Jamus Hainard

Ryskovich's page

452 posts. Organized Play character for Gilthanis.


Full Name

Ryskovich Rellik

Race

Halfling

Classes/Levels

Fighter (Rondelero Duelist) 6.0

Gender

HP 50/50, AC/T/F 21/14/18, Intimidate +3, Perception +12, Initiative +2 , F/R/W: 8/6/4 (6 v fear)

Age

28

Alignment

CN

Homepage URL

Pathfinder # is 63386-8

Strength 16
Dexterity 16
Constitution 12
Intelligence 10
Wisdom 10
Charisma 10

About Ryskovich

Male Halfling Fighter (Rondelero Duelist) 6.0
CN Medium Humanoid (3'6")
Init +3; Senses Perception +12

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DEFENSE
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AC 21, Touch 14, Flat-Footed 18. (Dex +3, Armor +5, Size +1, Shield +2)
HP [42]
Fort +5 Ref +2, Will +2 (+4 vs Fear)
Special

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OFFENSE
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Spd 30 ft.
Melee [dice=+1 Keen Falcata, 17-20 Crit x3] 1d20+13[/dice] for [dice=damage]1d6+7[/dice]
Melee [dice=+1 Silver Buckler]1d20+12[/dice] for [dice=damage]1d2+4[/dice]
Two-Weapon Melee [dice=+1 Keen Falcata and +1 Buckler] 1d20+13/+8; 1d20+12/+7[/dice] for [dice=damage]1d6+7;1d2+4[/dice]
Melee [dice=Cold Iron Falcata] 1d20+12[/dice] for [dice=damage] 1d6+6[/dice]
Melee Dagger, Atk +10, Damage 1d2+3, Crit 19-20/x2, Pierce/Slash
Melee Spiked Gauntlet, Atk +10, Damage 1d2+3, Crit 20/x2, Pierce

Ranged [dice=Mwk. Comp. Longbow]1d20+11[/dice] for [dice=damage]1d6+3[/dice]
Special

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STATISTICS
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Str 16, Dex 16, Con 12, Int 10, Wis 10, Cha 10
Base Atk +6/+1; CMB +8 (+12 disarm); CMD 21
Feats (1) Exotic Weapon Proficiency: Falcata, (F1) Two-Weapon Fighting, (F2) Improved Shield Bash, (3) Weapon Focus: Falcata (F4) Weapon Specialization: Falcata (5) Power Attack (F6)
Skills (1r) Craft Armor +6, (2r) Diplomacy +5 (+6 gather info), (3r) Intimidate +6, (6r) Perception +12
Traits Well Informed (+1 diplomacy to gather info), Seeker (+1 Perception and class skill)
Favored Class Fighter
Languages Common, Halfling
SQ

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Equipment Details:

Spoiler:

Worn/Carried

+1 Silver Buckler / 1155gp / + 2AC / 2.5 lbs
+1 Chain Shirt / 1250gp / +5 AC..-1ACP / 12.25 lbs
+1 Keen Falcata / 8318 / 2 lbs
Cold Iron Falcata / 36gp / 2 lbs
Spiked Gantlet
Cloak Residtance +1 / 1000gp
(x2) Dagger / 4 gp
Cold Iron Dagger / 4gp
Potion CLW / 50gp (used)
Composite Longbow(+3 STR) / 400gp / 3 lbs
** 20 Arrows / 1 gp / 3 lbs
** 20 Cold Iron Arrows / 2 gp / 3 lbs
(x2) Alchemist Kindness

Courtier's Outfit + Jewelry / 80gp

(x2) Bandolier

** Potion CLW
** Potion Endure Elements
** Potion Haste
** Potion Monkeyfish
** Air Crystals

In/On Masterwork Backpack--50gp

Whetstone / 1cp / 1 lbs
Masterwork Artisan Tools / 55gp / 5 lbs
50' Silk Rope / 10gp / 5 lbs
Cold Weather Outfit / 10gp / 8 lbs

Potion Endure Elements / 50gp

Total Weight Carried 22.75 lbs ( lbs w/o backpack)

Light 64.5 lbs Med 65-129.75 lbs Heavy lbs


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RACIAL TRAITS:

Standard Racial Traits

Ability Score Racial Traits: Halflings are nimble and strong-willed, but their small stature makes them weaker than other races. They gain +2 Dexterity, +2 Charisma, and –2 Strength.

Size: Halflings are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.

Languages: Halflings begin play speaking Common and Halfling. Halflings with high Intelligence scores can choose from the following: Dwarven, Elven, Gnome, and Goblin. See the Linguistics skill page for more information about these languages.

Fleet of Foot Some halflings are quicker than their kin but less cautious. Halflings with this racial trait move at normal speed and have a base speed of 30 feet. This racial trait replaces slow speed and sure-footed

Defense Racial Traits

Fearless: Halflings receive a +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.

Halfling Luck: Halflings receive a +1 racial bonus on all saving throws.

Offense Racial Traits

Weapon Familiarity: Halflings are proficient with slings and treat any weapon with the word “halfling” in its name as a martial weapon.

Senses Racial Traits

Keen Senses: Halflings receive a +2 racial bonus on Perception checks.


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Class Abilities:

Buckler Bash (Ex): At 2nd level, a rondelero can perform a shield bash with a buckler (use the same damage and critical modifier as for a light shield). This ability replaces bravery.

Buckler Catch (Ex): At 3rd level, a rondelero can catch his opponent’s weapon between his buckler and his forearm, effectively wedging the hafts of polearms and hammers or the flats of blades. This functions as a disarm combat maneuver, and the rondelero gains a +4 bonus on the roll. If the rondelero’s attack fails by 10 or more, he suffers a –2 penalty to his AC until the start of his next turn. This ability replaces armor training 1.

Strong Swing (Ex): At 5th level, a rondelero gains a +1 bonus on attack and damage rolls when wielding a falcata and buckler that applies to attacks made by either hand. These bonuses increase by +1 for every four levels beyond 5th. With a full-attack action, a rondelero may alternate between using his falcata or his buckler for each attack. This does not grant additional attacks or incur penalties as two-weapon fighting does. This ability replaces weapon training 1.

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PFS SCENARIOS:

Before the Dawn I / 1 XP / +451 gp / 2 PP
Access to: Greenblood Oil (100gp, limit 1), Wand Inflict Light (315gp, 21 charges, limit 1), Potion Invisibility (300gp)

Before the Dawn II / 1 XP / +515 gp / 2 PP
Access to: Scroll Cure Moderate (150gp)

Library of the Lion / 1 XP / + 510gp / 2 PP
Access to: Deck of Illusions (8,100 gp), Elixir of Vision (250 gp), Glorymane (12,370 gp), Lion’s Shield (9,170 gp), Potion of Gaseous Form (750 gp), Potion of Invisibility (300 gp)

Glass River Rescue / 1 XP / + 536 gp / 2 PP
Acess to: potion invisibility, scroll scare, wand CLW (25 charges)

Scars of the Third Crusade / 1 xp / +520 gp / 2 PP
Access to: bird feather token, nightdrops, potion cure moderate, potion of invisibility, scabbard of honing, potion of bears endurance

Shades of Ice I / 1 xp / 2 PP / +501 gp
Access to: potion owl's wisdom (300gp), wand magic missile (CL 1st, 15 charges, 225gp)

Shades of Ice II / 1 xp / 2PP / +1187 gp
Access to: wand cure light (7 charges, 105gp, limit 1), scroll flaming sphere (150gp)

Shades of Ice III / 1 xp / 2 PP / +1227gp
Access to: bandages of rapid recovery (200gp), potion barkskin (300gp), potion cute moderate (300gp), wand longstrider (750gp)

Traitor's Lodge / 1 xp / 2 PP / +1298 gp
Access to: dust emulation, potion fox cunning, potion cat grace, potion cure mod, wand sleet storm (10 charges, 2250gp), scroll heroism

Seige of Serpents / 1 xp / 2 PP / +1250gp

You Have What You Hold / 1 xp / 2pp / +3278gp

Access to: spell storing piecemeal armor, gauntlet of the skill maneuver (trip), potion csw, ring protection +1, amulet natural armor +1, cloak resistance +1, potion cmw, pyxes of redirected focus

Bought:

Underground But Unbroken / +1 TXP / +1926gp

Access to:

Bought:

Time of Righteous Repose / 1 xp / 2 PP / +2285 gp

Access to:

Bought: Keen enhancement for +1 Falcata (6000gp), Spiked Gauntlet (5gp), Potion CLW (50gp)

Serpents Rise / 1 xp / 2 PP / +4000gp (apply at 7)

Test of Tar Kuata (GM credit) / 1 xp / 2 PP / +2265gp

Access to: instant fortress (55,000 gp) phylactery of faithfulness (1,000 gp) ring of climbing (2,500 gp) ring of jumping (2,500 gp) scroll of freedom of movement (700 gp) wand of sound burst (10 charges; 900 gp, limit 1)

MONEY BOOKKEEPING:

Current Wealth: 2983 + 2265 gp

Fame/PP: 26/26