
Steven Tindall |

Mike Johnson 320 wrote:Feather fall ring with no slot needed
Ring of Sustenance with no slot needed (tongue ring)
Ring of Camo power, Ring of protection +3
Bolded for emphasis.
I think Monty Haul himself would be rolling over in his grave. (If he's dead, that is. If he's not, he's just very angry.)
A tongue ring?????
Dude, the 2 ring limit exists for a reason.
That still leaves 3 rings, though. For the love of god, please don't tell me where your character is wearing that other ring.
Polite disagreement on that one CH. The two ring limit exists for a reason until you can afford to but it off. In the 3.5 magic item compendeium you can pay double the cost of any magic item and not have it use the slot it was designed for. So basically the first 2 rings are free after that ya gotta pay double but you can have one ring on every finger plus tounge studs of the hell breath plus nipple rings and PA's. If the DM is being all mean and enforcing that rule than you can invoke the other one that lest you combine magic items into one thing so you can have levitating,dimension dooring boots of springing and strideing if you can afford it. As my DM is constantly saying feats are rule breakers.

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Polite disagreement on that one CH. The two ring limit exists for a reason until you can afford to but it off. In the 3.5 magic item compendeium you can pay double the cost of any magic item and not have it use the slot it was designed for. So basically the first 2 rings are free after that ya gotta pay double but you can have one ring on every finger plus tounge studs of the hell breath plus nipple rings and PA's. If the DM is being all mean and enforcing that rule than you can invoke the other one that lest you combine magic items into one thing so you can have levitating,dimension dooring boots of springing and strideing if you can afford it. As my DM is constantly saying feats are rule breakers.
Point taken there - I had forgotten about those rules. Since the characters in the campaign we've been discussing appear to have unlimited wealth, those are viable explanations.

Urizen |

Urizen wrote:C'mon, in this campaign, there's probably eyebrow slots, ear slots, nose slots, nipple slots, genital slots, lip slots, cheek slots, tongue slots .... am I missing anything?which cheeks were you speaking of?
Good point! For now, the one on your face. Don't think I've seen something that had gone elsewhere. I don't hang in those crowds. :P

Patrick Curtin |

Good point! For now, the one on your face. Don't think I've seen something that had gone elsewhere. I don't hang in those crowds. :P
Yeah you ever watch that reality show Tough Love? My daughter likes that one, as does my wife. One of the women on it has cheek piercings. Quite odd-looking, I must say.

Urizen |

Yeah you ever watch that reality show Tough Love? My daughter likes that one, as does my wife. One of the women on it has cheek piercings. Quite odd-looking, I must say.
Not familiar with it. Not a fan of cheek piercings. Piercings, like tatoos -- all depends on how they're placed. Some have allure and appeal while others look like crap or quite gnarly. It's probably a generation taste, I suppose.

Shuriken Nekogami |

C'mon, in this campaign, there's probably eyebrow slots, ear slots, nose slots, nipple slots, genital slots, lip slots, cheek slots, tongue slots .... am I missing anything?
toe slots, hair slots (requires long hair), pants/skirt slots, anklet slots, slip slots (for the ladies), elbow slots, knee slots, hip slots.... is there still anything missing?

Tal_Akaan |

there are many discrepancies with your character in general. i understand using the racial levels from races of destiny, but there are rules in the pathfinder bestiary for playing monsters as PCs. the thing is you're actually better off with the doppelganger in the bestiary. you'll get a +8 STR, d10 HD(although it looks like you war already using a d10, it's a d8 in RoD), 4+INT skill points, and the mimicry ability. so take a look at those rules and get to know them seeing as you're play that kind of character.
also you have toughness, and improved toughness. are these both the 3.5 versions of the feat or did you take the Pathfinder version of toughness and the 3.5 version of imp toughness? because i would never allow that to fly, they are the same feat, and you can not take them more then once.
Pathfinder is backwards compatible but you need to use a little discretion with it. you can't just pick and choose which set of rules you want to use for a given situation.
those item creation feats that you took from the FRPG were designed with the EXP cost in place, now that pathfinder as done away with the EXP cost that feat should not be allowed (in my opinion).
i would gain a better understanding of the rules and what there are there to do, then decide what things to include from other books.

seekerofshadowlight |

Urizen wrote:C'mon, in this campaign, there's probably eyebrow slots, ear slots, nose slots, nipple slots, genital slots, lip slots, cheek slots, tongue slots .... am I missing anything?toe slots, hair slots (requires long hair), pants/skirt slots, anklet slots, slip slots (for the ladies), elbow slots, knee slots, hip slots.... is there still anything missing?
Internal slots! who says magic items must be worn on the outside only! We have stomach slots, intestinal slots, anal slots, hell lung slots too
we missing anything now?

Shuriken Nekogami |

Shuriken Nekogami wrote:Urizen wrote:C'mon, in this campaign, there's probably eyebrow slots, ear slots, nose slots, nipple slots, genital slots, lip slots, cheek slots, tongue slots .... am I missing anything?toe slots, hair slots (requires long hair), pants/skirt slots, anklet slots, slip slots (for the ladies), elbow slots, knee slots, hip slots.... is there still anything missing?Internal slots! who says magic items must be worn on the outside only! We have stomach slots, intestinal slots, anal slots, hell lung slots too
we missing anything now?
kidney slots, bladder slots, liver slots, brain slots, urethral slots, cervical slots, appendix slots, larynx slots, corneal slots, sternum slots, spina slots ribcage slots ... are we still missing anything?

Madcap Storm King |

seekerofshadowlight wrote:kidney slots, bladder slots, liver slots, brain slots, urethral slots, cervical slots, appendix slots, larynx slots, corneal slots, sternum slots, spina slots ribcage slots ... are we still missing anything?Shuriken Nekogami wrote:Urizen wrote:C'mon, in this campaign, there's probably eyebrow slots, ear slots, nose slots, nipple slots, genital slots, lip slots, cheek slots, tongue slots .... am I missing anything?toe slots, hair slots (requires long hair), pants/skirt slots, anklet slots, slip slots (for the ladies), elbow slots, knee slots, hip slots.... is there still anything missing?Internal slots! who says magic items must be worn on the outside only! We have stomach slots, intestinal slots, anal slots, hell lung slots too
we missing anything now?
You're forgetting about the most important slots of all: Magic items to replace your necessary organs!
Skin slots, eye slots (Eye of Vecna!), heart slots, muscles slots, bone slots, spine slots, scalp slots, liver slots and tendion slots. You too, with enough stupidity and munchkinism, can become a warforged.

Mynameisjake |

Well, the OP has fled and the thread has spiraled into humor (an improvement in my mind), but I just wanted to point out something brought up in an early post. According to a Paizo post in another thread, the discounts for alignment restrictions, et al, apply only to the market price, not the base price or the crafting cost.
I now return your to your slot based humor, currently in progress.

Ravenot |

<snip>
Skin slots, eye slots (Eye of Vecna!), heart slots, muscles slots, bone slots, spine slots, scalp slots, liver slots and tendion slots. You too, with enough stupidity and munchkinism, can become a warforged.
I heard of a campaign where the PC's TPK'd because they actually fell for a setup that involved a (fake) Head of Vecna.
They wanted to munchkin so bad they cut off thier own heads.

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Spacelard wrote:All this is a joke right?
Please tell me this is a joke...I was dead serious about my solar ninja.
By the way, I'm looking for a 1st-level game to start in with that character. Anyone interested?
Still need a lvl 1 character? I've got a great Kobold build I've been meaning to try... :D

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Steven Tindall wrote:Point taken there - I had forgotten about those rules. Since the characters in the campaign we've been discussing appear to have unlimited wealth, those are viable explanations.
Polite disagreement on that one CH. The two ring limit exists for a reason until you can afford to but it off. In the 3.5 magic item compendeium you can pay double the cost of any magic item and not have it use the slot it was designed for. So basically the first 2 rings are free after that ya gotta pay double but you can have one ring on every finger plus tounge studs of the hell breath plus nipple rings and PA's. If the DM is being all mean and enforcing that rule than you can invoke the other one that lest you combine magic items into one thing so you can have levitating,dimension dooring boots of springing and strideing if you can afford it. As my DM is constantly saying feats are rule breakers.
Yes I paid double the price to have no slot on the item using Item Compendium rules. Also My DM said since I was a Doppelganger from 3.5 I had to use their rules for Change shape, So I did I'm from Races of Destiny, and use the rules in Monster Manual 3.5 for their Change shape.
If I had to use Pathfinder rules I'd be limited more and I tried to tell my DM, but he is stubborn. So it depends on the form on what I can do and I'm not limited by the Hit Die rule for Alter form or polymorph. My only limits are humanoid form of Small or medium size.

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That story's at lest 12 or 14 years old, and it's become an urban legend of gaming, every one has heard of it but no one saw it :)
I still chuckle when I hear it though, so, so funny
Wizards actually put it into one of their adventures. Think it was "Die, Vecna, Die" but have wait till I'm home to check.

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Urizen wrote:C'mon, in this campaign, there's probably eyebrow slots, ear slots, nose slots, nipple slots, genital slots, lip slots, cheek slots, tongue slots .... am I missing anything?which cheeks were you speaking of?
\
I thought it'd be cool to have a ring of sustenance on my tongue because the effects of the ring, And I didn't get perverted with the game the other ring was a Ear ring since they both didn't have Item slots.
Feather fall ring cost 2200 gold if I remember right and 4400 gold for no slot.
Sustenance ring cost 2500 gold, no slot it was 5000 gold.
It's not that much considering our DM gave too much gold out.
He has since stopped giving out much gold at all and has gone to the medium XP chart in a attempt to slow us down.
So he is getting an ideal that there is a problem but at this point I'm just waiting for a new campaign where can start over and maybe we can play a normal game without all this power gaming.

Turin the Mad |

seekerofshadowlight wrote:Wizards actually put it into one of their adventures. Think it was "Die, Vecna, Die" but have wait till I'm home to check.That story's at lest 12 or 14 years old, and it's become an urban legend of gaming, every one has heard of it but no one saw it :)
I still chuckle when I hear it though, so, so funny
Not quite the case for Die, Vecna, Die. There were a number of lesser artifact body parts of ol' stumpy lying around that provided some ... interesting powers.

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Shuriken Nekogami wrote:Urizen wrote:C'mon, in this campaign, there's probably eyebrow slots, ear slots, nose slots, nipple slots, genital slots, lip slots, cheek slots, tongue slots .... am I missing anything?toe slots, hair slots (requires long hair), pants/skirt slots, anklet slots, slip slots (for the ladies), elbow slots, knee slots, hip slots.... is there still anything missing?Internal slots! who says magic items must be worn on the outside only! We have stomach slots, intestinal slots, anal slots, hell lung slots too
we missing anything now?
Pathfinder did not get rid of the xp system needs for creating a magic item, it still exist in the Gods book for Pathfinder. That's the only place i have found it.

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Tessius wrote:Not quite the case for Die, Vecna, Die. There were a number of lesser artifact body parts of ol' stumpy lying around that provided some ... interesting powers.seekerofshadowlight wrote:Wizards actually put it into one of their adventures. Think it was "Die, Vecna, Die" but have wait till I'm home to check.That story's at lest 12 or 14 years old, and it's become an urban legend of gaming, every one has heard of it but no one saw it :)
I still chuckle when I hear it though, so, so funny
Yeah, some hair, a nail, some skin. Funny thing is, the fake head was put in by a priest as a trap. If I recall, it's in a secret room that's hard to find and booby trapped as much as, if not more than, the other relics. They even said that if the players look close enough they can see a small dried up eye in the supposedly empty socket. Reason this stands out so well was about a year earlier I'd heard the story from a buddy and when I read this adventure I lol'd for a couple minutes when I read that part.

Urizen |

So he is getting an ideal that there is a problem but at this point I'm just waiting for a new campaign where can start over and maybe we can play a normal game without all this power gaming.
Monty Haul DM habits are hard to break. I'd suggest playing a stone age campaign, but I may be second guessing myself. :P

Caedwyr |
seekerofshadowlight wrote:Pathfinder did not get rid of the xp system needs for creating a magic item, it still exist in the Gods book for Pathfinder. That's the only place i have found it.Shuriken Nekogami wrote:Urizen wrote:C'mon, in this campaign, there's probably eyebrow slots, ear slots, nose slots, nipple slots, genital slots, lip slots, cheek slots, tongue slots .... am I missing anything?toe slots, hair slots (requires long hair), pants/skirt slots, anklet slots, slip slots (for the ladies), elbow slots, knee slots, hip slots.... is there still anything missing?Internal slots! who says magic items must be worn on the outside only! We have stomach slots, intestinal slots, anal slots, hell lung slots too
we missing anything now?
The Gods book came out a fair while before PFRPG was released and uses 3.5 rules.

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I played a ok Character it wasn't too powerful till the GM started adding his spin on it.
The problems was he gave too much gold, too much xp too fast, and gave us too much time to make things. For a while there we were making things and selling them to ppl and making money that way. And the most xp we got in one session was 36k on the Fast xp chart I leveled 2 twice in one session.
He has since learned his lessons for now, I just hope there is a way other then starting over to make everything ok again. But really don't see it. I've played D&D for over 20 years now as well as other games.
His current answer for balancing the system is when we fight stuff he doubles the hit points of the creatures. As for Pathfinder he swears to run a Pathfinder only Campaign next time. I'm actually kinda of interested to see how that pans out. And if it will remain balanced.

Urizen |

Urizen wrote:I don't know what a Star-Stone is never heard of something like that.So, Mike....
...did your party get the Starstone? Who came out as the deity?
It's the short cut to bypass that 10 level build-up to become a deity. I take it you're not familiar with the Golarion setting.

Urizen |

I played a ok Character it wasn't too powerful till the GM started adding his spin on it.
The problems was he gave too much gold, too much xp too fast, and gave us too much time to make things. For a while there we were making things and selling them to ppl and making money that way. And the most xp we got in one session was 36k on the Fast xp chart I leveled 2 twice in one session.
He has since learned his lessons for now, I just hope there is a way other then starting over to make everything ok again. But really don't see it. I've played D&D for over 20 years now as well as other games.
His current answer for balancing the system is when we fight stuff he doubles the hit points of the creatures. As for Pathfinder he swears to run a Pathfinder only Campaign next time. I'm actually kinda of interested to see how that pans out. And if it will remain balanced.
Ever think that you guys are feeding into it by allowing him to still run the campaign? It almost sounds as if you really don't want this campaign to cease.

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Mike Johnson 320 wrote:Ever think that you guys are feeding into it by allowing him to still run the campaign? It almost sounds as if you really don't want this campaign to cease.I played a ok Character it wasn't too powerful till the GM started adding his spin on it.
The problems was he gave too much gold, too much xp too fast, and gave us too much time to make things. For a while there we were making things and selling them to ppl and making money that way. And the most xp we got in one session was 36k on the Fast xp chart I leveled 2 twice in one session.
He has since learned his lessons for now, I just hope there is a way other then starting over to make everything ok again. But really don't see it. I've played D&D for over 20 years now as well as other games.
His current answer for balancing the system is when we fight stuff he doubles the hit points of the creatures. As for Pathfinder he swears to run a Pathfinder only Campaign next time. I'm actually kinda of interested to see how that pans out. And if it will remain balanced.
we are playing the Adventure Path Crimson Thorn and I'd like to finish it.

wraithstrike |

Mike Johnson 320 wrote:So he is getting an ideal that there is a problem but at this point I'm just waiting for a new campaign where can start over and maybe we can play a normal game without all this power gaming.Monty Haul DM habits are hard to break. I'd suggest playing a stone age campaign, but I may be second guessing myself. :P
My first campaign was Monty Haul. After the players had their way with me, and the campaign it never happened again. It sucks to spend hours on an encounter to have the players walk through it.

Shuriken Nekogami |

i knew a dm who gave insane boni, to the point of monty haul, gave everyone a homebrew uber weapon, homebrewed custom races/classes for everyone, and gaves lots of gold (10 times the wealth by level for 1 level higher), but he charged 5 times the equipment prices, which amounted to 1/2 price, 1 level higher for wealth. for every 10,000 gold peices he charged for a +1 weapon, he gave 20,000 gold somewhere else.

Madcap Storm King |

A lot of the level equivalent encounters do feel like the players are very twinked out. I really think Paizo needs to re-investigate the CR system, since if a group rolls mostly static classes (Fighters, rouges etc.) They can pretty much infinitely kill level equivalents during the day unless they mess up. Without trying. I usually play below level 10 but since that's 75% of the creatures in the Beastiary it's kinda hard not to.
Or my players could be strategic masterminds. who knows?

wraithstrike |

A lot of the level equivalent encounters do feel like the players are very twinked out. I really think Paizo needs to re-investigate the CR system, since if a group rolls mostly static classes (Fighters, rouges etc.) They can pretty much infinitely kill level equivalents during the day unless they mess up. Without trying. I usually play below level 10 but since that's 75% of the creatures in the Beastiary it's kinda hard not to.
Or my players could be strategic masterminds. who knows?
I have DM'd two different groups, and one group struggled with what would be an easy encounter for another group. You could have a very good group. I will also add the even my "better" group could not fight all day long. I think the battlefield can have a big impact on an encounter.

Madcap Storm King |

Madcap Storm King wrote:I have DM'd two different groups, and one group struggled with what would be an easy encounter for another group. You could have a very good group. I will also add the even my "better" group could not fight all day long. I think the battlefield can have a big impact on an encounter.A lot of the level equivalent encounters do feel like the players are very twinked out. I really think Paizo needs to re-investigate the CR system, since if a group rolls mostly static classes (Fighters, rouges etc.) They can pretty much infinitely kill level equivalents during the day unless they mess up. Without trying. I usually play below level 10 but since that's 75% of the creatures in the Beastiary it's kinda hard not to.
Or my players could be strategic masterminds. who knows?
I'm running two groups, and the one that's less strategically minded does seem to plow through stuff a lot.
Which is silly, seeing as I've given them tougher encounters (Having them fight between a troll and an owlbear, for example).
Then again my more tactically minded group does seem to make the dumber decisions roleplaying-wise (Like ticking off an angry voice they couldn't see. It was a huge earth elemental. They were level 3. They nearly killed it).
Conversely, the bosses to the two arcs I had were a summoner (level 8) and a druid (level 8). Guess which one swamped the party with his primary class feature and which one got taken to the ground and beat down despite having a crapload of backup?
The summoner fight was a slaughter. The eidolon is simply too powerful for its level. And both groups had gone through two encounters prior to arriving. For the summoner fight the fighter was in lousy shape thanks to some purple fungus, and the eidolon made him eat floor turn one. Had I not pulled my punches it alone would have killed half the party before any of them could run. The summoner buffed his buddy one round (like he even needed to) after casting greater invis, with barkskin. He summoned nothing. The eidolon was wearing no armor and using no weapons. It had four claws and a rend. They didn't break through his hp, and if they had, the summoner could have just taken the damage.
Conversely the other group had a much longer fight (After fighting nine Dionychus and an owlbear and two trolls) with the druid, who had several dionychus, including one large megaraptor, jump out and attack the group. He then created a monstrous scorpion using a spell, flaming sphered them, and had a height advantage most of the fight. He killed one party member thanks to a bad save on Flame Strike, and then got smacked down by the fighter, which he dropped to negative hp with a single last swing (DM fiat, he was getting owned aside from the druid kill). Considering they couldn't reach him most of the fight, and all the NPCs in that fight combined had almost 50% more hp than the single summoner and his eidolon, my players either have horrible luck, or that fight wasn't as balanced as the others. The druid fight was inside a big temple that had a five foot high clearance off the ground, and the summoner fight happened in a 40 foot square room with a 20 wide corridor leading to and from it.
I think the area can have a big influence on the fight, yes. But I also think the CR system could use a serious overhaul (especially considering according to the rules, the Eidolon doesn't count for xp. I gave that party 10th level xp for the fight by means of apology).