Bad Item Stereotypes


RPG Superstar™ 2008 General Discussion

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Paizo Employee Chief Creative Officer, Publisher

Or "Gigli."


Erik Mona wrote:
Or "Gigli."

Well..I was going to lunch soon..not anymore. Thanks Erik. :P

RPG Superstar 2008 Top 32 , Star Voter Season 7

I had to stop and think for a bit to get a movie worse than Gigli.

Manos, the Hand of Fate

Paizo Employee Chief Creative Officer, Publisher

Last time I watched that movie I barfed.

I blame the Deep Hurting, but it was probably the mushrooms.

Liberty's Edge Contributor, RPG Superstar 2012 , Star Voter Season 6, Marathon Voter Season 7, Star Voter Season 9

Ross Byers wrote:

I had to stop and think for a bit to get a movie worse than Gigli.

Manos, the Hand of Fate

It is worse, but thanks to MST3K I have more of a fondness for it than I do for Gigli. Not that I have ever seen Gigli...

RPG Superstar 2008 Top 32 , Star Voter Season 7

Erik Mona wrote:

Last time I watched that movie I barfed.

Manos, or Gigli?

Contributor

Both?

Liberty's Edge Contributor, RPG Superstar 2012 , Star Voter Season 6, Marathon Voter Season 7, Star Voter Season 9

Zherog wrote:
Both?

I believe the Surgeon General has put out a warning about the mental hazards associated with watching both movies.

Scarab Sages

taig wrote:
Tallghost wrote:

Well, I'm going to say that flaw #1 on my item was stupid name. maybe not the only one, but the top one. My group liked the item itself, but hated the name. Hell, I even hated the name. But I just couldn't come up with anything better than Portable Portal for an item that creates a door.

I like the name, but I'm a fan of alliteration.

I found out my item, Tears of the Sun, used the same name as a forgettable Bruce Willis movie from 2003 (Here's the link--if you're interested).

Funny, my item was the Eyes of the Sun, taken from a song lyric (...Momma always said not to look into the eyes of the sun...). :)

Star Voter Season 9

Clark Peterson wrote:
...I wanted to do an artilce for Dungeon called "Page to Table," where I talk about practical tips for running the various adventures in that monht's mag at your home game table...

Your ideas are intriguing to me and I wish to subscribe to your newsletter.

Seriously, that has 'potentially awesome' written all over it Clark. Even with a month's delay to avoid the manuscript deadlines, I'd be interested.

Star Voter Season 9

I suspect my "Twinned Styli of Dispatches" fell into all of these buckets:

  • The Item of the Overdone Backstory
  • The Thinly Veiled "Modern Item As Magic Item" Item
  • The Plot Hook Disguised as an Item

Spoiler:
Twinned Styli of Dispatches

Throughout history, pharaohs, generals, and spies have presented one another with a pair of these elaborate bronze styli. The ‘twinned’ styli were deliberately misnamed. Unbeknownst to most recipients, the donor often withheld a third stylus for espionage.

Once per day, the bearer of each stylus can inscribe a message consisting of a picture or up to 25 words. Other styli in the same set (those crafted simultaneously) copy the message onto the nearest smooth surface. Each stylus has an adamantine tip capable of engraving on, say, wax tablets, stone walls, or corpses. Messages travel instantaneously across any distance, but cannot cross planar boundaries. The styli cannot copy a magical message such as a spell scroll or a glyph of warding.

Moderate evocation and conjuration; CL 7th; Craft Wondrous Item, sending, unseen servant; Price 1,015 gp each (maximum 5 per set).

[Pricing notes:
Item Cost: Adamantine per arrow: 60 gp. Bronze art object: 55 gp
Spell Cost: 1,800 gp for two styli. Comparable sending effects are available somewhat cheaper. However, the styli:

  • Receive messages unattended (potentially for centuries)
  • Send pictures
  • Allow more than one recipient
  • But disallow cross-planar messages.]

(Brutal critique welcomed.)


Quote:
Manos, or Gigli?

I have to say, though both of those movies were terrible, neither of those is nearly as awful as Napoleon Dynamite. That movie was just scary how bad it was. I cried it was so monumentally unfunny.


I'm curious to know whether many entries violated the SRD only content rule. I fear this was a mistake I made in my own entry... referencing a non-SRD spell in the creation requirements. For some reason, at the time, I thought such a reference wouldn't count as "using" content. (would that be called a stupid attack?). There were probably several reasons mine got cut, for example I'm going to bet that mine was the only wondrous wig (better than it sounds perhaps). Ah well, its for the best that I didn't make it. Writing a whole fantasy novel should be enough to keep me busy, right?

.
For the curious...

Spoiler:

Wig of the Grimlock
The high contrast of bright mithril chain and black grimlock’s hair in the long, thick braids of this wig gives the wearer a visually striking appearance. A thin mithril visor forms a smooth, eyeless mask over the eyes and nose. For the first hour the wearer is blinded by the visor, but as the grimlock hairs lock themselves in her scalp, the metal becomes transparent to her view, revealing more than her eyes normally perceive. Once locked, the wearer’s hearing and sense of smell improve dramatically granting her continuous Blindsight out to 40 feet. She can “see” odors and sounds. If she has the Track feat, she can find and follow trails with a Wisdom check just as a creature with the scent ability can. A command word unlocks the wig, which takes 10 minutes.
Conditions that negate either hearing or smell reduce this ability to Blind-fight (as the feat). Conditions that negate both senses ruin the ability and blind the wearer, as the visor becomes opaque while the conditions persist.

Body Slot: face.
Moderate transmutation; CL 5th; Craft Wondrous Item, Blindsight; Price 30,600 gp; Weight 1 lb.

My thanks to the judges et al. You all are fantastic.

Star Voter Season 6, Dedicated Voter Season 7, Dedicated Voter Season 8, Star Voter Season 9

I guess my Gauntlets of Elvenkind fit into the bland title and swiss army knife I guess.

I was trying to go for a flavor enhancer however. I was trying to make an item that fit with and then enhanced the old standby stuff (Boots and Cloak of Elvenkind, even Elven Chain-all listed in the D20 SRD). Additionally, since elves tend to be wizards, I felt the gauntlets were even more appropriate. I felt my item was practical, enhanced any game, and gave elves reason to wear their own stuff again.

Oh well. Maybe I just wasn't imaginative enough.


So, why exactly do we decide to hate on "travel" items? Of all the aspects of D&D, travel is the most glossed over in most adventures, home-brewed or published. I readily agree that being lost in the jungle, mountains, or desert can be a great adventure, worthy of an hour on the weather channel, but compared to slaying dragons? really?

Legendary Games, Necromancer Games

Zherog wrote:
Clark Peterson wrote:
I was the one the hit the reject button. Sorry about that.

*shakes fist at Clark*

I'll get you, and your little dog too!

*ahem*

Anyway... mind if I pick your brain just a little more on this concept? I can totally accept something along the lines of, "I'd prefer not to answer that."

I saw at least a couple of items in the final 32 that had a "reject" post. Was it the "golden ticket" concept that got those items into the final 32, or something else behind the scenes that we're not seeing in the comments?

edit: and also, to be clear, I completely agree with Rambling Scribe. I think it's very awesome that you're in here answering questions and such. It's much appreciated.

You guys are really asking good questions.

Let me clarify what you are seeing.

The comments that were made available for the top 32 are from our initial process of sorting the item into the keep or reject pile. Then from that final pile of 71 we had a further discussion. The posts you are seeing dont reflect those comments as those comments were in a different private forum and were not item specific. So you are only seeing the first part of our sorting process. Several of us changed our minds on prior reject decisions. And, as you suspect, 6 of them were golden ticketed into the final 32. We found consensus on 26 then each of us got to pick 2 items for inclusion from the top 71 into the top 32. We respected that judging--particularly among good items--can be very subjective. So we didnt require all 3 judges to be unanimous. Of course the fact that we werent unanimous can be something for you all to discuss.

But in the end, all 3 judges felt we had the best 32 we could have.

Legendary Games, Necromancer Games

Jeremy Clements wrote:

I guess my Gauntlets of Elvenkind fit into the bland title and swiss army knife I guess.

I was trying to go for a flavor enhancer however. I was trying to make an item that fit with and then enhanced the old standby stuff (Boots and Cloak of Elvenkind, even Elven Chain-all listed in the D20 SRD). Additionally, since elves tend to be wizards, I felt the gauntlets were even more appropriate. I felt my item was practical, enhanced any game, and gave elves reason to wear their own stuff again.

Oh well. Maybe I just wasn't imaginative enough.

It wasnt a bad item. Again, it would have made it into a book of items. But we were looking for more. That's not really your fault. They were fine items.

One thing your item was, was something that we saw alot--a riff on an existing item. For example, we got more than one new figurine of wondrous power. Our postion was, this is RPG Freaking Superstar! Now is not the time to come at us with another figure of wondrous power. That isnt superstar. I think your gauntlets perhaps got the same reaction. This is Superstar, step it up! :)

YOu did a great job, though. Keep it up!

Legendary Games, Necromancer Games

Gortchtapla wrote:

I'm curious to know whether many entries violated the SRD only content rule. I fear this was a mistake I made in my own entry... referencing a non-SRD spell in the creation requirements. For some reason, at the time, I thought such a reference wouldn't count as "using" content. (would that be called a stupid attack?). There were probably several reasons mine got cut, for example I'm going to bet that mine was the only wondrous wig (better than it sounds perhaps). Ah well, its for the best that I didn't make it. Writing a whole fantasy novel should be enough to keep me busy, right?

.
For the curious...** spoiler omitted **

My thanks to the judges et al. You all are fantastic.

Good question and one we grappled with on an item. If you used, say, displacer beast or Ilmater or soemthing like that, that is an SRD violation that got you eliminated because no part of that is in the SRD at all. Using, say, evards black tentacles, we viewed as an editing issue and we decided we didnt need perfect editing since the spell referenced was not off limits (black tentacles), the name of the spell was not referenced correctly. And working with freelancers this is one of the most common edits that you have to do. The other reason that complicated things was Erik's post saying not only that you can refer to Golarion but that you could actually use Paizo content (even if not open). I'm not sure he should have said that :) but he did and he is the boss.


I guess mine -- the Brumal Cloak -- probably suffered from having a rather bland name (well, not "bland," per se, as "brumal" isn't a word you see every day, but it makes for, at best, a serviceable name) and possibly a bit of Swiss Army Knife-ness, what with it granting cold resistance, endure elements vs. cold, and the creation of a localized ice sheet around the wearer. And maybe the pricing was off, but honestly, it was a tricky thing to price. For me, anyway. I wonder if a DMG page reference violated the SRD-only rule. If so, then man....

My cloak did not, however, constantly billow, so at least I can take solace in that.

Regardless, it was fun to participate, and I'm glad to see so much feedback from the judges. You guys're great. Thanks for putting this thing on in the first place.


Just a quick question: My Blessed Bracers. I posted these on the "losing items" thread, and the only criticism I could find of them was "bracers are armour, not a wondrous item".

I'm really hoping mine didn't get rejected because of that, because there are a few "bracer" items in the SRD wondrous items- bracers of armour, bracers of archery (lesser and greater). I could understand if it was a bit "bland", I was pretty much thinking it was a more flavourful reward than giving a low-level fighter or paladin a +1 sword but I'm just wondering.


Blue_eyed_paladin wrote:

Just a quick question: My Blessed Bracers. I posted these on the "losing items" thread, and the only criticism I could find of them was "bracers are armour, not a wondrous item".

I'm really hoping mine didn't get rejected because of that, because there are a few "bracer" items in the SRD wondrous items- bracers of armour, bracers of archery (lesser and greater). I could understand if it was a bit "bland", I was pretty much thinking it was a more flavourful reward than giving a low-level fighter or paladin a +1 sword but I'm just wondering.

I cannot completely recall your item, however what I do recall was that it essentially enabled you to have bless weapon cast on your weapon, is this right? If so it fits into the 'spell in a box' category. This may have been a drawback.


I don't know what is wrong with my item (runes of direction), they is very good! I know the mechanism are a little complex, but i do to creative and smart players, when with this item in your hands can do many thinks.

Legendary Games, Necromancer Games

Nithzen wrote:
I don't know what is wrong with my item (runes of direction), they is very good! I know the mechanism are a little complex, but i do to creative and smart players, when with this item in your hands can do many thinks.

Nithzen, many of the grammatical issues in your post above were also present in your submission and that led us to reject it. I'm sure you are doing your best. If we have a similar competition next year, perhaps you would consider having another person read and edit your entry to help you out with the grammar. Best of luck!


Hey Clark,

Just a quick question. I'm dying to know if my item, Fulbert's Fabulous Finger, was bounced because it's too close to being a ring, or perhaps it fits the criteria for the "terrible name" issue you mentioned in the first post. =]

Thanks

BD

Paizo Employee Chief Creative Officer, Publisher

I liked Fulbert's Fabulous Finger! It was in the Top 71.


Whoops! Wrong thread!


Erik Mona wrote:
I liked Fulbert's Fabulous Finger! It was in the Top 71.

Awesome. Looking back on it, I should have designed it as less of a "spell in a can," but hey, top 71 is fine with me.

Heh, you know, I came very close to adding a fourth spell effect: pulling the finger would have released a stinking cloud spell. I decided against it because I didn't want to make the item too jokey. =]

Thanks,

BD


Nithzen, many of the grammatical issues in your post above were also present in your submission and that led us to reject it. I'm sure you are doing your best. If we have a similar competition next year, perhaps you would consider having another person read and edit your entry to help you out with the grammar. Best of luck!

Thanks Clark!!! i really need now it, next time will tray again!

RPG Superstar 2008 Top 16 aka Sir_Wulf

Nithzen wrote:
Clark!!! i really need now it, next time will tray again!

Nithzen,

I'm no editor, but I'm sure I speak for many other Paizo fans when I say: Just ask and I will gladly give you any help I can.

RPG Superstar 2009 Top 16 aka Clandestine

I thought all day about what was wrong with my item.
I really couldn't think of anything that's wrong with it's mechanics, usage and stats. Hell, even the name is tight.
BUT
it's no superstar item. It's kinda plain. The sort of thing that everyone can come up with.
Eh. :(


I am guessing my item (Tunic of Negative Energy Reversal) fell into the following categories:

Poorly Named Item
The Item That Solves A Problem That Heroes Don't Have

or simply:

Not Superstar Quality.

For Reference:

Spoiler:

Tunic of Negative Energy Reversal:
The inside of this black long-sleeved tunic is so white that it appears to shimmer with its own light. It is a boon for both those allied with clerics who channel negative energy as well as those who make it their business to hunt them.

The tunic converts any negative energy damage sustained by the wearer from inflict spells and effects to positive energy, thus healing the wearer as if the spell was instead a cure spell or effect. For example, if the wearer is subject to an inflict light wounds spell, instead of taking damage from the spell he heals a number of hit points equal to the damage that would have been taken as if the spell was a cure light wounds spell.
Faint conjuration and necromancy; CL 3rd; Craft Wondrous Item, cure light wounds, inflict light wounds; Price 1,000 gp.

I am curious if my mechanics were okay, I am thinking it might make cure spells obsolete, but maybe not. I am a bit on the fence.

The "Losing items thread" is like a game design workshop, I am picking up a lot from that.

I feel really nervous asking, but if I want to be a better designer/DM, I need to listen to the criticism so I can get better.

So not to take too much of the judges time (they have given so much already) I only have one question. Was my item good enough to make it into the initial keep folder, or did it get blown away outright?

Thanks again for the contest, the judging, and the post contest commentary. You are really educating future designers and that can only be wonderful for the industry.

-Bill


I don't recall anything in the submission criteria about "cool names." The magic items in the SRD for the most part have atrociously generic names (ie. Boots of ___ing, Hat of ____ing, Cloak of ____, etc), and the contest rules explicitly stated that the format for item creation must derive from the SRD.

So it's disturbing to read discussions about items that look as though they were nearly excluded because they didn't have cool names (the Bodyguard Vest for example). The rules indicated that flavor text should be good, but coming up with a cool name for your magic item goes against most of the stuff in the SRD. I hope that in future contests, if such factors are to be considered, that they be listed in the submission criteria.

Paizo Employee Chief Creative Officer, Publisher

Blackdirge wrote:

Heh, you know, I came very close to adding a fourth spell effect: pulling the finger would have released a stinking cloud spell. I decided against it because I didn't want to make the item too jokey. =]

That would have killed it dead for me.

Paizo Employee Chief Creative Officer, Publisher

Steven Townshend wrote:


So it's disturbing to read discussions about items that look as though they were nearly excluded because they didn't have cool names (the Bodyguard Vest for example). The rules indicated that flavor text should be good, but coming up with a cool name for your magic item goes against most of the stuff in the SRD. I hope that in future contests, if such factors are to be considered, that they be listed in the submission criteria.

I've got to say I have a difficult time taking this criticism seriously. You mean to tell me that you _intentionally_ made your item name boring? That's just a bad decision when you're trying to make your submission stand out from the pack.

Sure, there are some boring names in the DMG, but there are also some wonderful ones:

Apparatus of Kwalish
Boccob's Blessed Book
Boots of the Winterlands
Candle of Invocation
Cape of the Mountebank
Chaos Diamond
Cloak of Arachnida
Daern's Instant Fortress
Darkskull
Figurines of Wondrous Power (good enough name, but the individuals are even better)
Hand of Glory
Heward's Handy Haversack
Horn of the Tritons
Horn of Valhalla
Iron Bands of Bilarro
Keoghtom's Ointment

Do I really need to go on? The idea that some people are surprised a clever name is a BOON to an item really befuddles me. I should think that was obvious.


William Booth wrote:

I am guessing my item (Tunic of Negative Energy Reversal) fell into the following categories:

I am curious if my mechanics were okay, I am thinking it might make cure spells obsolete, but maybe not. I am a bit on the fence.

Hi Bill! I'm not a judge, but to me your item had decent flavor and all, but was vastly overpowered, particularly for the price. The effect of your cloak was not just to annul all inflict spells, harm, etc., but to actually make those beneficial to the wearer. All for quite a low price of 1000.

I know several dragons in my game that would have paid hundreds of thousands for such an item to avoid the horrible "Harm" (particularly before 3.5 :).
Making an item to let evil clerics cure instead of inflict is somewhat contrary to the basic essence of that class feature, though it does address quite a difficulty with evil clerics.
Making an item that neutralizes negative energy attacks certainly has its place, but would need to be quite high priced. Any "reversal of fortune" would need to work both ways (turning positive to negative as well). Even so, I'd love to be in a party with an evil cleric, with the whole party getting healed, while the cleric does mass inflicts on the enemies as well.


Erik Mona wrote:
Blackdirge wrote:

Heh, you know, I came very close to adding a fourth spell effect: pulling the finger would have released a stinking cloud spell. I decided against it because I didn't want to make the item too jokey. =]

That would have killed it dead for me.

Yeah, I had a chuckle, thought it about seriously, and then came to the realization that 3rd-grade humor probably doesn't belong in a contest with the word "Superstar" in the title. =]

BD

RPG Superstar 2008 Top 32 aka Sheyd

Gads, so many things to say... and no clue where to start.

Firstly I do appreciate the judge's and Paizo's willingness to respond to contestants, customers and fans as they all do. Not just in this contest but to the community that has grown up around their messageboards. It's a rare thing in an age of faceless companies. I recall one thread on this board a year or two (it was during the Age of Worms run in the DUNGEON) where a DM was lamenting the loss of all of his D&D stuff including the Age of worms dungeons (4 or 5 issues I think) that was stolen out of his car. He just wanted to blow off some steam and rant about it (With good reason). It wasn't more then 6 or 8 posts into that thread that other people on here were offering to give him some extra books they had (A kind gesture in and of itself) when Lisa Stevens posted asking for his address and telling him that Paizo would send him replacement copies of his dungeons! That right there made me Paizo for life.

Clark Peterson's post about 'Pages to Table' articles: Love the idea, would buy that in a heartbeat. Any perspective I as a DM can get about implimenting everything from monsters to sourcebooks to adventures is well worth the price of purchase.

More on topic I can understand how those stereotypes stand out now but might not in the process of creating the item. More then once I've came up with an idea that a day later I blinked at and decided I needed to get more sleep.

Star Voter Season 6, Dedicated Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9

Erik Mona wrote:
Blackdirge wrote:

Heh, you know, I came very close to adding a fourth spell effect: pulling the finger would have released a stinking cloud spell. I decided against it because I didn't want to make the item too jokey. =]

That would have killed it dead for me.

No pun in intended... O:)

I am curios if my Battle Idol works as a name for anyone? I think this might fall into the 'craft item' or maybe even 'another wondrous figurine' but not quite. Since the similar Arcane Anvil made it to the top I will assume I made it into the 71 and it came down to the judges' respected opinions. At least that is what I am telling myself. O:)


I'd have to guess my Gavel of the Magistrate qualified for "Too Bland" or "Spell(s) in a box". That was, of course, the result of much editing to stick to the guidelines -- as someone else remarked upon doing too.

It was also, in hindsight, rather overpriced for only a single daily use. I struggled for ages to price it according to 'similar' items in the SRD, but couldn't really decide on whether it should be cheaper or not.

Spoiler:

Gavel of the magistrate

This wooden gavel is accompanied by a sound block of stone to strike it on. Once per day, it can be activated by striking the gavel upon the sound block. An area of 40 ft radius, centered on the hammer, is silenced as per the spell. Any nonlawful creature within this area suffers ill effects depending on their level (as the dictum spell).

Moderate evocation and illusion; CL 13th; Craft Wondrous Item, silence, dictum; Price 44,000gp; Weight 1 lb.

Star Voter Season 6, Dedicated Voter Season 7, Dedicated Voter Season 8, Star Voter Season 9

Clark Peterson wrote:

It wasnt a bad item. Again, it would have made it into a book of items. But we were looking for more. That's not really your fault. They were fine items.

One thing your item was, was something that we saw alot--a riff on an existing item. For example, we got more than one new figurine of wondrous power. Our postion was, this is RPG Freaking Superstar! Now is not the time to come at us with another figure of wondrous power. That isnt superstar. I think your gauntlets perhaps got the same reaction. This is Superstar, step it up! :)

YOu did a great job, though. Keep it up!

Wow. I appreciate the feedback. I wasn't expecting that. I apprecite the advice and I see now where I went "wrong" technically. I was trying to write something that would be "publishable" when I should have been trying to knock the ball out of the park. Thanks. Next time...you'll get somthing more than worthy. I promise!

=)


Clark Peterson wrote:


One thing your item was, was something that we saw alot--a riff on an existing item. For example, we got more than one new figurine of wondrous power. Our postion was, this is RPG Freaking Superstar! Now is not the time to come at us with another figure of wondrous power. That isnt superstar. I think your gauntlets perhaps got the same reaction. This is Superstar, step it up! :)

Reading this comment, I'd wager that's what knocked me out of contention too. My Fool's Cap was just an adaptation of the Monk's Belt, but for bards. Bards could use some help, but the item's not a unique or revolutionary concept at all. So it doesn't stand out.

Spoiler:

Fool’s Cap

This jaunty jester's hat is a patchwork of bright multicolored fabrics. Any bard donning the hat treats their bard level as three levels higher for all effects relating to their bardic music ability. If the wearer is not a bard, she may use the bardic music ability as if she were a 3rd-level bard. For both bard and non-bard wearers, the cap grants a +3 competence bonus on Perform checks, and this bonus counts as 3 ranks in Perform for the purpose of determining which bardic music effects the character can use.

Moderate transmutation; CL 8th; Craft Wondrous Item, Enthrall; Price 11,000 gp; Weight 1 lb.

At any rate, some of the entries that were picked are very good, and I look forward to reading the country entries!


Fortunately my item didn't hit any of the pitfalls noted above (I think!); if Clark or Erik would care to chime in on what may have killed it, it would certainly help me going forward. Thank guys!

Spoiler:
Brooch of Social Grace

Originally designed with the socially inept wizard in mind, these items of jewelry have also been commissioned by wealthy families or adventurers for special occasions. This eye-pleasing accoutrement can be used to clasp a cloak, sash, or similar piece of formal wear. The brooch persistently grants its wearer a +2 competence bonus to Diplomacy, Bluff, and Gather Information skill checks.

Upon activating the brooch, the wearer will subconsciously speak, gesture, and conduct himself in a manner that any person who converses with him for 5 rounds or more will find most pleasing. This may manifest itself by, for example, having the wearer take on a regional accent that the listener shares, or by having the wearer gesticulate with his hands in a manner that puts the listener at ease. Once 5 rounds of conversation have passed, the listener's attitude will improve one category (see Diplomacy skill). The listener’s attitude is subject to change as normal, and any person can have their attitude improved only once per 24 hour period.

Once per day, the wearer can charm someone, as per the spell charm person.

Faint enchantment; CL 5th; Craft Wondrous Item, charm person, Price 6,500 gp.

The Exchange

Would love to have any specificfeedback (especially from the judges).
Guessing mine hit the following *many* categories... :|
The Poorly-Named Item
The Item of the Overdone Backstory (last minute addition of that made-up quote for the lose)
The Thinly Veiled "Modern Item As Magic Item" Item (arguably, it functions like a car in some ways)
The Travel Item
The Item that is like an item in the DMG (similar to a flying carpet).

I somewhat guessed on pricing, so that's probably off, too. :D
Here it is, just as I submitted it.

Automatic Palanquin

Spoiler:
"Wish I had one o' them to haul me tators to market and ease the burden on me asses." -Farmer McGruff

A palanquin that needs no servants, this was once a relic of ancient Cheliax but has become increasingly more popular in Varisia in recent years. The movement of these palanquins is controlled from within by means of an ingenious system of air outlets on the edges of the palanquin. Designs range from regal displays with plush interiors to spartan steel frames with no comforts for the rider.

The automatic palanquin can carry 900lb. before sinking to the ground. The palanquin can move up to 40ft per round on the ground as a move action and can also ascend and descend up to 20ft per round. The price of the automatic palanquin depends largely on the materials used in its construction. Those materials may also affect the amount of weight the palanquin can carry.

Moderate Transmutation, Evocation; CL 10th; Craft Wondrous Item, levitate, gust of wind; 7000G; Weight 100lb.


The idea is to have something that only nobles and adventurers could afford that would be useful as way to escape danger and transport goods.
If you've made it this far, thanks for reading and let me know what you think!


Erik Mona wrote:

I've got to say I have a difficult time taking this criticism seriously. You mean to tell me that you _intentionally_ made your item name boring? That's just a bad decision when you're trying to make your submission stand out from the pack.

The idea that some people are surprised a clever name is a BOON to an item really befuddles me. I should think that was obvious.

Since it was the first item on Clark's list, it sounds like there were a lot of bad names. So either a lot of us are uncreative, or else the notion of deviating from the standard format was not as obvious as it seemed to the judges.

I consider my previous post FEEDBACK, not criticism. If you think it's junk, ignore it. It's only my opinion, and since I made a deliberate decision to err on the side of "standard," at least one person was misled. Perhaps I could have written in to Paizo for clarification on breaking some of the molds. Well... I did. I waited two days and received the following response.

Hi Steve,

Thank you for contacting us! The rules stipulate to use the format found in the SRD.

If you have any further questions or concerns, please let me know. Thanks!

Sincerely,

Corey Young
Customer Service
Paizo Publishing, LLC

Anyway, Erik, it's my honest feedback so take it or leave it. I'm not whining about my item not making the cut, I'm trying to offer my experience with your contest here, and the things I had trouble with. If this isn't useful to you, forget it.


Steven Townshend wrote:
Erik Mona wrote:


I've got to say I have a difficult time taking this criticism seriously. You mean to tell me that you _intentionally_ made your item name boring? That's just a bad decision when you're trying to make your submission stand out from the pack.

The idea that some people are surprised a clever name is a BOON to an item really befuddles me. I should think that was obvious.

Since it was the first item on Clark's list, it sounds like there were a lot of bad names. So either a lot of us are uncreative, or else the notion of deviating from the standard format was not as obvious as it seemed to the judges.

I had this same issue with my item -- should I try and give it a more interesting name, and cause issues with needless fluff, or go for a more bog standard name (like the majority of items in the SRD, I hasten to add)? I went for the rather plain "Gavel of the magistrate", after I'd also removed the flavour/fluff (pick one!) from the actual item description. Possibly to my detriment? When the SRD wondrous items were given as examples, I have to say that my opinion coincides with Steven's.

Incidentally, I also had DMing in mind when I changed the name. If I'd gone with my original idea of it being a particularly dwarfish gavel ("Gavel of the dwarfish magistrate", with the ability to be struck on any resonant stone with appropriate stonecunning skillchecks) it would have been less adaptable for any campaign setting. Of the top 32 picks, only three would actually be possible to use in the campaign I'm running without changing the name.

Legendary Games, Necromancer Games

Jeremy Clements wrote:
Clark Peterson wrote:

It wasnt a bad item. Again, it would have made it into a book of items. But we were looking for more. That's not really your fault. They were fine items.

One thing your item was, was something that we saw alot--a riff on an existing item. For example, we got more than one new figurine of wondrous power. Our postion was, this is RPG Freaking Superstar! Now is not the time to come at us with another figure of wondrous power. That isnt superstar. I think your gauntlets perhaps got the same reaction. This is Superstar, step it up! :)

YOu did a great job, though. Keep it up!

Wow. I appreciate the feedback. I wasn't expecting that. I apprecite the advice and I see now where I went "wrong" technically. I was trying to write something that would be "publishable" when I should have been trying to knock the ball out of the park. Thanks. Next time...you'll get somthing more than worthy. I promise!

=)

Jeremy,

You werent alone in that. And I think you probably captured a mind set that alot of people had--they were looking to get published. But that wasnt the point. The point was to sumit an item that got you picked to compete in RPG Superstar.

Nice job summing it up. Its not a matter of worth. Your item was good.

Legendary Games, Necromancer Games

GrinningBuddha wrote:

Fortunately my item didn't hit any of the pitfalls noted above (I think!); if Clark or Erik would care to chime in on what may have killed it, it would certainly help me going forward. Thank guys!

** spoiler omitted **

Your item made me realize that for all these 30 years of playing D&D I have misspelled "brooch" as "broach." :)

As judges Erik and I had an issue with the automatic improvement of one level without a die roll of any kind. We thought some kind of Diplomacy bump would be better. Wolfgang liked the approach you took but got outvoted by Erik and I.

Legendary Games, Necromancer Games

Steven Townshend wrote:
Anyway, Erik, it's my honest feedback so take it or leave it. I'm not whining about my item not making the cut, I'm trying to offer my experience with your contest here, and the things I had trouble with. If this isn't useful to you, forget it.

I hear what you are saying. Erik cites all the cool item names, but it should be noted that those names appear in the DMG -NOT- the SRD. The SRD names are all uniformly boring. Quiver of Ehlonna is Efficient Quiver and Apparatus of Kwalish is Apparatus of the Crab and Nolzur's Marvelous Pigments are just Marvelous Pigments.

I agree that following our admittedly not detailed enough instructions might lead one to think you should name your submission a la the SRD style AS OPPOSED to the DMG style of more juicy names.

I dont know what to say other than that we are sorry and, having learned alot, would have given different instructions.

That said, even with our less than detailed instructions, I still think it makes sense to spice up your entry. I dont think we really dropped the ball on this aspect of the instructions (though I can see why a reasonable person would think the instructions said to mimic the SRD). MOST entries had or tried ot have good names. The fact that it was a bad entry stereotype is not to imply that lots and lots had bad names, they didnt. But enough did to qualify as a "bad item stereotype."

Scarab Sages RPG Superstar 2013 , Dedicated Voter Season 6, Dedicated Voter Season 7, Dedicated Voter Season 8, Star Voter Season 9 aka Steven T. Helt

Steven Townshend wrote:


Hi Steve,

Thank you for contacting us! The rules stipulate to use the format found in the SRD.

If you have any further questions or concerns, please let me know. Thanks!

Sincerely,

Corey Young
Customer Service
Paizo Publishing, LLC

No offense, dude, but the SRD doesn't say anything about lame names. You might have to say 'crab' instead of 'kwalish' in that one example, but there's still 'obsidian steed', 'darkskull', and 'drums of panic'. I cannot imagine every magic item being submitted having a lame, mechanical name. Consider some examples:

Prescience Pillow (Pillow of Deep Sleep and Warnings About the Future)
Goblin Necklace of Rings (Necklace of Hearing-But-Not-Being-Heard)
Malleus Malifecus (Book of Identifying and Smiting Perceived Witches)
Arquebus of Pillows (Arquebus of Pillows)
Coin of Please Bail Us Out of This One (eh...you get the idea)

If I had to design a magic item with a boring name to retain some sort of SRD sanitation, I wouldn't enter the contest. Also, I wouldn't watch the boards or vote on the boring countries with similarly sanitized names. So, fellas, don't make that a consideration next year.

Legendary Games, Necromancer Games

Dont worry. We dont want boring names.

By the way, I dig the demi-lich avatar. Now THAT is "First Edition Feel."

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