFS?

That is so smurfing true!

Shadow Lodge 5/5

yoda8myhead wrote:
James, your railing on this issue is going to result in smurfs much quicker than it's going to precipitate change in the rules. I don't see many people being converted by your repetitive arguments. I do see a lot of people getting annoyed with it. When someone asks for a rules clarification (since this is the rules clarification thread, and not a rules debate thread) can we just keep it to providing them the answer based on the rules we all agree to play by when we take part in PFS?

+1 Here smurfing here.

Liberty's Edge 1/5

james maissen wrote:
Todd Morgan wrote:
Uhh, it IS simpler. Not having to calculate caster level, spell level,etc for all the caster classes for a particular scroll, you only have to calculate it for one of three: wizard, cleric or druid. How is that not more simple. You go from more caster classes to less. Pretty sure that is MORE simple.

Go back to the poster who asked about the price of a 3rd level bard scroll and got 5-6 correct answers.

The bard player has to search out where on other classes' lists his spells happen to be on, and if they are on more than one he gets to pick. Note that the bard player HAS to do this.

Normally he would just look on his own list to figure out the price. Should he wish to try to find a cheaper version he could do so by looking at other lists. But he could pay more even for those should he not wish to spend the time to look.

Moreover the bard (or ranger or whomever) might have a spell known or memorized and yet not be able to buy a scroll of it that they can always read.

What does this solve?

If it's just education on the cheapest prices of certain spells it would be far easier to make a list of these spells than to have to change the core rules to do so.

If it's just that Josh doesn't like that lesser restoration is a 1st level paladin spell, then why doesn't he change that and say for PFS that lesser restoration is a 2nd level paladin spell.

-James

Quick post:

I agree with you for the most part. Using the costs in the back of the book would be just fine, Paizo already balanced them when they wrote the Core Rulebook. Lesser Restoration, while useful, just isn't powerful enough to warrant changing a bunch of rules around.

I think a better solution would be to determine costs based on your character's class: a spell that's on one of your class's spell lists can be bought at the price it would cost for someone of that class to make it.

Anyway, just chiming in. I know the rules aren't going to change because of this post, and I really don't want to get in the middle of the argument, just throwing this out there.

Thanks for reading, now back to your normally scheduled forum postings.

Scarab Sages 2/5

LazarX wrote:
Sanakht Inaros wrote:

And the rules clarification isn't really all that clarifying.

Next question: How much would a villa cost in PFS? Character planning for retirement. Most know these things.

No you don't. It's not like they're going to write your character into the background of the world. You're retired.. bang end of your book and the beginning of another.

Besides available land immediately around Absalom is pretty much already owned by either a ruling power, or a noble family. If you want a place of your own, you pretty much have to go to somewhere no one has control, take it over yourself, and hold it long enough to build.

Like Samuel L. Jackson said "...when you make an assumption, you make an ass out of "u" and "umption."

First: Don't tell me what I do and do not need to know.
Second: Don't assume what my characters motivation is.
Third: Just don't assume anything. Period.

I'm asking from a ROLEPLAYING perspective. Everything my character does is a means to an end. And a villa is part of that goal.


Please stop derailing the FAQ thread, folks. If you want to start another thread where the dead horse that is the scroll rule can be beaten, please do. Let's not extend this thread with already-answered questions and smurfs.

Scarab Sages 1/5

Roger Joshua.

Perhaps you could help then by clarifying definatively the answer around spells and gnomes. :)


What was the spells and gnomes question?

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