Elohir Miriel |
Elohir's expression darkens considerably as he manages to recognize the meaning behind the symbols.
"Vecna..." he mutters. "The Maimed God has decided to stand in our way. I will see what I can do. Hasnett, please help me if you dare. The rest of you should stay clear."
Elohir's green eyes begin to slowly darken over as he concentrates on the door and begins muttering eldritch incantations under his breath.
1d20 + 10 ⇒ (12) + 10 = 22 Religion
pat512 |
When Elohir opens the trap door, a large, blazing, thing vaults up through it, pushing the party back. It seems to be a creation of bone, with an enormous grinning skull at top that could hardly be mistaken for human. It is not, however, cohesive enough to be called a skeleton -- it is more a creation of fire with large bones clashing around within it.
Map forthcoming; a couple notes meanwhile. It has a fire aura 2 -- any enemy starting within 2 squares takes 10 fire. This overrides/does not stack with the 1d4 from the wreckage of the house. The thing has reach, but not threatening reach. The relevant roll to learn more about it is Religion.
Hoku is 6 squares from the wreckage. Everyone else is immediately adjacent to the creature. Elohir's cold spell has not recharged; everything else about you is at start-of-day strength, I believe.
Irawaru's initiative is not on his page, but I think it's +9. Thing's is +8. Aden's is at least +5, so 16 (Aden, you didn't include half-level).
1d20 + 9 ⇒ (3) + 9 = 121d20 + 8 ⇒ (12) + 8 = 20 Was 16 and 11 before board-monster
Surprise Round:
Thing - move
Regular:
Hoku
Irawaru - take 10 fire at start of turn.
Aden
Elohir
Hasnett
Thing
Irawaru |
Minor - Screaming Armour on Thing. It takes -2 penalty to attack rolls until end of my next turn. Standard - Bloodhunt Rage. I now gain +2 bonus to damage if either I or the thing is Bloodied.
1d20 + 11 ⇒ (3) + 11 = 143d12 + 6 ⇒ (4, 7, 5) + 6 = 22
On a miss, I do half damage.
The leering face on Irawaru's armour comes to life, and yells "KA MATE!" as the warrior smashes into the creature, his hair burning, yelling "That hurt, you firey bludger!"
Elohir Miriel |
Elohir is taken aback as the creature rises up in front of him but quickly recovers. Narrowing his eyes in concentration, Elohir's form loses corporeality and floats through the wreckage 15 feet away.
"Wgah'n ebumna!" declares Elohir, cursing the creature, whose light begins to dance about inside the warlock's blackened eyes.
Elohir then bites his thumb open and blood begins to trickle down his hand and arm. Smirking, blood fresh on his lips, Elohir uses his own blood to sketch an arcane sigil in the air in front of him. With a flick of his wrist the sigil is propelled towards the creature and comes to rest on its body, weakening it and wracking its mind with agony.
"Back to the pit with you!" shouts an enraged Elohir as blood drips from his clenched fist.
Move Action: Ethereal Stride; teleport 3 squares away, maintaining line of sight; Elohir gains +2 to defenses until TEOMNT.
Minor Action: Curse the "Thing"
Standard Action: Sign of Ill Omen on Thing; ((1d20 + 9 ⇒ (16) + 9 = 25 vs. WILL for 2d6 + 1d6 + 5 ⇒ (4, 5) + (2) + 5 = 16 damage)) and on a hit, the Thing must roll twice for its next attack with a -2 penalty and take the lowest roll.
Hasnett |
Adding Hasnett into the mix to make your life extra specially Suzie for the update.
Hasnett swings instinctively at the Thing.
"Get back! This ISN'T part of the fire-fighting process." She yells a warning to the onlookers.
Righteous Smite (AC). On hit Irawaru gets +3 to melee attacks v Thing until end Hasnett's next turn.
1d20 + 10 ⇒ (13) + 10 = 23
1d10 + 5 ⇒ (2) + 5 = 7
pat512 |
Map at usual place (I hope). It may look familiar. Orange is burning rubble -- 1d4 for entering or starting your turn there, except so long as it is in the creature's aura 2. Creature has aura 2 for 10 fire. I rolled randomly for positions where you got knocked around. Hoku was using people for cover, but they have begun scattering in panic. 'St' is the cloaked stranger, who has not run -- more below.
Hoku hit, with CA from hiding. 20 damage.
Irawaru's armor screams, startling at least the creature. Miss for 11 damage (after flank). Irawaru takes 10 from the aura
I assume Aden shifted before his Ray of Frost, which missed. Aden takes 10 from the aura
Elohir teleports out of the aura, and doubly curses the creature. 16 damage. Elohir takes 10 from the aura
Hasnett misses, after flank. Hasnett takes 10 from the aura.
The bones clatter loudly at Hasnett, entangling her despite the creature's hampering from Elohir and Irawaru. Hasnett takes 15 fire and necrotic damage and is grabbed. Total 25 damage.
The cloaked figure rushes out to the mouth of the alley and shouts -- a woman's voice. "Run, you fools. This way, in Her name!"
Init:
Hoku
Irawaru - take 10 fire at start of turn
Aden - take 10 fire at start of turn
Elohir - +2 to defenses through his turn
Hasnett - grabbed, take 10 fire at start of turn
Thing - -2 to attack through Irawaru's turn
Stranger
Hoku Te Ulani |
Sensing that the creature may need to be slowed to help their escape, Hoku darts forward and hurls her dagger at its lower extremities.
Move to M14. Walking Wounded vs Fort: 1d20 + 13 ⇒ (4) + 13 = 172d4 + 7 ⇒ (4, 3) + 7 = 14 if miss, half damage. If hit, target falls prone, and until end of encounter it falls prone any time it moves more than half speed.
Elohir Miriel |
With my Hunger of Hadar power I can create a zone that damages the monster every time it enters or starts its turn there. I can also attack it as a minor action each round. If we all stand outside the zone and prepare our forced movement powers, then we can continually deal 4d10 automatic damage to it every round plus whatever we can do to it on by forcing it back into the zone repeatedly
pat512 |
Hoku's dagger hits the burning creature low, but without the desired effect. Miss for 7
Init
Irawaru - take 10 fire at start of turn
Aden - take 10 fire at start of turn
Elohir - +2 to defenses through his turn
Hasnett - grabbed, take 10 fire at start of turn
Thing - -2 to attack through Irawaru's turn
Stranger
Hoku
"Death God" Aden |
Currently at 34hp (ouch!)
"Run? Now where would the fun be in that" Aden grins and stares at the flaming thing.
"Hasnett I hope you don't mind me cutting in" Aden form blurs for a moment. Aden stands next to the thing. Hasnett freed from it's embrace looks on
Dimensional Warp, Aden to H10 and Hasnett to I12
"Now that that's taken care of. My name is Aden and your fights with me ugly" Aden brings his blade in a roaring arc at it's head
Aegis of Shielding on it. Booming Blade 1d20 + 11 ⇒ (3) + 11 = 14; Damage 1d8 + 6 ⇒ (4) + 6 = 10, and if the target is adjacent to you at
the start of its turn and moves away, it takes 1d6 + 1 ⇒ (3) + 1 = 4 necrotic/thunder damage.
Minor Action activate my cloak of resistance. Resist 5 until start of next turn
pat512 |
Irawaru strikes the thing with what for him is a glancing blow. Miss for 15.
Aden meanwhile teleports Hasnett out of the worst of her danger (though still in the flaming aura), though does not direct damage.
Init
Elohir - +2 to defenses through his turn
Hasnett - take 10 fire at start of turn
Thing
Stranger
Hoku
Irawaru - take 10 fire at start of turn
Aden - resist 5 all to start of turn, take 10 fire at start of turn
Elohir Miriel |
"You have made a grave error, creature!" shouts Elohir. "You have hurt my friend," he finishes with dire undertones.
With a chant and a gesture, the creature is surrounded by starlight, which adheres to its skin and begins to burn it with radiant energy channeled from the Far Realms.
Elohir then takes a step back and throws himself into a frantic fit of arcane spellcasting. The chanting reaches a mighty crescendo, and Elohir looks pained with effort. He puts his hands in front of him, back to back, and begins making a tearing motion. As he draws his hands apart his face turns red and twisted from the effort.
Blood begins to flow freely from his nose as the spell finishes, and suddenly a impenetrable black tear in the fabric of space opens up on top of the undead creature. Unbearable, unfathomable howling noises emanate from the rip and inky black tentacles begin to flail about, swallowing up and lashing at anything enters.
On the other side, Elohir begins to cackle maniacally.
Standard Action: Dire Radiance on Thing; 1d20 + 12 ⇒ (13) + 12 = 25 vs. FORT for 1d6 + 1d6 + 6 ⇒ (5) + (4) + 6 = 15 RADIANT damage and on a hit, the Thing takes another 1d6 + 6 ⇒ (3) + 6 = 9 damage if it moves closer to me on its turn.
Move Action: Move to I4
Action Point: Hungar of Hadar, burst 1 zone centered on J8; the Thing takes 2d10 ⇒ (10, 8) = 18 damage from entering the zone.
pat512 |
The bone-and-flame creature flinches from Elohir's radiance, and even seems to suffer somewhat from the Hunger. Vulnerable 5 radiant, resist 10 necrotic, net 28 damage
Creatures that enter or start in the gray zone take 2d10 necrotic.
Init
Hasnett - take 10 fire at start of turn
Thing
Stranger
Hoku
Irawaru - take 10 fire at start of turn
Aden - resist 5 all to start of turn, take net 5 fire at start of turn
Elohir
Hasnett |
9/57hp at start of turn.
Minor. Hunter's Quarry on Thing.
Standard. Turn Undead (Will)
1d20 + 8 ⇒ (13) + 8 = 21
On hit, 2d10 + 5 ⇒ (7, 7) + 5 = 19 radiant, plus 1d6 ⇒ 1 for the Hunter's quarry. Target is pushed up to 5 squares and is immobilised to end Hasnett's next turn.
On miss, half damage (and probably no Hunter's Quarry either), no push and no immobilise.
If she hits, she's pushing it to the furthest corner of Elohir's zone with advance apologies to Elohir for putting him in danger.
Move. Back to F16. AP to use second wind, bringing her up to 23. Still bloodied, but a lot less bowed.
Hasnett gasps and calls on her goddess for help, before getting clear and taking a moment to pull herself together.
pat512 |
Zone 2d10 - 10 ⇒ (1, 9) - 10 = 0
The creature flinches from Melora's light, but shrugs off the worst of the effects. Miss for half (and Quarry damage not used), plus vulnerability, net 14hp
It shifts out of Elohir's destructive cloud and lashes out at Aden, entangling the shadar-kai in a cage of bones. 8 - 5 = 3hp fire and necrotic, to Aden and grabbed
The cloaked figure then calls out, "Mother, aid them!" A shaft of silvery light strikes the creature, pushing it back into the zone and immobilizing it, and not least forcing it to drop Aden. Net 22hp
Zone 2d10 - 10 ⇒ (5, 8) - 10 = 3 3hp from Hunger
Hasnett:
Init:
Hoku
Irawaru
Aden - resist 5 all to start of turn
Elohir - take 10 fire at start of turn
Hasnett
Thing - immobilized to end stranger's net turn
Stranger