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About Elliot, the Red HeronElliot the Red
Unbuffed stats above and below. See header/end posts for up to date. --------------------
**Intimidate and planes include +2 masterwork tool bonus (Ulfen Mask +2 to demoralize, Riftwarden Journal on how to bypass inherant elemental immunities) Racial Traits/modifiers Crusading Magic: adds +2 to overcome spell resistance, adds +2 knowledge: planes. (Replaces spell-like ability and skilled) Traits Magical Lineage (Frostbite metamagic cost -1), Riftwarden orphan (Adds +2 to all concentration checks, adds +4 to checks to overcome spell resistance, Once/day recharge a wand for 1d10+Mythic rank charges). Languages Abyssal, Celestial, Common, Dwarven, Elven, Halfling, Hallit, Infernal Spells Prepared: Level 0: prestidigitation, detect magic, read magic, brand.
Level 3 (3/day): Keen Edge x 2, haste x 1. Spells known/Spellbook Level 1: grease, chill touch, shocking grasp, frostbite, burning hands, longarm, magic missle, obscuring mist, colour spray, shield, Blade tutor's spirit, Deivon's parry. Level 2: Cat's grace, Glitterdust, Frigid Touch, Bladed dash, Mirror image, Visualization of the Body, Blur. Level 3: Keen edge, Haste, dispel magic. SQ black blade, black blade: arcane pool, black blade: strike, black blade: telepathy, black blade: unbreakable, hex arcana Other Gear Mithral chain shirt +1, Righteous Eclipse +2, cloak of resistance +2, Ring of Protection +1, backup coldiron Scimitar, Masterwork backpack, +2 amulet of natural armor, belt of dexterity +2 (crafted by Verene), potion of cure light, potion of lesser restoration, potion of invisibility, wand of magic missile CL1 (full?), wand of shield with 50 charges, Wand of true strike with 12 charges, wand of grease 25 charges, Potion of Cure Serious wounds x 3, Potion of cure light x 2, antiplague x1, antivenom x1, twitch tonic x1, spring-loaded wrist sheathe x 2, smoked goggles, backup coldiron scimitar, 2 x oil of bless weapon, 3x alchemist fire, 3 x acid flask, scroll of make whole x 1. bedroll, belt pouch, chalk (5), flint and steel, ink, inkpen, pot, soap, spell component pouch, torch (10), trail rations (5), traveling spellbook[APG], cold weather outfit, waterskin. Masterwork tool: Intimidate/demoralize, Masterwork tool: Planes (for Studied spell use) [/i] Special Items: Righteous Medal of Agility: This triangular iron medal shows a demonic face surrounded by three swords. It is awarded to a hero who delivers a death blow to a demon in combat before that demon gets a chance to act in the combat. This medal is associated with Dexterity and grants a +1 sacred bonus on Initiative checks. Righteous Medal of Clarity: This circular blue medal depicts a pair of feminine gray eyes surrounded by a circular silver lightning bolt. It is awarded to a hero who recovers vital information of great use against the Worldwound and delivers this intelligence to the crusaders. This medal is associated with Intelligence and grants a +2 sacred bonus on saves against insanity or confusion effects. Righteous Medal of Valor: This medal looks like a demonic skull, the top of which has been pierced by four red-hilted swords. It is awarded to a hero who delivers a death blow to a demon whose CR is at least 1 higher than the hero’s character level. This medal is associated with Strength and grants a +2 sacred bonus to CMD. Current money (22-03-2023): +/- 750 g (Verene bought out the shield other shield wand, repaid 300g debt to Verene). Gold as of 03-2024: +/- 250, paid Verene 500 g to create a pearl of poer level 1. Also in the middle of retraining a magus arcana. --------------------
Mythic abilities:
Wild Arcana (Su)
You don’t need to have the spell prepared, nor does it need to be on your list of spells known. When casting a spell in this way, you treat your caster level as 2 levels higher for the purpose of any effect dependent on level. You can apply any metamagic feats you know to this spell, but its total adjusted level can’t be greater than that of the highest-level arcane spell you can cast from that spellcasting class. Eldritch Breach (Su)
Feat: Mythic arcane strike Benefit(s): Whenever you use Arcane Strike to enhance your weapons, the effect lasts for 1 minute instead of 1 round. If you expend one use of mythic power when using Arcane Strike, you can also add any one magic weapon special ability with a base price modifier of +1 to your weapons. This base price modifier increases to +2 at 4th tier, +3 at 7th tier, and +4 at 10th tier. Attack macro, no buffs except blade tutor's spirit:
[dice=attack]1d20+15[/dice]
[dice=attack 2, iterative]1d20+10[/dice]
[dice=attack 3, spellstrike brand]1d20+15[/dice]
Attack Buffs reference sheet (only his own buffs):
-Terendelev's scale: 1x/day 19 minute altar self > +2 dex + small size> +1 damage/base becomes 1d4, +1 all ac (size). -Mythic arcane strike: for 1 MP/swift, usually add either Bane or Merciful to weapon for 1 minute. -Arcane pool: 6 points, for 1 point/swift, usually increase enhancement bonus by 2 for 1 minute. Or add Keen + basic elemental +1 cost enchantment. -Black blade strike: twice per day as free action, add +2 damage for 1 minute. -Keen Edge buffs: Third level spellslot, 80 minutes keen on allies weapons. -Improved outflank + paired opportunists: Shares to all allies with second level spellslot, increases flanking bonus to +4. When a flanked enemy is critted, all adjacent allies can make an AoO vs it. -Sacred medal: once per day as swift, add +2 dex as sacred bonus for 1 minute. I always forget to use this. Adds another +1 hit and damage for 1 minute. base attack: 6 magus, 7 dex, 2 sword = +15.
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