Monty Haul's Other Side PBP Discussion


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so...

Can Grakl be functionally illiterate as a flaw?


Grakl Longtooth wrote:

so...

Can Grakl be functionally illiterate as a flaw?

I'm not a fan of flaws - in my view it's too easy to find a flaw which isnt going to impact very heavily and exchange it for a feat which will feature all the time. He can be functionally illiterate, of course - but I'm afraid it's not going to make him any better elsewhere.


It's a miracle!! I can read!!!

(yeah, the UA flaw system sucks, that's why I got the point based flaw system from RPGNow...that one works nicely...with a few tweaks...) I figured a rogue that had trouble reading would be a bit of a flaw...making one of my class skills half-useless...but I respect your ruling! =D


m human 1
Monty Haul wrote:

Things are shaping up well - how is your character looking JZ?

I'll get to work on him tonight. Sorry.


JZ wrote:
Monty Haul wrote:

Things are shaping up well - how is your character looking JZ?

I'll get to work on him tonight. Sorry.

No stress - I'm planning on beginning this weekend, so there's no great rush. I was just checking you were still around. :)


JZ here - I am so sorry for taking so long. I spent all morning rolling up my hobgoblin. Beware - errors abound in abundance.


Apologies the opening thread is taking a little longer than I thought -it will be up within 24 hours...Today my wife made one of those "I don't mind if you go and post on the internet..." remarks with the secret meaning of "You better not go and post on the internet..."

As mentioned previously, you will have just broken out of prison and made your impromptu escape into undermountain. You have no equipment and all of you have lost one quarter of your hit points. Going back is not an option - skullport is closest thing to a refuge, though none of you know exactly how to get there other than it's down a few levels...

It's a bit of an experiment, so let me know how you think it goes.


Female Kobold
Monty Haul wrote:

Apologies the opening thread is taking a little longer than I thought -it will be up within 24 hours...Today my wife made one of those "I don't mind if you go and post on the internet..." remarks with the secret meaning of "You better not go and post on the internet..."

As mentioned previously, you will have just broken out of prison and made your impromptu escape into undermountain. You have no equipment and all of you have lost one quarter of your hit points. Going back is not an option - skullport is closest thing to a refuge, though none of you know exactly how to get there other than it's down a few levels...

It's a bit of an experiment, so let me know how you think it goes.

Yeah, I won't be here all day, I'm going to a game con. :D

After that, though, I'll get to work on my fluff.


Cenciarch:

Spoiler:
It's something of a dodge, but to justify how the jailers were able to keep you prisoner at all, I'd like to assume you have been being fed some sort of drug which inhibits your ability to access the ethereal plane. Now that you're not eating the prison food, the ability will return as usual within the next few hours - although there are various barriers and other odd effects which riddle Undermountain, so everything may not always work as expected. I hope that's easy enough to accept - I didnt consider the possibility of ethereal prisoners when I came up with the opening post..


Here is the opening post - the details of whatever crimes you committed I've left for you. It's only important that you have no recourse to justice up above - onward deeper into Undermountain is the only real option you have. At this stage, you've agreed to accompany one another to Skullport - I'll leave you to decide how binding that pledge is. Even if you're a selfish sort - surviving without friends is going to be suicide, so sticking with this group of misfits for now has got to be your best bet.


m human 1

Man, you're an awesome writer. Thank you !


JZ wrote:
Man, you're an awesome writer. Thank you !

Cheers. :)

As you can see from this map (which I'll update as we go along)...I'm a pretty lousy drawer. Obviously your characters arent actually making a map (at this stage anyhow) but I think navigation is going to get out of control without something like this.


Female Kobold
Monty Haul wrote:

Cenciarch:

** spoiler omitted **

Wyrmlings can't shift to the ethereal plane, so it's all good. In fact, that's part of my backstory.


Kobold Cleaver wrote:
Wyrmlings can't shift to the ethereal plane, so it's all good. In fact, that's part of my backstory.

I was worrying for nothing...Still, that's a relief - abilities like going ethereal have a tendency to spin campaigns in unexpected directions.


heh, so much for making an ally against the guards...oh well I tried LoL


Male Githyanki Fighter 3/ Psion(Nomad) 2
Grakl Longtooth wrote:
heh, so much for making an ally against the guards...oh well I tried LoL

I only wish I actually hit him. At least Milianiel could probably disable it somehow.


Yeah, now we're all gonna die!!!

Aiyeeeeeeeeeee

It was a darn good roll for a non-trained skill roll too...

we could always just run away now...


No doubt you've all noticed, but I am struggling to post every day. End-of-Financial-Year is a hectic time and I can't see things improving in the next few weeks - sorry about that.

If you're all fine with continuing at a slightly slower pace - I'm still keen. However, I'll understand if it's not moving fast enough for you though - just let me know if you'd rather pull out.


No problem. We'll be here when you get back.


Ok, since we have three remaining that should be at least enough. I'll give Milaniel and Yhum Yhum another week to stumble across these threads, so I'd expect to start next weekend.

In terms of conversion to pathfinder final I'm just going to ignore the issue of CRs ECLs and so on and so forth. We'll just continue with the same assumptions as 3.5. Any class levels you have might need to be tweaked based on changes from the beta to final.

Let me know if you have any queries.

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