GM Alice's #5-01–The Glass River Rescue (Game Day #2) (Inactive)

Game Master Alice Margatroid

Save the whalesdwarves! Part of the PFS PbP Game Day #2

Inn Map
Cellar Map


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Boats and stuff.

Grand Lodge

Male Halfling Roughrider 2 [#76805-3]
Combat:
Bastard Sword +7/1d8+2 | Lt. Crossbow +6/1d6 19-20 x2 | Morning Star +5/1d6+2 x2
Vitals:
HP: 21/21 | AC:19 T:14 F:16 | CMD:16 CMB:+3 | Save (F+6, R+4, W+1) | Init:+3 | Perc: +2
Skills:
Handle Animal +7, Intimidate +5, Knowledge (planes) +5; Perception +2, Ride +10, Stealth +7

Dot... dot!... dot?

Silver Crusade

Male Tengu Storm Druid 1
Quick Reference:
[ HP 12/12 | AC 14/12/12, CMD 11, Fort +2, Ref +2, Will +7 | Init +4; Low-light vision, Perception +11 ]

Dun dun dun!

Dark Archive

HP 41/42, AC/T/F 21/14/18, Intimidate +3, Perception +11, Initiative +2 , F/R/W: 7/5/3 (5 v fear) Halfling Fighter (Rondelero Duelist) 5.2

Dot

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

DOT! Chakka here. Bare bones sheet, will expand upon later. starting a vacation and wont have a lot of time. Or will if plans fall thru...

Dark Archive

HP 41/42, AC/T/F 21/14/18, Intimidate +3, Perception +11, Initiative +2 , F/R/W: 7/5/3 (5 v fear) Halfling Fighter (Rondelero Duelist) 5.2

I just finished with the current game with this peep, will rework him sometime before the game day.


I've set up the Gameplay thread if you would like to dot it/introduce yourselves...

RPG Superstar 2013 Top 8

I was going to play with Myles Brightgard but we have 3 halflings already, so I may make another character. Any recommendations?

I have played a lot of PbP but only one game of PFS and that was at the local game store. I assume I can bring over that character (an elf alchemist) but I am not sure if I need to do anything special. I don't have that character listed on Paizo.com. Am I supposed to have his XP and prestige logged online somewhere?

RPG Superstar 2013 Top 8

If I do play Myles, I did not create his alias as a PFS character. Does that matter? I see in my aliases 2 say PFS and the others do not.


What, you don't want to play the halfling liberation front? ;)

You can play your elf alchemist just fine. Your GM should have reported your game in the system, but you may not have had it connect up to an extant character at that point. If you have your Chronicle sheet, you're good to go, as that's your official records of it.

Try going to your profile (click your name) and click "Sessions", it should show any PFS games you have accredited to your account and to which of your characters. (Here's an example of what a couple of entries of mine looks like.) But even if the reporting isn't right, so long as you have that chronicle sheet you're good to go.

It doesn't matter THAT much whether you use a PFS or non-PFS alias, but every PFS alias you create comes with their own PFS Number. If you check out your Pathfinder Society section it should list all their numbers (see mine for example). The only thing you need is that number. Whether you post as another alias or something is pretty irrelevant to me.

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

now that I'm back from vacation, I will finish Tarra and post in the gameplay thread tomorrow. XD. gonna dot it tho so its easier to reach... XD

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

that moment when you find out that you are the tallest person in the room...

also it is a shame that sig isn't here it seems that the fates keep the two apart (even if it may be better for their sanity)


Well, Sig's sanity. Imperia probably has the time of her life yanking her chain. :P

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

or was Imperia slowly being driven insane by Sigrun's inability to acknowledge her emotions lol ?

RPG Superstar 2013 Top 8

Sorry, I keep missing posts since I'm not in the gameplay thread. Guys, would you like me to bring my halfling cavalier (will have to change the avatar since it's the same as Ryskovich) or an elf alchemist? Both level 1.

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

since I think I am the one who broke the Halfling liberation front I would go with whichever one you would have more fun with .

Gm Alice:
since this is the first scenario that Imperia is playing at lvl 2 is it still to late to do final changes?


Imperia - You can change your character freely up until the point that you play your first scenario. So, basically, you have a week or so to rebuild. :P

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

nothing big just trying to find out why I chose a falchion over a nodachi both in style and game wise :3

Dark Archive

HP 41/42, AC/T/F 21/14/18, Intimidate +3, Perception +11, Initiative +2 , F/R/W: 7/5/3 (5 v fear) Halfling Fighter (Rondelero Duelist) 5.2

Can a fighter with the "free hand" archetype use a buckler in off hand since it is strapped to the firearm and still use class abilities?


Hmm. I don't know. I just did a bit of reading on the boards and opinion seems to be mixed about this.

I think, RAI, it's probably not intended you use a buckler. Compare to the duelist and Dervish Dance feat which specifically state you can't use shields, for example. However, I can see the argument both ways for RAW, which is what matters for PFS... soooo...

My suggestions:
1) Ask in the Advice and/or PFS forums
2) If you go down this route, be prepared for table variation on the legality of the build


Just going through everyone's character sheets in preparation for the game.

-----------------------------------

Elvis:

* The "Lightning Rider" trait is not a legitimate trait. That's the version from d20pfsrd with the flavour stripped out, and is not legal for play. The actual trait, Rider of Paresh, is from Qadira, Gateway to the East or the Inner Sea Primer.

* Heirloom Weapon can't be applied to the bastard sword, it only applies to simple or martial weapons.

* Your flat-footed AC should be 15 (+3 armor, +1 shield, +1 size)

-----------------------------------

Aparctias:

* You've got your stats in 3 different ways in 3 different spots on your profile, and none of them are 20 point buy. :P Obviously, depending on how this needs to change so too do your skills, saves and so forth.

-----------------------------------

Ryskovich:

* Buckler Duelist is not a valid archetype. Once again, that's the d20pfsrd version. The actual archetype, Rondelero Duelist, is from the Inner Sea Primer.

* Your AC should be 18 (Dex bonus is +2, not +3)

* Your Ref bonus should be +3 (again, Dex bonus differs)

* When two-weapon fighting, your offhand damage is 1d2+1 (as you don't have Double Slice)

* Your skill bonuses should be Craft (armor) +6, Diplomacy +4, Intimidate +4, and Perception +7 (unless there's some bonuses I'm missing?)

-----------------------------------

Tarra:

* You're selling yourself short ;) You've got a 15 point buy there, not a 20 point buy! Obviously this will affect various bonuses over your sheet, depending on what you do with it.

* I think you're missing your favoured class bonus.

-----------------------------------

Imperia:

* Actually can't find anything amiss, good job. :P

-----------------------------------

Still waiting on Wolfwaker's character.

Dark Archive

HP 41/42, AC/T/F 21/14/18, Intimidate +3, Perception +11, Initiative +2 , F/R/W: 7/5/3 (5 v fear) Halfling Fighter (Rondelero Duelist) 5.2

Craft: 1 rnk + 3 class + 2 MWK tool = 6
Diplomacy: 1 rnk + 0 ability + 3 class + 1 trait = 5
Intimidate: 1 rnk + 3 class = 4
Perception: 1 rnk + 2 race + 3 class + 1 trait = 8

Grand Lodge

Male Halfling Roughrider 2 [#76805-3]
Combat:
Bastard Sword +7/1d8+2 | Lt. Crossbow +6/1d6 19-20 x2 | Morning Star +5/1d6+2 x2
Vitals:
HP: 21/21 | AC:19 T:14 F:16 | CMD:16 CMB:+3 | Save (F+6, R+4, W+1) | Init:+3 | Perc: +2
Skills:
Handle Animal +7, Intimidate +5, Knowledge (planes) +5; Perception +2, Ride +10, Stealth +7
GM Alice wrote:

Just going through everyone's character sheets in preparation for the game.

-----------------------------------

Elvis:

* The "Lightning Rider" trait is not a legitimate trait. That's the version from d20pfsrd with the flavour stripped out, and is not legal for play. The actual trait, Rider of Paresh, is from Qadira, Gateway to the East or the Inner Sea Primer.

* Heirloom Weapon can't be applied to the bastard sword, it only applies to simple or martial weapons.

-----------------------------------

Is the Rider of Paresh an invalid trait for me to use?
I will just trade out a feat for exotic weapon for the bastardsword.
Hmm I wasn't sure if your shield bonus counted for FF AC. I guess they assume you always have your shield readied which doesn't really make sense. But hey, I am not going to complain about an extra point of AC!

Silver Crusade

Male Tengu Storm Druid 1
Quick Reference:
[ HP 12/12 | AC 14/12/12, CMD 11, Fort +2, Ref +2, Will +7 | Init +4; Low-light vision, Perception +11 ]

Whoops! Sorry about that. Thanks for catching it. Fixed my sheet accordingly.

The only stat change that isn't reflected in my sheet is that I actually have 11 CON (forgot to apply the -2 racial modifier, so I've changed the Fort save and HP total to reflect it). Everything else (aside from aforementioned different-stats-in-different-places) is accurate.

Breakdown:

20 Point Buy
Tengu Racial Modifiers (+2 Dex, +2 Wis, -2 Con)

Before Modifiers
8 Str (+2 point)
12 Dex (2 point)
13 Con (3 point)
10 Int (0 point)
18 Wis (17 point)
10 Cha (0 point)

After Modifiers
8 Str (-1)
14 Dex (+2)
11 Con (+0)
10 Int (+0)
20 Wis (+5)
10 Cha (+0)


Elvis: It's legal, just warning you that a) the trait as named on d20pfsrd is not legal, and b) you are assumed to have access to all the books you use material from (honour system via PbP--I'm not going to be demanding proof or anythin')

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

yay you couldn't find it :3

Edit also: Ty for checking over my sheet

Grand Lodge

Male Halfling Roughrider 2 [#76805-3]
Combat:
Bastard Sword +7/1d8+2 | Lt. Crossbow +6/1d6 19-20 x2 | Morning Star +5/1d6+2 x2
Vitals:
HP: 21/21 | AC:19 T:14 F:16 | CMD:16 CMB:+3 | Save (F+6, R+4, W+1) | Init:+3 | Perc: +2
Skills:
Handle Animal +7, Intimidate +5, Knowledge (planes) +5; Perception +2, Ride +10, Stealth +7
GM Alice wrote:

Elvis: It's legal, just warning you that a) the trait as named on d20pfsrd is not legal, and b) you are assumed to have access to all the books you use material from (honour system via PbP--I'm not going to be demanding proof or anythin')

I have the Inner Sea Guide so I am good. I am changing Weapon Focus to Exotic Weapon Proficiency: bastard sword.

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

hmm so 985 gold what to buy or to save to a +1 weapon or full plate

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

thanx Alice... Been doing a bunch of different applications as my RL game fell apart again, and lately they have all been 15 pnt buy. got that number stuck in my head. Funnily enough I remember favored class bonuses for my human characters but always forget em for the non-humans....dunno why.
Split it between str and con so no real major changes.

Silver Crusade

Male Tengu Inquisitor 1 (9 HP, AC 18/T 13/FF 15, Fort +3, Ref +3, Will +5; Perc +9; Init +3)
Skills:
Intimidate +4, Kn. Nature +4, Kn. Dung. +4, Ling. +6, Prof. Scribe +7, S.Motive +8, Stealth +9

Wolfwaker (Myles Brightgard) here. Just posted on recruitment. In the interests of not holding things up, I will add a second tengu to the party.

Dark Archive

HP 41/42, AC/T/F 21/14/18, Intimidate +3, Perception +11, Initiative +2 , F/R/W: 7/5/3 (5 v fear) Halfling Fighter (Rondelero Duelist) 5.2

Still here :) waiting patiently for one more day lol

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

One day more like 10hrs :p


Two birdmen, three halflings, and a Chelaxian walked into a bar...

Welcome, Wolfwaker! It's the morning of the 5th here in Australia, so I will be putting the opening gambit up in a little while.

Silver Crusade

Male Tengu Inquisitor 1 (9 HP, AC 18/T 13/FF 15, Fort +3, Ref +3, Will +5; Perc +9; Init +3)
Skills:
Intimidate +4, Kn. Nature +4, Kn. Dung. +4, Ling. +6, Prof. Scribe +7, S.Motive +8, Stealth +9

GM, by your leave I will add a Tengu signal kite (5 gp) to my gear. It seems a good chance to use one with another tengu in the party.


Since you're in the capital of what is basically a nation dominated by trade and mercantile interests, shopping is perfectly fine!

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

can I get a aid another in that knowledge religion (unless someone else has know religion or local) so we can look at one of the hints :3


Aid Another wrote:
In cases where the skill restricts who can achieve certain results, such as trying to open a lock using Disable Device, you can't aid another to grant a bonus to a task that your character couldn't achieve alone.

So unless they're trained in Knowledge (Religion) or Knowledge (History) they can't aid your check.

Just gonna give Elvis a chance to pop in before I proceed.

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

there does not happen to be a copy of hitchhikers guide to Razmiran, the living god and me I will even settle for a issue of Razmiran for idiots. :P

Grand Lodge

Male Halfling Roughrider 2 [#76805-3]
Combat:
Bastard Sword +7/1d8+2 | Lt. Crossbow +6/1d6 19-20 x2 | Morning Star +5/1d6+2 x2
Vitals:
HP: 21/21 | AC:19 T:14 F:16 | CMD:16 CMB:+3 | Save (F+6, R+4, W+1) | Init:+3 | Perc: +2
Skills:
Handle Animal +7, Intimidate +5, Knowledge (planes) +5; Perception +2, Ride +10, Stealth +7

Rock and roll. Sorry had a show this weekend so have not been able to post.


No worries mate, just didn't want you to be halfway to Razmiran and realise you forgot to buy more chewing gum. Or something. ;)

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

I take silence as compliance :P

Silver Crusade

Male Tengu Inquisitor 1 (9 HP, AC 18/T 13/FF 15, Fort +3, Ref +3, Will +5; Perc +9; Init +3)
Skills:
Intimidate +4, Kn. Nature +4, Kn. Dung. +4, Ling. +6, Prof. Scribe +7, S.Motive +8, Stealth +9

Nicely done, fellow tengu!

Silver Crusade

Male Tengu Storm Druid 1
Quick Reference:
[ HP 12/12 | AC 14/12/12, CMD 11, Fort +2, Ref +2, Will +7 | Init +4; Low-light vision, Perception +11 ]

Not bad yourself! Excellent idea on the religious part.

RPG Superstar 2013 Top 8

Strangely enough, my warpriest cast obscuring mist on a ship in another game immediately before I read about you casting it here.

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

So I have some good news and some bad news

I will be disconnecting my internet for awhile b/c I am due to move soon and will be posting via phone and will be away from my books (boo) but it should only be for a few days while I move back to Texas where I will be able to enjoy 70+ days of payed vacation (yay)

~ sorry for the short notice and inconvenience

Dark Archive

HP 41/42, AC/T/F 21/14/18, Intimidate +3, Perception +11, Initiative +2 , F/R/W: 7/5/3 (5 v fear) Halfling Fighter (Rondelero Duelist) 5.2

Mhmm...paid vaca lol

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

One if the few joys of working for the gov I'm afraid

Dark Archive

HP 41/42, AC/T/F 21/14/18, Intimidate +3, Perception +11, Initiative +2 , F/R/W: 7/5/3 (5 v fear) Halfling Fighter (Rondelero Duelist) 5.2

and the health benefits right? lol

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

Well free is my favorite flavor


No worries Imperia, hope the move goes smoothly!

Sorry for the delay all. I've gotten sick, so my brain is about at 50% function at the moment... sorry in advance for crappy writing and/or missing things.

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