Kailun |
Knowledge (planes): 1d20 + 9 ⇒ (5) + 9 = 14
"I have no idea."
Foolish Kailun, thinking that for a f*cking second he could roll over a 5 on d20. Oh, simple, foolish Kailun. Back to casting your daze cantrip every round, which the enemies will always save against! :)
GM Lari |
Kailun recognizes they are Lightning Elementals. They're immune to electricity, critical hits, sneak attack, and a number of other things due to being composed primarily of elemental energy rather than proper flesh and blood. They're more effective against those with metal armor or weapons, which conduct their natural charge.
Stormy can recover a potion or a greataxe which looks quite nice on her first search. The same option exists for the next turn (or two potions if she takes the axe).
Tyranius Stormbringer |
Tyranius turns and rushes to the circle of energy.
Lightning Elementals! I should have full control over these outsiders.
Quickly Tyranius turns his hands in a small circle as he whips the winds all about the lightning elemental
Storm Burst vs Red: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19
Nonlethal Damage: 1d6 ⇒ 2
If hits the lightning elemental takes a -2 to it's next attack
Yâble |
attack: 1d20 + 6 ⇒ (10) + 6 = 16
dam: 1d6 + 1 ⇒ (2) + 1 = 3
-Posted with Wayfinder
Kailun |
Have we really been in 11 battles this scenario? Way to go, Paizo designers. Kailun had 5 spells to spread out through 11 battles.
With few other options remaining, Kailun unleashed one of his few remaining acid darts.
Acid dart ranged touch attack on red: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12
Acid dart damage: 1d6 + 1 ⇒ (4) + 1 = 5
GM Lari |
Kailun, it's going to be 12. Part of that is that we've been an incredibly active table (over 600 total posts since 11/5), part of it is that 1-2 encounters will almost always take longer than 10-11, and they need to give those tiers enough time to accomplish tasks as well. You'll have seen every encounter in the 45-page scenario, which is extremely unusual and definitely something I didn't expect. If we were playing in person, accomplishing this much would be nearly impossible. You have made a huge contribution to the overall success of the special, so you can feel good about that.
Between Kailun and Jayori, the second elemental dissipates. Technically, they're called, so I suppose they're bleeding out despite lacking blood? In any case...
The mist in the circle continues to flash and spark with electricity. Flakes of silver from the binding circle begin to fly off into the air.
You have three rounds to do what you wish before things start happening (four if you didn't act in the last round). Then we enter the final encounter of the special (I promise)
Yâble |
Try to get out the key. out there is not working. Same thing.
Yeah.. we have a problem.
ready: 1d20 + 4 ⇒ (15) + 4 = 19
dam: 1d4 ⇒ 4
sneak: 1d6 ⇒ 2
Jayori Bissumbhur |
Oy vey... they just keep coming don't they.
I appreciate how good everyone (GM especially) has been at keeping the posting up. That's probably a huge part of how we managed to cover so much ground. (The room 8A puzzle was especially noticeable on how quickly we navigated it with everyone posting up a storm.)
Though one would have hoped they'd toss in 1st level wand of magic missile or something for the casters to use later on.
Can someone try to identify the items we found on the Aspis guys in our breather time here? Might be something useful in there.
At least a detect magic to see what's there on all three
Actually, are any of them still breathing? We didn't have a moment to check
Jayori will stand ready, for whatever comes out again. Hopefully closer to him this time
Though he will take a moment first to use his wand on Penda, who still seems quite injured from earlier.
Did she get healed? Or just didn't update her stat line. Will use a wand charge if needed... CLW: 1d8 + 1 ⇒ (3) + 1 = 4
Readied action (with 5' step if required)
1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22, for 1d8 + 3 ⇒ (3) + 3 = 6 damage.
Kailun |
Kailun readies an arrow to fire on whatever comes out of the circle.
Longbow attack: 1d20 + 5 ⇒ (3) + 5 = 8
Longbow damage: 1d8 ⇒ 4
I see the dice roller regrets giving me that 12 on d20, gotta get Kailun back below 5!
Tyranius Stormbringer |
Tyranius has nothing to prepare
Tyranius holds his medallion into the air as small breaks in the clouds part allowing sunshine to glance on all of his fellow adventurer's healing their wounds.
Save your wand charges
Channel Positive Energy: 1d6 ⇒ 6
Tyranius Stormbringer |
Perception 1: 1d20 + 3 ⇒ (9) + 3 = 12
Perception 2: 1d20 + 3 ⇒ (11) + 3 = 14
Perception 3: 1d20 + 3 ⇒ (10) + 3 = 13
GM Lari |
Yable, you'd need to make some sort of check (3 rounds of detect magic and spellcraft) to determine the status of the weapons.
The binding circle breaks apart in a shower of sparks, the mist immediately disappearing. One lightning elemental floats inside, as well as a tiny floating creature. The creature resembles an iridescent serpent. Planes to ID
Jayori: 1d20 + 1 ⇒ (8) + 1 = 9
Kailun: 1d20 + 5 ⇒ (8) + 5 = 13
Penda: 1d20 + 4 ⇒ (7) + 4 = 11
Stormy: 1d20 + 4 ⇒ (20) + 4 = 24
Tyranius: 1d20 + 4 ⇒ (6) + 4 = 10
Yable: 1d20 + 9 ⇒ (6) + 9 = 15
P: 1d20 + 3 ⇒ (11) + 3 = 14
L: 1d20 + 6 ⇒ (17) + 6 = 23
2d16 ⇒ (5, 8) = 13
The creature is Tiny, so I'm using a small blue circle to represent it, but I've included the larger picture as well.
Stormy Weathers |
I believe Bless should still be running - it should last for 20 rounds I think. Also, any effect from drinking that potion?
Knowledge Plains: 1d20 + 2 ⇒ (3) + 2 = 5
Stormy, holding a wand in one hand touches the paladin casting Guidance in her attempt to contribute to the fight. Go get it. I got your heals.
GM Lari |
1d8 ⇒ 6
Stormy may take the benefit of disguise self. I also moved you next to Jayori. She also knows the blue creature looks weird.
Seeing the paladin as a walking conductor, the elemental glides forward and slams at him, but can't manage to connect with the giant hunk of metal.
Slam vs FF: 1d20 + 5 + 3 ⇒ (4) + 5 + 3 = 12
Yable is up.
Yâble |
This tiny creature seem rare. Money!
you didn't take account of the ready so I suppose that I wasn't available
Yable uses his crossbow on the little thing and walks while drawing his sap.
cross: 1d20 + 4 ⇒ (17) + 4 = 21
dam: 1d4 ⇒ 3
sneak: 1d6 ⇒ 1
GM Lari |
Yable's bolt hits, though its wounds rapidly begin knitting back together. It quickly darts through the air towards Kailun, slapping him with its tail. It enters your square The tail hits, and Kailun feels a wave of disorientation wash over him momentarily, before regaining his senses.
1d6 ⇒ 2
Slap: 1d20 + 3 ⇒ (14) + 3 = 17
Dam: 1d3 - 2 ⇒ (3) - 2 = 1
Will: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Confusion: 1d100 ⇒ 21 May act normally
Blue: 1
Kailun, Penda, Tyranius, and Jayori are up, followed by Stormy.
Jayori Bissumbhur |
Oh ya, forgot about the tiny creature having to enter your square thing. Is it immune to precision damage as well?
The thing's kinda pretty... If you like the rainbow-tapeworm kinda look
Seeing the strange creature head towards the wizard, Jayori moves to the elf's defense. Ignoring the danger of the elemental, he moves across the room to attack the tiny creature.
provoking an AoO from the lightning elemental...
Then melee attack on the little guy
Melee, bless: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19, for 1d8 + 3 ⇒ (8) + 3 = 11 damage.
Kailun |
Kailun takes a step back, draws his longsword, and attacks the thing.
Longsword attack: 1d20 + 3 ⇒ (9) + 3 = 12
Longsword damage: 1d8 ⇒ 7
Awesome. Well, this is a 100% ineffectual character, but at least he can draw aggro and soak up damage while the rest of you complete the adventure. Go team! :)
Tyranius Stormbringer |
Tyranius steps away from the lightning elemental and conjures stronger winds at the elemental. The wind's rip and tear at it's mass. I will tear you from this world one cloud at a time.
Storm Burst: 1d20 + 2 ⇒ (15) + 2 = 17
Non-Lethal Damage: 1d6 ⇒ 5
If hits then the elemental takes -2 to attack for 1 round.
GM Lari |
This is a Voidworm Protean, a being from the pure chaos of the Maelstrom.
It has a bite as well as a tail slap. The slap can confuse its victim.
It has fast healing, immunity to acid, and resists electricity and sonic. It's constantly changing organs give it immunity to critical hits and precision damage, and it operates under the effect of freedom of movement, in addition to a number of less powerful spell-like abilities.
Tyranius' burst hits the elemental in a battle of thunderous power.