Deathless (4e)


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Male Human Barbarian 7

Great Shout
1d20 + 12 ⇒ (2) + 12 = 142d12 + 8 ⇒ (2, 5) + 8 = 15

Irawaru roars his defiance as he swings his mighty axe with mounting anger.

Sovereign Court

M Human Expert 7

The creature seems completely unaffected by Irawaru's rage.

Aden - +1 to attacks, takes 10 fire at start of turn


"Geez you're annoying. Can't ya just die..." Aden raises an eyebrow "um re-die so we can go on"

"Well either way I'm gonna need ya to hold still for this" Aden draws his father's weappon. The crackle of electricity and the smell of ozone fills the air. "I'm not to good with this on yet and it would help me alot if ya just stood there"

Lingering Lighting 1d20 + 8 ⇒ (17) + 8 = 25 vs Reflex; Damage 2d4 + 4 ⇒ (4, 4) + 4 = 12 lightning, and ongoing 5 lightning damage (save
ends); Miss: Half damage, and no ongoing damage.

24hp; bloodied

Sovereign Court

M Human Expert 7

Which weapon, "Brujo"? You dropped one a ways away.


That would be my scythe there (though I could eaily call my my khopesh to my hand).

Sovereign Court

M Human Expert 7

Aden's scythe chops bone, leaving crackling lightning behind.

Elohir - +1 to attacks
Hasnett - +1 to attacks
Thing - bloodied, ongoing 5 lightning (se)
Stranger - +1 to attacks
Hoku - +1 to attacks
Irawaru - +1 to attacks, takes 10 fire at start of turn
Aden - +1 to attacks, takes 10 fire at start of turn


Male Half-Elf Warlock 7

Sorry, just recovered from 36 hours without sleep followed by 14 hours of blissful unconsciousness. I'm alive again I swear.

Elohir moves closer, wrapping himself in the nearby shadows as he does so. With only the dancing light of his eyes visible, he strikes out with another bolt of scintillating black and purple energy.

Move Action: Move to L2, gaining concealment from Shadow Walk.

Standard Action: Eldritch Blast on Thing; 1d20 + 11 ⇒ (4) + 11 = 15 vs. REFLEX for 1d10 + 1d6 + 6 ⇒ (6) + (1) + 6 = 13 damage.

And things are back to normal. WHIFF!


female half elf cleric/ranger 7

Hasnett circles the Thing, trying to keep her allies in sight and sends a blade of pure divine fire towards it. With her other hand she crosses her fingers and hopes for the best, invoking her goddess to heal Aden.

"Back off, thing. You're not breaking free."

Move to H2
Sacred Flame (Ref)
1d20 + 9 ⇒ (14) + 9 = 23
1d6 + 5 ⇒ (4) + 5 = 9 radiant. If it hits, invoking Alkanis Boon and adding 4 to the damage. Irawaru gets 5 temp hp.
Also if it hits, invoking Holy Symbol of Protection Power and prevent Thing from attacking Aden to end Hasnett's next turn.
Minor. Healing Word on Aden. Surge plus 2d6 + 5 ⇒ (3, 2) + 5 = 10


Back up to 48hp

Aden feels the cooling of Hasnett's prayers against his skin and smiles "Looks like I'm sticking around for awhile beasty. I think we can finish our dance now"

Sovereign Court

M Human Expert 7

The creature withers somewhat under Hasnett's light, but fights on, even as it throws off Aden's lightning. Unable to attack Aden, it slams at Irawaru. The barbarian, grappled once more, is thrashed about by the swirling bones.

Grab 6 fire and necrotic. Crush for 10 untyped. AP: Slam for 5 necrotic and ongoing 5 fire. This all includes the aegis. Total to Irawaru 21 and ongoing 5

The other priestess channels light once more, this time with more success, and enhancing Hasnett's ability.

Lance of Faith, 13 damage after vulnerability.

Hoku - +1 to attacks
Irawaru - +1 to attacks, takes 10 fire at start of turn, 5 ongoing fire
Aden - +1 to attacks, takes 10 fire at start of turn
Elohir - +1 to attacks
Hasnett - +2 to attacks
Thing - bloodied
Stranger - +1 to attacks


Male Half-Elf Warlock 7

Is it still under the effect of my Curse of the Dark Dream?

Sovereign Court

M Human Expert 7

Ah, I thought it was until the end of the encounter. It's saved by now.


Male Half-Elf Warlock 7

Sorry, I might not have specified enough.


Female Halfling Rogue 7

Hoku senses the end is near, and tries for the kill.

Sly Flourish vs AC: 1d20 + 14 ⇒ (4) + 14 = 181d4 + 10 ⇒ (1) + 10 = 11

Sovereign Court

M Human Expert 7

Neglected to note in the init chart that Irawaru was grabbed, but Hoku's 4 couldn't have moved around in any case.

Irawaru - +1 to attacks, takes 10 fire at start of turn, 5 ongoing fire (se), grabbed
Aden - +1 to attacks, takes 10 fire at start of turn
Elohir - +1 to attacks
Hasnett - +2 to attacks
Thing - bloodied
Stranger - +1 to attacks
Hoku - +1 to attacks


Male Human Barbarian 7

Second Wind. Escape roll - Athletics. If I escape shift straight back.
1d20 + 11 ⇒ (15) + 11 = 26

Irawaru grits his teeth and strains to break free.


Male Human Barbarian 7

Save
1d20 ⇒ 15


And at 38

Aden grips his father's weapon tight and dashes for the thing

Shift to E7; Booming Blade (all my other attacks are flame based HAHA) 1d20 + 10 ⇒ (10) + 10 = 20; Damage 2d4 + 4 ⇒ (4, 2) + 4 = 10, and if the thing is adjacent at the start of its turn and moves away, it takes 1d6 + 1 ⇒ (1) + 1 = 2 necrotic/thunder damage.


Male Half-Elf Warlock 7

Elohir moves across the streets and shadows once again envelop him before he extends his palm forward to shoots another blast of eldritch energy, which goes sailing off wildly yet again.

Move Action: Move to L5, gaining concealment from Shadow Walk.

Standard Action: Eldritch Blast on Cinderhouse; 1d20 + 11 ⇒ (4) + 11 = 15 vs. RELFEX for 1d10 + 1d6 + 6 ⇒ (6) + (4) + 6 = 16 damage.

And another whiff.


female half elf cleric/ranger 7

Stay put.
Sacred Flame (Ref)
1d20 + 8 ⇒ (7) + 8 = 15 - won't do anything.
Healing Word on Irawaru. Heals a surge plus 2d6 + 5 ⇒ (5, 1) + 5 = 11

Hasnett's faith falters again.

Sovereign Court

M Human Expert 7

Irawaru slips back and feels Melora's energy infusing him, but the combined attacks have no particular effect on the charnel creature.

Aden, however, has brought himself dangerously within range. The undead grapples the shadar-kai in the flaming bones, knocking him about as it did Irawaru moments before. Acting more quickly than had been seen, it slams Aden further, setting the swordmage aflame.

Grabbed, 10 fire and necrotic. Crush (free action I was mishandling before) for 15 untyped. AP for slam, 14 necrotic and 5 ongoing fire.

Aden:

Spoiler:
Does this put you down? I'm not sure what resistances you have. If it does, things get worse.

Everyone else:

Spoiler:
Hold actions for Aden's reply to his spoiler, please.


Nope -6. Winterskin only gives me +2 to death saving throws and saving throws against the unconscious condition.

Sovereign Court

M Human Expert 7

With a roar of cinders pouring out its top, the creature sends another gout of flame washing over the swordmage, but no further harm is done.

Free action when enemy is reduced to zero. But it missed.

It then moves away to capture more enemies in its aura of flame.

The other cleric's lance of light misses again.

Hoku - +1 to attacks
Irawaru - +1 to attacks, takes 10 fire at start of turn
Aden - DYING, +1 to attacks, takes 10 fire at start of turn, 5 ongoing fire (se)
Elohir - +1 to attacks
Hasnett - +1 to attacks, takes 10 fire at start of turn
Thing - bloodied
Stranger - +1 to attacks


Female Halfling Rogue 7

A frustrated Hoku attempts again to dispose of the flame-beast.

Sly Flourish vs AC: 1d20 + 14 ⇒ (18) + 14 = 321d4 + 10 ⇒ (4) + 10 = 14

Pat/Rev

Spoiler:
I am having some minor surgery tomorrow (Thursday), so please act on my behalf. I hope to be back posting ASAP, tho I may be a little less coherent than usual

Sovereign Court

M Human Expert 7

The undead seems to be starting to weaken under the continued assault.

Irawaru - +1 to attacks, takes 10 fire at start of turn
Aden - DYING, +1 to attacks, takes 10 fire at start of turn, 5 ongoing fire (se)
Elohir - +1 to attacks
Hasnett - +1 to attacks, takes 10 fire at start of turn
Thing - bloodied
Stranger - +1 to attacks
Hoku - +1 to attacks

Hoku:

Spoiler:
Acknowledged, hope all goes smoothly


Male Half-Elf Warlock 7

Anyone have any dailies left? Elohir is tapped out. All I can do is plink at the thing for now.


female half elf cleric/ranger 7

Weapon of the Gods. It applies to a melee weapon though and I ideally need to use it on someone other than Hasnett as this thing has high AC and her attack isn't good enough.

Sovereign Court

M Human Expert 7

Irawaru?

All:

Spoiler:
Things are delicate (and I'm on the road), so I'm reluctant to move for people right now.


Male Human Barbarian 7

Sorry, didn't realise. Am I still taking 10 fire?

Sovereign Court

M Human Expert 7
Irawaru wrote:
Sorry, didn't realise. Am I still taking 10 fire?

Yes, from the aura.


Male Human Barbarian 7

Move to I6. Blade Sweep.
1d20 + 11 ⇒ (9) + 11 = 202d12 + 8 ⇒ (3, 9) + 8 = 20

On a hit, the thing takes an additional 2 damage.

Irawaru sweeps his axe in a whistling display, swinging it wildly.

Sovereign Court

M Human Expert 7

Irawaru, fighting the flames, misses.

Take 15hp total, save vs death, save vs 5 ongoing.
Elohir - +1 to attacks

Hasnett - +1 to attacks, takes 10 fire at start of turn
Thing - bloodied
Stranger - +1 to attacks
Hoku - +1 to attacks
Irawaru - +1 to attacks


Male Half-Elf Warlock 7

Elohir, standing exhausted with most of his spells expended, continues to try and send his eldritch rays at their intended target. He manages to finally call upon some higher forces for success and laughs with glee as his magic flies through the air and impacts the creature with a shower of purple sparks and flame.

Move Action: Move to M2, gaining concealment from Shadow Walk

Standard Action: Eldritch Blast on CC; 1d20 + 11 ⇒ (20) + 11 = 31 CRIT vs. REFLEX for 22 + 2d6 ⇒ 22 + (3, 3) = 28 damage.

Sovereign Court

M Human Expert 7
pat512 wrote:

Take 15hp total, save vs death, save vs 5 ongoing.


Whoops, the "Aden" part of that line disappeared in editing.


female half elf cleric/ranger 7

Holding to see how Aden makes out before posting.


-21hp, 8 more and Aden is toast. Literally!!!

Death Save 1d20 + 2 ⇒ (14) + 2 = 16

Save vs fire 1d20 ⇒ 15


pat512 wrote:
pat512 wrote:

Take 15hp total, save vs death, save vs 5 ongoing.


Whoops, the "Aden" part of that line disappeared in editing.

It's a sign :(


female half elf cleric/ranger 7

Just remembered Hasnett has it Hunter's Quarried. Her last attack should have done an extra 1d6 ⇒ 1 damage.

Move to F4 avoiding OAs. Does she get flanking with Irawaru?
Minor. Weapon of the Gods on morningstar.
Until the end of the encounter, all attacks made with the weapon deal an extra 1d6 radiant damage. When the weapon hits an enemy, the enemy takes a –2 penalty to AC until the end of the weapon wielder's next turn.
Couldn't do this before due to not having enough actions - let's hope it works a bit.

Not going to use it. Going with Beacon of Hope (Will). Close Burst 3.
You and all your allies in the burst regain 5 hit points, and your healing powers restore +5 hit points until the end of the encounter.You and all your allies in the burst regain 5 hit points, and your healing powers restore +5 hit points until the end of the encounter. If it hits, then Thing is also weakened to end its next turn.
1d20 + 9 ⇒ (18) + 9 = 27

Irawaru, Aden and Hasnett all gain 5 hp and Aden is no longer dying (temporarily, at least).

Desperately, Hasnett circles and invokes her goddess.

"Come on, Lady! You chose me. Help me help us survive this. We're idiots, but we're your idiots."

This time Melora seems to be listening.


At 5, but unless I can get some healing or get ugly here pushed away I'm dropping the begining of the turn

Sovereign Court

M Human Expert 7

Spoiler:
Apologies for the protracted silence. Been a difficult few days, with little room for creativity. Will try to recover soon.


No rush

Dead BUMP

just got the email. Been a good game :)

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