Azoun The Sage |
As the subject says, it's like my main question these days...I mean the monster book is coming, the PrC's are out with more likely to come...how about the DM Screen????
As of right now I got an old 2nd Edition screen i'm using with copies of certain charts stapled on the inside. I know, I know how ghetto is that?
And on the topic has anyone made any of their own DM Screens?
What do you think should be on the DM screen?
Mark Moreland Director of Brand Strategy |
nblade |
As the subject says, it's like my main question these days...I mean the monster book is coming, the PrC's are out with more likely to come...how about the DM Screen????
As of right now I got an old 2nd Edition screen i'm using with copies of certain charts stapled on the inside. I know, I know how ghetto is that?
And on the topic has anyone made any of their own DM Screens?
What do you think should be on the DM screen?
Yes, I have made my own screens, but not really sure what should be on the official screens. I find my screen making abilities are rather poor. I printed/photocopied some of the charts. I then cut them out and pasted them onto blank sheets of paper.
For those that use computers, something like http://www.systemreferencedocuments.org/35/sovelior_sage/home.html would be cool.
To be honest, I mostly use the DM screen just stop players from looking at my maps and not really much for reference.
Erik Mona Chief Creative Officer, Publisher |
Yes, we will be doing a GM screen, probably in September. We do our announcements in four-month batches, and the current batch ended in August. So just because we haven't yet announced a product publicly doesn't mean we aren't doing it.
In this case, we WILL do it, but we haven't yet figured out the product's features, price, etc., so we have not yet made an announcement.
Tim Hitchcock Contributor |
Yes, we will be doing a GM screen, probably in September. We do our announcements in four-month batches, and the current batch ended in August. So just because we haven't yet announced a product publicly doesn't mean we aren't doing it.
In this case, we WILL do it, but we haven't yet figured out the product's features, price, etc., so we have not yet made an announcement.
Can it have a bunch of stick figure adventurers on the player's side, so that the GM can cross them out when he/she kills their PCs?
houstonderek |
Erik Mona wrote:Can it have a bunch of stick figure adventurers on the player's side, so that the GM can cross them out when he/she kills their PCs?Yes, we will be doing a GM screen, probably in September. We do our announcements in four-month batches, and the current batch ended in August. So just because we haven't yet announced a product publicly doesn't mean we aren't doing it.
In this case, we WILL do it, but we haven't yet figured out the product's features, price, etc., so we have not yet made an announcement.
dude, this is paizo, you get a stamp with the "circle/slash" thingy...
Paris Crenshaw Contributor |
In this case, we WILL do it, but we haven't yet figured out the product's features, price, etc., so we have not yet made an announcement.
I think it should be three connected micro-thin LCD panels with stereo speakers, multiple-format memory card slots, and Wi-Fi capability for downloading PDF versions of the modules.
Tim Hitchcock Contributor |
Tim Hitchcock wrote:dude, this is paizo, you get a stamp with the "circle/slash" thingy...Erik Mona wrote:Can it have a bunch of stick figure adventurers on the player's side, so that the GM can cross them out when he/she kills their PCs?Yes, we will be doing a GM screen, probably in September. We do our announcements in four-month batches, and the current batch ended in August. So just because we haven't yet announced a product publicly doesn't mean we aren't doing it.
In this case, we WILL do it, but we haven't yet figured out the product's features, price, etc., so we have not yet made an announcement.
I killed your character at the Paizo dungeoncrawl this Gen Con didn't I?
With the deathknight?And you didn't even save any of the children....
Black Dow |
Erik Mona wrote:In this case, we WILL do it, but we haven't yet figured out the product's features, price, etc., so we have not yet made an announcement.I think it should be three connected micro-thin LCD panels with stereo speakers, multiple-format memory card slots, and Wi-Fi capability for downloading PDF versions of the modules.
And cup-holders dude... don't forget the cup holders!
ShinHakkaider |
Yes, we will be doing a GM screen, probably in September. We do our announcements in four-month batches, and the current batch ended in August. So just because we haven't yet announced a product publicly doesn't mean we aren't doing it.
In this case, we WILL do it, but we haven't yet figured out the product's features, price, etc., so we have not yet made an announcement.
I just have one request.
Take a look at the Star Wars Saga or M&M Deluxe Screen.
Landscape and sturdy as Hell.
Fatespinner RPG Superstar 2013 Top 32 |
Prime Evil |
KaeYoss wrote:Can I, once again, state that I'd love the screen to be just like the Vampire: The Requiem: Nice, sturdy material.Yes, please. White Wolf set the new standard for GM screens. I'd want nothing less from Paizo.
Yes...the White Wolf ones are wonderful. If Paizo can match their quality, they'll definitely get my money.
I think that the choice of artwork for the GM's screen is important. A piece by Wayne Reynolds depicting the iconic characters is an obvious option, but there are plenty other alternatives. In any case, the chosen artwork should clearly communicate the spirit of the game.
Wicht |
Fatespinner wrote:KaeYoss wrote:Can I, once again, state that I'd love the screen to be just like the Vampire: The Requiem: Nice, sturdy material.Yes, please. White Wolf set the new standard for GM screens. I'd want nothing less from Paizo.Yes...the White Wolf ones are wonderful. If Paizo can match their quality, they'll definitely get my money.
I think that the choice of artwork for the GM's screen is important. A piece by Wayne Reynolds depicting the iconic characters is an obvious option, but there are plenty other alternatives. In any case, the chosen artwork should clearly communicate the spirit of the game.
How does the white wolf screen compare to the Kenzer & Co. screens? My vote would be to have the screen follow the style of the Hackmaster and Kingdom of Kalamar Screens.
Davelozzi |
A piece by Wayne Reynolds depicting the iconic characters is an obvious option
I hope we don't see that. Wayne's work on the iconics is pretty good, mostly because most of them are more or less in static poses. His action shots are terrible; all of the characters' proportions are always way off. I would strongly favor a different artist's work on the screen.
I also think a strong argument could be made a larger scale, landscape type scene rather than a close-up action shot. The recent blog piece showing the ruined landscape in Kyonin is a great example, as was the plague ship from the cover of Seven Days to the Grave (also featured in the blog, but quite a while ago). That doesn't mean there can't be some action too...the old Birthright DM's Screen had a great large scale warfare scene. I'd rather see any of this than yet another picture of a party of adventures fighting a dragon, or worse yet a crazy conglomerate of adventurers and weirdo monsters crammed into every corner of the screen.
DougErvin |
Prime Evil wrote:How does the white wolf screen compare to the Kenzer & Co. screens? My vote would be to have the screen follow the style of the Hackmaster and Kingdom of Kalamar Screens.Fatespinner wrote:KaeYoss wrote:Can I, once again, state that I'd love the screen to be just like the Vampire: The Requiem: Nice, sturdy material.Yes, please. White Wolf set the new standard for GM screens. I'd want nothing less from Paizo.Yes...the White Wolf ones are wonderful. If Paizo can match their quality, they'll definitely get my money.
I think that the choice of artwork for the GM's screen is important. A piece by Wayne Reynolds depicting the iconic characters is an obvious option, but there are plenty other alternatives. In any case, the chosen artwork should clearly communicate the spirit of the game.
I am in total agreement with doing a screen on the lines of the Kingdom of Kalamar screen. I have both the 3.0 and 3.5 screens and they are great. A Pathfinder/Glorian screen would be perfect for running Pathfinder modules in the future.
Doug
Matthew Morris RPG Superstar 2009 Top 32, 2010 Top 8 |
Brian Buck 121 |
Yes, we will be doing a GM screen, probably in September. We do our announcements in four-month batches, and the current batch ended in August. So just because we haven't yet announced a product publicly doesn't mean we aren't doing it.
In this case, we WILL do it, but we haven't yet figured out the product's features, price, etc., so we have not yet made an announcement.
Excellent, Mister Mona. This announcement pleases me. When the world is mine, your death shall be quick and painless.
anthony Valente |
Good to hear!
I like landscapes myself with a small touch of humanity/demi-humanity... they tend to be "neutral" and give a sense of adventure.
I think it would be good to come up with a list for the type of info we'd find most helpful on the inside. This has been my disappointment with previous screens... something always seems to be missing or there is info I'll never use.
Also what size works best? How many panels?
Any takers?
Saurstalk |
Yes, we will be doing a GM screen, probably in September. We do our announcements in four-month batches, and the current batch ended in August. So just because we haven't yet announced a product publicly doesn't mean we aren't doing it.
In this case, we WILL do it, but we haven't yet figured out the product's features, price, etc., so we have not yet made an announcement.
I know this is a weird inquiry but is it going to be "just" a GM screen, or is Paizo going to once more enter the gaming market with a superior product - quality / organization / artwork / resilience? I certainly hope it's the latter. (It sounds like it with your last sentence.)
golem101 |
I'll confirm a request for cardstock reinforced landscape. As to art, we've 12 iconics right? Why not have each of the three panels showing 4 iconics dying in horrible ways. Put the players in the right mind of things :-)
What he said.
Landscaped, sturdy, and with grim reminders of the characters's possible deaths. Behind this screen might happen terrible things. Be afraid. Be very afraid.
Daeglin |
Yeah, good artwork is good, sturdy material is good. But I think the most important stuff is what is going to be on the GM side: which tables, etc are going to be useful throughout the levels to make gameplay run most efficiently. Should it be "the basics", tools to create encounters on the fly, other stuff... Ideas?
Liquidsabre |
Wonderful! I'm always more than a little irked when a RPG's GM screen isn't produced until a year or three after the RPG core book has come out.
Sign me up for some 4-panel landscape love!
On the front I've always enjoyed the pivotal action scenes that are balanced on the knife's edge between a gruesome death and heroic survival. Though dragons are bit overly done, I'd like to see a more sublte draconic inclusion, such as a distant trail leading up into the volcanic mountains and a yawning cave opening strewn with bones.
As for behind the GM screen I'm a fan of seeing a 50/50 split between combat rules to help make combat run faster and on-the-fly campaign running stuffs (random magic item generation, village economy generator, quick random NPC generator, etc.). I think gear lists are better viewed by players leafing through a book to see what they really want rather than having the GM list a number of different items that the player thinks they might like to purchase until they decide.
I have notes and the like for running adventures and when those fail me I like to be able to rely on my trusty GM screen. For that and running crazy stunt-laden combats. :)
Thanks Erik for the heads up!
Charles Scholz |
The GM Screen for Kingdoms of Kalamar is very nice. It is the thickness of a hardback book. It stands up very nice. You don't have to worry about proping it up. I hope Paizo's will be like that. I would gladly pay the extra money.
Lisa Stevens CEO |
The GM Screen for Kingdoms of Kalamar is very nice. It is the thickness of a hardback book. It stands up very nice. You don't have to worry about proping it up. I hope Paizo's will be like that. I would gladly pay the extra money.
Don't worry, hardback book cover stock is pretty much the norm nowadays, so we won't deviate from that. Besides, I agree, it stands up so much better than those flimsy cardboard ones done in days past.
-Lisa
Kor - Orc Scrollkeeper |
Paizo... please.... please... please... Use the best DM screen ever made (well at least in my 25+ years of gaming opinion):
http://paizo.com/store/byCompany/s/studio2Publishing/savageWorlds/v5748btpy 7lm6&source=top
I am very surprised that more people don't know about this product. Its a tri-fold landscape screen that has clear plastic insert covers on the fronts and backs. All Paizo has to do is print some inserts and away we go. (Cardstock inserts would be preferable over paper ones).
For the advenure paths, I routinely change the sides facing out towards the players to display maps and other prominent art scenes from the adventure. If this product was used by Paizo (or a similar product made by Paizo), then the adventure paths could also come with detachable pages meant to be inserted into the screen.
Please consider making a similar product or supporting this one.
Thanks.
Theocrat |
Hi all -
As someone else and Lisa "Greyhawk MegaBabe" Stevens stated that Kalamar's DM Screen is awesome. But lets not forget that HackMasters has those nice little flip charts too. From that I made my own. From the covers of the WotC Mini's I tape those so the cover faces the PC's but I can flip it and I print out special notes for my game. I've modified the XP Chart (since it's supposed to be 14.5 encounters per level, I made it 15 XP per level). I also added Kalamar's Morale chart. So an idea like this might be worthy (since the Beta has multiple XP Charts, and if this will be in the PF Core).
Also, I like the new concept of it being shorter but longer vs. the older style of a full 8.5" high. I'd suggest that one page be a partial index to the PF Core book (and maybe the Bestiary), because as a GM this would make things so much easier - knowing where certain aspects of the game are located just seems to make sense (sometimes more than just the stats for a chart). Heck, this index can even be on the Players side, since it would only be an index and other than possible GM notes, not really to be "hidden."
I hope these idea's help.
Be Well. Be Well GM'd.
Theocrat Issak
lordfeint |
Lately I've been making my own DM Screens in .pdf and bringing them to my local print shop to make nice tri and quad-fold screens.
The Paper quality isn't as good as some of the TSR/WoTC screens I've collected, but its a few bucks cheaper and I get what I WANT on the Screens.
I hope if Paizo puts out a screen, they release it with the base book so players can jump right in.
Maybe a Character sheet pad like the NWoD series too.
Snorter |
I think a customisable screen is the way to go.
Then, whatever campaign you are running, the DM info and player visuals can be adapted to match.
Slot in a page for the local terrain, with typical hazards, wandering encounter tables, vision distances, etc.
Rather than seeing the same iconics battling the same creature every session, use the space for a map of the current town, the dungeon explored so far, a portrait of the arch-villain who escaped, to taunt them?
How about using one panel of the players' side for a 'kill list'?
Either in text, or in pictures, like Fiery Dragon's Counter Collection?
Tilquinith |
I'm definitely looking forward to seeing Paizo's contribution to the GM Screen hall of fame.
I definitely give my vote for a landscape format. Although I'd like something along the lines of the hackmaster shield, very impressive, although not all of it I considered useful.
It seems unless it's a really cool screen I usually just don't use one at all, or have it set to the side and only use it for referencing conditions and such. But my players really liked the hackmaster shield and so did I.
Cathos |
Matthew Morris wrote:I'll confirm a request for cardstock reinforced landscape. As to art, we've 12 iconics right? Why not have each of the three panels showing 4 iconics dying in horrible ways. Put the players in the right mind of things :-)What he said.
Landscaped, sturdy, and with grim reminders of the characters's possible deaths. Behind this screen might happen terrible things. Be afraid. Be very afraid.
Definitely have to agree. Nothing worse than a DM screen that falls over due to flimsiness.
The_Minstrel_Wyrm |
Well, I am definitely excited to hear that the fine folks at Paizo are indeed producing their own GM Screen. I had posted something earlier on the "Pondering WAR" thread, and as I am a Wayne Reynolds fan (his artwork is really quite good in my opinion) I'd also LOVE it if he was the GM Screen's artist. It seems for the most part we'd all like about the same thing, landscape, super-sturdy, great artwork (WAR or otherwise), and I too would enjoy a fight scene with all the Pathfinder Iconics doing battle against some awful "Big Bad" (think the cover of the final Dungeon magazine, that was AWESOME!) Although if we have 4 panels... it could be bigger battle scene involving the iconics and a larger group of monsters plus the "Big Bad."
Well, as always, that's my two coppers.
Cheers!
Dean; the Minstrel Wyrm