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It'd be cool to see the iconic town be Threshold, as I loved the Grand Duchy of Karameikos.
My first D&D character, when I was six, was a fighter named Wildstar Leedy (yeah, I watched Star Blazers KATU in Portland, a bit too much) whose ol' stompin' grounds were the Grand Duchy, especially Threshold.
Heck, he eventually had carved out a stronghold in the Duchy, which was cool. :D

Bran 637 |

I agree that it will be Baldur's gate. :) 1st setting is the realms so they will want to showcase something from it. It's definitely iconic to video gamers and that is the crowd they are aiming at with 4th as well.
My bucks on Baldur too. It's well known outside the usual D&D players, which is the target WotC marketing aims at with 4E. Hommlet means nothing to the audience WotC wants to reach. Even the name is a joke, in French it sounds like omelette (scrambled eggs) which makes it useless if you want to play 'seriously' ;o)
I don't think it could be Shadowdale. It's been described recently in a supplement last month.
Bran.

Majuba |

How could it be the "Keep"? Nobody in the place even had a name.
It'll probably be Hommlet. Personally, my favorite Greyhawk town is Orlane. However, a town where half the population is a charmed member of a Naga cult is probably not a best choice for a flexible 'generic' town.
N2 and Orlane for the win! Ran that twice, and I never ran modules :)
Detailing the people of the Keep would be possible, without stepping on old toes... nah, that wouldn't be in character for them :)
Never played anything with Baldur's Gate - isn't it far too big for a starting town?

CEBrown |
Hmm... Hommlet is a good guess...
Though I wouldn't be too surprised to see one of the cities from the old "gold box" computer games be used - drawing a blank on the names - the town Pool of Radiance started from, and that you could visit in Curse of the Azure Bonds, and The Silver Blades but which was gone by Pools of Darkness...
Or... hmm... Maybe the starting town from Diablo?

ManPig |

Hmm... Hommlet is a good guess...
Though I wouldn't be too surprised to see one of the cities from the old "gold box" computer games be used - drawing a blank on the names - the town Pool of Radiance started from, and that you could visit in Curse of the Azure Bonds, and The Silver Blades but which was gone by Pools of Darkness...Or... hmm... Maybe the starting town from Diablo?
The town from "Pool of Radiance" was called Phlan, I think.

Bran 637 |

Starting town in Diablo is Tristram.
ManPig wrote:The town from "Pool of Radiance" was called Phlan, I think.Mmm...phlan! Caramelly goodness...er, wait, I'm thinking of something else. I don't think I want the flan from Phlan (nor do I want green eggs n' ham).
May I have a cookie after the Hommlet and the Phlan ? ;o))

Grimcleaver |

There's a bit of the snatch-n-grab approach to world-building as described in the Greenbrier example that sorta' rubs me the wrong way. The whole--I like Hobbiton from Tolkien so let's put that up north, and let's steal Silverymoon from Forgotten Realms because I like the name. It just seems a little cheap and cheesy. For some personal game that some guy runs for his friends--who cares. It's a little lame, but that's more a matter of not going back to that guy's house to game rather than something to get up and arms about.
Shoplifting an iconic town from some other setting for the 4e core setting seems like shooting your horse right out of the gate. You're pretty much just giving up on credible, responsible gaming and encouraging the kind of nerdy cross-overing that would make Marvel cry.
Who would win--the Hulk or Mace Windu?? *nork-nork-nork*
The big advantage of the "points of light" setup is that formerly unattached places like those set up in "generic" adventures can freely exist in and around each other separated by the fog of war of thick unexplored wilderness. There's plenty of places like this that never got hooked into an established setting. You start tossing in stuff that belongs somewhere else and you put a jinx on the whole shebang.

Grimcleaver |

I just wish these guys could keep their junk straight. You wanna' have a big wide setting filled with fog of war and dotted with "points of light" to place modules in. Great!
It seems like a nice clever way to produce whatever product you want with a great big wide open setting to plug it into without trying to shoehorn it in somewhere that's been mostly mapped, and where historical events like the module would probably effect the storyline of the setting on some level. This new way every little kingdom has its own little buffer zone of fog of war and big changes don't ripple near as far. I like having a nice solid place where all the formerly "generic" adventures take place. That way buying each one becomes less of a frustration and more of a joy at some little glimpse at a remote corner of a large and mysterious world without giving away the whole.
I love that.
Just don't spoil it by tying that into the established settings. Don't port Baldur's Gate into it. That place exists somewhere--and unless you're going to attach the appropriate arrows (N to Waterdeep, S to Candlekeep, W Ocean, E to the High Moor) you're going to turn the whole beauty of the 4e approach into some gosh-awful frankensetting. Best case scenario if you do say where all the arrows go, you've turned 4e into the Pseudo-Faerun now instead of the Pseudo-Greyhawk--and congratulations for that would NOT be in order.

Majuba |

Hmm... Hommlet is a good guess...
Though I wouldn't be too surprised to see one of the cities from the old "gold box" computer games be used - drawing a blank on the names - the town Pool of Radiance started from, and that you could visit in Curse of the Azure Bonds, and The Silver Blades but which was gone by Pools of Darkness...
Phlan was in Pools of Darkness - it was teleported underneath somewhere else.. I think the crooked/broken tower place (it's been a while).

NPC Dave |
Stedd Grimwold wrote:Wow. Guess I dated myself with Threshold. I did the google thing after reading Sebastian's post and was floored. I guess it' more obscure than I thought. It has been my starting town for ages. I even renamed Hommlet Threshold when I ran that campaign.Thing is, had you not said Threshold, I would have. It was the Sandpoint of the Known World (er... Mystara), a town in the Grand Duchy of Karameikos and first given a map on page 31 of the old D&D Expert Rulebook. Unfortunately, it never saw much detail past that.
It was described further in B10 Night's Dark Terror and GAZ1 Grand Duchy of Karameikos. I think there was also a bit more of a description in the Mentzer Expert Rulebook, which was the deeper blue version.

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While I have no idea what the new iconic town might be (I find the arguments in favour of Homlet compelling, of course, but I suspect it might be a FR town somewhere - someone mentioned Baldur's Gate), I do find it amusing that many of the Greyhawk fans are hoping that WotC just keeps their fiddling hands off of the Greyhawk town knowing that they will ruin it if they try to genericize it enough to fit into the DMG.
Very telling. :)

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Going with a whole new setting would have been better, instead of fiddling with others.
This is kind of funny after the big enthusiasm for getting people to try and guess what would be the iconic town. My guess is that they had no idea whatsoever and were hoping that something would filter out of the ensuing discussion that they could use. Obviously nothing did.

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This caught my eye on ENWorld:
Chris Perkins wrote:
We're planning to include a fully detailed "starting town" in the 4E DMG. It's a wonderful time-saver for DMs who need a ready-to-play town around which to base a D&D campaign. We tried something similar in the 3rd Edition DMG II with Saltmarsh, and we learned a lot from that experiment. The town we're thinking about for the 4E DMG is even more iconic than Saltmarsh. Can you guess what it is?I can't think of any town more iconic than Homlet.
And, seeing as how this is as close to good news as we can get, let's take a moment to bask in it.
Yeah they are talking about this over in the Wizards Forum. They are currenly undecided but most would rather a new Town in a new Campaign world Specific for 4e than plundering an old setting for its gems...

Tobus Neth |

The town is called Fallcrest, and I’m pretty proud of it. It’s a trading town located at the falls of a big river, where folks stop and portage cargo around the falls. I’ve made sure to include several potential dungeons right in the town (Fallcrest is a small town built atop the ruins of a larger city).
You would think these settlers would avoid building their town atop the ruins of a old city, a monster laired mall.
Jebediah Fallcrest: "People, our search is over. On this site we shall build a new town, atop the ruins of this old city, atop these bleach bones of... I guess those are gnome bones...